Real-Time Dynamic Bokeh Rendering With Efficient Look-Up Table Sampling.
IEEE Trans Vis Comput Graph
; 28(2): 1373-1384, 2022 Feb.
Article
em En
| MEDLINE
| ID: mdl-32755864
This article presents a real-time bokeh rendering technique that splats pre-computed sprites but takes dynamic visibilities and intrinsic appearances into account at runtime. To attain alias-free looks without excessive sampling on a lens, the visibilities of strong highlights are densely sampled using rasterization, while regular objects are sparsely sampled using conventional defocus-blur rendering. The intrinsic appearance is dynamically transformed from a precomputed look-up table, which encodes radial aberrations against image distances in a compact 2D texture. Our solution can render complex bokeh effects without undersampling artifacts in real time, and greatly improve the photorealism of defocus-blur rendering.
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Coleções:
01-internacional
Base de dados:
MEDLINE
Idioma:
En
Revista:
IEEE Trans Vis Comput Graph
Assunto da revista:
INFORMATICA MEDICA
Ano de publicação:
2022
Tipo de documento:
Article