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1.
Nat Commun ; 15(1): 5477, 2024 Jun 28.
Artículo en Inglés | MEDLINE | ID: mdl-38942766

RESUMEN

While human vision spans 220°, traditional functional MRI setups display images only up to central 10-15°. Thus, it remains unknown how the brain represents a scene perceived across the full visual field. Here, we introduce a method for ultra-wide angle display and probe signatures of immersive scene representation. An unobstructed view of 175° is achieved by bouncing the projected image off angled-mirrors onto a custom-built curved screen. To avoid perceptual distortion, scenes are created with wide field-of-view from custom virtual environments. We find that immersive scene representation drives medial cortex with far-peripheral preferences, but shows minimal modulation in classic scene regions. Further, scene and face-selective regions maintain their content preferences even with extreme far-periphery stimulation, highlighting that not all far-peripheral information is automatically integrated into scene regions computations. This work provides clarifying evidence on content vs. peripheral preferences in scene representation and opens new avenues to research immersive vision.


Asunto(s)
Imagen por Resonancia Magnética , Estimulación Luminosa , Corteza Visual , Percepción Visual , Humanos , Corteza Visual/fisiología , Corteza Visual/diagnóstico por imagen , Imagen por Resonancia Magnética/métodos , Masculino , Adulto , Femenino , Adulto Joven , Percepción Visual/fisiología , Mapeo Encefálico/métodos , Neuroimagen/métodos , Campos Visuales/fisiología , Reconocimiento Visual de Modelos/fisiología
2.
J Vis ; 24(1): 9, 2024 Jan 02.
Artículo en Inglés | MEDLINE | ID: mdl-38252521

RESUMEN

After viewing a picture of an environment, our memory of it typically extends beyond what was presented, a phenomenon referred to as boundary extension. But, sometimes memory errors show the opposite pattern-boundary contraction-and the relationship between these phenomena is controversial. We constructed virtual three-dimensional environments and created a series of views at different distances, from object close-ups to wide-angle indoor views, and tested for memory errors along this object-to-scene continuum. Boundary extension was evident for close-scale views and transitioned parametrically to boundary contraction for far-scale views. However, this transition point was not tied to a specific position in the environment (e.g., the point of reachability). Instead, it tracked with judgments of the best-looking view of the environment, in both rich-object and low-object environments. We offer a dynamic-tension account, where competition between object-based and scene-based affordances determines whether a view will extend or contract in memory. This study demonstrates that boundary extension and boundary contraction are not two separate phenomena but rather two parts of a continuum, suggesting a common underlying mechanism. The transition point between the two is not fixed but depends on the observer's judgment of the best-looking view of the environment. These findings provide new insights into how we perceive and remember a view of environment.


Asunto(s)
Juicio , Recuerdo Mental , Humanos
3.
ArXiv ; 2024 Jan 11.
Artículo en Inglés | MEDLINE | ID: mdl-38259351

RESUMEN

Vision is widely understood as an inference problem. However, two contrasting conceptions of the inference process have each been influential in research on biological vision as well as the engineering of machine vision. The first emphasizes bottom-up signal flow, describing vision as a largely feedforward, discriminative inference process that filters and transforms the visual information to remove irrelevant variation and represent behaviorally relevant information in a format suitable for downstream functions of cognition and behavioral control. In this conception, vision is driven by the sensory data, and perception is direct because the processing proceeds from the data to the latent variables of interest. The notion of "inference" in this conception is that of the engineering literature on neural networks, where feedforward convolutional neural networks processing images are said to perform inference. The alternative conception is that of vision as an inference process in Helmholtz's sense, where the sensory evidence is evaluated in the context of a generative model of the causal processes that give rise to it. In this conception, vision inverts a generative model through an interrogation of the sensory evidence in a process often thought to involve top-down predictions of sensory data to evaluate the likelihood of alternative hypotheses. The authors include scientists rooted in roughly equal numbers in each of the conceptions and motivated to overcome what might be a false dichotomy between them and engage the other perspective in the realm of theory and experiment. The primate brain employs an unknown algorithm that may combine the advantages of both conceptions. We explain and clarify the terminology, review the key empirical evidence, and propose an empirical research program that transcends the dichotomy and sets the stage for revealing the mysterious hybrid algorithm of primate vision.

4.
bioRxiv ; 2024 Feb 16.
Artículo en Inglés | MEDLINE | ID: mdl-37292806

RESUMEN

While humans experience the visual environment in a panoramic 220° view, traditional functional MRI setups are limited to display images like postcards in the central 10-15° of the visual field. Thus, it remains unknown how a scene is represented in the brain when perceived across the full visual field. Here, we developed a novel method for ultra-wide angle visual presentation and probed for signatures of immersive scene representation. To accomplish this, we bounced the projected image off angled-mirrors directly onto a custom-built curved screen, creating an unobstructed view of 175°. Scene images were created from custom-built virtual environments with a compatible wide field-of-view to avoid perceptual distortion. We found that immersive scene representation drives medial cortex with far-peripheral preferences, but surprisingly had little effect on classic scene regions. That is, scene regions showed relatively minimal modulation over dramatic changes of visual size. Further, we found that scene and face-selective regions maintain their content preferences even under conditions of central scotoma, when only the extreme far-peripheral visual field is stimulated. These results highlight that not all far-peripheral information is automatically integrated into the computations of scene regions, and that there are routes to high-level visual areas that do not require direct stimulation of the central visual field. Broadly, this work provides new clarifying evidence on content vs. peripheral preferences in scene representation, and opens new neuroimaging research avenues to understand immersive visual representation.

5.
Behav Brain Sci ; 46: e392, 2023 Dec 06.
Artículo en Inglés | MEDLINE | ID: mdl-38054329

RESUMEN

An ideal vision model accounts for behavior and neurophysiology in both naturalistic conditions and designed lab experiments. Unlike psychological theories, artificial neural networks (ANNs) actually perform visual tasks and generate testable predictions for arbitrary inputs. These advantages enable ANNs to engage the entire spectrum of the evidence. Failures of particular models drive progress in a vibrant ANN research program of human vision.


Asunto(s)
Lenguaje , Redes Neurales de la Computación , Humanos
6.
Sci Adv ; 9(35): eadg1736, 2023 09.
Artículo en Inglés | MEDLINE | ID: mdl-37647400

RESUMEN

Face cells are neurons that respond more to faces than to non-face objects. They are found in clusters in the inferotemporal cortex, thought to process faces specifically, and, hence, studied using faces almost exclusively. Analyzing neural responses in and around macaque face patches to hundreds of objects, we found graded response profiles for non-face objects that predicted the degree of face selectivity and provided information on face-cell tuning beyond that from actual faces. This relationship between non-face and face responses was not predicted by color and simple shape properties but by information encoded in deep neural networks trained on general objects rather than face classification. These findings contradict the long-standing assumption that face versus non-face selectivity emerges from face-specific features and challenge the practice of focusing on only the most effective stimulus. They provide evidence instead that category-selective neurons are best understood by their tuning directions in a domain-general object space.


Asunto(s)
Corteza Cerebral , Neuronas , Animales , Macaca , Redes Neurales de la Computación
7.
bioRxiv ; 2023 Jun 01.
Artículo en Inglés | MEDLINE | ID: mdl-37398251

RESUMEN

The complexity of visual features for which neurons are tuned increases from early to late stages of the ventral visual stream. Thus, the standard hypothesis is that high-level functions like object categorization are primarily mediated by higher visual areas because they require more complex image formats that are not evident in early visual processing stages. However, human observers can categorize images as objects or animals or as big or small even when the images preserve only some low- and mid-level features but are rendered unidentifiable ('texforms', Long et al., 2018). This observation suggests that even the early visual cortex, in which neurons respond to simple stimulus features, may already encode signals about these more abstract high-level categorical distinctions. We tested this hypothesis by recording from populations of neurons in early and mid-level visual cortical areas while rhesus monkeys viewed texforms and their unaltered source stimuli (simultaneous recordings from areas V1 and V4 in one animal and separate recordings from V1 and V4 in two others). Using recordings from a few dozen neurons, we could decode the real-world size and animacy of both unaltered images and texforms. Furthermore, this neural decoding accuracy across stimuli was related to the ability of human observers to categorize texforms by real-world size and animacy. Our results demonstrate that neuronal populations early in the visual hierarchy contain signals useful for higher-level object perception and suggest that the responses of early visual areas to simple stimulus features display preliminary untangling of higher-level distinctions.

8.
Sci Adv ; 9(25): eade8187, 2023 06 23.
Artículo en Inglés | MEDLINE | ID: mdl-37343093

RESUMEN

The human ventral visual stream has a highly systematic organization of object information, but the causal pressures driving these topographic motifs are highly debated. Here, we use self-organizing principles to learn a topographic representation of the data manifold of a deep neural network representational space. We find that a smooth mapping of this representational space showed many brain-like motifs, with a large-scale organization by animacy and real-world object size, supported by mid-level feature tuning, with naturally emerging face- and scene-selective regions. While some theories of the object-selective cortex posit that these differently tuned regions of the brain reflect a collection of distinctly specified functional modules, the present work provides computational support for an alternate hypothesis that the tuning and topography of the object-selective cortex reflect a smooth mapping of a unified representational space.


Asunto(s)
Mapeo Encefálico , Reconocimiento Visual de Modelos , Humanos , Imagen por Resonancia Magnética , Encéfalo , Aprendizaje , Estimulación Luminosa
9.
Nat Rev Neurosci ; 24(7): 431-450, 2023 07.
Artículo en Inglés | MEDLINE | ID: mdl-37253949

RESUMEN

Artificial neural networks (ANNs) inspired by biology are beginning to be widely used to model behavioural and neural data, an approach we call 'neuroconnectionism'. ANNs have been not only lauded as the current best models of information processing in the brain but also criticized for failing to account for basic cognitive functions. In this Perspective article, we propose that arguing about the successes and failures of a restricted set of current ANNs is the wrong approach to assess the promise of neuroconnectionism for brain science. Instead, we take inspiration from the philosophy of science, and in particular from Lakatos, who showed that the core of a scientific research programme is often not directly falsifiable but should be assessed by its capacity to generate novel insights. Following this view, we present neuroconnectionism as a general research programme centred around ANNs as a computational language for expressing falsifiable theories about brain computation. We describe the core of the programme, the underlying computational framework and its tools for testing specific neuroscientific hypotheses and deriving novel understanding. Taking a longitudinal view, we review past and present neuroconnectionist projects and their responses to challenges and argue that the research programme is highly progressive, generating new and otherwise unreachable insights into the workings of the brain.


Asunto(s)
Encéfalo , Redes Neurales de la Computación , Humanos , Encéfalo/fisiología
10.
Cognition ; 234: 105368, 2023 05.
Artículo en Inglés | MEDLINE | ID: mdl-36641868

RESUMEN

Near-scale environments, like work desks, restaurant place settings or lab benches, are the interface of our hand-based interactions with the world. How are our conceptual representations of these environments organized? What properties distinguish among reachspaces, and why? We obtained 1.25 million similarity judgments on 990 reachspace images, and generated a 30-dimensional embedding which accurately predicts these judgments. Examination of the embedding dimensions revealed key properties underlying these judgments, such as reachspace layout, affordance, and visual appearance. Clustering performed over the embedding revealed four distinct interpretable classes of reachspaces, distinguishing among spaces related to food, electronics, analog activities, and storage or display. Finally, we found that reachspace similarity ratings were better predicted by the function of the spaces than their locations, suggesting that reachspaces are largely conceptualized in terms of the actions they support. Altogether, these results reveal the behaviorally-relevant principles that structure our internal representations of reach-relevant environments.


Asunto(s)
Mapeo Encefálico , Reconocimiento Visual de Modelos , Humanos , Mapeo Encefálico/métodos , Juicio , Alimentos , Mano
11.
Sci Rep ; 12(1): 18081, 2022 10 27.
Artículo en Inglés | MEDLINE | ID: mdl-36302932

RESUMEN

We can easily perceive the spatial scale depicted in a picture, regardless of whether it is a small space (e.g., a close-up view of a chair) or a much larger space (e.g., an entire class room). How does the human visual system encode this continuous dimension? Here, we investigated the underlying neural coding of depicted spatial scale, by examining the voxel tuning and topographic organization of brain responses. We created naturalistic yet carefully-controlled stimuli by constructing virtual indoor environments, and rendered a series of snapshots to smoothly sample between a close-up view of the central object and far-scale view of the full environment (object-to-scene continuum). Human brain responses were measured to each position using functional magnetic resonance imaging. We did not find evidence for a smooth topographic mapping for the object-to-scene continuum on the cortex. Instead, we observed large swaths of cortex with opposing ramp-shaped profiles, with highest responses to one end of the object-to-scene continuum or the other, and a small region showing a weak tuning to intermediate scale views. However, when we considered the population code of the entire ventral occipito-temporal cortex, we found smooth and linear representation of the object-to-scene continuum. Our results together suggest that depicted spatial scale information is encoded parametrically in large-scale population codes across the entire ventral occipito-temporal cortex.


Asunto(s)
Corteza Visual , Humanos , Corteza Visual/fisiología , Mapeo Encefálico , Imagen por Resonancia Magnética/métodos , Corteza Cerebral/fisiología , Lóbulo Temporal , Reconocimiento Visual de Modelos/fisiología , Estimulación Luminosa/métodos
12.
PLoS Comput Biol ; 18(9): e1010522, 2022 09.
Artículo en Inglés | MEDLINE | ID: mdl-36155642

RESUMEN

After years of experience, humans become experts at perceiving letters. Is this visual capacity attained by learning specialized letter features, or by reusing general visual features previously learned in service of object categorization? To explore this question, we first measured the perceptual similarity of letters in two behavioral tasks, visual search and letter categorization. Then, we trained deep convolutional neural networks on either 26-way letter categorization or 1000-way object categorization, as a way to operationalize possible specialized letter features and general object-based features, respectively. We found that the general object-based features more robustly correlated with the perceptual similarity of letters. We then operationalized additional forms of experience-dependent letter specialization by altering object-trained networks with varied forms of letter training; however, none of these forms of letter specialization improved the match to human behavior. Thus, our findings reveal that it is not necessary to appeal to specialized letter representations to account for perceptual similarity of letters. Instead, we argue that it is more likely that the perception of letters depends on domain-general visual features.


Asunto(s)
Redes Neurales de la Computación , Reconocimiento Visual de Modelos , Humanos , Aprendizaje , Percepción Visual
13.
J Cogn Neurosci ; 34(9): 1670-1680, 2022 08 01.
Artículo en Inglés | MEDLINE | ID: mdl-35704550

RESUMEN

Responses to visually presented objects along the cortical surface of the human brain have a large-scale organization reflecting the broad categorical divisions of animacy and object size. Emerging evidence indicates that this topographical organization is supported by differences between objects in mid-level perceptual features. With regard to the timing of neural responses, images of objects quickly evoke neural responses with decodable information about animacy and object size, but are mid-level features sufficient to evoke these rapid neural responses? Or is slower iterative neural processing required to untangle information about animacy and object size from mid-level features, requiring hundreds of milliseconds more processing time? To answer this question, we used EEG to measure human neural responses to images of objects and their texform counterparts-unrecognizable images that preserve some mid-level feature information about texture and coarse form. We found that texform images evoked neural responses with early decodable information about both animacy and real-world size, as early as responses evoked by original images. Furthermore, successful cross-decoding indicates that both texform and original images evoke information about animacy and size through a common underlying neural basis. Broadly, these results indicate that the visual system contains a mid-level feature bank carrying linearly decodable information on animacy and size, which can be rapidly activated without requiring explicit recognition or protracted temporal processing.


Asunto(s)
Electroencefalografía , Reconocimiento Visual de Modelos , Encéfalo/diagnóstico por imagen , Mapeo Encefálico/métodos , Humanos , Reconocimiento Visual de Modelos/fisiología , Estimulación Luminosa/métodos , Reconocimiento en Psicología
14.
Cognition ; 225: 105114, 2022 08.
Artículo en Inglés | MEDLINE | ID: mdl-35381479

RESUMEN

When viewing objects depicted in a frame, observers prefer to view large objects like cars in larger sizes and smaller objects like cups in smaller sizes. That is, the visual size of an object that "looks best" is linked to its typical physical size in the world. Why is this the case? One intuitive possibility is that these preferences are driven by semantic knowledge: For example, when we recognize a sofa, we access our knowledge about its real-world size, and this influences what size we prefer to view the sofa within a frame. However, might visual processing play a role in this phenomenon-that is, do visual features that are related to big and small objects look better at big and small visual sizes, respectively, even when observers do not have explicit access to semantic knowledge about the objects? To test this possibility, we used "texform" images, which are synthesized versions of recognizable objects, which critically retain local perceptual texture and coarse contour information, but are no longer explicitly recognizable. To test for visual size preferences, we first used a size adjustment task, and the results were equivocal. However, clear results were obtained using a two-interval forced choice task, in which each texform was presented at the preferred visual size of its corresponding original image, and a visual size slightly bigger or smaller. Observers consistently selected the texform presented at the canonical visual size as the more aesthetically pleasing one. An additional control experiment ruled out alternative explanations related to size priming effects. These results suggest that the preferred visual size of an object depends not only on explicit knowledge of its real-world size, but also can be evoked by mid-level visual features that systematically covary with an object's real-world size.


Asunto(s)
Percepción de Forma , Humanos , Reconocimiento Visual de Modelos/fisiología , Semántica
15.
Nat Commun ; 13(1): 491, 2022 01 25.
Artículo en Inglés | MEDLINE | ID: mdl-35078981

RESUMEN

Anterior regions of the ventral visual stream encode substantial information about object categories. Are top-down category-level forces critical for arriving at this representation, or can this representation be formed purely through domain-general learning of natural image structure? Here we present a fully self-supervised model which learns to represent individual images, rather than categories, such that views of the same image are embedded nearby in a low-dimensional feature space, distinctly from other recently encountered views. We find that category information implicitly emerges in the local similarity structure of this feature space. Further, these models learn hierarchical features which capture the structure of brain responses across the human ventral visual stream, on par with category-supervised models. These results provide computational support for a domain-general framework guiding the formation of visual representation, where the proximate goal is not explicitly about category information, but is instead to learn unique, compressed descriptions of the visual world.


Asunto(s)
Encéfalo/fisiología , Aprendizaje Profundo , Redes Neurales de la Computación , Reconocimiento Visual de Modelos/fisiología , Corteza Visual/fisiología , Vías Visuales/fisiología , Encéfalo/diagnóstico por imagen , Mapeo Encefálico/métodos , Humanos , Imagen por Resonancia Magnética/métodos , Reproducibilidad de los Resultados , Corteza Visual/diagnóstico por imagen , Vías Visuales/diagnóstico por imagen
16.
Neuropsychologia ; 163: 108048, 2021 12 10.
Artículo en Inglés | MEDLINE | ID: mdl-34653497

RESUMEN

When we observe another person's actions, we process many kinds of information - from how their body moves to the intention behind their movements. What kinds of information underlie our intuitive understanding about how similar actions are to each other? To address this question, we measured the intuitive similarities among a large set of everyday action videos using multi-arrangement experiments, then used a modeling approach to predict this intuitive similarity space along three hypothesized properties. We found that similarity in the actors' inferred goals predicted the intuitive similarity judgments the best, followed by similarity in the actors' movements, with little contribution from the videos' visual appearance. In opportunistic fMRI analyses assessing brain-behavior correlations, we found suggestive evidence for an action processing hierarchy, in which these three kinds of action similarities are reflected in the structure of brain responses along a posterior-to-anterior gradient on the lateral surface of the visual cortex. Altogether, this work joins existing literature suggesting that humans are naturally tuned to process others' intentions, and that the visuo-motor cortex computes the perceptual precursors of the higher-level representations over which intuitive action perception operates.


Asunto(s)
Corteza Motora , Corteza Visual , Encéfalo/diagnóstico por imagen , Mapeo Encefálico , Humanos , Imagen por Resonancia Magnética , Corteza Visual/fisiología
17.
J Vis ; 21(7): 14, 2021 07 06.
Artículo en Inglés | MEDLINE | ID: mdl-34289491

RESUMEN

Near-scale spaces are a key component of our visual experience: Whether for work or for leisure, we spend much of our days immersed in, and acting upon, the world within reach. Here, we present the Reachspace Database, a novel stimulus set containing over 10,000 images depicting first person, motor-relevant views at an approximated reachable scale (hereafter "reachspaces"), which reflect the visual input that an agent would experience while performing a task with her hands. These images are divided into over 350 categories, based on a taxonomy we developed, which captures information relating to the identity of each reachspace, including the broader setting and room it is found in, the locus of interaction (e.g., kitchen counter, desk), and the specific action it affords. Summary analyses of the taxonomy labels in the database suggest a tight connection between activities and the spaces that support them: While a small number of rooms and interaction loci afford many diverse actions (e.g., workshops, tables), most reachspaces were relatively specialized, typically affording only one main activity (e.g., gas station pump, airplane cockpit, kitchen cutting board). Overall, this Reachspace Database represents a large sampling of reachable environments and provides a new resource to support behavioral and neural research into the visual representation of reach-relevant environments. The database is available for download on the Open Science Framework (osf.io/bfyxk/).


Asunto(s)
Bases de Datos Factuales , Femenino , Humanos
18.
Neuroimage ; 237: 118098, 2021 08 15.
Artículo en Inglés | MEDLINE | ID: mdl-33940141

RESUMEN

In human occipitotemporal cortex, brain responses to depicted inanimate objects have a large-scale organization by real-world object size. Critically, the size of objects in the world is systematically related to behaviorally-relevant properties: small objects are often grasped and manipulated (e.g., forks), while large objects tend to be less motor-relevant (e.g., tables), though this relationship does not always have to be true (e.g., picture frames and wheelbarrows). To determine how these two dimensions interact, we measured brain activity with functional magnetic resonance imaging while participants viewed a stimulus set of small and large objects with either low or high motor-relevance. The results revealed that the size organization was evident for objects with both low and high motor-relevance; further, a motor-relevance map was also evident across both large and small objects. Targeted contrasts revealed that typical combinations (small motor-relevant vs. large non-motor-relevant) yielded more robust topographies than the atypical covariance contrast (small non-motor-relevant vs. large motor-relevant). In subsequent exploratory analyses, a factor analysis revealed that the construct of motor-relevance was better explained by two underlying factors: one more related to manipulability, and the other to whether an object moves or is stable. The factor related to manipulability better explained responses in lateral small-object preferring regions, while the factor related to object stability (lack of movement) better explained responses in ventromedial large-object preferring regions. Taken together, these results reveal that the structure of neural responses to objects of different sizes further reflect behavior-relevant properties of manipulability and stability, and contribute to a deeper understanding of some of the factors that help the large-scale organization of object representation in high-level visual cortex.


Asunto(s)
Mapeo Encefálico , Formación de Concepto/fisiología , Lóbulo Occipital/fisiología , Reconocimiento Visual de Modelos/fisiología , Percepción del Tamaño/fisiología , Lóbulo Temporal/fisiología , Adolescente , Adulto , Femenino , Humanos , Imagen por Resonancia Magnética , Masculino , Lóbulo Occipital/diagnóstico por imagen , Lóbulo Temporal/diagnóstico por imagen , Adulto Joven
19.
Proc Natl Acad Sci U S A ; 117(47): 29354-29362, 2020 11 24.
Artículo en Inglés | MEDLINE | ID: mdl-33229533

RESUMEN

Space-related processing recruits a network of brain regions separate from those recruited in object processing. This dissociation has largely been explored by contrasting views of navigable-scale spaces to views of close-up, isolated objects. However, in naturalistic visual experience, we encounter spaces intermediate to these extremes, like the tops of desks and kitchen counters, which are not navigable but typically contain multiple objects. How are such reachable-scale views represented in the brain? In three human functional neuroimaging experiments, we find evidence for a large-scale dissociation of reachable-scale views from both navigable scene views and close-up object views. Three brain regions were identified that showed a systematic response preference to reachable views, located in the posterior collateral sulcus, the inferior parietal sulcus, and superior parietal lobule. Subsequent analyses suggest that these three regions may be especially sensitive to the presence of multiple objects. Further, in all classic scene and object regions, reachable-scale views dissociated from both objects and scenes with an intermediate response magnitude. Taken together, these results establish that reachable-scale environments have a distinct representational signature from both scene and object views in visual cortex.


Asunto(s)
Reconocimiento Visual de Modelos/fisiología , Percepción Espacial/fisiología , Corteza Visual/fisiología , Adulto , Mapeo Encefálico , Femenino , Humanos , Imagen por Resonancia Magnética , Masculino , Estimulación Luminosa/métodos , Corteza Visual/diagnóstico por imagen
20.
Nat Commun ; 11(1): 3002, 2020 06 12.
Artículo en Inglés | MEDLINE | ID: mdl-32532982

RESUMEN

Humans observe a wide range of actions in their surroundings. How is the visual cortex organized to process this diverse input? Using functional neuroimaging, we measured brain responses while participants viewed short videos of everyday actions, then probed the structure in these responses using voxel-wise encoding modeling. Responses are well fit by feature spaces that capture the body parts involved in an action and the action's targets (i.e. whether the action was directed at an object, another person, the actor, and space). Clustering analyses reveal five large-scale networks that summarize the voxel tuning: one related to social aspects of an action, and four related to the scale of the interaction envelope, ranging from fine-scale manipulations directed at objects, to large-scale whole-body movements directed at distant locations. We propose that these networks reveal the major representational joints in how actions are processed by visual regions of the brain.


Asunto(s)
Encéfalo/fisiología , Movimiento/fisiología , Reconocimiento Visual de Modelos/fisiología , Desempeño Psicomotor/fisiología , Corteza Visual/fisiología , Adulto , Fenómenos Biomecánicos , Encéfalo/diagnóstico por imagen , Mapeo Encefálico , Femenino , Neuroimagen Funcional/métodos , Humanos , Imagen por Resonancia Magnética/métodos , Masculino , Red Nerviosa/diagnóstico por imagen , Red Nerviosa/fisiología , Estimulación Luminosa/métodos , Conducta Social , Corteza Visual/diagnóstico por imagen , Adulto Joven
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