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Serious Games: A Concise Overview on What They Are and Their Potential Applications to Healthcare.
Giunti, Guido; Baum, Analía; Giunta, Diego; Plazzotta, Fernando; Benitez, Sonia; Gómez, Adrián; Luna, Daniel; Bernaldo de Quiros, Fernan González.
Afiliação
  • Giunti G; Hospital Italiano de Buenos Aires, Buenos Aires, Argentina.
  • Baum A; Hospital Italiano de Buenos Aires, Buenos Aires, Argentina.
  • Giunta D; Hospital Italiano de Buenos Aires, Buenos Aires, Argentina.
  • Plazzotta F; Hospital Italiano de Buenos Aires, Buenos Aires, Argentina.
  • Benitez S; Hospital Italiano de Buenos Aires, Buenos Aires, Argentina.
  • Gómez A; Hospital Italiano de Buenos Aires, Buenos Aires, Argentina.
  • Luna D; Hospital Italiano de Buenos Aires, Buenos Aires, Argentina.
  • Bernaldo de Quiros FG; Hospital Italiano de Buenos Aires, Buenos Aires, Argentina.
Stud Health Technol Inform ; 216: 386-90, 2015.
Article em En | MEDLINE | ID: mdl-26262077
Younger generations are extensive users of digital devices; these technologies have always existed and have always been a part of their lives. Video games are a big part of their digital experience. User-centered design is an approach to designing systems informed by scientific knowledge of how people think, act, and coordinate to accomplish their goals. There is an emerging field of intervention research looking into using these techniques to produce video games that can be applied to healthcare. Games with the purpose of improving an individual's knowledge, skills, or attitudes in the "real" world are called "Serious Games". Before doctors and patients can consider using Serious Games as a useful solution for a health care-related problem, it is important that they first are aware of them, have a basic understanding of what they are, and what, if any, claims on their effectiveness exist. In order to bridge that gap, we have produced this concise overview to introduce physicians to the subject at hand.
Assuntos
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Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Autocuidado / Alfabetização Digital / Design de Software / Educação de Pacientes como Assunto / Telemedicina / Jogos de Vídeo Tipo de estudo: Diagnostic_studies Idioma: En Revista: Stud Health Technol Inform Assunto da revista: INFORMATICA MEDICA / PESQUISA EM SERVICOS DE SAUDE Ano de publicação: 2015 Tipo de documento: Article País de afiliação: Argentina
Buscar no Google
Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Autocuidado / Alfabetização Digital / Design de Software / Educação de Pacientes como Assunto / Telemedicina / Jogos de Vídeo Tipo de estudo: Diagnostic_studies Idioma: En Revista: Stud Health Technol Inform Assunto da revista: INFORMATICA MEDICA / PESQUISA EM SERVICOS DE SAUDE Ano de publicação: 2015 Tipo de documento: Article País de afiliação: Argentina