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The effect of mobility-related anxiety on walking across the lifespan: a virtual reality simulation study.
Raffegeau, Tiphanie E; Clark, Mindie; Fawver, Bradley; Engel, Benjamin T; Young, William R; Williams, A Mark; Lohse, Keith R; Fino, Peter C.
Afiliação
  • Raffegeau TE; Department of Health and Kinesiology, University of Utah, Salt Lake City, UT, USA. traffege@gmu.edu.
  • Clark M; School of Kinesiology, George Mason University, 10890 George Mason Circle, Katherine Johnson Hall 201G, MSN 4E5, Manassas, VA, 20110, USA. traffege@gmu.edu.
  • Fawver B; Department of Health and Kinesiology, University of Utah, Salt Lake City, UT, USA.
  • Engel BT; Department of Health and Kinesiology, University of Utah, Salt Lake City, UT, USA.
  • Young WR; US Army Medical Research Directorate-West, Walter Reed Army Institute of Research, Joint Base Lewis-McChord, Washington, USA.
  • Williams AM; University of Utah, Spencer S. Eccles Health Sciences Library, Salt Lake City, UT, USA.
  • Lohse KR; School of Sport and Health Science, The University of Exeter, Exeter, UK.
  • Fino PC; Department of Health and Kinesiology, University of Utah, Salt Lake City, UT, USA.
Exp Brain Res ; 241(7): 1757-1768, 2023 Jul.
Article em En | MEDLINE | ID: mdl-37204506
ABSTRACT
Older adults who report a fear of falling are more likely to subsequently fall, yet, some gait anxiety-related alterations may protect balance. We examined the effect of age on walking in anxiety-inducing virtual reality (VR) settings. We predicted a high elevation-related postural threat would impair gait in older age, and differences in cognitive and physical function would relate to the observed effects. Altogether, 24 adults (age (y) = 49.2 (18.7), 13 women) walked on a 2.2-m walkway at self-selected and fast speeds at low (ground) and high (15 m) VR elevation. Self-reported cognitive and somatic anxiety and mental effort were greater at high elevations (all p < 0.001), but age- and speed-related effects were not observed. At high VR elevations, participants walked slower, took shorter steps, and reduced turning speed (all p < 0.001). Significant interactions with age in gait speed and step length showed that relatively older adults walked slower (ß = - 0.05, p = 0.024) and took shorter steps (ß = - 0.05, p = 0.001) at self-selected speeds at high compared to low elevation settings. The effect of Age on gait speed and step length disappeared between self-selected and fast speeds and at high elevation. At self-selected speeds, older adults took shorter and slower steps at high elevation without changing step width, suggesting that in threatening settings relatively older people change gait parameters to promote stability. At fast speeds, older adults walked like relatively younger adults (or young adults walked like older adults) supporting the notion that people opt to walk faster in a way that still protects balance and stability in threatening settings.
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Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Realidade Virtual / Longevidade Limite: Adult / Aged / Female / Humans Idioma: En Revista: Exp Brain Res Ano de publicação: 2023 Tipo de documento: Article País de afiliação: Estados Unidos

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Realidade Virtual / Longevidade Limite: Adult / Aged / Female / Humans Idioma: En Revista: Exp Brain Res Ano de publicação: 2023 Tipo de documento: Article País de afiliação: Estados Unidos