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Author Correction: Action video game play facilitates "learning to learn".
Zhang, Ru-Yuan; Chopin, Adrien; Shibata, Kengo; Lu, Zhong-Lin; Jaeggi, Susanne M; Buschkuehl, Martin; Green, C Shawn; Bavelier, Daphne.
Afiliação
  • Zhang RY; Institute of Psychology and Behavioral Science, Shanghai Jiao Tong University, 200030, Shanghai, China.
  • Chopin A; Shanghai Mental Health Center, Shanghai Jiao Tong University School of Medicine, 200030, Shanghai, China.
  • Shibata K; Department of Brain and Cognitive Sciences and Center for Visual Sciences, University of Rochester, Rochester, NY, 14628, USA.
  • Lu ZL; Faculté de Psychologie et Science de l'Éducation, University of Geneva, Geneva, Switzerland.
  • Jaeggi SM; Campus Biotech, Geneva, Switzerland.
  • Buschkuehl M; Sorbonne Université, INSERM, CNRS, Institut de la Vision, Paris, France.
  • Green CS; Faculté de Psychologie et Science de l'Éducation, University of Geneva, Geneva, Switzerland.
  • Bavelier D; Campus Biotech, Geneva, Switzerland.
Commun Biol ; 4(1): 1388, 2021 Dec 07.
Article em En | MEDLINE | ID: mdl-34876646

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Idioma: En Revista: Commun Biol Ano de publicação: 2021 Tipo de documento: Article

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Idioma: En Revista: Commun Biol Ano de publicação: 2021 Tipo de documento: Article