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Evaluation of a nature-based virtual reality intervention to support hospice caregivers: a pilot feasibility study.
Lehto, Rebecca H; Patano, Arienne; Alanazi, Mohammed; Bente, Gary; Mason, Andrew; Caldwell, Grace; Goldstein, Dawn; Wyatt, Gwen.
Affiliation
  • Lehto RH; College of Nursing, Michigan State University, East Lansing, Michigan, USA lehtor@msu.edu.
  • Patano A; College of Nursing, Michigan State University, East Lansing, Michigan, USA.
  • Alanazi M; Michigan State University College of Nursing, East Lansing, Michigan, USA.
  • Bente G; University of Bisha, Bisha, Saudi Arabia.
  • Mason A; College of Communication Arts and Sciences, Michigan State University, East Lansing, Michigan, USA.
  • Caldwell G; College of Engineering, Michigan State University, East Lansing, Michigan, USA.
  • Goldstein D; Michigan State University College of Nursing, East Lansing, Michigan, USA.
  • Wyatt G; Michigan State University College of Nursing, East Lansing, Michigan, USA.
Article in En | MEDLINE | ID: mdl-39299771
ABSTRACT

OBJECTIVES:

Hospice family caregivers (CGs) may experience poor emotional health and diminished quality of life (QOL) secondary to stressors that accompany home-based end-of-life caregiving. Innovative flexible strategies are needed to support hospice CGs in their homes. Being outdoors in nature enhances well-being but is often not accessible to home-based CGs. The purpose was to evaluate the feasibility/acceptability, and preliminary emotional health and QOL outcomes of a 5-day nature-based virtual reality (VR) intervention.

METHODS:

A pre-post design was used. Hospice CGs engaged in self-selected 10 min nature experiences via VR headset over 5 days. Preintervention surveys included demographics and the PROMIS-29 QOL measure (physical/social function, anxiety/depressive symptoms, fatigue, sleep and pain). Postintervention surveys included acceptability/feasibility surveys, PROMIS-29 and a VR-related symptom checklist. Data analysis included descriptives and paired t-tests.

RESULTS:

15 CGs (mean 61.13±12.47 years; 12 females) completed the study. Findings demonstrated high acceptability (14.46±1.77; range 0-16); feasibility (13.93±2.43;range 0-16). Adverse VR symptoms were minimal. PROMIS-29 overall scores were significantly improved following the 5-day intervention (pre 66.33±8.47; post 61.07±7.83,p=0.01). Paired t-tests showed significant pre-post changes in anxiety (t=2.206, p<0.05) and favourable trends on other QOL dimensions.

CONCLUSIONS:

Feasibility/acceptability and QOL data support further testing of VR nature immersive experiences in the home environment with larger more diverse representative samples.
Key words

Full text: 1 Collection: 01-internacional Database: MEDLINE Language: En Journal: BMJ Support Palliat Care Year: 2024 Document type: Article

Full text: 1 Collection: 01-internacional Database: MEDLINE Language: En Journal: BMJ Support Palliat Care Year: 2024 Document type: Article