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1.
J Exp Psychol Gen ; 151(8): 1793-1820, 2022 Aug.
Artigo em Inglês | MEDLINE | ID: mdl-35084919

RESUMO

Four experiments investigated the extent to which abstract quantitative information can be conveyed by basic visual features. This was done by asking observers to estimate and discriminate Pearson correlation in graphical representations where the first data dimension of each element was encoded by its horizontal position, and the second by the value of one of its visual features; perceiving correlation then requires combining the information in the two encodings via a common abstract representation. Four visual features were examined: luminance, color, orientation, and size. All were able to support the perception of correlation. Indeed, despite the strikingly different appearances of the associated stimuli, all gave rise to performance that was much the same: Just noticeable difference was a linear function of distance from complete correlation, and estimated correlation a logarithmic function of this distance. Performance differed only with regard to the level of noise in the feature, with these values compatible with estimates of channel capacity encountered in classic experiments on absolute perceptual magnitudes. These results suggest that quantitative information can be conveyed by visual features that are abstracted at relatively low levels of visual processing, with little representation of the original sensory property. It is proposed that this is achieved via an abstract parameter space in which the values in each perceptual dimension are normalized to have the same means and variances, with perceived correlation based on the shape of the joint probability density function of the resultant elements. (PsycInfo Database Record (c) 2022 APA, all rights reserved).


Assuntos
Percepção Visual , Humanos
2.
J Vis ; 21(8): 3, 2021 08 02.
Artigo em Inglês | MEDLINE | ID: mdl-34338737

RESUMO

Traditionally, vision science and information/data visualization have interacted by using knowledge of human vision to help design effective displays. It is argued here, however, that this interaction can also go in the opposite direction: the investigation of successful visualizations can lead to the discovery of interesting new issues and phenomena in visual perception. Various studies are reviewed showing how this has been done for two areas of visualization, namely, graphical representations and interaction, which lend themselves to work on visual processing and the control of visual operations, respectively. The results of these studies have provided new insights into aspects of vision such as grouping, attentional selection and the sequencing of visual operations. More generally yet, such results support the view that the perception of visualizations can be a useful domain for exploring the nature of visual cognition, inspiring new kinds of questions as well as casting new light on the limits to which information can be conveyed visually.


Assuntos
Visão Ocular , Percepção Visual , Atenção , Cognição , Humanos
3.
Conscious Cogn ; 86: 103038, 2020 11.
Artigo em Inglês | MEDLINE | ID: mdl-33157487

RESUMO

Magicians have developed a wide range of techniques to influence and control spectators' choices of such things as card, word, or number. These techniques are what is called forcing. The present paper develops a psychologically-based taxonomy of forcing techniques with two goals in mind. Firstly, it should help uncover the different psychological mechanisms that underlie forcing techniques. Secondly, it should facilitate knowledge transfer between magicians and psychologists. The main division present two basic categories that can be used as a way of focussing separately on (1) decision-making processes and external influences on choices, and (2) links between sense of agency over action and outcome as well as the illusion of control over this outcome. This taxonomy allows us to clearly differentiate between forces in which there is or is not a free choice, and whether this choice has an impact on the following events.1.


Assuntos
Ilusões , Humanos
4.
IEEE Trans Vis Comput Graph ; 25(3): 1474-1488, 2019 03.
Artigo em Inglês | MEDLINE | ID: mdl-29993809

RESUMO

Recent visualization research efforts have incorporated experimental techniques and perceptual models from the vision science community. Perceptual laws such as Weber's law, for example, have been used to model the perception of correlation in scatterplots. While this thread of research has progressively refined the modeling of the perception of correlation in scatterplots, it remains unclear as to why such perception can be modeled using relatively simple functions, e.g., linear and log-linear. In this paper, we investigate a longstanding hypothesis that people use visual features in a chart as a proxy for statistical measures like correlation. For a given scatterplot, we extract 49 candidate visual features and evaluate which best align with existing models and participant judgments. The results support the hypothesis that people attend to a small number of visual features when discriminating correlation in scatterplots. We discuss how this result may account for prior conflicting findings, and how visual features provide a baseline for future model-based approaches in visualization evaluation and design.


Assuntos
Gráficos por Computador , Julgamento/fisiologia , Psicofísica/métodos , Percepção Visual/fisiologia , Feminino , Humanos , Masculino , Modelos Estatísticos
5.
Perspect Psychol Sci ; 13(2): 230-235, 2018 03.
Artigo em Inglês | MEDLINE | ID: mdl-29592637

RESUMO

Rensink, O'Regan, and Clark drew attention to the phenomenon of change blindness, in which even large changes can be difficult to notice if made during the appearance of motion transients elsewhere in the image. This article provides a sketch of the events that inspired that article as well as its subsequent impact on psychological science and on society at large.

6.
Cogn Sci ; 42(1): 286-310, 2018 01.
Artigo em Inglês | MEDLINE | ID: mdl-28342239

RESUMO

While some studies suggest cultural differences in visual processing, others do not, possibly because the complexity of their tasks draws upon high-level factors that could obscure such effects. To control for this, we examined cultural differences in visual search for geometric figures, a relatively simple task for which the underlying mechanisms are reasonably well known. We replicated earlier results showing that North Americans had a reliable search asymmetry for line length: Search for long among short lines was faster than vice versa. In contrast, Japanese participants showed no asymmetry. This difference did not appear to be affected by stimulus density. Other kinds of stimuli resulted in other patterns of asymmetry differences, suggesting that these are not due to factors such as analytic/holistic processing but are based instead on the target-detection process. In particular, our results indicate that at least some cultural differences reflect different ways of processing early-level features, possibly in response to environmental factors.


Assuntos
Comparação Transcultural , Reconhecimento Visual de Modelos/fisiologia , Estimulação Luminosa/métodos , Colúmbia Britânica , Humanos , Japão , Tempo de Reação/fisiologia , Percepção Visual
7.
Psychon Bull Rev ; 24(3): 776-797, 2017 06.
Artigo em Inglês | MEDLINE | ID: mdl-27785683

RESUMO

For scatterplots with gaussian distributions of dots, the perception of Pearson correlation r can be described by two simple laws: a linear one for discrimination, and a logarithmic one for perceived magnitude (Rensink & Baldridge, 2010). The underlying perceptual mechanisms, however, remain poorly understood. To cast light on these, four different distributions of datapoints were examined. The first had 100 points with equal variance in both dimensions. Consistent with earlier results, just noticeable difference (JND) was a linear function of the distance away from r = 1, and the magnitude of perceived correlation a logarithmic function of this quantity. In addition, these laws were linked, with the intercept of the JND line being the inverse of the bias in perceived magnitude. Three other conditions were also examined: a dot cloud with 25 points, a horizontal compression of the cloud, and a cloud with a uniform distribution of dots. Performance was found to be similar in all conditions. The generality and form of these laws suggest that what underlies correlation perception is not a geometric structure such as the shape of the dot cloud, but the shape of the probability distribution of the dots, likely inferred via a form of ensemble coding. It is suggested that this reflects the ability of observers to perceive the information entropy in an image, with this quantity used as a proxy for Pearson correlation.


Assuntos
Percepção de Forma , Distribuições Estatísticas , Percepção Visual , Apresentação de Dados , Humanos , Matemática , Percepção
8.
Atten Percept Psychophys ; 78(6): 1585-602, 2016 08.
Artigo em Inglês | MEDLINE | ID: mdl-27270735

RESUMO

East Asians and Westerners differ in various aspects of perception and cognition. For example, visual memory for East Asians is believed to be more influenced by the contextual aspects of a scene than is the case for Westerners (Masuda & Nisbett in Journal of Personality and Social Psychology, 81, 922-934, 2001). There are also differences in visual search: For Westerners, search is faster for a long line among short ones than for a short line among long ones, whereas this difference does not appear to hold for East Asians (Ueda et al., 2016). However, it is unclear how these group-level differences originate. To investigate the extent to which they depend upon environment, we tested visual search and visual memory in East Asian immigrants who had lived in Canada for different amounts of time. Recent immigrants were found to exhibit no search asymmetry, unlike Westerners who had spent their lives in Canada. However, immigrants who had lived in Canada for more than 2 years showed performance comparable to that of Westerners. These differences could not be explained by the general analytic/holistic processing distinction believed to differentiate Westerners and East Asians, since all observers showed a strong holistic tendency for visual recognition. The results instead support the suggestion that exposure to a new environment can significantly affect the particular processes used to perceive a given stimulus.


Assuntos
Lateralidade Funcional/fisiologia , Desempenho Psicomotor/fisiologia , Percepção Visual/fisiologia , Asiático , Canadá , Comparação Transcultural , Cultura , Emigrantes e Imigrantes , Meio Ambiente , Feminino , Humanos , Masculino , Reconhecimento Psicológico/fisiologia , Adulto Jovem
9.
Cognition ; 148: 64-70, 2016 Mar.
Artigo em Inglês | MEDLINE | ID: mdl-26735583

RESUMO

Our perceptual experience is largely based on prediction, and as such can be influenced by knowledge of forthcoming events. This susceptibility is commonly exploited by magicians. In the Vanishing Ball Illusion, for example, a magician tosses a ball in the air a few times and then pretends to throw the ball again, whilst secretly concealing it in his hand. Most people claim to see the ball moving upwards and then vanishing, even though it did not leave the magician's hand (Kuhn & Land, 2006; Triplett, 1900). But what exactly can such illusions tell us? We investigated here whether seeing a real action before the pretend one was necessary for the Vanishing Ball Illusion. Participants either saw a real action immediately before the fake one, or only a fake action. Nearly one third of participants experienced the illusion with the fake action alone, while seeing the real action beforehand enhanced this effect even further. Our results therefore suggest that perceptual experience relies both on long-term knowledge of what an action should look like, as well as exemplars from the immediate past. In addition, whilst there was a forward displacement of perceived location in perceptual experience, this was not found for oculomotor responses, consistent with the proposal that two separate systems are involved in visual perception.


Assuntos
Atenção/fisiologia , Ilusões/fisiologia , Percepção de Movimento/fisiologia , Percepção Visual/fisiologia , Adolescente , Adulto , Movimentos Oculares/fisiologia , Feminino , Humanos , Masculino , Estimulação Luminosa , Adulto Jovem
10.
Front Psychol ; 6: 1576, 2015.
Artigo em Inglês | MEDLINE | ID: mdl-26528225
11.
IEEE Comput Graph Appl ; 35(2): 16-20, 2015.
Artigo em Inglês | MEDLINE | ID: mdl-25807505
12.
Conscious Cogn ; 37: 225-36, 2015 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-25666736

RESUMO

Forcing occurs when a magician influences the audience's decisions without their awareness. To investigate the mechanisms behind this effect, we examined several stimulus and personality predictors. In Study 1, a magician flipped through a deck of playing cards while participants were asked to choose one. Although the magician could influence the choice almost every time (98%), relatively few (9%) noticed this influence. In Study 2, participants observed rapid series of cards on a computer, with one target card shown longer than the rest. We expected people would tend to choose this card without noticing that it was shown longest. Both stimulus and personality factors predicted the choice of card, depending on whether the influence was noticed. These results show that combining real-world and laboratory research can be a powerful way to study magic and can provide new methods to study the feeling of free will.


Assuntos
Conscientização/fisiologia , Comportamento de Escolha/fisiologia , Magia/psicologia , Personalidade/fisiologia , Volição/fisiologia , Adulto , Feminino , Humanos , Masculino , Adulto Jovem
13.
Front Psychol ; 5: 1392, 2014.
Artigo em Inglês | MEDLINE | ID: mdl-25538648

RESUMO

Magicians use misdirection to prevent you from realizing the methods used to create a magical effect, thereby allowing you to experience an apparently impossible event. Magicians have acquired much knowledge about misdirection, and have suggested several taxonomies of misdirection. These describe many of the fundamental principles in misdirection, focusing on how misdirection is achieved by magicians. In this article we review the strengths and weaknesses of past taxonomies, and argue that a more natural way of making sense of misdirection is to focus on the perceptual and cognitive mechanisms involved. Our psychologically-based taxonomy has three basic categories, corresponding to the types of psychological mechanisms affected: perception, memory, and reasoning. Each of these categories is then divided into subcategories based on the mechanisms that control these effects. This new taxonomy can help organize magicians' knowledge of misdirection in a meaningful way, and facilitate the dialog between magicians and scientists.

14.
Front Psychol ; 5: 971, 2014.
Artigo em Inglês | MEDLINE | ID: mdl-25221539

RESUMO

Human vision briefly retains a trace of a stimulus after it disappears. This trace-iconic memory-is often believed to be a surrogate for the original stimulus, a representational structure that can be used as if the original stimulus were still present. To investigate its nature, a flicker-search paradigm was developed that relied upon a full scan (rather than partial report) of its contents. Results show that for visual search it can indeed act as a surrogate, with little cost for alternating between visible and iconic representations. However, the duration over which it can be used depends on the type of task: some tasks can use iconic memory for at least 240 ms, others for only about 190 ms, while others for no more than about 120 ms. The existence of these different limits suggests that iconic memory may have multiple layers, each corresponding to a particular level of the visual hierarchy. In this view, the inability to use a layer of iconic memory may reflect an inability to maintain feedback connections to the corresponding representation.

15.
Front Psychol ; 5: 1508, 2014.
Artigo em Inglês | MEDLINE | ID: mdl-25698983

RESUMO

Over the centuries, magicians have developed extensive knowledge about the manipulation of the human mind-knowledge that has been largely ignored by psychology. It has recently been argued that this knowledge could help improve our understanding of human cognition and consciousness. But how might this be done? And how much could it ultimately contribute to the exploration of the human mind? We propose here a framework outlining how knowledge about magic can be used to help us understand the human mind. Various approaches-both old and new-are surveyed, in terms of four different levels. The first focuses on the methods in magic, using these to suggest new approaches to existing issues in psychology. The second focuses on the effects that magic can produce, such as the sense of wonder induced by seeing an apparently impossible event. Third is the consideration of magic tricks-methods and effects together-as phenomena of scientific interest in their own right. Finally, there is the organization of knowledge about magic into an informative whole, including the possibility of a science centered around the experience of wonder.

16.
IEEE Trans Vis Comput Graph ; 20(12): 1963-72, 2014 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-26356910

RESUMO

We describe a method for assessing the visualization literacy (VL) of a user. Assessing how well people understand visualizations has great value for research (e. g., to avoid confounds), for design (e. g., to best determine the capabilities of an audience), for teaching (e. g., to assess the level of new students), and for recruiting (e. g., to assess the level of interviewees). This paper proposes a method for assessing VL based on Item Response Theory. It describes the design and evaluation of two VL tests for line graphs, and presents the extension of the method to bar charts and scatterplots. Finally, it discusses the reimplementation of these tests for fast, effective, and scalable web-based use.


Assuntos
Gráficos por Computador , Alfabetização , Testes Psicológicos , Leitura , Análise e Desempenho de Tarefas , Compreensão , Humanos
17.
Perception ; 41(3): 268-86, 2012.
Artigo em Inglês | MEDLINE | ID: mdl-22808582

RESUMO

We examined the perceptual and cognitive characteristics of the playing cards commonly used in the Western world. Specifically, we measured their visibility, memorability, likability, and verbal and visual accessibility. Based on visibility and memorability, four groups of cards were distinguished: the Ace of Spades, other Aces, number cards, and face cards. Within each of these groups, there were few differences due to value or suit. Based on likability and accessibility, three additional groups were distinguished: the Ace of Hearts, Queen of Hearts, and King of Hearts. Several interesting relations were found between how people remember, like, and access cards; some of these were similar to effects found in studies of visual perception, while others seemed entirely new. Our results demonstrate that rigorous examination of real-world stimuli can shed light on the perception of ordinary objects, as well as help us understand why magic works in the mind.


Assuntos
Cognição/fisiologia , Jogos e Brinquedos/psicologia , Percepção Visual/fisiologia , Adulto , Análise de Variância , Feminino , Generalização Psicológica/fisiologia , Humanos , Magia/psicologia , Masculino , Memória de Curto Prazo/fisiologia , Estudantes/psicologia , Inquéritos e Questionários , Análise e Desempenho de Tarefas , Adulto Jovem
18.
Conscious Cogn ; 21(2): 976-82, 2012 Jun.
Artigo em Inglês | MEDLINE | ID: mdl-22377138

RESUMO

Ideomotor actions are behaviours that are unconsciously initiated and express a thought rather than a response to a sensory stimulus. The question examined here is whether ideomotor actions can also express nonconscious knowledge. We investigated this via the use of implicit long-term semantic memory, which is not available to conscious recall. We compared accuracy of answers to yes/no questions using both volitional report and ideomotor response (Ouija board response). Results show that when participants believed they knew the answer, responses in the two modalities were similar. But when they believed they were guessing, accuracy was at chance for volitional report (50%), but significantly higher for Ouija response (65%). These results indicate that implicit semantic memory can be expressed through ideomotor actions. They also suggest that this approach can provide an interesting new methodology for studying implicit processes in cognition.


Assuntos
Atividade Motora , Inconsciente Psicológico , Jogos Experimentais , Humanos , Teoria Psicológica
19.
J Vis Exp ; (47)2011 Jan 02.
Artigo em Inglês | MEDLINE | ID: mdl-21248691

RESUMO

Visual analytics (VA) has emerged as a new way to analyze large dataset through interactive visual display. We demonstrated the utility and the flexibility of a VA approach in the analysis of biological datasets. Examples of these datasets in immunology include flow cytometry, Luminex data, and genotyping (e.g., single nucleotide polymorphism) data. Contrary to the traditional information visualization approach, VA restores the analysis power in the hands of analyst by allowing the analyst to engage in real-time data exploration process. We selected the VA software called Tableau after evaluating several VA tools. Two types of analysis tasks analysis within and between datasets were demonstrated in the video presentation using an approach called paired analysis. Paired analysis, as defined in VA, is an analysis approach in which a VA tool expert works side-by-side with a domain expert during the analysis. The domain expert is the one who understands the significance of the data, and asks the questions that the collected data might address. The tool expert then creates visualizations to help find patterns in the data that might answer these questions. The short lag-time between the hypothesis generation and the rapid visual display of the data is the main advantage of a VA approach.


Assuntos
Gráficos por Computador , Interpretação Estatística de Dados , Técnicas Imunológicas , Armazenamento e Recuperação da Informação/métodos
20.
Trends Cogn Sci ; 12(9): 349-54, 2008 Sep.
Artigo em Inglês | MEDLINE | ID: mdl-18693130

RESUMO

It is argued here that cognitive science currently neglects an important source of insight into the human mind: the effects created by magicians. Over the centuries, magicians have learned how to perform acts that are perceived as defying the laws of nature, and that induce a strong sense of wonder. This article argues that the time has come to examine the scientific bases behind such phenomena, and to create a science of magic linked to relevant areas of cognitive science. Concrete examples are taken from three areas of magic: the ability to control attention, to distort perception, and to influence choice. It is shown how such knowledge can help develop new tools and indicate new avenues of research into human perception and cognition.


Assuntos
Cognição/fisiologia , Ciência Cognitiva/métodos , Magia/psicologia , Percepção/fisiologia , Atenção/fisiologia , Ciência Cognitiva/tendências , Humanos , Ilusões/fisiologia , Ilusões/psicologia , Modelos Psicológicos
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