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1.
Using the Indonesian Computer-Based Game Prototype as a Computer-Based Game Inventory for Executive Function in Children and Adolescents: A Confirmatory Factor Analysis and Concurrent Validity Study.
Assessment
; : 10731911241234734, 2024 Mar 04.
Artículo
en Inglés
| MEDLINE | ID: mdl-38439542
2.
The influence of screen time on behaviour and emotional problems among adolescents: A comparison study of the pre-, peak, and post-peak periods of COVID-19.
Heliyon
; 10(1): e23325, 2024 Jan 15.
Artículo
en Inglés
| MEDLINE | ID: mdl-38163166
3.
Psychosocial factors associated with mother-infant bonding in Indonesian samples.
Int J Soc Psychiatry
; 69(2): 313-321, 2023 03.
Artículo
en Inglés
| MEDLINE | ID: mdl-35446159
4.
Effectiveness of an online mental health strengthening module to build resilience and overcome stress for transitional aged medical students.
Front Digit Health
; 5: 1207583, 2023.
Artículo
en Inglés
| MEDLINE | ID: mdl-37860040
5.
Developing attention deficits/hyperactivity disorder-virtual reality diagnostic tool with machine learning for children and adolescents.
Front Psychiatry
; 13: 984481, 2022.
Artículo
en Inglés
| MEDLINE | ID: mdl-36213908
6.
Empathy Quotient and Systemizing Quotient in Elementary School Children with and without Attention-Deficit/Hyperactivity Disorder: A Comparative Study.
Int J Environ Res Public Health
; 18(17)2021 09 01.
Artículo
en Inglés
| MEDLINE | ID: mdl-34501828
7.
The Effect of Cyberbullying, Abuse, and Screen Time on Non-suicidal Self-Injury Among Adolescents During the Pandemic: A Perspective From the Mediating Role of Stress.
Front Psychiatry
; 12: 743329, 2021.
Artículo
en Inglés
| MEDLINE | ID: mdl-34867535
8.
Anxiety and Its Associated Factors During the Initial Phase of the COVID-19 Pandemic in Indonesia.
Front Psychiatry
; 12: 634585, 2021.
Artículo
en Inglés
| MEDLINE | ID: mdl-33790817
9.
Developing and feasibility testing of the Indonesian computer-based game prototype for children with attention deficit/hyperactivity disorder.
Heliyon
; 7(7): e07571, 2021 Jul.
Artículo
en Inglés
| MEDLINE | ID: mdl-34345741
10.
Translation, Validity, and Reliability of Mental Health Literacy and Help-Seeking Behavior Questionnaires in Indonesia.
Front Psychiatry
; 12: 764666, 2021.
Artículo
en Inglés
| MEDLINE | ID: mdl-35115960
11.
A Four-Step Method for the Development of an ADHD-VR Digital Game Diagnostic Tool Prototype for Children Using a DL Model.
Front Psychiatry
; 11: 829, 2020.
Artículo
en Inglés
| MEDLINE | ID: mdl-32973578
12.
Brief Research Report on Adolescent Mental Well-Being and School Closures During the COVID-19 Pandemic in Indonesia.
Front Psychiatry
; 11: 598756, 2020.
Artículo
en Inglés
| MEDLINE | ID: mdl-33312144
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