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Assessing the effects of manual dexterity and playing computer games on catheter-wire manipulation for inexperienced operators.
Alsafi, Z; Hameed, Y; Amin, P; Shamsad, S; Raja, U; Alsafi, A; Hamady, M S.
Afiliação
  • Alsafi Z; University College London Medical School, University College London, Gower St, Kings Cross, London WC1E 6BT, UK.
  • Hameed Y; University College London Medical School, University College London, Gower St, Kings Cross, London WC1E 6BT, UK.
  • Amin P; University College London Medical School, University College London, Gower St, Kings Cross, London WC1E 6BT, UK.
  • Shamsad S; University College London Medical School, University College London, Gower St, Kings Cross, London WC1E 6BT, UK.
  • Raja U; Imperial College Healthcare NHS, St Mary's Hospital, Praed St, London W2 1NY, UK.
  • Alsafi A; Imperial College Healthcare NHS, St Mary's Hospital, Praed St, London W2 1NY, UK. Electronic address: ali.alsafi03@alumni.imperial.ac.uk.
  • Hamady MS; Imperial College Healthcare NHS, St Mary's Hospital, Praed St, London W2 1NY, UK.
Clin Radiol ; 72(9): 795.e1-795.e5, 2017 Sep.
Article em En | MEDLINE | ID: mdl-28522259
ABSTRACT

AIM:

To investigate the effect of playing computer games and manual dexterity on catheter-wire manipulation in a mechanical aortic model. MATERIAL AND

METHODS:

Medical student volunteers filled in a preprocedure questionnaire assessing their exposure to computer games. Their manual dexterity was measured using a smartphone game. They were then shown a video clip demonstrating renal artery cannulation and were asked to reproduce this. All attempts were timed. Two-tailed Student's t-test was used to compare continuous data, while Fisher's exact test was used for categorical data.

RESULTS:

Fifty students aged 18-22 years took part in the study. Forty-six completed the task at an average of 168 seconds (range 103-301 seconds). There was no significant difference in the dexterity score or time to cannulate the renal artery between male and female students. Students who played computer games for >10 hours per week had better dexterity scores than those who did not play computer games 9.1 versus 10.2 seconds (p=0.0237). Four of 19 students who did not play computer games failed to complete the task, while all of those who played computer games regularly completed the task (p=0.0168).

CONCLUSION:

Playing computer games is associated with better manual dexterity and ability to complete a basic interventional radiology task for novices.
Assuntos

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Desempenho Psicomotor / Artéria Renal / Estudantes de Medicina / Simulação por Computador / Cateterismo / Jogos de Vídeo Tipo de estudo: Prognostic_studies Limite: Adolescent / Adult / Female / Humans / Male Idioma: En Revista: Clin Radiol Ano de publicação: 2017 Tipo de documento: Article

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Desempenho Psicomotor / Artéria Renal / Estudantes de Medicina / Simulação por Computador / Cateterismo / Jogos de Vídeo Tipo de estudo: Prognostic_studies Limite: Adolescent / Adult / Female / Humans / Male Idioma: En Revista: Clin Radiol Ano de publicação: 2017 Tipo de documento: Article