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Science, Technology, Engineering, and Mathematics (STEM) domains require people to recognize and transform complex visuospatial displays that appear to vastly exceed the limits of visuospatial working memory. Here, we consider possible domain-general mechanisms that may explain this advantage: capitalizing on symmetry, a structural regularity that can produce more efficient representations. Participants briefly viewed a structure made up of three-dimensional connected cubes of different colors, which was either asymmetrical or symmetrical. After a short delay, they were asked to detect a change (colors swapping positions) within a rotated second view. In change trials, the second display always had an asymmetrical structure. The presence of symmetry in the initial view improved change detection, and performance also declined with angular disparity of the encoding and test displays. People with higher spatial ability performed better on the change-detection task, but there was no evidence that they were better at leveraging symmetry than low-spatial individuals. The results suggest that leveraging symmetrical structures can help people of all ability levels exceed typical working memory limits by constructing more efficient representations and substituting resource-demanding mental rotation operations with alternative orientation-independent strategies.
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Navegación Espacial , Humanos , Matemática , Memoria a Corto Plazo , Percepción EspacialRESUMEN
Across the natural world as well as the artificial worlds of maps, diagrams, and data visualizations, feature similarity (e.g., color and shape) links spatially separate areas into sets. Despite a century of study, it is yet unclear what mechanism underlies this gestalt similarity grouping. One recent proposal is that similarity grouping-for example, seeing a red, vertical, or square group-is just global selection of those features. Although parsimonious, this account makes the counterintuitive prediction that similarity grouping is strictly serial: A green group cannot be constructed at the same time as a red group. We tested this prediction with a novel measure-a grouping illusion within number-estimation tasks that should work only if participants simultaneously construct groups-and found the strongest evidence yet in favor of serial feature-based attention ( Ns = 14, 12, and 12 for Experiment 1, Experiment 2, and Experiment 3, respectively).
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Atención/fisiología , Ilusiones Ópticas/fisiología , Percepción Visual/fisiología , Percepción de Color , Señales (Psicología) , Visualización de Datos , Humanos , Reconocimiento Visual de Modelos , Enmascaramiento Perceptual , Valor Predictivo de las PruebasRESUMEN
How do individuals compare images-for example, two graphs or diagrams-to identify differences between them? We argue that categorical relations between objects play a critical role. These relations divide continuous space into discrete categories, such as "above" and "below," or "containing" and "overlapping," which are remembered and compared more easily than precise metric values. These relations should lead to categorical perception, such that viewers find it easier to notice a change that crosses a category boundary (one object is now above, rather than below, another, or now contains, rather than overlaps with, another) than a change of equal magnitude that does not cross a boundary. We tested the influence of a set of topological categorical relations from the cognitive-modeling literature. In a visual same/different comparison task, viewers more accurately noticed changes that crossed relational category boundaries, compared with changes that did not cross these boundaries. The results highlight the potential of systematic exploration of the boundaries of between-object relational categories.
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Percepción Espacial/fisiología , Pensamiento/fisiología , Percepción Visual/fisiología , Adolescente , Adulto , Femenino , Humanos , Masculino , Adulto JovenRESUMEN
Although mental rotation is a core component of scientific reasoning, little is known about its underlying mechanisms. For instance, how much visual information can someone rotate at once? We asked participants to rotate a simple multipart shape, requiring them to maintain attachments between features and moving parts. The capacity of this aspect of mental rotation was strikingly low: Only one feature could remain attached to one part. Behavioral and eye-tracking data showed that this single feature remained "glued" via a singular focus of attention, typically on the object's top. We argue that the architecture of the human visual system is not suited for keeping multiple features attached to multiple parts during mental rotation. Such measurement of capacity limits may prove to be a critical step in dissecting the suite of visuospatial tools involved in mental rotation, leading to insights for improvement of pedagogy in science-education contexts.
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Atención , Orientación , Reconocimiento Visual de Modelos , Rotación , Adolescente , Adulto , Humanos , Imaginación , Adulto JovenRESUMEN
We investigate variability overweighting, a previously undocumented bias in line graphs, where estimates of average value are biased toward areas of higher variability in that line. We found this effect across two preregistered experiments with 140 and 420 participants. These experiments also show that the bias is reduced when using a dot encoding of the same series. We can model the bias with the average of the data series and the average of the points drawn along the line. This bias might arise because higher variability leads to stronger weighting in the average calculation, either due to the longer line segments (even though those segments contain the same number of data values) or line segments with higher variability being otherwise more visually salient. Understanding and predicting this bias is important for visualization design guidelines, recommendation systems, and tool builders, as the bias can adversely affect estimates of averages and trends.
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Objects in the world do not have a surface that can be objectively labeled the "front." We impose this designation on one surface of an object according to several cues, including which surface is associated with the most task-relevant information or the direction of motion of an object. However, when these cues are competing, weak, or absent, we can also flexibly assign one surface as the front. One possibility is that this assignment is guided by the location of the "spotlight" of selection, where the selected region becomes the front. Here we used an electrophysiological correlate to show a direct temporal link between object structure assignments and the spatial locus of selection. We found that when human participants viewed a shape whose front and back surfaces were ambiguous, seeing a given surface as front was associated with selectively attending to that location. In Experiment 1, this pattern occurred during directed rapid (every 1 s) switches in structural percepts. In Experiment 2, this pattern occurred during spontaneous reversals, from 900 ms before to 600 ms after the reported percept. These results suggest that the distribution of selective attention might guide the organization of object structure.
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Reconocimiento Visual de Modelos/fisiología , Estimulación Luminosa/métodos , Desempeño Psicomotor/fisiología , Adolescente , Adulto , Potenciales Evocados/fisiología , Femenino , Humanos , Masculino , Adulto JovenRESUMEN
While past work has focused on the representational format of mental imagery, and the similarities of its operation and neural substrate to online perception, surprisingly little has tested the boundaries of the level of detail that mental imagery can generate. To answer this question, we take inspiration from the visual short-term memory literature, a related field which has found that memory capacity is affected by the number of items, whether they are unique, and whether and how they move. We test these factors of set size, color heterogeneity, and transformation in mental imagery through both subjective (Exp 1; Exp 2) and objective (Exp 2) measures - difficulty ratings and a change detection task, respectively - to determine the capacity limits of our mental imagery, and find that limits on mental imagery are similar to those for visual short-term memory. In Experiment 1, participants rated the difficulty of imagining 1-4 colored items as subjectively more difficult when there were more items, when the items had unique colors instead of an identical color, and when they scaled or rotated instead of merely linearly translating. Experiment 2 isolated these subjective difficulty ratings of rotation for uniquely colored items, and added a rotation distance manipulation (10° to 110°), again finding higher subjective difficulty for more items, and for when those items rotated farther; the objective measure showed a decrease in performance for more items, but not for rotational degree. Congruities between the subjective and objective results suggest similar costs, but some incongruities suggest that subjective reports can be overly optimistic, likely because they are biased by an illusion of detail.
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Imaginación , Memoria a Corto Plazo , Humanos , Percepción VisualRESUMEN
Visual working memory (VWM) is typically measured using arrays of two-dimensional isolated stimuli with simple visual identities (e.g., color or shape), and these studies typically find strong capacity limits. Science, technology, engineering and mathematics (STEM) experts are tasked with reasoning with representations of three-dimensional (3D) connected objects, raising questions about whether those stimuli would be subject to the same limits. Here, we use a color change detection task to examine working memory capacity for 3D objects made up of differently colored cubes. Experiment 1a shows that increasing the number of parts of an object leads to less sensitivity to color changes, while change-irrelevant structural dimensionality (the number of dimensions into which parts of the structure extend) does not. Experiment 1b shows that sensitivity to color changes decreases similarly with increased complexity for multipart 3D connected objects and disconnected 2D squares, while sensitivity is slightly higher with 3D objects. Experiments 2a and 2b find that when other stimulus characteristics, such as size and visual angle, are controlled, change-irrelevant dimensionality and connectivity have no effect on performance. These results suggest that detecting color changes on 3D connected objects and on displays of isolated 2D stimuli are subject to similar set size effects and are not affected by dimensionality and connectivity when these properties are change-irrelevant, ruling out one possible explanation for scientists' advantages in storing and manipulating representations of complex 3D objects.
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Memoria a Corto Plazo , Solución de ProblemasRESUMEN
The visual system groups elements within the visual field that are physically separated yet similar to each other. Although grouping processes have been intensely studied for a century, the mechanisms of grouping remain elusive. We propose that a primary mechanism for grouping by common fate is attentional selection of a direction of motion. A unique prediction follows from this account: that the visual system must be limited to forming only a single common-fate group at a time, and that attempts to find a particular common-fate group among other groups, or among nongroups, should therefore be highly inefficient. We show that this is true in searches for vertically oriented groups of moving dots among horizontally oriented groups (Experiment 1) and in searches for motion-linked groups among nonlinked objects (Experiment 2). Feature selection may limit the visual system to the construction of only one common-fate group at a time, and thus the experience of simultaneous grouping may be an illusion.
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Atención , Percepción Visual , Adolescente , Humanos , Percepción de Movimiento , Reconocimiento Visual de Modelos , Estimulación Luminosa , Adulto JovenRESUMEN
Bar charts are among the most frequently used visualizations, in part because their position encoding leads them to convey data values precisely. Yet reproductions of single bars or groups of bars within a graph can be biased. Curiously, some previous work found that this bias resulted in an overestimation of reproduced data values, while other work found an underestimation. Across three empirical studies, we offer an explanation for these conflicting findings: this discrepancy is a consequence of the differing aspect ratios of the tested bar marks. Viewers are biased to remember a bar mark as being more similar to a prototypical square, leading to an overestimation of bars with a wide aspect ratio, and an underestimation of bars with a tall aspect ratio. Experiments 1 and 2 showed that the aspect ratio of the bar marks indeed influenced the direction of this bias. Experiment 3 confirmed that this pattern of misestimation bias was present for reproductions from memory, suggesting that this bias may arise when comparing values across sequential displays or views. We describe additional visualization designs that might be prone to this bias beyond bar charts (e.g., Mekko charts and treemaps), and speculate that other visual channels might hold similar biases toward prototypical values.
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Effectively designed data visualizations allow viewers to use their powerful visual systems to understand patterns in data across science, education, health, and public policy. But ineffectively designed visualizations can cause confusion, misunderstanding, or even distrust-especially among viewers with low graphical literacy. We review research-backed guidelines for creating effective and intuitive visualizations oriented toward communicating data to students, coworkers, and the general public. We describe how the visual system can quickly extract broad statistics from a display, whereas poorly designed displays can lead to misperceptions and illusions. Extracting global statistics is fast, but comparing between subsets of values is slow. Effective graphics avoid taxing working memory, guide attention, and respect familiar conventions. Data visualizations can play a critical role in teaching and communication, provided that designers tailor those visualizations to their audience.
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Comunicación , Visualización de Datos , Humanos , Alfabetización , EstudiantesRESUMEN
Humans have a uniquely sophisticated ability to see past superficial features and to understand the relational structure of the world around us. This ability often requires that we compare structures, finding commonalities and differences across visual depictions that are arranged in space, such as maps, graphs, or diagrams. Although such visual comparison of relational structures is ubiquitous in classrooms, textbooks, and news media, surprisingly little is known about how to facilitate this process. Here we suggest a new principle of spatial alignment, whereby visual comparison is substantially more efficient when visuals are placed perpendicular to their structural axes, such that the matching components of the visuals are in direct alignment. In four experiments, this direct alignment led to faster and more accurate comparison than other placements of the same patterns. We discuss the spatial alignment principle in connection to broader work on relational comparison and describe its implications for design and instruction. (PsycInfo Database Record (c) 2020 APA, all rights reserved).
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Visualización de Datos , Percepción Espacial/fisiología , Pensamiento/fisiología , Percepción Visual/fisiología , Adolescente , Adulto , Femenino , Humanos , Masculino , Persona de Mediana Edad , Adulto JovenRESUMEN
Some types of object features, such as color, shape, or location, can be processed separately within the visual system, requiring that they be correctly "bound" to a single object via attentional selection of a subset of visual information. Forcing selection to spread too widely can cause an illusion where these features misbind to objects, creating illusory objects that were never present. Here, we present a novel display that produces a robust color-location misbinding illusion that we call foveal gravity (viewable at https://osf.io/2bndg/). When observers selected only a set of colored objects, colors were largely perceived in their correct locations. When observers additionally selected objects in the far periphery, colors in the near periphery migrated closer to the fovea on over 35% of trials. We speculate that foveal gravity occurs because locations closer to the fovea are more likely to defeat more peripheral locations in competitive interactions to "win" the task-relevant color.
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Percepción de Color/fisiología , Fóvea Central/fisiología , Ilusiones Ópticas/fisiología , Estimulación Luminosa/métodos , Adolescente , Adulto , Atención/fisiología , Femenino , Humanos , Masculino , Adulto JovenRESUMEN
Our visual system organizes spatially distinct areas with similar features into perceptual groups. To better understand the underlying mechanism of grouping, one route is to study its capacity and temporal progression. Intuitively, that capacity seems unlimited, and the temporal progression feels immediate. In contrast, here we show that in a visual search task that requires similarity grouping, search performance is consistent with serial processing of those groups. This was true across several experiments, for seeking a single ungrouped pair among grouped pairs, vice versa, and for displays with tiny spacings between the grouped items. In a control condition that ruled out display complexity confounds, when the small inter-object spacing was removed so that that pairs touched, removing the need to group by similarity, search became parallel. Why is similarity grouping so slow to develop? We argue that similarity grouping is 'just' feature selection - seeing a red, bright, or square group is global selection of those features. This account predicts serial processing of one feature group at a time, and makes new falsifiable predictions about how properties of feature-based selection should be reflected in similarity grouping.
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Atención/fisiología , Reconocimiento Visual de Modelos/fisiología , Percepción Espacial/fisiología , Adulto , Teoría Gestáltica , Humanos , Adulto JovenRESUMEN
Recent visualization research efforts have incorporated experimental techniques and perceptual models from the vision science community. Perceptual laws such as Weber's law, for example, have been used to model the perception of correlation in scatterplots. While this thread of research has progressively refined the modeling of the perception of correlation in scatterplots, it remains unclear as to why such perception can be modeled using relatively simple functions, e.g., linear and log-linear. In this paper, we investigate a longstanding hypothesis that people use visual features in a chart as a proxy for statistical measures like correlation. For a given scatterplot, we extract 49 candidate visual features and evaluate which best align with existing models and participant judgments. The results support the hypothesis that people attend to a small number of visual features when discriminating correlation in scatterplots. We discuss how this result may account for prior conflicting findings, and how visual features provide a baseline for future model-based approaches in visualization evaluation and design.
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Gráficos por Computador , Juicio/fisiología , Psicofísica/métodos , Percepción Visual/fisiología , Femenino , Humanos , Masculino , Modelos EstadísticosRESUMEN
Abstracting the structure or 'rules' underlying observed patterns is central to mature cognition, yet research with infants suggests this far-reaching capacity is initially restricted to certain stimuli. Infants successfully abstract rules from auditory sequences (e.g., language), but fail when the same rules are presented as visual sequences (e.g., shapes). We propose that this apparent gap between rule learning in the auditory and visual modalities reflects the distinct requirements of the perceptual systems that interface with cognition: The auditory system efficiently extracts patterns from sequences structured in time, but the visual system best extracts patterns from sequences structured in space. Here, we provide the first evidence for this proposal with adults in an abstract rule learning task. We then reveal strong developmental continuity: infants as young as 3 months of age also successfully learn abstract rules in the visual modality when sequences are structured in space. This provides the earliest evidence to date of abstract rule learning in any modality.
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Cognición/fisiología , Programas Informáticos , Percepción Visual/fisiología , Análisis de Varianza , Preescolar , Femenino , Humanos , MasculinoRESUMEN
The visual system uses several tools to select only the most relevant visual information for further processing, including selection by location. In the present study, the authors explored how many locations can be selected at once. Although past evidence from several visual tasks suggests that the visual system can operate on a fixed number of 4 objects or locations at once, the authors found that this capacity varies widely in response to the precision of selection required by the task. When the authors required precise selection regions, only 2-3 locations could be selected. But when the selection regions could be coarser, up to 6-7 locations could be selected. The authors discuss potential mechanisms underlying the selection of multiple locations and review the evidence for fixed limits in visual attention.
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Conducta de Elección , Conducta Espacial , Atención , Humanos , Tiempo de Reacción , Percepción VisualRESUMEN
Much of our interaction with the visual world requires us to isolate some currently important objects from other less important objects. This task becomes more difficult when objects move, or when our field of view moves relative to the world, requiring us to track these objects over space and time. Previous experiments have shown that observers can track a maximum of about 4 moving objects. A natural explanation for this capacity limit is that the visual system is architecturally limited to handling a fixed number of objects at once, a so-called magical number 4 on visual attention. In contrast to this view, Experiment 1 shows that tracking capacity is not fixed. At slow speeds it is possible to track up to 8 objects, and yet there are fast speeds at which only a single object can be tracked. Experiment 2 suggests that that the limit on tracking is related to the spatial resolution of attention. These findings suggest that the number of objects that can be tracked is primarily set by a flexibly allocated resource, which has important implications for the mechanisms of object tracking and for the relationship between object tracking and other cognitive processes.
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Atención/fisiología , Modelos Psicológicos , Seguimiento Ocular Uniforme/fisiología , Humanos , Percepción Espacial/fisiología , Factores de TiempoRESUMEN
We argue that people compare values in graphs with a visual routine - attending to data values in an ordered pattern over time. Do these visual routines exist to manage capacity limitations in how many values can be encoded at once, or do they actually affect the relations that are extracted? We measured eye movements while people judged configurations of a two-bar graph based on size only ("[short tall] or [tall short]?") and contrast only ("[light dark] or [dark light]?"). Participants exhibited visual routines in which they systematically attended to a specific feature (or "anchor point") in the graph; in the size task, most participants inspected the taller bar first, and in the contrast task, most participants attended to the darker bar first. Participants then judged configurations that varied in both size and contrast (e.g., [short-light tall-dark]); however, only one dimension was task-relevant (varied between subjects). During this orthogonal task, participants overwhelmingly relied on the same anchor point used in the single-dimension version, but only for the task-relevant dimension (e.g., taller bar for the size-relevant task). These results suggest that visual routines are associated with specific graph interpretations. Responses were also faster when task-relevant and task-irrelevant anchor points appeared on the same object (congruent) than on different objects (incongruent). This interference from the task-irrelevant dimension suggests that top-down control may be necessary to extract relevant relations from graphs. The effect of visual routines on graph comprehension has implications for both science, technology, engineering, and mathematics pedagogy and graph design.