RESUMO
Passively-generated data, such as GPS data and cellular data, bring tremendous opportunities for human mobility analysis and transportation applications. Since their primary purposes are often non-transportation related, the passively-generated data need to be processed to extract trips. Most existing trip extraction methods rely on data that are generated via a single positioning technology such as GPS or triangulation through cellular towers (thereby called single-sourced data), and methods to extract trips from data generated via multiple positioning technologies (or, multi-sourced data) are absent. And yet, multi-sourced data are now increasingly common. Generated using multiple technologies (e.g., GPS, cellular network- and WiFi-based), multi-sourced data contain high variances in their temporal and spatial properties. In this study, we propose a "Divide, Conquer and Integrate" (DCI) framework to extract trips from multi-sourced data. We evaluate the proposed framework by applying it to an app-based data, which is multi-sourced and has high variances in both location accuracy and observation interval (i.e. time interval between two consecutive observations). On a manually labeled sample of the app-based data, the framework outperforms the state-of-the-art SVM model that is designed for GPS data. The effectiveness of the framework is also illustrated by consistent mobility patterns obtained from the app-based data and an externally collected household travel survey data for the same region and the same period.
RESUMO
Multiscale segmentation (MSS) is crucial in object-based image analysis methods (OBIA). How to describe the underlying features of remote sensing images and combine multiple features for object-based multiscale image segmentation is a hotspot in the field of OBIA. Traditional object-based segmentation methods mostly use spectral and shape features of remote sensing images and pay less attention to texture and edge features. We analyze traditional image segmentation methods and object-based MSS methods. Then, on the basis of comparing image texture feature description methods, a method for remote sensing image texture feature description based on time-frequency analysis is proposed. In addition, a method for measuring the texture heterogeneity of image objects is constructed on this basis. Using bottom-up region merging as an MSS strategy, an object-based MSS algorithm for remote sensing images combined with texture feature is proposed. Finally, based on the edge feature of remote sensing images, a description method of remote sensing image edge intensity and an edge fusion cost criterion are proposed. Combined with the heterogeneity criterion, an object-based MSS algorithm combining spectral, shape, texture, and edge features is proposed. Experiment results show that the comprehensive features object-based MSS algorithm proposed in this article can obtain more complete segmentation objects when segmenting ground objects with rich texture information and slender shapes and is not prone to over-segmentation. Compare with the traditional object-based segmentation algorithm, the average accuracy of the algorithm is increased by 4.54%, and the region ratio is close to 1, which will be more conducive to the subsequent processing and analysis of remote sensing images. In addition, the object-based MSS algorithm proposed in this article can effectively obtain more complete ground objects and can be widely used in scenes such as building extraction.
RESUMO
Unmanned Aerial Vehicles (UAVs) play an important role in remote sensing image classification because they are capable of autonomously monitoring specific areas and analyzing images. The embedded platform and deep learning are used to classify UAV images in real-time. However, given the limited memory and computational resources, deploying deep learning networks on embedded devices and real-time analysis of ground scenes still has challenges in actual applications. To balance computational cost and classification accuracy, a novel lightweight network based on the original GhostNet is presented. The computational cost of this network is reduced by changing the number of convolutional layers. Meanwhile, the fully connected layer at the end is replaced with the fully convolutional layer. To evaluate the performance of the Modified GhostNet in remote sensing scene classification, experiments are performed on three public datasets: UCMerced, AID, and NWPU-RESISC. Compared with the basic GhostNet, the Floating Point Operations (FLOPs) are reduced from 7.85 MFLOPs to 2.58 MFLOPs, the memory is reduced from 16.40 MB to 5.70 MB, and the predicted time is improved by 18.86%. Our modified GhostNet also increases the average accuracy (Acc) (4.70% in AID experiments, 3.39% in UCMerced experiments). These results indicate that our Modified GhostNet can improve the performance of lightweight networks for scene classification and effectively enable real-time monitoring of ground scenes.
Assuntos
Tecnologia de Sensoriamento Remoto , Dispositivos Aéreos não Tripulados , Tecnologia de Sensoriamento Remoto/métodosRESUMO
Buildings, which play an important role in the daily lives of humans, are a significant indicator of urban development. Currently, automatic building extraction from high-resolution remote sensing images (RSI) has become an important means in urban studies, such as urban sprawl, urban planning, urban heat island effect, population estimation and damage evaluation. In this article, we propose a building extraction method that combines bottom-up RSI low-level feature extraction with top-down guidance from prior knowledge. In high-resolution RSI, buildings usually have high intensity, strong edges and clear textures. To generate primary features, we propose a feature space transform method that consider building. We propose an object oriented method for high-resolution RSI shadow extraction. Our method achieves user accuracy and producer accuracy above 95% for the extraction results of the experimental images. The overall accuracy is above 97%, and the quantity error is below 1%. Compared with the traditional method, our method has better performance on all the indicators, and the experiments prove the effectiveness of the method.
RESUMO
People's daily travels are structured and can be expressed as networks. Few studies explore how people organize their daily travels and which behavioral principles result in the choices of specific network types. In this study, we first reconstruct location networks and activity networks for numerous individuals from high-resolution mobile phone positioning data and define frequent networks as motifs. The results suggest that 99.9% of people's travels can be characterized by a limited set of location-based motifs and activity-based motifs. The results further reveal that the least effort principle governs the preferred motif choices through quantifying the rank-frequency properties. The scaling properties of distance characteristically impact motifs, and their scaling differences by node numbers and motif types coincide with the popularities of motifs, verifying the self-adaptions in motif choices; that is, although individuals travel with unique propensities, they always tend to choose the motif with the lowest consumption that satisfies their demand.