RESUMO
Anecdotal evidence indicates that people believe that morality is declining1,2. In a series of studies using both archival and original data (n = 12,492,983), we show that people in at least 60 nations around the world believe that morality is declining, that they have believed this for at least 70 years and that they attribute this decline both to the decreasing morality of individuals as they age and to the decreasing morality of successive generations. Next, we show that people's reports of the morality of their contemporaries have not declined over time, suggesting that the perception of moral decline is an illusion. Finally, we show how a simple mechanism based on two well-established psychological phenomena (biased exposure to information and biased memory for information) can produce an illusion of moral decline, and we report studies that confirm two of its predictions about the circumstances under which the perception of moral decline is attenuated, eliminated or reversed (that is, when respondents are asked about the morality of people they know well or people who lived before the respondent was born). Together, our studies show that the perception of moral decline is pervasive, perdurable, unfounded and easily produced. This illusion has implications for research on the misallocation of scarce resources3, the underuse of social support4 and social influence5.
Assuntos
Cultura , Ilusões , Princípios Morais , Humanos , Ilusões/psicologia , Relação entre Gerações , Envelhecimento/psicologia , Viés , Viés de Atenção , Apoio Social/psicologia , Influência dos ParesRESUMO
Do conversations end when people want them to? Surprisingly, behavioral science provides no answer to this fundamental question about the most ubiquitous of all human social activities. In two studies of 932 conversations, we asked conversants to report when they had wanted a conversation to end and to estimate when their partner (who was an intimate in Study 1 and a stranger in Study 2) had wanted it to end. Results showed that conversations almost never ended when both conversants wanted them to and rarely ended when even one conversant wanted them to and that the average discrepancy between desired and actual durations was roughly half the duration of the conversation. Conversants had little idea when their partners wanted to end and underestimated how discrepant their partners' desires were from their own. These studies suggest that ending conversations is a classic "coordination problem" that humans are unable to solve because doing so requires information that they normally keep from each other. As a result, most conversations appear to end when no one wants them to.
Assuntos
Comunicação , Relações Interpessoais , Adulto , Feminino , Humanos , MasculinoRESUMO
Everyone knows that if you want to learn how to do something, you should get advice from people who do it well. But is everyone right? In a series of studies (N = 8,693), adult participants played a game after receiving performance advice from previous participants. Although advice from the best-performing advisors was no more beneficial than advice from other advisors, participants believed that it had been-and they believed this despite the fact that they were told nothing about their advisors' performance. Why? The best performers did not give better advice, but they did give more of it, and participants apparently mistook quantity for quality. These studies suggest that performing and advising may often be unrelated skills and that in at least some domains, people may overvalue advice from top performers.
Assuntos
Aprendizagem , Ensino , Adulto , HumanosRESUMO
Do those who allocate resources know how much fairness will matter to those who receive them? Across seven studies, allocators used either a fair or unfair procedure to determine which of two receivers would receive the most money. Allocators consistently overestimated the impact that the fairness of the allocation procedure would have on the happiness of receivers (studies 1-3). This happened because the differential fairness of allocation procedures is more salient before an allocation is made than it is afterward (studies 4 and 5). Contrary to allocators' predictions, the average receiver was happier when allocated more money by an unfair procedure than when allocated less money by a fair procedure (studies 6 and 7). These studies suggest that when allocators are unable to overcome their own preallocation perspectives and adopt the receivers' postallocation perspectives, they may allocate resources in ways that do not maximize the net happiness of receivers.
RESUMO
People often tell each other stories about their past experiences. But do they tell the right ones? Speakers and listeners predicted that listeners would enjoy hearing novel stories (i.e., stories about experiences the listeners had never had) more than familiar stories (i.e., stories about experiences the listeners had already had). In fact, listeners enjoyed hearing familiar stories much more than novel ones (Studies 1 and 2). This did not happen because the familiar and novel stories differed in their content or delivery (Study 3). Rather, it happened because human speech is riddled with informational gaps, and familiar stories allow listeners to use their own knowledge to fill in those gaps (Study 4). We discuss reasons why novel stories are more difficult to tell, and why familiar stories are more enjoyable to hear, than either speakers or listeners expect.
Assuntos
Comunicação , Relações Interpessoais , Reconhecimento Psicológico , Adulto , Feminino , Humanos , Masculino , Narração , Adulto JovemRESUMO
People seek extraordinary experiences--from drinking rare wines and taking exotic vacations to jumping from airplanes and shaking hands with celebrities. But are such experiences worth having? We found that participants thoroughly enjoyed having experiences that were superior to those had by their peers, but that having had such experiences spoiled their subsequent social interactions and ultimately left them feeling worse than they would have felt if they had had an ordinary experience instead. Participants were able to predict the benefits of having an extraordinary experience but were unable to predict the costs. These studies suggest that people may pay a surprising price for the experiences they covet most.
Assuntos
Emoções , Felicidade , Relações Interpessoais , Adulto , Feminino , Humanos , Masculino , Grupo Associado , Adulto JovemRESUMO
We hypothesized that people would exhibit a reticence bias, the incorrect belief that they will be more likable if they speak less than half the time in a conversation with a stranger, as well as halo ignorance, the belief that their speaking time should depend on their goal (e.g., to be liked vs. to be found interesting), when in fact, perceivers form global impressions of each other. In Studies 1 and 2, participants forecasted they should speak less than half the time when trying to be liked, but significantly more when trying to be interesting. In Study 3, we tested the accuracy of these forecasts by randomly assigning participants to speak for 30%, 40%, 50%, 60%, or 70% of the time in a dyadic conversation. Contrary to people's forecasts, they were more likable the more they spoke, and their partners formed global rather than differentiated impressions.
Assuntos
Comunicação , Relações Interpessoais , Humanos , Emoções , MotivaçãoRESUMO
Oxytocin (OT) has been extensively studied with regard to its socio-cognitive and -behavioral effects. Its potential as a therapeutic agent is being discussed for a range of neuropsychiatric conditions. However, there is limited evidence of its effects on non-social cognition in general and decision-making in particular, despite the importance of these functions in neuropsychiatry. Using a crossover/within-subject, blinded, randomized design, we investigated for the first time if intranasal OT (24 IU) affects decision-making differently depending on outcome predictability/ambiguity in healthy males. The Iowa Gambling Task (IGT) and the Cambridge Risk Task (CRT) were used to assess decision-making under low outcome predictability/high ambiguity and under high outcome probability/low ambiguity, respectively. After administration of OT, subjects performed worse and exhibited riskier performance in the IGT (low outcome predictability/high ambiguity), whereas they made borderline-significant less risky decisions in the CRT (high outcome probability/low ambiguity) as compared to the control condition. Decision-making in healthy males may therefore be influenced by OT and adjusted as a function of contextual information, with implications for clinical trials investigating OT in neuropsychiatric conditions.
RESUMO
We investigated intentional thinking for pleasure, defined as the deliberate attempt to have pleasant thoughts while disengaged from the external world. We propose a Trade-Off model that explains when and why thinking for pleasure is enjoyable: People focus on personally meaningful thoughts when thinking for pleasure (especially when prompted to do so), which increases their enjoyment, but they find it difficult to concentrate on their thoughts, which decreases their enjoyment. Thus, the net enjoyment of thinking for pleasure is a trade-off between its benefits (personal meaningfulness) and costs (difficulty concentrating). To test the model, we compared intentional thinking for pleasure to four alternate activities in three studies. Thinking for pleasure was more enjoyable than undirected thinking (Study 1) and planning (Study 3), because it was more meaningful than these activities while requiring a similar level of concentration. Thinking for pleasure was just as enjoyable as playing a video game (Study 2) or unprompted idle time activities (Study 3), but for different reasons: It was more meaningful than these activities, but required more concentration. We discuss the implications of these findings for what people might choose to do during idle times. (PsycInfo Database Record (c) 2022 APA, all rights reserved).
Assuntos
Prazer , Jogos de Vídeo , Atenção , Emoções , HumanosRESUMO
People often make shortsighted decisions to receive small benefits in the present rather than large benefits in the future, that is, to favor their current selves over their future selves. In two studies using fMRI, we demonstrated that people make such decisions in part because they fail to engage in the same degree of self-referential processing when thinking about their future selves. When participants predicted how much they would enjoy an event in the future, they showed less activity in brain regions associated with introspective self-reference--such as the ventromedial pFC (vMPFC)--than when they predicted how much they would enjoy events in the present. Moreover, the magnitude of vMPFC reduction predicted the extent to which participants made shortsighted monetary decisions several weeks later. In light of recent findings that the vMPFC contributes to the ability to simulate future events from a first-person perspective, these data suggest that shortsighted decisions result in part from a failure to fully imagine the subjective experience of one's future self.
Assuntos
Afeto/fisiologia , Comportamento de Escolha/fisiologia , Córtex Pré-Frontal/fisiologia , Mapeamento Encefálico , Feminino , Humanos , Processamento de Imagem Assistida por Computador , Imageamento por Ressonância Magnética/métodos , Masculino , Testes Neuropsicológicos , Oxigênio/sangue , Valor Preditivo dos Testes , Córtex Pré-Frontal/irrigação sanguínea , Adulto JovemRESUMO
This research qualifies a social psychological truism: that people like others who like them (the reciprocity principle). College women viewed the Facebook profiles of four male students who had previously seen their profiles. They were told that the men (a) liked them a lot, (b) liked them only an average amount, or (c) liked them either a lot or an average amount (uncertain condition). Comparison of the first two conditions yielded results consistent with the reciprocity principle. Participants were more attracted to men who liked them a lot than to men who liked them an average amount. Results for the uncertain condition, however, were consistent with research on the pleasures of uncertainty. Participants in the uncertain condition were most attracted to the men-even more attracted than were participants who were told that the men liked them a lot. Uncertain participants reported thinking about the men the most, and this increased their attraction toward the men.
Assuntos
Corte/psicologia , Amor , Incerteza , Afeto , Feminino , Humanos , Relações Interpessoais , Masculino , Estudantes/psicologiaRESUMO
Salience and satisfaction are important factors in determining the comparisons that people make. We hypothesized that people make salient comparisons first, and then make satisfying comparisons only if salient comparisons leave them unsatisfied. This hypothesis suggests an asymmetry between winning and losing. For winners, comparison with a salient alternative (i.e., losing) brings satisfaction. Therefore, winners should be sensitive only to the relative value of their outcomes. For losers, comparison with a salient alternative (i.e., winning) brings little satisfaction. Therefore, losers should be drawn to compare outcomes with additional standards, which should make them sensitive to both relative and absolute values of their outcomes. In Experiment 1, participants won one of two cash prizes on a scratch-off ticket. Winners were sensitive to the relative value of their prizes, whereas losers were sensitive to both the relative and the absolute values of their prizes. In Experiment 2, losers were sensitive to the absolute value of their prize only when they had sufficient cognitive resources to engage in effortful comparison.
Assuntos
Afeto , Jogo de Azar/economia , Jogo de Azar/psicologia , Felicidade , Satisfação Pessoal , Recompensa , Adulto , Análise de Variância , Feminino , Humanos , Julgamento/fisiologia , Masculino , Motivação/fisiologiaRESUMO
When left to their own devices, people could choose to enjoy their own thoughts. But recent work suggests they do not. When given the freedom, people do not spontaneously choose to think for pleasure, and when directed to do so, struggle to concentrate successfully. Moreover, people find it somewhat boring and much less enjoyable than other solitary activities. One reason for this is that people may not know how to think for pleasure. Specifically, they may not know what to think about to make this both a meaningful and pleasant experience. We tested this prediction in two preregistered studies, by providing specific examples of meaningful topics (Study 1) or instructing participants to think "meaningful" thoughts (Study 2). Although providing specific examples of meaningful topics boosted how meaningful and enjoyable people found thinking for pleasure (Study 1), asking people to think "meaningful" thoughts (as compared with pleasurable ones) did not, because some of the meaningful topics people thought about were negative (Study 2). In order for thinking for pleasure to be pleasurable, people need to focus on topics that are both meaningful and positive. (PsycInfo Database Record (c) 2021 APA, all rights reserved).
Assuntos
Emoções , Prazer , HumanosRESUMO
Although negative expectations may have the benefit of softening the blow when a negative event occurs, they also have the cost of making people feel worse while they are waiting for that event to happen. Three studies suggest that the cost of negative expectations is greater than the benefit. In 2 laboratory experiments and a field study, people felt worse when they were expecting a negative than a positive event; but once the event occurred, their prior expectations had no measurable influence on how they felt. These results suggest that anticipating one's troubles may be a poor strategy for maximizing positive affect.
Assuntos
Adaptação Psicológica , Afeto , Atitude , Emoções , Feminino , Humanos , Masculino , Massachusetts , Análise de RegressãoRESUMO
Uncertainty has been defined as a lack of information about an event and has been characterized as an aversive state that people are motivated to reduce. The authors propose an uncertainty intensification hypothesis, whereby uncertainty during an emotional event makes unpleasant events more unpleasant and pleasant events more pleasant. The authors hypothesized that this would happen even when uncertainty is limited to the feeling of "not knowing," separable from a lack of information. In 4 studies, the authors held information about positive and negative film clips constant while varying the feeling of not knowing by having people repeat phrases connoting certainty or uncertainty while watching the films. As predicted, the subjective feeling of uncertainty intensified people's affective reactions to the film clips.
Assuntos
Afeto , Cognição , Feminino , Humanos , MasculinoRESUMO
Which is more enjoyable: trying to think enjoyable thoughts or doing everyday solitary activities? Wilson et al. (2014) found that American participants much preferred solitary everyday activities, such as reading or watching TV, to thinking for pleasure. To see whether this preference generalized outside of the United States, we replicated the study with 2,557 participants from 12 sites in 11 countries. The results were consistent in every country: Participants randomly assigned to do something reported significantly greater enjoyment than did participants randomly assigned to think for pleasure. Although we found systematic differences by country in how much participants enjoyed thinking for pleasure, we used a series of nested structural equation models to show that these differences were fully accounted for by country-level variation in 5 individual differences, 4 of which were positively correlated with thinking for pleasure (need for cognition, openness to experience, meditation experience, and initial positive affect) and 1 of which was negatively correlated (reported phone usage). (PsycINFO Database Record (c) 2019 APA, all rights reserved).
Assuntos
Cognição , Comparação Transcultural , Prazer , Emoções , Humanos , MeditaçãoRESUMO
A series of studies shows that people value future events more than equivalent events in the equidistant past. Whether people imagined being compensated or compensating others, they required and offered more compensation for events that would take place in the future than for identical events that had taken place in the past. This temporal value asymmetry (TVA) was robust in between-persons comparisons and absent in within-persons comparisons, which suggests that participants considered the TVA irrational. Contemplating future events produced greater affect than did contemplating past events, and this difference mediated the TVA. We suggest that the TVA, the gain-loss asymmetry, and hyperbolic time discounting can be unified in a three-dimensional value function that describes how people value gains and losses of different magnitudes at different moments in time.
Assuntos
Afeto , Imaginação , Intenção , Rememoração Mental , Motivação , Comportamento de Escolha , Cultura , Humanos , Recompensa , Salários e BenefíciosRESUMO
People often expect interactions with outgroup members to go poorly, but little research examines the accuracy of these expectations, reasons why expectations might be negatively biased, and ways to bring expectations in line with experiences. The authors found that intergroup interactions were more positive than people expected them to be (Pilot Study, Study 1). One reason for this intergroup forecasting error is that people focus on their dissimilarities with outgroup members (Study 1). When the authors focused White participants' attention on the ways they were similar to a Black participant, their intergroup expectations changed to match their positive experiences (Studies 2 & 3). Regardless of focus, Whites expected to have pleasant intragroup interactions, and they were accurate (Study 4).
Assuntos
Afeto , Previsões , Relações Interpessoais , Percepção Social , Adolescente , Adulto , Feminino , Humanos , Masculino , Pessoa de Meia-IdadeRESUMO
People expect to reap hedonic rewards when they punish an offender, but in at least some instances, revenge has hedonic consequences that are precisely the opposite of what people expect. Three studies showed that (a) one reason for this is that people who punish continue to ruminate about the offender, whereas those who do not punish "move on" and think less about the offender, and (b) people fail to appreciate the different affective consequences of witnessing and instigating punishment.
Assuntos
Afeto , Atitude , Comportamento Social , Adulto , Feminino , Humanos , Masculino , Motivação , PuniçãoRESUMO
The authors hypothesized that thinking about the absence of a positive event from one's life would improve affective states more than thinking about the presence of a positive event but that people would not predict this when making affective forecasts. In Studies 1 and 2, college students wrote about the ways in which a positive event might never have happened and was surprising or how it became part of their life and was unsurprising. As predicted, people in the former condition reported more positive affective states. In Study 3, college student forecasters failed to anticipate this effect. In Study 4, Internet respondents and university staff members who wrote about how they might never have met their romantic partner were more satisfied with their relationship than were those who wrote about how they did meet their partner. The authors discuss the implications of these findings for the literatures on gratitude induction and counterfactual reasoning.