Your browser doesn't support javascript.
loading
Mostrar: 20 | 50 | 100
Resultados 1 - 19 de 19
Filtrar
1.
IEEE Trans Vis Comput Graph ; 29(10): 4198-4214, 2023 Oct.
Artigo em Inglês | MEDLINE | ID: mdl-35749328

RESUMO

Cryo-electron tomography (cryo-ET) is a new 3D imaging technique with unprecedented potential for resolving submicron structural details. Existing volume visualization methods, however, are not able to reveal details of interest due to low signal-to-noise ratio. In order to design more powerful transfer functions, we propose leveraging soft segmentation as an explicit component of visualization for noisy volumes. Our technical realization is based on semi-supervised learning, where we combine the advantages of two segmentation algorithms. First, the weak segmentation algorithm provides good results for propagating sparse user-provided labels to other voxels in the same volume and is used to generate dense pseudo-labels. Second, the powerful deep-learning-based segmentation algorithm learns from these pseudo-labels to generalize the segmentation to other unseen volumes, a task that the weak segmentation algorithm fails at completely. The proposed volume visualization uses deep-learning-based segmentation as a component for segmentation-aware transfer function design. Appropriate ramp parameters can be suggested automatically through frequency distribution analysis. Furthermore, our visualization uses gradient-free ambient occlusion shading to further suppress the visual presence of noise, and to give structural detail the desired prominence. The cryo-ET data studied in our technical experiments are based on the highest-quality tilted series of intact SARS-CoV-2 virions. Our technique shows the high impact in target sciences for visual data analysis of very noisy volumes that cannot be visualized with existing techniques.

2.
IEEE Trans Vis Comput Graph ; 28(2): 1301-1316, 2022 02.
Artigo em Inglês | MEDLINE | ID: mdl-32746280

RESUMO

We present a system to extract architectural assets from large-scale collections of panoramic imagery. We automatically rectify and crop parts of the panoramic image that contain dominant planes, and then use object detection to extract assets such as façades and windows. We also provide various tools to identify attributes of the assets to determine the asset quality and index the assets for search. In addition, we propose a User Interface (UI) to visualize and query assets. Finally, we present applications for urban modeling and texture synthesis.

3.
IEEE Trans Vis Comput Graph ; 27(2): 722-732, 2021 02.
Artigo em Inglês | MEDLINE | ID: mdl-33055034

RESUMO

We present a new technique for the rapid modeling and construction of scientifically accurate mesoscale biological models. The resulting 3D models are based on a few 2D microscopy scans and the latest knowledge available about the biological entity, represented as a set of geometric relationships. Our new visual-programming technique is based on statistical and rule-based modeling approaches that are rapid to author, fast to construct, and easy to revise. From a few 2D microscopy scans, we determine the statistical properties of various structural aspects, such as the outer membrane shape, the spatial properties, and the distribution characteristics of the macromolecular elements on the membrane. This information is utilized in the construction of the 3D model. Once all the imaging evidence is incorporated into the model, additional information can be incorporated by interactively defining the rules that spatially characterize the rest of the biological entity, such as mutual interactions among macromolecules, and their distances and orientations relative to other structures. These rules are defined through an intuitive 3D interactive visualization as a visual-programming feedback loop. We demonstrate the applicability of our approach on a use case of the modeling procedure of the SARS-CoV-2 virion ultrastructure. This atomistic model, which we present here, can steer biological research to new promising directions in our efforts to fight the spread of the virus.


Assuntos
COVID-19/virologia , Modelos Moleculares , Modelos Estatísticos , SARS-CoV-2 , Humanos , SARS-CoV-2/química , SARS-CoV-2/ultraestrutura , Proteínas Virais/química , Proteínas Virais/ultraestrutura , Vírion/química , Vírion/ultraestrutura
4.
IEEE Trans Vis Comput Graph ; 26(4): 1775-1788, 2020 Apr.
Artigo em Inglês | MEDLINE | ID: mdl-30369446

RESUMO

We introduce a new approach for procedural modeling. Our main idea is to select shapes using selection-expressions instead of simple string matching used in current state-of-the-art grammars like CGA shape and CGA++. A selection-expression specifies how to select a potentially complex subset of shapes from a shape hierarchy, e.g., "select all tall windows in the second floor of the main building facade". This new way of modeling enables us to express modeling ideas in their global context rather than traditional rules that operate only locally. To facilitate selection-based procedural modeling we introduce the procedural modeling language SelEx. An important implication of our work is that enforcing important constraints, such as alignment and same size constraints can be done by construction. Therefore, our procedural descriptions can generate facade and building variations without violating alignment and sizing constraints that plague the current state of the art. While the procedural modeling of architecture is our main application domain, we also demonstrate that our approach nicely extends to other man-made objects.

5.
Artigo em Inglês | MEDLINE | ID: mdl-29994531

RESUMO

We introduce a novel algorithm for isotropic surface remeshing which progressively eliminates obtuse triangles and improves small angles. The main novelty of the proposed approach is a simple vertex insertion scheme that facilitates the removal of large angles, and a vertex removal operation that improves the distribution of small angles. In combination with other standard local mesh operators, e.g., connectivity optimization and local tangential smoothing, our algorithm is able to remesh efficiently a low-quality mesh surface. Our approach can be applied directly or used as a post-processing step following other remeshing approaches. Our method has a similar computational efficiency to the fastest approach available, i.e., real-time adaptive remeshing [1]. In comparison with state-of-the-art approaches, our method consistently generates better results based on evaluations using different metrics.

6.
IEEE Trans Vis Comput Graph ; 24(5): 1784-1798, 2018 05.
Artigo em Inglês | MEDLINE | ID: mdl-28371779

RESUMO

We present a novel framework for visualizing routes on mobile devices. Our framework is suitable for helping users explore their environment. First, given a starting point and a maximum route length, the system retrieves nearby points of interest (POIs). Second, we automatically compute an attractive walking path through the environment trying to pass by as many highly ranked POIs as possible. Third, we automatically compute a route visualization that shows the current user position, POI locations via pins, and detail lenses for more information about the POIs. The visualization is an animation of an orthographic map view that follows the current user position. We propose an optimization based on a binary integer program (BIP) that models multiple requirements for an effective placement of detail lenses. We show that our path computation method outperforms recently proposed methods and we evaluate the overall impact of our framework in two user studies.

7.
IEEE Trans Vis Comput Graph ; 24(9): 2546-2558, 2018 09.
Artigo em Inglês | MEDLINE | ID: mdl-28920901

RESUMO

We present a novel and efficient approach for computing joint graph layouts and then use it to visualize collections of segmented meshes. Our joint graph layout algorithm takes as input the adjacency matrices for a set of graphs along with partial, possibly soft, correspondences between nodes of different graphs. We then use a two stage procedure, where in the first step, we extend spectral graph drawing to include a consistency term so that a collection of graphs can be handled jointly. Our second step extends metric multi-dimensional scaling with stress majorization to the joint layout setting, while using the output of the spectral approach as initialization. Further, we discuss a user interface for exploring a collection of graphs. Finally, we show multiple example visualizations of graphs stemming from collections of segmented meshes and we present qualitative and quantitative comparisons with previous work.

8.
IEEE Trans Vis Comput Graph ; 24(8): 2327-2338, 2018 08.
Artigo em Inglês | MEDLINE | ID: mdl-28742042

RESUMO

Finding similar points in globally or locally similar shapes has been studied extensively through the use of various point descriptors or shape-matching methods. However, little work exists on finding similar points in dissimilar shapes. In this paper, we present the results of a study where users were given two dissimilar two-dimensional shapes and asked to map a given point in the first shape to the point in the second shape they consider most similar. We find that user mappings in this study correlate strongly with simple geometric relationships between points and shapes. To predict the probability distribution of user mappings between any pair of simple two-dimensional shapes, two distinct statistical models are defined using these relationships. We perform a thorough validation of the accuracy of these predictions and compare our models qualitatively and quantitatively to well-known shape-matching methods. Using our predictive models, we propose an approach to map objects or procedural content between different shapes in different design scenarios.

9.
IEEE Trans Vis Comput Graph ; 22(8): 1933-44, 2016 08.
Artigo em Inglês | MEDLINE | ID: mdl-26394426

RESUMO

In this paper, we address the problem of constraint detection for layout regularization. The layout we consider is a set of two-dimensional elements where each element is represented by its bounding box. Layout regularization is important in digitizing plans or images, such as floor plans and facade images, and in the improvement of user-created contents, such as architectural drawings and slide layouts. To regularize a layout, we aim to improve the input by detecting and subsequently enforcing alignment, size, and distance constraints between layout elements. Similar to previous work, we formulate layout regularization as a quadratic programming problem. In addition, we propose a novel optimization algorithm that automatically detects constraints. We evaluate the proposed framework using a variety of input layouts from different applications. Our results demonstrate that our method has superior performance to the state of the art.

10.
IEEE Trans Vis Comput Graph ; 22(9): 2136-44, 2016 09.
Artigo em Inglês | MEDLINE | ID: mdl-26661470

RESUMO

We present a novel remeshing algorithm that avoids triangles with small (acute) angles and those with large (obtuse) angles. Our solution is based on an extension of Centroidal Voronoi Tesselation (CVT). We augment the original CVT formulation with a penalty term that penalizes short Voronoi edges, while the CVT term helps to avoid small angles. Our results show significant improvements in remeshing quality over the state of the art.

11.
IEEE Trans Vis Comput Graph ; 20(11): 1579-89, 2014 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-26355336

RESUMO

In this paper, we present a new technique to generate unbiased samples on isosurfaces. An isosurface, F(x; y; z) = c, of a function, F, is implicitly defined by trilinear interpolation of background grid points. The key idea of our approach is that of treating the isosurface within a grid cell as a graph (height) function in one of the three coordinate axis directions, restricted to where the slope is not too high, and integrating / sampling from each of these three. We use this unbiased sampling algorithm for applications in Monte Carlo integration, Poisson-disk sampling, and isosurface meshing.

12.
IEEE Trans Vis Comput Graph ; 20(10): 1418-27, 2014 Oct.
Artigo em Inglês | MEDLINE | ID: mdl-26357388

RESUMO

A big problem in triangular remeshing is to generate meshes when the triangle size approaches the feature size in the mesh. The main obstacle for Centroidal Voronoi Tessellation (CVT)-based remeshing is to compute a suitable Voronoi diagram. In this paper, we introduce the localized restricted Voronoi diagram (LRVD) on mesh surfaces. The LRVD is an extension of the restricted Voronoi diagram (RVD), but it addresses the problem that the RVD can contain Voronoi regions that consist of multiple disjoint surface patches. Our definition ensures that each Voronoi cell in the LRVD is a single connected region. We show that the LRVD is a useful extension to improve several existing mesh-processing techniques, most importantly surface remeshing with a low number of vertices. While the LRVD and RVD are identical in most simple configurations, the LRVD is essential when sampling a mesh with a small number of points and for sampling surface areas that are in close proximity to other surface areas, e.g., nearby sheets. To compute the LRVD, we combine local discrete clustering with a global exact computation.

13.
IEEE Trans Pattern Anal Mach Intell ; 35(1): 208-20, 2013 Jan.
Artigo em Inglês | MEDLINE | ID: mdl-22271823

RESUMO

In this paper, we propose an algorithm to estimate missing values in tensors of visual data. The values can be missing due to problems in the acquisition process or because the user manually identified unwanted outliers. Our algorithm works even with a small amount of samples and it can propagate structure to fill larger missing regions. Our methodology is built on recent studies about matrix completion using the matrix trace norm. The contribution of our paper is to extend the matrix case to the tensor case by proposing the first definition of the trace norm for tensors and then by building a working algorithm. First, we propose a definition for the tensor trace norm that generalizes the established definition of the matrix trace norm. Second, similarly to matrix completion, the tensor completion is formulated as a convex optimization problem. Unfortunately, the straightforward problem extension is significantly harder to solve than the matrix case because of the dependency among multiple constraints. To tackle this problem, we developed three algorithms: simple low rank tensor completion (SiLRTC), fast low rank tensor completion (FaLRTC), and high accuracy low rank tensor completion (HaLRTC). The SiLRTC algorithm is simple to implement and employs a relaxation technique to separate the dependent relationships and uses the block coordinate descent (BCD) method to achieve a globally optimal solution; the FaLRTC algorithm utilizes a smoothing scheme to transform the original nonsmooth problem into a smooth one and can be used to solve a general tensor trace norm minimization problem; the HaLRTC algorithm applies the alternating direction method of multipliers (ADMMs) to our problem. Our experiments show potential applications of our algorithms and the quantitative evaluation indicates that our methods are more accurate and robust than heuristic approaches. The efficiency comparison indicates that FaLTRC and HaLRTC are more efficient than SiLRTC and between FaLRTC an- HaLRTC the former is more efficient to obtain a low accuracy solution and the latter is preferred if a high-accuracy solution is desired.


Assuntos
Artefatos , Inteligência Artificial , Aumento da Imagem/métodos , Interpretação de Imagem Assistida por Computador/métodos , Reconhecimento Automatizado de Padrão/métodos , Processamento de Sinais Assistido por Computador , Tamanho da Amostra
14.
KDD ; : 922-930, 2012.
Artigo em Inglês | MEDLINE | ID: mdl-24014201

RESUMO

High-dimensional regression/classification continues to be an important and challenging problem, especially when features are highly correlated. Feature selection, combined with additional structure information on the features has been considered to be promising in promoting regression/classification performance. Graph-guided fused lasso (GFlasso) has recently been proposed to facilitate feature selection and graph structure exploitation, when features exhibit certain graph structures. However, the formulation in GFlasso relies on pairwise sample correlations to perform feature grouping, which could introduce additional estimation bias. In this paper, we propose three new feature grouping and selection methods to resolve this issue. The first method employs a convex function to penalize the pairwise l∞ norm of connected regression/classification coefficients, achieving simultaneous feature grouping and selection. The second method improves the first one by utilizing a non-convex function to reduce the estimation bias. The third one is the extension of the second method using a truncated l1 regularization to further reduce the estimation bias. The proposed methods combine feature grouping and feature selection to enhance estimation accuracy. We employ the alternating direction method of multipliers (ADMM) and difference of convex functions (DC) programming to solve the proposed formulations. Our experimental results on synthetic data and two real datasets demonstrate the effectiveness of the proposed methods.

15.
IEEE Trans Vis Comput Graph ; 17(2): 231-43, 2011 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-21149878

RESUMO

We show how to model geometric patterns on surfaces. We build on the concept of shape grammars to allow the grammars to be guided by a vector or tensor field. Our approach affords greater artistic freedom in design and enables the use of grammars to create patterns on manifold surfaces. We show several application examples in visualization, anisotropic tiling of mosaics, and geometry synthesis on surfaces. In contrast to previous work, we can create patterns that adapt to the underlying surface rather than distorting the geometry with a texture parameterization. Additionally, we are the first to model patterns with a global structure thanks to the ability to derive field-guided shape grammars on surfaces.

16.
IEEE Trans Vis Comput Graph ; 16(2): 235-47, 2010.
Artigo em Inglês | MEDLINE | ID: mdl-20075484

RESUMO

We present a method designed to address some limitations of typical route map displays of driving directions. The main goal of our system is to generate a printable version of a route map that shows the overview and detail views of the route within a single, consistent visual frame. Our proposed visualization provides a more intuitive spatial context than a simple list of turns. We present a novel multifocus technique to achieve this goal, where the foci are defined by points of interest (POI) along the route. A detail lens that encapsulates the POI at a finer geospatial scale is created for each focus. The lenses are laid out on the map to avoid occlusion with the route and each other, and to optimally utilize the free space around the route. We define a set of layout metrics to evaluate the quality of a lens layout for a given route map visualization. We compare standard lens layout methods to our proposed method and demonstrate the effectiveness of our method in generating aesthetically pleasing layouts. Finally, we perform a user study to evaluate the effectiveness of our layout choices.


Assuntos
Algoritmos , Gráficos por Computador , Armazenamento e Recuperação da Informação/métodos , Mapas como Assunto , Reconhecimento Automatizado de Padrão/métodos , Software , Interface Usuário-Computador
17.
IEEE Comput Graph Appl ; 29(1): 20-30, 2009.
Artigo em Inglês | MEDLINE | ID: mdl-19363955

RESUMO

Automatically generating 3D building models from 2D architectural drawings has many useful applications in the architecture engineering and construction community. This survey of model generation from paper and CAD-based architectural drawings covers the common pipeline and compares various algorithms for each step of the process.

18.
IEEE Trans Vis Comput Graph ; 15(2): 262-73, 2009.
Artigo em Inglês | MEDLINE | ID: mdl-19147890

RESUMO

We describe an approach to render massive urban models. To prevent a memory transfer bottleneck we propose to render the models from a compressed representation directly. Our solution is based on rendering crude building outlines as polygons and generating details by ray-tracing displacement maps in the fragment shader. We demonstrate how to compress a displacement map so that a decompression algorithm can selectively and quickly access individual entries in a fragment shader. Our prototype implementation shows how a massive urban model can be compressed by a factor of 85 and outperform a basic geometry-based renderer by a factor of 40 to 80 in rendering speed.

19.
IEEE Trans Vis Comput Graph ; 14(6): 1667-74, 2008.
Artigo em Inglês | MEDLINE | ID: mdl-18989024

RESUMO

In this paper we present an algorithm that operates on a triangular mesh and classifies each face of a triangle as either inside or outside. We present three example applications of this core algorithm: normal orientation, inside removal, and layer-based visualization. The distinguishing feature of our algorithm is its robustness even if a difficult input model that includes holes, coplanar triangles, intersecting triangles, and lost connectivity is given. Our algorithm works with the original triangles of the input model and uses sampling to construct a visibility graph that is then segmented using graph cut.

SELEÇÃO DE REFERÊNCIAS
DETALHE DA PESQUISA