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1.
J Sports Sci ; 42(7): 629-637, 2024 Apr.
Artigo em Inglês | MEDLINE | ID: mdl-38762895

RESUMO

Decision accuracy is a crucial factor in the evaluation of refereeing performance. In sports research, officials' decision-making is frequently assessed outside real games through video-based decision experiments, where they evaluate recorded game situations from a third-person perspective. This study examines whether the inclusion of the first-person perspective influences decision accuracy and certainty. Twenty-four professional officials from the first and second German basketball leagues participated in the study. The officials assessed 50 game situations from both first-person and third-person perspectives, indicating their decisions and certainty levels. The statistical analysis utilises signal detection theory to evaluate the efficacy of the first-person perspective compared to the third-person perspective in identifying rule violations and no-calls in video recordings. The findings indicate that the first-person perspective does not yield superior accuracy in identifying foul calls. However, scenes from the first-person perspective exhibit a significant 9% increase in correctly identifying no-calls. Furthermore, officials report significantly higher levels of decision certainty and comfort when using the first-person perspective. The study suggests that sports officials may benefit from incorporating additional scenes from the first-person perspective into video-based decision training. Future studies should explore whether this additional perspective improves the training effect and translates into enhanced in-game performance.


Assuntos
Basquetebol , Tomada de Decisões , Gravação em Vídeo , Humanos , Basquetebol/fisiologia , Basquetebol/psicologia , Masculino , Adulto , Feminino , Detecção de Sinal Psicológico , Pessoa de Meia-Idade
2.
PLoS One ; 19(5): e0293436, 2024.
Artigo em Inglês | MEDLINE | ID: mdl-38723019

RESUMO

BACKGROUND: Free throw is an important means of scoring in basketball games. With the improvement of basketball competition level and the enhancement of confrontation degree, the number of free throws in the game gradually increases, so the score of free throw will have an important impact on the result of the game. The purpose of this study is to explore the relationship between visual attention characteristics and hit rate of basketball players in free throw psychological procedure training, so as to provide scientific basis for basketball teaching and training. METHODS: Forty players with similar free throw abilities were randomly assigned to the experimental group (10 males, 10 females) and control group (10 males, 10 females). The experimental group was free throw psychological procedure training, while the control group was trained with routine training, Eye movement indices (number of fixations, fixation duration, and pupil dilation) and the free throw hit rate and analyzed before and after the experiment. Group differences were examined using t-tests, while paired sample t-tests were conducted to compare pre- and post-test results within each group. The training time and training times of the two groups were the same. RESULTS: There were significant differences in fixation duration, number of fixations, pupil diameter and free throw hit rate between pre-test and post-test in the experimental group (P < 0.05). Post-test, there were significant differences in number of fixations, fixation duration, pupil diameter and free throw hit rate between the two groups (P < 0.05). There was a significant positive correlation between number of fixations and free throw hit rate in top (P < 0.01), and there was a significant positive correlation between fixation duration and hit rate in front (P < 0.01). CONCLUSIONS: The psychological procedure training can improve the visual information search strategy and information processing ability of free throw, and significantly improve the free throw hit rate. There was a positive correlation between the front fixation time and the free throw hit rate, and there was a positive correlation between the top number of fixations and the free throw hit rate.


Assuntos
Basquetebol , Fixação Ocular , Humanos , Masculino , Feminino , Basquetebol/psicologia , Adulto Jovem , Fixação Ocular/fisiologia , Desempenho Atlético/fisiologia , Desempenho Atlético/psicologia , Atenção/fisiologia , Movimentos Oculares/fisiologia , Adulto
3.
Percept Mot Skills ; 131(3): 989-997, 2024 Jun.
Artigo em Inglês | MEDLINE | ID: mdl-38561202

RESUMO

Our main aim in this study was to analyze any differences in Win Percentages at Home (HW) that might represent a Home-Court Advantage (HA) in women's professional basketball. A secondary objective was to analyze how team ability might modify the HA effect by comparing any interaction effect between HW and team ability in games played with and without fans. We collected data from first Spanish female basketball divisions, using a linear mixed model (LMM) for repeated measures to identify differences between time periods (games with fans vs. games without fans) for HA and HW. When comparing games with and without fans, we found no significant HA and HW differences (p = .283 and p = .872, respectively). In fact, interestingly, we observed higher win values when fans were absent. Additionally, during the COVID-19 shut down stage, HA increased; but it returned to pre-pandemic levels afterward, with no significant differences between these periods (p = .482). Similarly, while HW seemed to increase during the COVID-19 shut down period and continued improving in the post-pandemic phase, there were actually no statistically significant differences (p = .772). Higher HA and HW were evident without fans during the pandemic compared to the pre-pandemic period when fans were present in women's professional basketball. During the post-pandemic period, HA decreased upon fans' return, while HW continued increasing. We discuss possible bases for these unexpected findings.


Assuntos
Desempenho Atlético , Basquetebol , COVID-19 , Humanos , Basquetebol/estatística & dados numéricos , Basquetebol/psicologia , Feminino , Desempenho Atlético/estatística & dados numéricos , COVID-19/epidemiologia , Adulto , Adulto Jovem , Comportamento Competitivo , Espanha
4.
J Sports Sci ; 42(3): 281-289, 2024 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-38507579

RESUMO

This study investigated the recovery responses to the Total Quality Recovery (TQR), Well-Being questionnaire (WBQ), and Heart Rate (HR) responses to Submaximal Running Test (SRT), and the influence of salivary testosterone concentration (TEST) on these responses in 25 elite youth (U15) male basketball players. TQR, WBQ, and HR measurements were assessed after 48 hours of rest (T1), 24 hours after the 1st day of training (T2) and 24 hours after the 2nd day of training (T3). Salivary sampling was conducted at T1 and T3. A significant decrease was observed for TQR (F = 4.06; p = 0.01) and for WBQ (F = 5.37; p = 0.008) from T1 to T3. No difference among the three-time points was observed for HR and HR Recovery, and the TEST concentration did not influence the results. These results show that TQR and WBQ are sensitive to acute transient alterations in training loads (TL) and may be utilized to monitor recovery in elite youth basketball players. The HR related measurements presented limited responsiveness, and the TEST seems not to influence the recovery of these players who are competing at highest performance level.


Assuntos
Desempenho Atlético , Basquetebol , Frequência Cardíaca , Saliva , Testosterona , Humanos , Basquetebol/fisiologia , Basquetebol/psicologia , Testosterona/análise , Testosterona/metabolismo , Masculino , Frequência Cardíaca/fisiologia , Adolescente , Saliva/química , Saliva/metabolismo , Desempenho Atlético/fisiologia , Desempenho Atlético/psicologia , Inquéritos e Questionários , Corrida/fisiologia , Teste de Esforço , Condicionamento Físico Humano/fisiologia , Descanso/fisiologia
5.
Psychol Res ; 88(2): 523-534, 2024 Mar.
Artigo em Inglês | MEDLINE | ID: mdl-37831215

RESUMO

Previous research indicates that performing passes with a head fake in basketball leads to increased response initiation times and errors as compared to performing a pass without a head fake. These so-called fake production costs only occurred when not given the time to mentally prepare the deceptive movement. In the current study, we investigated if extensive practice could reduce the cognitive costs of producing a pass with head fake. Twenty-four basketball novices participated in an experiment on five consecutive days. A visual cue prompted participants to play a pass with or without a head fake either to the left or right side. The cued action had to be executed after an interstimulus interval (ISI) of either 0 ms, 400 ms, 800 ms or 1200 ms, allowing for different movement preparation times. Results indicated higher response initiation times (ITs) and error rates (ERs) for passes with head fakes for the short preparation intervals (ISI 0 ms and 400 ms) on the first day but no difference for the longer preparation intervals (ISI 800 ms and 1200 ms). After only one day of practice, participants showed reduced fake production costs (for ISI 0 ms) and were even able to eliminate these cognitive costs when given time to mentally prepare the movement (for ISI 400 ms). Accordingly, physical practice can reduce the cognitive costs associated with head-fake generation. This finding is discussed against the background of the strengthening of stimulus response associations.


Assuntos
Basquetebol , Humanos , Basquetebol/fisiologia , Basquetebol/psicologia , Tempo de Reação/fisiologia , Movimento , Cognição , Sinais (Psicologia)
6.
J Bodyw Mov Ther ; 36: 343-348, 2023 10.
Artigo em Inglês | MEDLINE | ID: mdl-37949582

RESUMO

INTRODUCTION: Sports activity can affect balance ability, increasing injury risk. Single session of acute exercise can also alter cognitive function, potentially linked to balance ability. In this study, we examined the changes in cognitive function and static and dynamic balance abilities before and after the basketball game, and a dual-task was used to evaluate static balance ability. METHOD: We measured the rating of perceived exertion (RPE), static and dynamic balance ability, and cognitive function in 12 male university basketball players before and after basketball game. We compared the differences in each measurement before and after the game using a t-test and examined the correlation between RPE, cognitive function, and balance ability. RESULTS: We found RPE and cognitive function increased after the game. However, static balance ability in the dual-task and dynamic balance ability did not change before and after the game. Positive correlation found pre-RPE with SC-total and DO-locus length, and SEBT-ANT. Negative correlation found post-RPE with SEBT-PL, and positive correlation found ΔRPE with DO-peripheral area. DISCUSSION: To enhance post-game balance ability, it is crucial to assess pre-game RPE for each player. Also, the understanding game-induced load is imperative as high post-game RPE negatively affects static and dynamic balance ability. Therefore, game load management strategies must be employed to ensure optimal balance ability. CONCLUSION: Because RPE before and after a basketball game is related to balance ability after the game, it is important to understand the amount of load on the players.


Assuntos
Basquetebol , Humanos , Masculino , Basquetebol/psicologia , Exercício Físico
7.
Ann Med ; 55(2): 2267588, 2023.
Artigo em Inglês | MEDLINE | ID: mdl-37824224

RESUMO

OBJECTIVES: The differences in sporting environments between open and closed skill sports impose unique demands on athletes' cognitive and motor capabilities. Our study aims to investigate and compare cognitive function and Heart Rate Variability (HRV) among individuals involved in different sports, namely basketball, swimming, and a sedentary non-sports group. MATERIALS AND METHODS: The study consisted of three groups, namely basketball players, swimmers, and sedentary individuals, with each group comprising twenty-six participants. HRV was assessed with the help of PowerLab. Cognition was assessed using the Ebbinghaus Memory Procedure Test (EMT), Go/No-Go Task (GNG), Color Stroop task, Trail Making Test (TMT), and Letter Cancellation test (LCT). RESULTS: The results of the Multivariate Analysis of Covariance (MANCOVA) analyses indicated that there was significance between the groups. However, no significant differences were observed between swimmers and basketball players in cognitive functions and HRV measures. Overall, the sport group outperformed the sedentary group. Specifically, basketball players and swimmers completed LCT and TMT faster than the sedentary group (p = 0.044 and p < 0.001 for basketball players, p = 0.002 and p = 0.001 for swimmers). Additionally, basketball players took fewer trials in EMT (p = 0.013) and less time (p = 0.026) compared to the sedentary group. CONCLUSION: The results of the study indicate that sports training, regardless of sport type, positively impacts overall cognitive function. However, no significant differences were observed in cognitive task performance and HRV measures between open and closed skill sport players. These findings suggest that sports can enhance cognitive functions, regardless of the sport played.


Assuntos
Basquetebol , Cognição , Humanos , Frequência Cardíaca , Basquetebol/fisiologia , Basquetebol/psicologia , Natação/fisiologia , Atletas
8.
Biomed Eng Online ; 22(1): 66, 2023 Jul 05.
Artigo em Inglês | MEDLINE | ID: mdl-37407988

RESUMO

BACKGROUND: Motor impairment is a common consequence of stroke causing difficulty in independent movement. The first month of post-stroke rehabilitation is the most effective period for recovery. Movement imagination, known as motor imagery, in combination with virtual reality may provide a way for stroke patients with severe motor disabilities to begin rehabilitation. METHODS: The aim of this study is to verify whether motor imagery and virtual reality help to activate stroke patients' motor cortex. 16 acute/subacute (< 6 months) stroke patients participated in this study. All participants performed motor imagery of basketball shooting which involved the following tasks: listening to audio instruction only, watching a basketball shooting animation in 3D with audio, and also performing motor imagery afterwards. Electroencephalogram (EEG) was recorded for analysis of motor-related features of the brain such as power spectral analysis in the [Formula: see text] and [Formula: see text] frequency bands and spectral entropy. 18 EEG channels over the motor cortex were used for all stroke patients. RESULTS: All results are normalised relative to all tasks for each participant. The power spectral densities peak near the [Formula: see text] band for all participants and also the [Formula: see text] band for some participants. Tasks with instructions during motor imagery generally show greater power spectral peaks. The p-values of the Wilcoxon signed-rank test for band power comparison from the 18 EEG channels between different pairs of tasks show a 0.01 significance of rejecting the band powers being the same for most tasks done by stroke subjects. The motor cortex of most stroke patients is more active when virtual reality is involved during motor imagery as indicated by their respective scalp maps of band power and spectral entropy. CONCLUSION: The resulting activation of stroke patient's motor cortices in this study reveals evidence that it is induced by imagination of movement and virtual reality supports motor imagery. The framework of the current study also provides an efficient way to investigate motor imagery and virtual reality during post-stroke rehabilitation.


Assuntos
Basquetebol , Imaginação , Transtornos Motores , Reabilitação do Acidente Vascular Cerebral , Acidente Vascular Cerebral , Realidade Virtual , Humanos , Eletroencefalografia/métodos , Imaginação/fisiologia , Transtornos Motores/etiologia , Transtornos Motores/fisiopatologia , Transtornos Motores/reabilitação , Acidente Vascular Cerebral/complicações , Acidente Vascular Cerebral/fisiopatologia , Acidente Vascular Cerebral/terapia , Reabilitação do Acidente Vascular Cerebral/métodos , Córtex Motor/fisiopatologia , Basquetebol/fisiologia , Basquetebol/psicologia , Ondas Encefálicas/fisiologia
9.
Comput Intell Neurosci ; 2022: 9628446, 2022.
Artigo em Inglês | MEDLINE | ID: mdl-36203724

RESUMO

In the current environment of globalization, the communication between people is gradually getting closer, and the society is becoming more and more complex. With the continuous development and progress of science and technology, people are more skilled in applying science and technology to their own concerns. College students are about to enter the society, will feel multiple pressure from family, school, and society, study and life problems will gradually convert into mental health problems, and we need to use machine learning basketball exercise to positively affect the mental health quality of college students. The improvement of living conditions makes people pay more attention to their physical and mental health, and learn to use machine learning sports reasonably, not only basketball exercise, to improve mental health diseases. However, we need to use machine learning to identify the different effects of different basketball exercise intensity on mental health, in order to ensure that the most appropriate basketball exercise intensity brings good aspects to the mental health of college students. Through the investigation and data sampling, it can be concluded that the machine learning-based basketball exercise intensity has a positive impact on the mental health of college students.


Assuntos
Basquetebol , Saúde Mental , Basquetebol/psicologia , Exercício Físico , Humanos , Aprendizado de Máquina , Estudantes/psicologia
10.
J Environ Public Health ; 2022: 8624803, 2022.
Artigo em Inglês | MEDLINE | ID: mdl-36060876

RESUMO

Enthusiasm for sports competitions is consistently high. In sports competitions, athletes not only need to have superb skills but also need a strong psychological quality. Usually, athletes with high psychological quality can make their technical level outstanding; on the contrary, for athletes with low psychological quality, even if the level of competition is very high, it is difficult to achieve excellent results. This study analyzes the data of basketball players to study the influence of the stability of different players' psychological quality on the performance of basketball games. The "mental state" of basketball players is negatively correlated with their performance in basketball games, and the players' psychology often shows signs of tension during basketball games. This tension is the result of a variety of psychological effects, and the number of times of tension is different under different psychological quality stabilities. The experimental analysis results of this study show that through the data analysis of the psychological factors affecting basketball players, the key factors affecting their psychology have been explored, and strategies and methods that can effectively cultivate the psychological quality of basketball players have been found, in order to provide a reference for improving the psychological quality of basketball players.


Assuntos
Basquetebol , Atletas/psicologia , Basquetebol/psicologia , Humanos
11.
J Environ Public Health ; 2022: 6340347, 2022.
Artigo em Inglês | MEDLINE | ID: mdl-35958381

RESUMO

In order to improve the basketball theory and provide theoretical and intellectual support for the scientific, mental health, and sustainable development of basketball, we propose to take the development dynamic mechanism of juvenile basketball as the research object and make a systematic and in-depth study on the dynamic mechanism, the cultivation of Chinese and foreign juvenile basketball reserve talents, and the dynamic dilemma and influencing factors of juvenile campus basketball development by using the methods of literature, questionnaire, and expert interview. A method of cultivating the ring tone of juvenile basketball is proposed. This method is based on Chan algorithm. When the target is close to each base station, the first estimation also needs an initial value to solve the initial solution estimation matrix. The method is also based on multivariate Taylor algorithm, taking into account the measured distance between the targets to be measured, so it will get some useful information, which will improve the positioning accuracy. The experimental results show that the accuracy of the algorithm used in this paper is more than 85%. However, the accuracy of rebounding and passing recognition and prediction is low. The recognition accuracy and prediction accuracy of the test set are slightly lower than that of the effective set, which shows that the performance of the target detection system model in this paper can be further improved through more significant training examples. It is proved that the algorithm based on Taylor ring can meet the needs of teenagers in the basketball coordination and mental health.


Assuntos
Desempenho Atlético , Basquetebol , Adolescente , Desempenho Atlético/psicologia , Basquetebol/psicologia , Exercício Físico , Humanos , Saúde Mental , Inquéritos e Questionários
12.
PLoS One ; 17(2): e0263772, 2022.
Artigo em Inglês | MEDLINE | ID: mdl-35139123

RESUMO

The 24 h responses to professional female netball-specific training were examined. British Superleague players (n = 14) undertook a 90-min on-court training session incorporating key movement, technical, and scenario-specific match-play drills. Perceptual (mood, fatigue, soreness), neuromuscular (countermovement jump peak power output [PPO], PPO relative to mass [PPOrel], jump height [JH]), endocrine (salivary cortisol [C], testosterone [T] concentrations) and biochemical (creatine kinase concentrations [CK]) markers were assessed at baseline (immediately before; Pre), and immediately, two and 24 hours after (+0h, +2h, +24h) training. Session (sRPE) and differential (dRPE) ratings of perceived exertion were recorded at +0h. Identification of clear between time-point differences were based on the 95% confidence interval (CI) for mean differences relative to baseline values not overlapping. At +0h, C (raw unit mean difference from baseline; 95% CI: 0.16; 0.06 to 0.25 µg·dl-1), T (32; 20 to 45 pg⋅ml-1), CK (39; 28 to 50 u·L-1), PPOrel (2.4; 0.9 to 3.9 W·kg-1) and PPO (169; 52 to 286 W) increased. At +2h, fatigue (15; 7 to 24 AU), CK (49; 38 to 60 u·L-1), and soreness (14; 3 to 25 AU) increased, while T (-24; -37 to -11 pg⋅ml-1) and mood (-20; -27 to -12 AU) reduced. At +24h, CK increased (25; 13 to 36 u·L-1) whereas PPOrel (-1.6; -3.2 to -0.1 W·kg-1) and JH (-0.02; -0.03 to -0.08 m) reduced. Responses were variable specific, and recovery of all variables did not occur within 24h. The residual effects of the prior stimulus should be accounted for in the planning of training for professional female netball players.


Assuntos
Afeto/fisiologia , Atletas , Desempenho Atlético/fisiologia , Basquetebol , Condicionamento Físico Humano/fisiologia , Adulto , Atletas/psicologia , Desempenho Atlético/psicologia , Basquetebol/fisiologia , Basquetebol/psicologia , Creatina Quinase/sangue , Fadiga/etiologia , Fadiga/metabolismo , Fadiga/fisiopatologia , Feminino , Hormônios/análise , Hormônios/metabolismo , Humanos , Hidrocortisona/análise , Hidrocortisona/metabolismo , Músculo Esquelético/fisiologia , Mialgia/etiologia , Mialgia/metabolismo , Mialgia/fisiopatologia , Condicionamento Físico Humano/psicologia , Saliva/química , Saliva/metabolismo , Testosterona/análise , Testosterona/metabolismo , Reino Unido , Adulto Jovem
13.
Psychol Rep ; 125(6): 3049-3068, 2022 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-34412542

RESUMO

Experimental stress paradigms have been little used in the sport psychology literature because they are unrelated to the specific sport task. The Trier Social Stress Test (TSST) was used in the present study to investigate its influence on the free-throw performance of skilled basketball players. We also investigated the influence of adopting other-approach goals (i.e., doing well relative to others) on free-throw performance when basketball players were placed in a competition immediately after the TSST, comparatively with a control condition without competition. The results showed that free-throw performance decreased in the control condition, while free-throw performance remained stable when the TSST was followed by a competition. They also highlighted that other-approach goals were significant positive predictors of post-TSST performance in the competition condition but not in the control condition. The TSST may now be used with skilled athletes as an experimental stress paradigm to induce acute stress in the sport domain.


Assuntos
Basquetebol , Objetivos , Atletas , Basquetebol/psicologia , Humanos
14.
Nutrients ; 13(12)2021 Nov 23.
Artigo em Inglês | MEDLINE | ID: mdl-34959749

RESUMO

Using palatable fluids to enhance drinking in athletes who display insufficient compensatory hydration behaviour may mitigate the risks of hypohydration and performance deficits. However, it is unclear whether flavour can independently enhance fluid consumption. This study examined the effects of a colourless, artificially sweetened flavoured water (FW), without carbohydrates and with negligible amounts of sodium, compared to plain water (W) on fluid consumption in male collegiate basketball players in a practical game setting. Eighteen male basketball players (age 23.1 ± 1.3 years) played a 3v3 basketball small-sided game. The players were randomly assigned to consume either FW or W. Pre-game urine-specific gravity, fluid consumption, body mass, and hedonic taste perceptions were assessed. Basketball performance was analysed through notational analysis. Ratings of perceived exertion and thirst were recorded at pre-, post-game, and at each rest period. Heart rate was recorded throughout the gameplay. Despite significantly higher hedonic ratings for FW than W (6.78 ± 0.83 vs. 5.56 ± 1.33, p = 0.033, d = 1.36), there were no significant differences in fluid consumption (1083 ± 32 mL vs. 1421 ± 403 mL, p = 0.068, d = 0.92). Our result highlighted that using palatable fluids as a strategy to increase fluid consumption during high-intensity gameplay in the heat may not be effective if used without carbohydrates and electrolytes. Practitioners could consider both fluid palatability and composition in establishing a hydration plan for athletes.


Assuntos
Atletas/psicologia , Basquetebol/psicologia , Desidratação/prevenção & controle , Água Potável/administração & dosagem , Aromatizantes/administração & dosagem , Desempenho Atlético/fisiologia , Basquetebol/fisiologia , Comportamento de Ingestão de Líquido , Água Potável/química , Transtornos de Estresse por Calor/prevenção & controle , Temperatura Alta/efeitos adversos , Humanos , Masculino , Estado de Hidratação do Organismo/fisiologia , Filosofia , Percepção Gustatória , Universidades , Adulto Jovem
15.
Scand J Med Sci Sports ; 31(12): 2241-2248, 2021 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-34416791

RESUMO

OBJECTIVE: To determine the risk of mortality from mental disorders and suicide in professional sports associated with repeated head impacts. METHODS: A systematic search was performed in PubMed, Web of Science, Scopus, and SPORTDiscus (since inception to June 8, 2021) to find studies comparing the incidence of mortality from mental disorders or suicide in former or active professional athletes of sports characterized by repeated head impacts vs athletes with no such exposure or the general non-athletic population. RESULTS: Seven retrospective studies of moderate-to-high quality that included data from boxers and from basketball, ice hockey, soccer, and National Football League (NFL) players, respectively (total = 27 477 athletes, 100% male) met all inclusion criteria. Former male NFL players (n = 13 217) had a lower risk of mortality from mental disorders (standard mortality rate [SMR] = 0.30; 0.12-0.77; p = 0.012) and suicide (SMR = 0.54; 0.37-0.78; p < 0.001) than the general population. This finding was also corroborated in male soccer players (n = 13,065; SMR = 0.55; 0.46-0.67; p < 0.001). Male athletes participating in sports associated with repeated head impacts (n = 18,606) had also a lower risk of all-cause, cardiovascular disease (CVD), and cancer mortality (all p < 0.01) than the general population. CONCLUSIONS: Participation of male athletes in American football or soccer at the professional level might confer a certain protective effect against mortality from mental disorders or suicide, besides its association with a lower risk of all-cause, CVD, or cancer-related mortality.


Assuntos
Futebol Americano/psicologia , Transtornos Mentais/mortalidade , Futebol/psicologia , Suicídio/estatística & dados numéricos , Basquetebol/lesões , Basquetebol/psicologia , Boxe/lesões , Boxe/psicologia , Concussão Encefálica/epidemiologia , Doenças Cardiovasculares/mortalidade , Causas de Morte , Comportamento Competitivo/fisiologia , Futebol Americano/lesões , Hóquei/lesões , Hóquei/psicologia , Humanos , Incidência , Masculino , Neoplasias/mortalidade , Estudos Retrospectivos , Futebol/lesões , Estados Unidos/epidemiologia
16.
PLoS One ; 16(5): e0251117, 2021.
Artigo em Inglês | MEDLINE | ID: mdl-33979374

RESUMO

In many kinds of sports, deceptive actions are frequently used to hamper the anticipation of an opponent. The head fake in basketball is often applied to deceive an observer regarding the direction of a pass. To perform a head fake, a basketball player turns the head in one direction, but passes the ball to the opposite direction. Several studies showed that reactions to passes with head fakes are slower and more error-prone than to passes without head fakes (head-fake effect). The aim of a basketball player is to produce a head-fake effect for as large as possible in the opponent. The question if the timing of the deceptive action influences the size of the head-fake effect has not yet been examined systematically. The present study investigated if the head-fake effect depends on the temporal lag between the head turn and the passing movement. To this end, the stimulus onset asynchrony between head turn, and pass was varied between 0 and 800 ms. The results showed the largest effect when the head turn precedes the pass by 300 ms. This result can be explained better by facilitating the processing of passes without head fake than by making it more difficult to process passes with a head fake. This result is discussed regarding practical implications and conclusions about the underlying mechanism of the head-fake effect in basketball are drawn.


Assuntos
Basquetebol/fisiologia , Basquetebol/psicologia , Enganação , Desempenho Atlético/fisiologia , Cabeça/fisiologia , Movimentos da Cabeça/fisiologia , Humanos , Masculino , Tempo de Reação , Esportes/fisiologia
17.
Res Q Exerc Sport ; 92(3): 443-452, 2021 Sep.
Artigo em Inglês | MEDLINE | ID: mdl-32493121

RESUMO

Purpose: In team sports like basketball, small-sided games have received much scientific attention because of their capacity to simulate competitive environments. The purpose of this study was to explore the impact of different task constraints on mental load, and its consequences for individual and team performance in basketball small-sided games. Method: Twenty-four university students voluntarily took part in this study (Mage = 20.81 years [± 1.76]). Four different 3 × 3 basketball games were played: (A) free game, (B) seven seconds possession, (C) three passes maximum per attack phase, (D) conditions B and C combined. Results: Statistical analysis showed that constraints B, C and D produce more mental load, provoke differences in the affect response and the performance is worse. Conclusion: These results demonstrate the mental cost of restricting the time and number of passes, separately and combined to decide and act.


Assuntos
Desempenho Atlético/fisiologia , Desempenho Atlético/psicologia , Basquetebol/fisiologia , Basquetebol/psicologia , Comportamento Competitivo/fisiologia , Feminino , Humanos , Masculino , Inquéritos e Questionários , Adulto Jovem
18.
Neuron ; 109(2): 377-390.e7, 2021 01 20.
Artigo em Inglês | MEDLINE | ID: mdl-33242421

RESUMO

Surprise signals a discrepancy between past and current beliefs. It is theorized to be linked to affective experiences, the creation of particularly resilient memories, and segmentation of the flow of experience into discrete perceived events. However, the ability to precisely measure naturalistic surprise has remained elusive. We used advanced basketball analytics to derive a quantitative measure of surprise and characterized its behavioral, physiological, and neural correlates in human subjects observing basketball games. We found that surprise was associated with segmentation of ongoing experiences, as reflected by subjectively perceived event boundaries and shifts in neocortical patterns underlying belief states. Interestingly, these effects differed by whether surprising moments contradicted or bolstered current predominant beliefs. Surprise also positively correlated with pupil dilation, activation in subcortical regions associated with dopamine, game enjoyment, and long-term memory. These investigations support key predictions from event segmentation theory and extend theoretical conceptualizations of surprise to real-world contexts.


Assuntos
Basquetebol , Emoções/fisiologia , Rememoração Mental/fisiologia , Neocórtex/fisiologia , Rede Nervosa/fisiologia , Gravação em Vídeo/métodos , Adolescente , Adulto , Basquetebol/psicologia , Dopamina/metabolismo , Feminino , Previsões , Humanos , Imageamento por Ressonância Magnética/métodos , Masculino , Memória/fisiologia , Neocórtex/diagnóstico por imagem , Rede Nervosa/diagnóstico por imagem , Adulto Jovem
19.
Eur J Sport Sci ; 21(8): 1183-1192, 2021 Aug.
Artigo em Inglês | MEDLINE | ID: mdl-32940582

RESUMO

The Dark Triad traits (Machiavellianism, narcissism, and psychopathy) are prevalent in athletes. However, currently, we do not know whether the Dark Triad confers any competitive advantages in sport. To address this issue, the present study had two aims. First, to examine whether the Dark Triad predicted task performance in a basketball free throw task. Second, to examine whether competitive orientations explained (i.e. mediated) this relationship. A sample of 189 athletes (mean age = 19.11 years) completed measures of the Dark Triad, competitive orientations, and task performance (basketball free throw task). Regression analyses indicated that the Dark Triad predicted better task performance. In addition, mediation analyses indicated that the Dark Triad-performance relationship was explained by both hypercompetitive and self-developmental competitive orientations. The present study provides the first evidence that the Dark Triad may lead to better task performance in sport, and that this effect may be driven by athletes' competitive orientations.


Assuntos
Transtorno da Personalidade Antissocial , Desempenho Atlético/psicologia , Comportamento Competitivo , Maquiavelismo , Narcisismo , Esportes/psicologia , Basquetebol/psicologia , Humanos , Masculino , Análise de Regressão , Autorrelato , Adulto Jovem
20.
J Sci Med Sport ; 24(2): 200-205, 2021 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-32972845

RESUMO

OBJECTIVES: The aim of this study was to investigate similarities and differences for 18 sports toward canoe/kayak in order to identify donorsport and/or multisports, based upon a systematic analysis of the task constraints per sport that are assumed to be either crucial or less important from the coaches' viewpoint. DESIGN: Descriptive survey analysis. METHODS: 891 certified coaches from 19 sports valued (0-10; not important at all-very important) 15 characteristics by a questionnaire (Flemish Sports Compass) within their sport. Unique sport-profiles (discriminant analysis - DA) were constructed for 19 sports based on these characteristics. Similarities and differences between canoe/kayak and the other 18 sports were analyzed by means of MANOVAs on anthropometric, physical and motor coordination characteristics. RESULTS: Cross validated DA (rcan=0.660, Wilks' Lambda=0.564, p<0.001) showed that 72.1% of the canoe/kayak coaches were correctly assigned to their sport. For canoe/kayak seven characteristics were valued crucial; dynamic balance (8.51±1.69), core stability (8.45±2.27), pulling power (8.12±1.68), speed (7.54±2.07), endurance (7.27±2.03), stature (6.43±1.41) and rhythm (6.01±3.01). Least important characteristics were: flexibility (6.16±1.75), agility (4.27±3.10), catching (3.90±3.22), climbing (2.45±3.05), jumping (1.81±2.11), throwing (1.60±2.24), hitting (.94±1.77) and kicking (.61±1.04). CONCLUSIONS: This novel approach to determine important characteristics per sport makes identifying similarities and differences between sports possible. Similarities might enlarge talent-pools for possible talent transfers. Differences can help identify sports based on complementary characteristics for the construction of broad motor development programs. From this viewpoint gymnastics can serve as potential donorsport (similarities) for canoe/kayak, while handball and tennis can subserve broad development for young canoe/kayak athletes.


Assuntos
Aptidão , Desempenho Atlético/fisiologia , Desempenho Atlético/psicologia , Destreza Motora , Transferência de Experiência , Esportes Aquáticos/fisiologia , Esportes Aquáticos/psicologia , Basquetebol/fisiologia , Basquetebol/psicologia , Ginástica/fisiologia , Ginástica/psicologia , Humanos , Tênis/fisiologia , Tênis/psicologia
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