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1.
Ergonomics ; 66(8): 1142-1163, 2023 Aug.
Artigo em Inglês | MEDLINE | ID: mdl-36259259

RESUMO

There is a variety of visual human-machine interfaces (HMI) designed across vehicle manufacturers that support drivers while supervising driving automation features, such as adaptive cruise control (ACC). These various designs communicate the same limited amount of information to drivers about their ACC system and it is unclear which HMI designs impact driver distraction the least or how their design could be modified to help drivers develop more accurate mental models of their ACC system. Using a user-centred design (UCD) approach, we designed a speedometer to inform drivers about some of the system's capabilities and then invited 23 drivers to use ACC in a low-fidelity driving simulator to compare the usability of three HMIs using eye-tracking, response times, and qualitative data. Our attempt at designing an intuitive and more informative speedometer received mixed results, but design recommendations are given regarding the indication of the set target speed, set time gap between vehicles (headway distance), and system mode (conventional or adaptive cruise). Practitioner summary: Manufacturers' heterogeneous designs of their visual HMIs for the ACC systems may impact driver distraction in different ways. We used usability testing to compare three HMIs in a driving simulator and make several design recommendations to indicate speed, time gap, and system mode in a more efficient way. Abbreviations: ACC: adaptive cruise control; ADAS: advanced driving assistance system; HMI: human-machine interface; ISO: international organisation for standardization; OEM: original equipment manufacturer; RSME: rating scale of mental effort; RT: response time; R-TLX: raw task load index; SUS: system usability scale; TGT: total glance time; UCD: user-centred design; UX: user experience; xTGT: extended total glance time.


Assuntos
Condução de Veículo , Direção Distraída , Humanos , Design Centrado no Usuário , Interface Usuário-Computador , Tempo de Reação , Automação , Acidentes de Trânsito
2.
Heliyon ; 8(12): e11964, 2022 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-36561662

RESUMO

In this article, we tested the respective importance of low spatial frequencies (LSF) and high spatial frequencies (HSF) for conscious visual recognition of emotional stimuli by using an attentional blink paradigm. Thirty-eight participants were asked to identify and report two targets (happy faces) embedded in a rapid serial visual presentation of distractors (angry faces). During attentional blink, conscious perception of the second target (T2) is usually altered when the lag between the two targets is short (200-500 ms) but is restored at longer lags. The distractors between T1 and T2 were either non-filtered (broad spatial frequencies, BSF), low-pass filtered (LSF), or high-pass filtered (HSF). Assuming that prediction abilities could be at the root of conscious visual recognition, we expected that LSF distractors could result in a greater disturbance of T2 reporting than HSF distractors. Results showed that both LSF and HSF play a role in the emergence of exogenous consciousness in the visual system. Furthermore, HSF distractors strongly affected T1 and T2 reporting irrespective of the lag between targets, suggesting their role for facial emotion processing. We discuss these results with regards to other models of visual recognition. .

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