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1.
Artigo em Inglês | MEDLINE | ID: mdl-38724729

RESUMO

Auditory cues are integrated with vision and body-based self-motion cues for motion perception, balance, and gait, though limited research has evaluated their effectiveness for navigation. Here, we tested whether an auditory cue co-localized with a visual target could improve spatial updating in a virtual reality homing task. Participants navigated a triangular homing task with and without an easily localizable spatial audio signal co-located with the home location. The main outcome was unsigned angular error, defined as the absolute value of the difference between the participant's turning response and the correct response towards the home location. Angular error was significantly reduced in the presence of spatial sound compared to a head-fixed identical auditory signal. Participants' angular error was 22.79° in the presence of spatial audio and 30.09° in its absence. Those with the worst performance in the absence of spatial sound demonstrated the greatest improvement with the added sound cue. These results suggest that auditory cues may benefit navigation, particularly for those who demonstrated the highest level of spatial updating error in the absence of spatial sound.

2.
Exp Brain Res ; 242(6): 1277-1289, 2024 Jun.
Artigo em Inglês | MEDLINE | ID: mdl-38548892

RESUMO

Older adults demonstrate impairments in navigation that cannot be explained by general cognitive and motor declines. Previous work has shown that older adults may combine sensory cues during navigation differently than younger adults, though this work has largely been done in dark environments where sensory integration may differ from full-cue environments. Here, we test whether aging adults optimally combine cues from two sensory systems critical for navigation: vision (landmarks) and body-based self-motion cues. Participants completed a homing (triangle completion) task using immersive virtual reality to offer the ability to navigate in a well-lit environment including visibility of the ground plane. An optimal model, based on principles of maximum-likelihood estimation, predicts that precision in homing should increase with multisensory information in a manner consistent with each individual sensory cue's perceived reliability (measured by variability). We found that well-aging adults (with normal or corrected-to-normal sensory acuity and active lifestyles) were more variable and less accurate than younger adults during navigation. Both older and younger adults relied more on their visual systems than a maximum likelihood estimation model would suggest. Overall, younger adults' visual weighting matched the model's predictions whereas older adults showed sub-optimal sensory weighting. In addition, high inter-individual differences were seen in both younger and older adults. These results suggest that older adults do not optimally weight each sensory system when combined during navigation, and that older adults may benefit from interventions that help them recalibrate the combination of visual and self-motion cues for navigation.


Assuntos
Envelhecimento , Sinais (Psicologia) , Navegação Espacial , Humanos , Idoso , Masculino , Feminino , Envelhecimento/fisiologia , Adulto Jovem , Adulto , Navegação Espacial/fisiologia , Pessoa de Meia-Idade , Percepção Visual/fisiologia , Realidade Virtual , Percepção de Movimento/fisiologia , Idoso de 80 Anos ou mais , Adolescente
3.
J Pain ; : 104494, 2024 Feb 07.
Artigo em Inglês | MEDLINE | ID: mdl-38336027

RESUMO

Pain is an inherently negative perceptual and affective experience that acts as a warning system to protect the body from injury and illness. Pain unfolds over time and is influenced by myriad factors, making it highly dynamic. Despite this, statistical measures often treat any intraindividual variability in pain ratings as noise or error. This is consequential, especially for research on chronic pain, because pain variability is associated with greater pain severity and depression. Yet, differences in pain variability between patients with chronic pain and controls in response to acute pain has not been fully examined-and it is unknown if dispositional factors such as pain catastrophizing (negative cognitive-affective response to potential or actual pain in which attention cannot be diverted away from pain) relate to pain variability. In the current study, we recruited chronic-pain patients (N = 30) and pain-free controls (N = 22) to complete a 30-second thermal pain task where they continually rated a painful thermal stimulus. To quantify pain variability and capture potential dynamics, we used both a traditional intraindividual standard deviation (iSD) metric of variability and a novel derivatives approach. For both metrics, patients with chronic pain had higher variability in their pain ratings over time, and pain catastrophizing significantly mediated this relationship. This suggests patients with chronic pain experience pain stimuli differently over time, and pain catastrophizing may account for this differential experience. PERSPECTIVE: The present study demonstrates (using multiple variability metrics) that chronic pain patients show more variability when rating experimental pain stimuli, and that pain catastrophizing helps explain this differential experience. These results provide preliminary evidence that short-term pain variability could have utility as a clinical marker in pain assessment and treatment.

4.
Philos Trans R Soc Lond B Biol Sci ; 378(1869): 20210456, 2023 01 30.
Artigo em Inglês | MEDLINE | ID: mdl-36511405

RESUMO

Decades of research have shown that absolute egocentric distance is underestimated in virtual environments (VEs) when compared with the real world. This finding has implications on the use of VEs for applications that require an accurate sense of absolute scale. Fortunately, this underperception of scale can be attenuated by several factors, making perception more similar to (but still not the same as) that of the real world. Here, we examine these factors as two categories: (i) experience inherent to the observer, and (ii) characteristics inherent to the display technology. We analyse how these factors influence the sources of information for absolute distance perception with the goal of understanding how the scale of virtual spaces is calibrated. We identify six types of cues that change with these approaches, contributing both to a theoretical understanding of depth perception in VEs and a call for future research that can benefit from changing technologies. This article is part of the theme issue 'New approaches to 3D vision'.


Assuntos
Realidade Virtual , Percepção de Distância , Sinais (Psicologia) , Visão Ocular , Tecnologia , Interface Usuário-Computador
5.
Atten Percept Psychophys ; 84(8): 2562-2581, 2022 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-36045311

RESUMO

Looking out over the Pacific Ocean or the Grand Canyon can lead to a sense of vastness. As a perceptual phenomenon, vastness poses a unique challenge because traditional measures of distance are not capable of explaining such large spatial extents. Vastness, however, may lead to a sense of awe, and awe, in turn, can dilate one's experience of time. Time, then, may be a meaningful proxy measure of vastness. Whether vastness is related to the perception of time and if the emotional experience of awe plays a role in that relation was explored herein. Across three experiments, we examined the relation between vastness, awe, and perceived time. In Experiment 1, participants reproduced the perceived duration of images varying in vastness and rated them in terms of the awe experienced as if they were in the spaces. Greater vastness led to higher awe scores and longer duration estimates, with awe mediating the relation between vastness and time. Experiment 2 assessed if the average brightness of images, absent of scene structure, explained changes in perceived duration. Brightness did not explain variance in perceived duration; thus, the scene structure of vast scenes may play a role in altering perceived time. Experiment 3 examined if scene semantics could explain changes in perceived duration. Whereas the relation between vastness and perceived duration vanished, a weak, mediated effect still occurred. Ultimately, time may not be a proxy measure of vastness, but we find evidence that emotion can link the relation between spatial and temporal perception.


Assuntos
Emoções , Percepção do Tempo , Humanos
6.
Atten Percept Psychophys ; 84(2): 347-351, 2022 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-35174467

RESUMO

Everything in our environment moves through both space and time, and to effectively act we must be aware of both spatial and temporal elements in relation to our own body. Thus, perception of space and time have an intimate relationship. Walsh's a theory of magnitude (ATOM) suggests that space and time perception rely on a general magnitude system and their relationship should be roughly symmetrical. Alternatively, metaphor theory, which is based on the philosophical work of Lakoff and Johnson, argues that we represent time using spatial metaphor and thus the relationship should be asymmetrical (with space influencing time more than time influences space). A compelling line of evidence for metaphor theory comes from the work of Casasanto and Boroditsky who experimentally demonstrated this asymmetric effect. However, in our previous unpublished online replication attempt of this work, we found a roughly symmetrical relationship between space and time, more in line with the theoretical predictions of ATOM. Given this, we performed a registered replication of Casasanto and Boroditsky (2008) in both an online and laboratory environment.


Assuntos
Percepção do Tempo , Humanos , Metáfora , Percepção Espacial
7.
Mem Cognit ; 49(3): 572-585, 2021 04.
Artigo em Inglês | MEDLINE | ID: mdl-33108632

RESUMO

The relative contribution of different sources of information for spatial updating - keeping track of one's position in an environment - has been highly debated. Further, children and adults may differ in their reliance on visual versus body-based information for spatial updating. In two experiments, we tested children (age 10-12 years) and young adult participants on a virtual point-to-origin task that varied the types of self-motion information available for translation: full-dynamic (walking), visual-dynamic (controller induced), and no-dynamic (teleporting). In Experiment 1, participants completed the three conditions in an indoor virtual environment with visual landmark cues. Adults were more accurate in the full- and visual-dynamic conditions (which did not differ from each other) compared to the no-dynamic condition. In contrast, children were most accurate in the visual-dynamic condition and also least accurate in the no-dynamic condition. Adults outperformed children in all conditions. In Experiment 2, we removed the potential for relying on visual landmarks by running the same paradigm in an outdoor virtual environment with no geometrical room cues. As expected, adults' errors increased in all conditions, but performance was still relatively worse in teleporting. Surprisingly, children showed overall similar accuracy and patterns across locomotion conditions to adults. Together, the results support the importance of dynamic translation information (either visual or body-based) for spatial updating across both age groups, but suggest children may be more reliant on visual information than adults.


Assuntos
Realidade Virtual , Criança , Sinais (Psicologia) , Humanos , Percepção de Movimento , Percepção Espacial , Adulto Jovem
8.
Perception ; 49(11): 1200-1212, 2020 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-33040663

RESUMO

Successful performance on the water-level task, a common measure of spatial perception, requires adopting an environmental, rather than object-centered, spatial frame of reference. Use of this strategy has not been systematically studied in prepubertal children, a developmental period during which individual differences in spatial abilities start to emerge. In this study, children aged 8 to 11 reported their age and gender, completed a paper-and-pencil water-level task, and drew a map of their neighborhood to assess spontaneous choice of spatial frame of reference. Results showed a surprising lack of age or gender difference in water-level performance, but a significant effect of spatial frame of reference. Although they made up only a small portion of the sample, children who drew allocentric maps had the highest water-level score, with very high accuracy. These results suggest that children who adopt environmental-based reference frames when depicting their familiar environment may also use environmental-based reference frame strategies to solve spatial perception tasks, thereby facilitating highly accurate performance.


Assuntos
Percepção Espacial , Água , Criança , Humanos , Fatores Sexuais
9.
Exp Brain Res ; 238(9): 1911-1923, 2020 Sep.
Artigo em Inglês | MEDLINE | ID: mdl-32556428

RESUMO

Both visual and body-based (vestibular and proprioceptive) information contribute to spatial updating, or the way a navigator keeps track of self-position during movement. Research has tested the relative contributions of these sources of information and found mixed results, with some studies demonstrating the importance of body-based information, especially for translation, and some demonstrating the sufficiency of visual information. Here, we invoke an individual differences approach to test whether some individuals may be more dependent on certain types of information compared to others. Movement experts tend to be dependent on motor processes in small-scale spatial tasks, which can help or hurt performance, but it is unknown if this effect extends into large-scale spatial tasks like spatial updating. In the current study, expert dancers and non-dancers completed a virtual reality point-to-origin task with three locomotion methods that varied the availability of body-based and visual information for translation: walking, joystick, and teleporting. We predicted decrements in performance in both groups as self-motion information was reduced, and that dancers would show a larger cost. Surprisingly, both dancers and non-dancers performed with equal accuracy in walking and joystick and were impaired in teleporting, with no large differences between groups. We found slower response times for both groups with reductions in self-motion information, and minimal evidence for a larger cost for dancers. While we did not see strong dance effects, more participation in spatial activities related to decreased angular error. Together, the results suggest a flexibility in reliance on visual or body-based information for translation in spatial updating that generalizes across dancers and non-dancers, but significant decrements associated with removing both of these sources of information.


Assuntos
Dança , Realidade Virtual , Humanos , Movimento , Propriocepção , Caminhada
10.
Psychon Bull Rev ; 26(6): 1933-1940, 2019 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-31432331

RESUMO

Men show a consistent spatial navigation advantage over women, which is often attributed to their increased use of survey spatial strategies. But what about men's navigation gives them an advantage? One possibility is that the way in which men explore environments is fundamentally different, leading to better navigational performance. To test this possibility, this study investigated whether there are gender differences in wayfinding behaviors during navigation that relate to navigational success in a real-world, large-scale, unconstrained navigation task. West Point cadets were given a masked GPS tracker and sent into a large-scale, natural environment to locate targets indicated on maps. We assessed how they explored the environment by computing three measures from the GPS tracks and related these measures to their ability to find the assigned target locations. We also tested whether their self-reported spatial ability related to navigational success. Results showed that males performed better than females, which replicates prior work. Further, traveling longer distances without changing course, pausing less, and fewer returns to previously visited locations were significantly related to the ability to locate the correct target. Consistent with full mediation, the significant relationship between gender and navigational success is fully accounted for by men and women producing different wayfinding behaviors, which in turn predict differences in navigational success. Further, there was no unique relationship between self-reported spatial skills and navigational success. This study is a first step toward showing the relationship between gender, wayfinding behaviors, and navigational success in a natural, real-world navigation task.


Assuntos
Caracteres Sexuais , Percepção Espacial/fisiologia , Navegação Espacial/fisiologia , Adulto , Feminino , Humanos , Masculino , Autorrelato , Fatores Sexuais , Adulto Jovem
12.
J Mot Behav ; 51(3): 302-317, 2019.
Artigo em Inglês | MEDLINE | ID: mdl-29847289

RESUMO

We investigated whether anxiety influences perceptual-motor calibration in a braking to avoid a collision task. Participants performed either a discrete braking task (Experiment 1) or a continuous braking task (Experiment 2), with the goal of stopping before colliding with a stop sign. Half of participants performed the braking task after an anxiety induction. We investigated whether anxiety reduced the frequency of crashing and if it influenced the calibration of perception (visual information) and action (brake pressure) dynamically between-trials in Experiment 1 and within-trials in Experiment 2. In the discrete braking task, anxious participants crashed less often and made larger corrective adjustments trial-to-trial after crashing, suggesting that the influence of anxiety on behavior did not occur uniformly, but rather dynamically with anxiety amplifying the reaction to previous crashes. However, when performing continuous braking, anxious participants crashed more often, and their within-trial adjustments of deceleration were less related to visual information compared to controls. Taken together, these findings suggest that the timescale and nature of the task mediates the influence of anxiety on the performance of goal-directed actions.


Assuntos
Ansiedade/psicologia , Condução de Veículo/psicologia , Desempenho Psicomotor/fisiologia , Simulação por Computador , Feminino , Objetivos , Humanos , Masculino , Tempo de Reação/fisiologia , Percepção Visual/fisiologia , Adulto Jovem
13.
Front Robot AI ; 6: 96, 2019.
Artigo em Inglês | MEDLINE | ID: mdl-33501111

RESUMO

Affordances are possibilities for action that depend on both an observer's capabilities and the properties of the environment. Immersive Virtual Environments (IVEs) have been used to examine affordances in adults, demonstrating that judgments about action capabilities are made similarly to the real world. However, less is known about affordance judgments in middle-aged children and adolescents in IVEs. Differences in rate of growth, decision criteria, and perceived risk could influence affordance judgments for children. In Experiment 1, children, teens, and adults stood in an IVE at ground level or at a height of 15 m, and were asked to view gaps of different widths. Across all age groups, estimates of gap crossing were underestimated at the higher height compared to the ground, consistent with reports of fear and risk of falling. Children, compared to adults, underestimated their maximum crossable gap compared to their actual crossable gap. To test whether this difference was specific to IVEs or a more generalized age effect, children and adults were tested on gap estimates in the real world in Experiment 2. This real world study showed no difference between children and adults, suggesting a unique contribution of the IVE to children's affordance judgments. We discuss the implications for using IVEs to study children's affordances.

14.
Cogn Res Princ Implic ; 3: 29, 2018 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-30238055

RESUMO

Visualizations-visual representations of information, depicted in graphics-are studied by researchers in numerous ways, ranging from the study of the basic principles of creating visualizations, to the cognitive processes underlying their use, as well as how visualizations communicate complex information (such as in medical risk or spatial patterns). However, findings from different domains are rarely shared across domains though there may be domain-general principles underlying visualizations and their use. The limited cross-domain communication may be due to a lack of a unifying cognitive framework. This review aims to address this gap by proposing an integrative model that is grounded in models of visualization comprehension and a dual-process account of decision making. We review empirical studies of decision making with static two-dimensional visualizations motivated by a wide range of research goals and find significant direct and indirect support for a dual-process account of decision making with visualizations. Consistent with a dual-process model, the first type of visualization decision mechanism produces fast, easy, and computationally light decisions with visualizations. The second facilitates slower, more contemplative, and effortful decisions with visualizations. We illustrate the utility of a dual-process account of decision making with visualizations using four cross-domain findings that may constitute universal visualization principles. Further, we offer guidance for future research, including novel areas of exploration and practical recommendations for visualization designers based on cognitive theory and empirical findings.

15.
Cognition ; 180: 108-117, 2018 11.
Artigo em Inglês | MEDLINE | ID: mdl-30015210

RESUMO

When humans and animals navigate through environments, they form spatial memories important for supporting subsequent recall of locations relative to their own position and orientation, as well as to other object locations in the environment. The goal of the current study was to examine whether individual differences in initial exploration of a large-scale novel environment relate to subsequent spatial memories. A majority of studies examining spatial memory formed in large-scale spaces have constrained encoding of the environment by leading participants on pre-determined paths, thereby limiting their free exploration. We allowed participants to freely explore a large-scale, virtual environment to locate a set of objects within. We then tested their ability to navigate back to those objects as well as their ability to point to them from one another. Based on previous work suggesting gender differences in navigation strategies and spatial anxiety, we predicted that males and females would show different patterns of initial exploration and that these exploration patterns would account for gender differences in measures of spatial memory. We found that females revisited previous locations more often and showed lower rates of spreading through an area. These measures of exploration partially accounted for gender differences in efficiency in navigation and pointing accuracy to remembered locations. The results demonstrate the importance of exploration in spatial memory and provide a new perspective on gender differences in spatial cognition.


Assuntos
Comportamento Exploratório/fisiologia , Orientação/fisiologia , Caracteres Sexuais , Memória Espacial/fisiologia , Navegação Espacial/fisiologia , Realidade Virtual , Adolescente , Adulto , Feminino , Humanos , Masculino , Estimulação Luminosa/métodos , Percepção Espacial/fisiologia , Adulto Jovem
16.
Cogn Res Princ Implic ; 3: 34, 2018 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-31329808

RESUMO

[This corrects the article DOI: 10.1186/s41235-018-0120-9.].

17.
Psychon Bull Rev ; 24(6): 1870-1878, 2017 12.
Artigo em Inglês | MEDLINE | ID: mdl-28321819

RESUMO

"Vast" is a word often applied to environmental terrain that is perceived to have large spatial extent. This judgment is made even at viewing distances where traditional metric depth cues are not useful. This paper explores the perceptual basis of vast experience, including reliability and visual precursors. Experiment 1 demonstrated strong agreement in ratings of the spatial extent of two-dimensional (2D) scene images by participants in two countries under very different viewing conditions. Image categories labeled "vast" often exemplified scene attributes of ruggedness and openness (Oliva & Torralba, 2001). Experiment 2 quantitatively assessed whether these properties predict vastness. High vastness ratings were associated with highly open, or moderately open but rugged, scenes. Experiment 3 provided evidence, consistent with theory, that metric distance perception does not directly mediate the observed vastness ratings. The question remains as to how people perceive vast space when information about environmental scale is unavailable from metric depth cues or associated scene properties. We consider possible answers, including contribution from strong cues to relative depth.


Assuntos
Percepção de Distância/fisiologia , Percepção Visual/fisiologia , Adulto , Feminino , Humanos , Masculino , Adulto Jovem
18.
Q J Exp Psychol (Hove) ; 70(7): 1323-1343, 2017 Jul.
Artigo em Inglês | MEDLINE | ID: mdl-27156568

RESUMO

A series of experiments demonstrated novel effects of amplitude envelope on associative memory, with tones exhibiting naturally decaying amplitude envelopes (e.g., those made by two wine glasses clinking) better associated with target objects than amplitude-invariant tones. In Experiment 1 participants learned associations between household objects and 4-note tone sequences constructed of spectrally matched pure tones with either "flat" or "percussive" amplitude envelopes. Those hearing percussive tones correctly recalled significantly more sequence-object associations. Experiment 2 demonstrated that participants hearing percussive tones learned the associations more quickly. Experiment 3 used "reverse percussive" tones (percussive tones played backwards) to test whether differences in overall energy might account for this effect, finding they did not lead to the same level of performance as percussive tones. Experiment 4 varied the envelope at encoding and retrieval to determine which stage of the task was most affected by the envelope manipulation. Participants hearing percussive tones at both encoding and retrieval performed significantly better than the other three groups (i.e., flat at encoding/percussive at retrieval, etc.). We conclude that amplitude envelope plays an important role in learning and memory, a finding with relevance to psychological research on audition and associative memory, as well as practical relevance for improving human-computer interface design.


Assuntos
Associação , Percepção Auditiva/fisiologia , Rememoração Mental/fisiologia , Nomes , Reconhecimento Psicológico/fisiologia , Estimulação Acústica , Análise de Variância , Feminino , Humanos , Masculino , Dinâmica não Linear , Estimulação Luminosa , Psicoacústica , Estudantes , Universidades
19.
Psychon Bull Rev ; 24(2): 582-590, 2017 04.
Artigo em Inglês | MEDLINE | ID: mdl-27714666

RESUMO

The Morris water maze is a spatial abilities test adapted from the animal spatial cognition literature and has been studied in the context of sex differences in humans. This is because its standard design, which manipulates proximal (close) and distal (far) cues, applies to human navigation. However, virtual Morris water mazes test navigation skills on a scale that is vastly smaller than natural human navigation. Many researchers have argued that navigating in large and small scales is fundamentally different, and small-scale navigation might not simulate natural human navigation. Other work has suggested that navigation experience could influence spatial skills. To address the question of how individual differences influence navigational abilities in differently scaled environments, we employed both a large- (146.4 m in diameter) and a traditional- (36.6 m in diameter) scaled virtual Morris water maze along with a novel measure of navigation experience (lifetime mobility). We found sex differences on the small maze in the distal cue condition only, but in both cue-conditions on the large maze. Also, individual differences in navigation experience modulated navigation performance on the virtual water maze, showing that higher mobility was related to better performance with proximal cues for only females on the small maze, but for both males and females on the large maze.


Assuntos
Individualidade , Aprendizagem em Labirinto/fisiologia , Navegação Espacial/fisiologia , Interface Usuário-Computador , Adolescente , Adulto , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Fatores Sexuais , Adulto Jovem
20.
PLoS One ; 11(7): e0158610, 2016.
Artigo em Inglês | MEDLINE | ID: mdl-27389399

RESUMO

Previous research has demonstrated an influence of one's emotional state on estimates of spatial layout. For example, estimates of heights are larger when the viewer is someone typically afraid of heights (trait fear) or someone who, in the moment, is experiencing elevated levels of fear (state fear). Embodied perception theories have suggested that such a change in perception occurs in order to alter future actions in a manner that reduces the likelihood of injury. However, other work has argued that when acting, it is important to have access to an accurate perception of space and that a change in conscious perception does not necessitate a change in action. No one has yet investigated emotional state, perceptual estimates, and action performance in a single paradigm. The goal of the current paper was to investigate whether fear influences perceptual estimates and action measures similarly or in a dissociable manner. In the current work, participants either estimated gap widths (Experiment 1) or were asked to step over gaps (Experiment 2) in a virtual environment. To induce fear, the gaps were placed at various heights up to 15 meters. Results showed an increase in gap width estimates as participants indicated experiencing more fear. The increase in gap estimates was mirrored in participants' stepping behavior in Experiment 2; participants stepped over fewer gaps when experiencing higher state and trait fear and, when participants actually stepped, they stepped farther over gap widths when experiencing more fear. The magnitude of the influence of fear on both perception and action were also remarkably similar (5.3 and 3.9 cm, respectively). These results lend support to embodied perception claims by demonstrating an influence on action of a similar magnitude as seen on estimates of gap widths.


Assuntos
Percepção de Distância , Emoções/fisiologia , Medo , Percepção Visual/fisiologia , Feminino , Humanos , Masculino , Modelos Teóricos , Distorção da Percepção , Estudantes
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