RESUMO
Pseudoneglect, that is the tendency to pay more attention to the left side of space, is typically assessed with paper-and-pencil tasks, particularly line bisection. In the present study, we used an everyday task with more complex stimuli. Subjects' task was to look for pre-specified objects in images of real-world scenes. In half of the scenes, the search object was located on the left side of the image (L-target); in the other half of the scenes, the target was on the right side (R-target). To control for left-right differences in the composition of the scenes, half of the scenes were mirrored horizontally. Eye-movement recordings were used to track the course of pseudoneglect on a millisecond timescale. Subjects' initial eye movements were biased to the left of the scene, but less so for R-targets than for L-targets, indicating that pseudoneglect was modulated by task demands and scene guidance. We further analyzed how horizontal gaze positions changed over time. When the data for L- and R-targets were pooled, the leftward bias lasted, on average, until the first second of the search process came to an end. Even for right-side targets, the gaze data showed an early left-bias, which was compensated by adjustments in the direction and amplitude of later saccades. Importantly, we found that pseudoneglect affected search efficiency by leading to less efficient scan paths and consequently longer search times for R-targets compared with L-targets. It may therefore be prudent to take spatial asymmetries into account when studying visual search in scenes.
Assuntos
Movimentos Oculares , Movimentos Sacádicos , HumanosRESUMO
In this paper, we present a review of how the various aspects of any study using an eye tracker (such as the instrument, methodology, environment, participant, etc.) affect the quality of the recorded eye-tracking data and the obtained eye-movement and gaze measures. We take this review to represent the empirical foundation for reporting guidelines of any study involving an eye tracker. We compare this empirical foundation to five existing reporting guidelines and to a database of 207 published eye-tracking studies. We find that reporting guidelines vary substantially and do not match with actual reporting practices. We end by deriving a minimal, flexible reporting guideline based on empirical research (Section "An empirically based minimal reporting guideline").
Assuntos
Movimentos Oculares , Tecnologia de Rastreamento Ocular , Humanos , Pesquisa EmpíricaRESUMO
How important foveal, parafoveal, and peripheral vision are depends on the task. For object search and letter search in static images of real-world scenes, peripheral vision is crucial for efficient search guidance, whereas foveal vision is relatively unimportant. Extending this research, we used gaze-contingent Blindspots and Spotlights to investigate visual search in complex dynamic and static naturalistic scenes. In Experiment 1, we used dynamic scenes only, whereas in Experiments 2 and 3, we directly compared dynamic and static scenes. Each scene contained a static, contextually irrelevant target (i.e., a gray annulus). Scene motion was not predictive of target location. For dynamic scenes, the search-time results from all three experiments converge on the novel finding that neither foveal nor central vision was necessary to attain normal search proficiency. Since motion is known to attract attention and gaze, we explored whether guidance to the target was equally efficient in dynamic as compared to static scenes. We found that the very first saccade was guided by motion in the scene. This was not the case for subsequent saccades made during the scanning epoch, representing the actual search process. Thus, effects of task-irrelevant motion were fast-acting and short-lived. Furthermore, when motion was potentially present (Spotlights) or absent (Blindspots) in foveal or central vision only, we observed differences in verification times for dynamic and static scenes (Experiment 2). When using scenes with greater visual complexity and more motion (Experiment 3), however, the differences between dynamic and static scenes were much reduced.
Assuntos
Fóvea Central , Percepção Visual , Atenção , Humanos , Movimentos Sacádicos , Visão OcularRESUMO
We address two questions concerning eye guidance during visual search in naturalistic scenes. First, search has been described as a task in which visual salience is unimportant. Here, we revisit this question by using a letter-in-scene search task that minimizes any confounding effects that may arise from scene guidance. Second, we investigate how important the different regions of the visual field are for different subprocesses of search (target localization, verification). In Experiment 1, we manipulated both the salience (low vs. high) and the size (small vs. large) of the target letter (a "T"), and we implemented a foveal scotoma (radius: 1°) in half of the trials. In Experiment 2, observers searched for high- and low-salience targets either with full vision or with a central or peripheral scotoma (radius: 2.5°). In both experiments, we found main effects of salience with better performance for high-salience targets. In Experiment 1, search was faster for large than for small targets, and high-salience helped more for small targets. When searching with a foveal scotoma, performance was relatively unimpaired regardless of the target's salience and size. In Experiment 2, both visual-field manipulations led to search time costs, but the peripheral scotoma was much more detrimental than the central scotoma. Peripheral vision proved to be important for target localization, and central vision for target verification. Salience affected eye movement guidance to the target in both central and peripheral vision. Collectively, the results lend support for search models that incorporate salience for predicting eye-movement behavior.
Assuntos
Escotoma , Campos Visuais , Movimentos Oculares , Fóvea Central , Humanos , Percepção VisualRESUMO
In vision science, a particularly controversial topic is whether and how quickly the semantic information about objects is available outside foveal vision. Here, we aimed at contributing to this debate by coregistering eye movements and EEG while participants viewed photographs of indoor scenes that contained a semantically consistent or inconsistent target object. Linear deconvolution modeling was used to analyze the ERPs evoked by scene onset as well as the fixation-related potentials (FRPs) elicited by the fixation on the target object (t) and by the preceding fixation (t - 1). Object-scene consistency did not influence the probability of immediate target fixation or the ERP evoked by scene onset, which suggests that object-scene semantics was not accessed immediately. However, during the subsequent scene exploration, inconsistent objects were prioritized over consistent objects in extrafoveal vision (i.e., looked at earlier) and were more effortful to process in foveal vision (i.e., looked at longer). In FRPs, we demonstrate a fixation-related N300/N400 effect, whereby inconsistent objects elicit a larger frontocentral negativity than consistent objects. In line with the behavioral findings, this effect was already seen in FRPs aligned to the pretarget fixation t - 1 and persisted throughout fixation t, indicating that the extraction of object semantics can already begin in extrafoveal vision. Taken together, the results emphasize the usefulness of combined EEG/eye movement recordings for understanding the mechanisms of object-scene integration during natural viewing.
Assuntos
Encéfalo/fisiologia , Potenciais Evocados , Fixação Ocular , Reconhecimento Visual de Modelos/fisiologia , Semântica , Adolescente , Adulto , Eletroencefalografia , Medições dos Movimentos Oculares , Feminino , Humanos , Masculino , Adulto JovemRESUMO
Fixation durations provide insights into processing demands. We investigated factors controlling fixation durations during scene viewing in two experiments. In Experiment 1, we tested the degree to which fixation durations adapt to global scene processing difficulty by manipulating the contrast (from original contrast to isoluminant) and saturation (original vs. grayscale) of the entire scene. We observed longer fixation durations for lower levels of contrast, and longer fixation durations for grayscale than for color scenes. Thus fixation durations were globally slowed as visual information became more and more degraded, making scene processing increasingly more difficult. In Experiment 2, we investigated two possible sources for this slow-down. We used "checkerboard" stimuli in which unmodified patches alternated with patches from which luminance information had been removed (isoluminant patches). Fixation durations showed an inverted immediacy effect (longer, rather than shorter, fixation durations on unmodified patches) along with a parafoveal-on-foveal effect (shorter fixation durations, when an unmodified patch was fixated next). This effect was stronger when the currently fixated patch was isoluminant as opposed to unmodified. Our results suggest that peripheral scene information substantially affects fixation durations and are consistent with the notion of competition among the current and potential future fixation locations.
Assuntos
Fixação Ocular/fisiologia , Percepção Visual/fisiologia , Adulto , Feminino , Humanos , Masculino , Fatores de Tempo , Adulto JovemRESUMO
During natural scene viewing, humans typically attend and fixate selected locations for about 200-400 ms. Two variables characterize such "overt" attention: the probability of a location being fixated, and the fixation's duration. Both variables have been widely researched, but little is known about their relation. We use a two-step approach to investigate the relation between fixation probability and duration. In the first step, we use a large corpus of fixation data. We demonstrate that fixation probability (empirical salience) predicts fixation duration across different observers and tasks. Linear mixed-effects modeling shows that this relation is explained neither by joint dependencies on simple image features (luminance, contrast, edge density) nor by spatial biases (central bias). In the second step, we experimentally manipulate some of these features. We find that fixation probability from the corpus data still predicts fixation duration for this new set of experimental data. This holds even if stimuli are deprived of low-level images features, as long as higher level scene structure remains intact. Together, this shows a robust relation between fixation duration and probability, which does not depend on simple image features. Moreover, the study exemplifies the combination of empirical research on a large corpus of data with targeted experimental manipulations.
Assuntos
Atenção , Fixação Ocular/fisiologia , Probabilidade , Percepção Visual/fisiologia , Adulto , Feminino , Humanos , Modelos Lineares , Masculino , Fatores de Tempo , Adulto JovemRESUMO
The visual system utilizes environmental features to direct gaze efficiently when locating objects. While previous research has isolated various features' contributions to gaze guidance, these studies generally used sparse displays and did not investigate how features facilitated search as a function of their location on the visual field. The current study investigated how features across the visual field--particularly color--facilitate gaze guidance during real-world search. A gaze-contingent window followed participants' eye movements, restricting color information to specified regions. Scene images were presented in full color, with color in the periphery and gray in central vision or gray in the periphery and color in central vision, or in grayscale. Color conditions were crossed with a search cue manipulation, with the target cued either with a word label or an exact picture. Search times increased as color information in the scene decreased. A gaze-data based decomposition of search time revealed color-mediated effects on specific subprocesses of search. Color in peripheral vision facilitated target localization, whereas color in central vision facilitated target verification. Picture cues facilitated search, with the effects of cue specificity and scene color combining additively. When available, the visual system utilizes the environment's color information to facilitate different real-world visual search behaviors based on the location within the visual field.
Assuntos
Visão de Cores/fisiologia , Movimentos Oculares/fisiologia , Reconhecimento Visual de Modelos/fisiologia , Visão Ocular/fisiologia , Adolescente , Adulto , Atenção , Sinais (Psicologia) , Feminino , Fixação Ocular/fisiologia , Humanos , Masculino , Campos Visuais/fisiologia , Adulto JovemRESUMO
Saccadic eye movements are the primary vehicle by which human gaze is brought in alignment with vital visual information present in naturalistic scenes. Although numerous studies using the double-step paradigm have demonstrated that saccade preparation is subject to modification under certain conditions, this has yet to be studied directly within a naturalistic scene-viewing context. To reveal characteristic properties of saccade programming during naturalistic scene viewing, we contrasted behavior across three conditions. In the Static condition of the main experiment, double-step targets were presented following a period of stable fixation on a central cross. In a Scene condition, targets were presented while participants actively explored a naturalistic scene. During a Noise condition, targets were presented during active exploration of a 1/f noise-filtered scene. In Experiment 2, we measure saccadic responses in three Static conditions (Uniform, Scene, and Noise) in which the backgrounds are the same as Experiment 1 but scene exploration is no longer permitted. We find that the mechanisms underlying saccade modification generalize to both dynamic conditions. However, we show that a property of saccade programming known as the saccadic dead time (SDT), the interval prior to saccade onset during which a saccade may not be canceled or modified, is lower in the Static task than it is in the dynamic tasks. We also find a trend toward longer SDT in the Scene as compared with Noise conditions. We discuss the implication of these results for computational models of scene viewing, reading, and visual search tasks.
Assuntos
Tomada de Decisões , Movimentos Sacádicos/fisiologia , Percepção Visual/fisiologia , Simulação por Computador , Feminino , Fixação Ocular/fisiologia , Humanos , Masculino , Adulto JovemRESUMO
Research on scene categorization generally concentrates on gist processing, particularly the speed and minimal features with which the "story" of a scene can be extracted. However, this focus has led to a paucity of research into how scenes are categorized at specific hierarchical levels (e.g., a scene could be a road or more specifically a highway); consequently, research has disregarded a potential diagnostically driven feedback process. We presented participants with scenes that were low-pass filtered so only their gist was revealed, while a gaze-contingent window provided the fovea with full-resolution details. By recording where in a scene participants fixated prior to making a basic- or subordinate-level judgment, we identified the scene information accrued when participants made either categorization. We observed a feedback process, dependent on categorization level, that systematically accrues sufficient and detailed diagnostic information from the same scene. Our results demonstrate that during scene processing, a diagnostically driven bidirectional interplay between top-down and bottom-up information facilitates relevant category processing.
Assuntos
Percepção de Forma/fisiologia , Reconhecimento Visual de Modelos/fisiologia , Movimentos Oculares/fisiologia , Fixação Ocular/fisiologia , Humanos , Julgamento/fisiologia , Tempo de Reação/fisiologiaRESUMO
Research on gaze control has long shown that increased visual-cognitive processing demands in scene viewing are associated with longer fixation durations. More recently, though, longer durations have also been linked to mind wandering, a perceptually decoupled state of attention marked by decreased visual-cognitive processing. Toward better understanding the relationship between fixation durations and visual-cognitive processing, we ran simulations using an established random-walk model for saccade timing and programming and assessed which model parameters best predicted modulations in fixation durations associated with mind wandering compared to attentive viewing. Mind wandering-related fixation durations were best described as an increase in the variability of the fixation-generating process, leading to more variable-sometimes very long-durations. In contrast, past research showed that increased processing demands increased the mean duration of the fixation-generating process. The findings thus illustrate that mind wandering and processing demands modulate fixation durations through different mechanisms in scene viewing. This suggests that processing demands cannot be inferred from changes in fixation durations without understanding the underlying mechanism by which these changes were generated.
Assuntos
Fixação Ocular , Movimentos Sacádicos , Humanos , Percepção Visual , Atenção , Simulação por ComputadorRESUMO
The goal of the present study was to further test the hypothesis that objects are important units of saccade targeting and, by inference, attentional selection in real-world scene perception. To this end, we investigated where people fixate within objects embedded in natural scenes. Previously, we reported a preferred viewing location (PVL) close to the center of objects (Nuthmann & Henderson, 2010). Here, we qualify this basic finding by showing that the PVL is affected by object size and the distance between the object and the previous fixation (i.e., launch site distance). Moreover, we examined how within-object fixation position affected subsequent eye-movement behavior on the object. Unexpectedly, there was no refixation optimal viewing position (OVP) effect for objects in scenes. Where viewers initially placed their eyes on an object did not affect the likelihood of refixating that object, suggesting that some refixations on objects in scenes are made for reasons other than insufficient visual information. A fixation-duration inverted-optimal viewing (IOVP) effect was found for large objects: Fixations located at object center were longer than those falling near the edges of an object. Collectively, these findings lend further support to the notion of object-based saccade targeting in scenes.
Assuntos
Atenção/fisiologia , Movimentos Sacádicos/fisiologia , Percepção Visual/fisiologia , Adulto , Análise de Variância , Feminino , Humanos , Masculino , Estimulação Luminosa/métodos , Adulto JovemRESUMO
The presence of a weapon in a scene has been found to attract observers' attention and to impair their memory of the person holding the weapon. Here, we examined the role of attention in this weapon focus effect (WFE) under different viewing conditions. German participants viewed stimuli in which a man committed a robbery while holding a gun or a cell phone. The stimuli were based on material used in a recent U.S. study reporting large memory effects. Recording eye movements allowed us to test whether observers' attention in the gun condition shifted away from the perpetrator towards the gun, compared with the phone condition. When using videos (Experiment 1), weapon presence did not appear to modulate the viewing time for the perpetrator, whereas the evidence concerning the critical object remained inconclusive. When using slide shows (Experiment 2), the gun attracted more gaze than the phone, replicating previous research. However, the attentional shift towards the weapon did not come at a cost of viewing time on the perpetrator. In both experiments, observers focused their attention predominantly on the depicted people and much less on the gun or phone. The presence of a weapon did not cause participants to recall fewer details about the perpetrator's appearance in either experiment. This null effect was replicated in an online study using the original videos and testing more participants. The results seem at odds with the attention-shift explanation of the WFE. Moreover, the results indicate that the WFE is not a universal phenomenon.
Assuntos
Atenção , Telefone Celular , Masculino , Humanos , Movimentos Oculares , Rememoração MentalRESUMO
Scene meaning is processed rapidly, with "gist" extracted even when presentation duration spans a few dozen milliseconds. This has led some to suggest a primacy of bottom-up information. However, gist research has typically relied on showing successions of unrelated scene images, contrary to our everyday experience in which the world unfolds around us in a predictable manner. Thus, we investigated whether top-down information-in the form of observers' predictions of an upcoming scene-facilitates gist processing. Within each trial, participants (N = 370) experienced a series of images, organized to represent an approach to a destination (e.g., walking down a sidewalk), followed by a target scene either congruous or incongruous with the expected destination (e.g., a store interior or a bedroom). A series of behavioral experiments revealed that appropriate expectations facilitated gist processing; inappropriate expectations interfered with gist processing; sequentially-arranged scene images benefitted gist processing when semantically related to the target scene; expectation-based facilitation was most apparent when presentation duration was most curtailed; and findings were not simply the result of response bias. We then investigated the neural correlates of predictability on scene processing using event-related potentials (ERPs) (N = 24). Congruency-related differences were found in a putative scene-selective ERP component, related to integrating visual properties (P2), and in later components related to contextual integration including semantic and syntactic coherence (N400 and P600, respectively). Together, results suggest that in real-world situations, top-down predictions of an upcoming scene influence even the earliest stages of its processing, affecting both the integration of visual properties and meaning. (PsycInfo Database Record (c) 2023 APA, all rights reserved).
Assuntos
Potenciais Evocados , Motivação , Humanos , Masculino , Feminino , Potenciais Evocados/fisiologia , Eletroencefalografia , Tempo de Reação/fisiologia , Estimulação LuminosaRESUMO
Human vision requires us to analyze the visual periphery to decide where to fixate next. In the present study, we investigated this process in people with age-related macular degeneration (AMD). In particular, we examined viewing biases and the extent to which visual salience guides fixation selection during free-viewing of naturalistic scenes. We used an approach combining generalized linear mixed modeling (GLMM) with a-priori scene parcellation. This method allows one to investigate group differences in terms of scene coverage and observers' well-known tendency to look at the center of scene images. Moreover, it allows for testing whether image salience influences fixation probability above and beyond what can be accounted for by the central bias. Compared with age-matched normally sighted control subjects (and young subjects), AMD patients' viewing behavior was less exploratory, with a stronger central fixation bias. All three subject groups showed a salience effect on fixation selection-higher-salience scene patches were more likely to be fixated. Importantly, the salience effect for the AMD group was of similar size as the salience effect for the control group, suggesting that guidance by visual salience was still intact. The variances for by-subject random effects in the GLMM indicated substantial individual differences. A separate model exclusively considered the AMD data and included fixation stability as a covariate, with the results suggesting that reduced fixation stability was associated with a reduced impact of visual salience on fixation selection.
Assuntos
Fixação Ocular , Degeneração Macular , Humanos , Percepção Visual , Atenção , ViésRESUMO
Two contrasting views of visual attention in scenes are the visual salience and the cognitive relevance hypotheses. They fundamentally differ in their conceptualization of the visuospatial representation over which attention is directed. According to the saliency model, this representation is image-based, while the cognitive relevance framework advocates an object-based representation. Previous research has shown that (1) viewers prefer to look at objects over background and that (2) the saliency model predicts human fixation locations significantly better than chance. However, it could be that saliency mainly acts through objects. To test this hypothesis, we investigated where people fixate within real objects and saliency proto-objects. To this end, we recorded eye movements of human observers while they inspected photographs of natural scenes under different task instructions. We found a preferred viewing location (PVL) close to the center of objects within naturalistic scenes. Compared to the PVL for real objects, there was less evidence for a PVL for human fixations within saliency proto-objects. There was no evidence for a PVL when only saliency proto-objects that did not spatially overlap with annotated real objects were analyzed. The results suggest that saccade targeting and, by inference, attentional selection in scenes is object-based.
Assuntos
Atenção/fisiologia , Fixação Ocular/fisiologia , Reconhecimento Visual de Modelos/fisiologia , Movimentos Sacádicos/fisiologia , Feminino , Humanos , Masculino , Estimulação Luminosa/métodos , Adulto JovemRESUMO
Whether fixation selection in real-world scenes is guided by image salience or by objects has been a matter of scientific debate. To contrast the two views, we compared effects of location-based and object-based visual salience in young and older (65 + years) adults. Generalized linear mixed models were used to assess the unique contribution of salience to fixation selection in scenes. When analysing fixation guidance without recurrence to objects, visual salience predicted whether image patches were fixated or not. This effect was reduced for the elderly, replicating an earlier finding. When using objects as the unit of analysis, we found that highly salient objects were more frequently selected for fixation than objects with low visual salience. Interestingly, this effect was larger for older adults. We also analysed where viewers fixate within objects, once they are selected. A preferred viewing location close to the centre of the object was found for both age groups. The results support the view that objects are important units of saccadic selection. Reconciling the salience view with the object view, we suggest that visual salience contributes to prioritization among objects. Moreover, the data point towards an increasing relevance of object-bound information with increasing age.
Assuntos
Fixação Ocular/fisiologia , Movimentos Sacádicos/fisiologia , Percepção Visual/fisiologia , Adolescente , Adulto , Idoso , Idoso de 80 Anos ou mais , Feminino , Humanos , Masculino , Adulto JovemRESUMO
The importance of high-acuity foveal vision to visual search can be assessed by denying foveal vision using the gaze-contingent Moving Mask technique. Foveal vision was necessary to attain normal performance when searching for a target letter in alphanumeric displays, Perception & Psychophysics, 62 (2000) 576-585. In contrast, foveal vision was not necessary to correctly locate and identify medium-sized target objects in natural scenes, Journal of Experimental Psychology: Human Perception and Performance, 40 (2014) 342-360. To explore these task differences, we used grayscale pictures of real-world scenes which included a target letter (Experiment 1: T, Experiment 2: T or L). To reduce between-scene variability with regard to target salience, we developed the Target Embedding Algorithm (T.E.A.) to place the letter in a location for which there was a median change in local contrast when inserting the letter into the scene. The presence or absence of foveal vision was crossed with four target sizes. In both experiments, search performance decreased for smaller targets, and was impaired when searching the scene without foveal vision. For correct trials, the process of target localization remained completely unimpaired by the foveal scotoma, but it took longer to accept the target. We reasoned that the size of the target may affect the importance of foveal vision to the task, but the present data remain ambiguous. In summary, the data highlight the importance of extrafoveal vision for target localization, and the importance of foveal vision for target verification during letter-in-scene search.