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1.
Front Sports Act Living ; 5: 1172264, 2023.
Artículo en Inglés | MEDLINE | ID: mdl-37559956

RESUMEN

We study the lineage network of coaches in the Australian Football League (AFL) using a novel process of influence propagation through temporal social networks. Coaching and being coached are considered major opportunities for learning, and the vast majority of AFL coaches are former AFL players. We, therefore, establish influence via two antagonistic components: as players, future coaches are influenced by their coaches, and later liberate themselves from these influences while being coaches themselves. Influence thus propagates through time-dependent player-coach relationships, and we obtain a ranking of coaches by their aggregated influence on others. In addition to being based on an explicit process, we argue that the ranking has face validity, because it indeed favors highly reputed coaches, and is not determined by temporal or activity indicators such as the starting year of a coaching career, its length, or the number of future coaches coached.

2.
Sci Rep ; 10(1): 17369, 2020 10 15.
Artículo en Inglés | MEDLINE | ID: mdl-33060656

RESUMEN

Scaling techniques such as the well known NOMINATE position political actors in a low dimensional space to represent the similarity or dissimilarity of their political orientation based on roll-call voting patterns. Starting from the same kind of data we propose an alternative, discrete, representation that replaces positions (points and distances) with niches (boxes and overlap). In the one-dimensional case, this corresponds to replacing the left-to-right ordering of points on the real line with an interval order. As it turns out, this seemingly simplistic one-dimensional model is sufficient to represent the similarity of roll-call votes by U.S. senators in recent years. In a historic context, however, low dimensionality represents the exception which stands in contrast to what is suggested by scaling techniques.

3.
J Archaeol Method Theory ; 27(2): 192-219, 2020.
Artículo en Inglés | MEDLINE | ID: mdl-32508485

RESUMEN

Reconstructing ties between archaeological contexts may contribute to explain and describe a variety of past social phenomena. Several models have been formulated to infer the structure of such archaeological networks. The applicability of these models in diverse archaeological contexts is limited by the restricted set of assumptions that fully determine the mathematical formulation of the models and are often articulated on a dyadic basis. Here, we present a general framework in which we combine exponential random graph models with archaeological substantiations of mechanisms that may be responsible for network formation. This framework may be applied to infer the structure of ancient networks in a large variety of archaeological settings. We use data collected over a set of sites in the Caribbean during the period AD 100-400 to illustrate the steps to obtain a network reconstruction.

4.
J Archaeol Method Theory ; 25(1): 226-253, 2018.
Artículo en Inglés | MEDLINE | ID: mdl-29431155

RESUMEN

Model-based reconstruction is an approach to infer network structures where they cannot be observed. For archaeological networks, several models based on assumptions concerning distance among sites, site size, or costs and benefits have been proposed to infer missing ties. Since these assumptions are formulated at a dyadic level, they do not provide means to express dependencies among ties and therefore include less plausible network scenarios. In this paper we investigate the use of network models that explicitly incorporate tie dependence. In particular, we consider exponential random graph models, and show how they can be applied to reconstruct networks coherent with Burt's arguments on closure and structural holes (Burt 2001). The approach is illustrated on data from the Middle Bronze Age in the Aegean.

5.
Artículo en Inglés | MEDLINE | ID: mdl-30136979

RESUMEN

Understanding the movement patterns of collectives, such as flocks of birds or fish swarms, is an interesting open research question. The collectives are driven by mutual objectives or react to individual direction changes and external influence factors and stimuli. The challenge in visualizing collective movement data is to show space and time of hundreds of movements at the same time to enable the detection of spatiotemporal patterns. In this paper, we propose MotionRugs, a novel space efficient technique for visualizing moving groups of entities. Building upon established space-partitioning strategies, our approach reduces the spatial dimensions in each time step to a one-dimensional ordered representation of the individual entities. By design, MotionRugs provides an overlap-free, compact overview of the development of group movements over time and thus, enables analysts to visually identify and explore group-specific temporal patterns. We demonstrate the usefulness of our approach in the field of fish swarm analysis and report on initial feedback of domain experts from the field of collective behavior.

6.
J Archaeol Method Theory ; 25(2): 475-519, 2018.
Artículo en Inglés | MEDLINE | ID: mdl-29782585

RESUMEN

This paper presents a study of the visual properties of natural and Amerindian cultural landscapes in late pre-colonial East-Guadeloupe and of how these visual properties affected social interactions. Through a review of descriptive and formal visibility studies in Caribbean archaeology, it reveals that the ability of visual properties to affect past human behaviour is frequently evoked but the more complex of these hypotheses are rarely studied formally. To explore such complex hypotheses, the current study applies a range of techniques: total viewsheds, cumulative viewsheds, visual neighbourhood configurations and visibility networks. Experiments were performed to explore the control of seascapes, the functioning of hypothetical smoke signalling networks, the correlation of these visual properties with stylistic similarities of material culture found at sites and the change of visual properties over time. The results of these experiments suggest that only few sites in Eastern Guadeloupe are located in areas that are particularly suitable to visually control possible sea routes for short- and long-distance exchange; that visual control over sea areas was not a factor of importance for the existence of micro-style areas; that during the early phase of the Late Ceramic Age networks per landmass are connected and dense and that they incorporate all sites, a structure that would allow hypothetical smoke signalling networks; and that the visual properties of locations of the late sites Morne Souffleur and Morne Cybèle-1 were not ideal for defensive purposes. These results led us to propose a multi-scalar hypothesis for how lines of sight between settlements in the Lesser Antilles could have structured past human behaviour: short-distance visibility networks represent the structuring of navigation and communication within landmasses, whereas the landmasses themselves served as focal points for regional navigation and interaction. We conclude by emphasising that since our archaeological theories about visual properties usually take a multi-scalar landscape perspective, there is a need for this perspective to be reflected in our formal visibility methods as is made possible by the methods used in this paper.

7.
Appl Netw Sci ; 2(1): 13, 2017.
Artículo en Inglés | MEDLINE | ID: mdl-30443568

RESUMEN

The prevalence of select substructures is an indicator of network effects in applications such as social network analysis and systems biology. Moreover, subgraph statistics are pervasive in stochastic network models, and they need to be assessed repeatedly in MCMC sampling and estimation algorithms. We present a new approach to count all induced and non-induced four-node subgraphs (the quad census) on a per-node and per-edge basis, complete with a separation into their non-automorphic roles in these subgraphs. It is the first approach to do so in a unified manner, and is based on only a clique-listing subroutine. Computational experiments indicate that, despite its simplicity, the approach outperforms previous, less general approaches. By way of the more presentable triad census, we additionally show how to extend the quad census to directed graphs. As a byproduct we obtain the asymptotically fastest triad census algorithm to date.

8.
IEEE Trans Vis Comput Graph ; 23(1): 531-540, 2017 01.
Artículo en Inglés | MEDLINE | ID: mdl-27875169

RESUMEN

We present a novel uncertain network visualization technique based on node-link diagrams. Nodes expand spatially in our probabilistic graph layout, depending on the underlying probability distributions of edges. The visualization is created by computing a two-dimensional graph embedding that combines samples from the probabilistic graph. A Monte Carlo process is used to decompose a probabilistic graph into its possible instances and to continue with our graph layout technique. Splatting and edge bundling are used to visualize point clouds and network topology. The results provide insights into probability distributions for the entire network-not only for individual nodes and edges. We validate our approach using three data sets that represent a wide range of network types: synthetic data, protein-protein interactions from the STRING database, and travel times extracted from Google Maps. Our approach reveals general limitations of the force-directed layout and allows the user to recognize that some nodes of the graph are at a specific position just by chance.

9.
PLoS One ; 12(2): e0172562, 2017.
Artículo en Inglés | MEDLINE | ID: mdl-28222163

RESUMEN

Substantial progress in the application of multiple isotope analyses has greatly improved the ability to identify nonlocal individuals amongst archaeological populations over the past decades. More recently the development of large scale models of spatial isotopic variation (isoscapes) has contributed to improved geographic assignments of human and animal origins. Persistent challenges remain, however, in the accurate identification of individual geographic origins from skeletal isotope data in studies of human (and animal) migration and provenance. In an attempt to develop and test more standardized and quantitative approaches to geographic assignment of individual origins using isotopic data two methods, combining 87Sr/86Sr and δ18O isoscapes, are examined for the Circum-Caribbean region: 1) an Interval approach using a defined range of fixed isotopic variation per location; and 2) a Likelihood assignment approach using univariate and bivariate probability density functions. These two methods are tested with enamel isotope data from a modern sample of known origin from Caracas, Venezuela and further explored with two archaeological samples of unknown origin recovered from Cuba and Trinidad. The results emphasize both the potential and limitation of the different approaches. Validation tests on the known origin sample exclude most areas of the Circum-Caribbean region and correctly highlight Caracas as a possible place of origin with both approaches. The positive validation results clearly demonstrate the overall efficacy of a dual-isotope approach to geoprovenance. The accuracy and precision of geographic assignments may be further improved by better understanding of the relationships between environmental and biological isotope variation; continued development and refinement of relevant isoscapes; and the eventual incorporation of a broader array of isotope proxy data.


Asunto(s)
Esmalte Dental/química , Migración Humana/historia , Isótopos de Oxígeno/análisis , Paleodontología/métodos , Isótopos de Estroncio/análisis , Adulto , Diente Premolar/química , Región del Caribe , Niño , Cuba , Femenino , Historia Antigua , Humanos , Funciones de Verosimilitud , Modelos Teóricos , Trinidad y Tobago , Venezuela
10.
IEEE Trans Vis Comput Graph ; 12(6): 1486-99, 2006.
Artículo en Inglés | MEDLINE | ID: mdl-17073371

RESUMEN

We present a method for visual summary of bilateral conflict structures embodied in event data. Such data consists of actors linked by time-stamped events, and may be extracted from various sources such as news reports and dossiers. When analyzing political events, it is of particular importance to be able to recognize conflicts and actors involved in them. By projecting actors into a conflict space, we are able to highlight the main opponents in a series of tens of thousands of events, and provide a graphic overview of the conflict structure. Moreover, our method allows for smooth animation of the dynamics of a conflict.


Asunto(s)
Algoritmos , Gráficos por Computador , Conflicto Psicológico , Almacenamiento y Recuperación de la Información/métodos , Modelos Teóricos , Conducta Social , Interfaz Usuario-Computador , Guerra , Simulación por Computador
11.
IEEE Trans Vis Comput Graph ; 22(6): 1662-1671, 2016 06.
Artículo en Inglés | MEDLINE | ID: mdl-26955036

RESUMEN

Small-world networks have characteristically low pairwise shortest-path distances, causing distance-based layout methods to generate hairball drawings. Recent approaches thus aim at finding a sparser representation of the graph to amplify variations in pairwise distances. Since the effect of sparsification on the layout is difficult to describe analytically, the incorporated filtering parameters of these approaches typically have to be selected manually and individually for each input instance. We here propose the use of graph invariants to determine suitable parameters automatically. This allows us to perform adaptive filtering to obtain drawings in which the cluster structure is most prominent. The approach is based on an empirical relationship between input and output characteristics that is derived from real and synthetic networks.Experimental evaluation shows the effectiveness of our approach and suggests that it can be used by default to increase the robustness of force-directed layout methods.

12.
Phys Rev E Stat Nonlin Soft Matter Phys ; 71(3 Pt 2A): 036113, 2005 Mar.
Artículo en Inglés | MEDLINE | ID: mdl-15903499

RESUMEN

Random networks are frequently generated, for example, to investigate the effects of model parameters on network properties or to test the performance of algorithms. Recent interest in the statistics of large-scale networks sparked a growing demand for network generators that can generate large numbers of large networks quickly. We here present simple and efficient algorithms to randomly generate networks according to the most commonly used models. Their running time and space requirement is linear in the size of the network generated, and they are easily implemented.

13.
IEEE Trans Vis Comput Graph ; 17(12): 2283-90, 2011 Dec.
Artículo en Inglés | MEDLINE | ID: mdl-22034348

RESUMEN

In modeling and analysis of longitudinal social networks, visual exploration is used in particular to complement and inform other methods. The most common graphical representations for this purpose appear to be animations and small multiples of intermediate states, depending on the type of media available. We present an alternative approach based on matrix representation of gestaltlines (a combination of Tufte's sparklines with glyphs based on gestalt theory). As a result, we obtain static, compact, yet data-rich diagrams that support specifically the exploration of evolving dyadic relations and persistent group structure, although at the expense of cross-sectional network views and indirect linkages.

14.
IEEE Comput Graph Appl ; 28(5): 56-65, 2008.
Artículo en Inglés | MEDLINE | ID: mdl-18753035

RESUMEN

Schematic transportation maps usually contain little or no detail describing the environment of stations or their embedding in the surrounding area. The annotation of a distorted city map alleviates this deficiency and further improves the usability of schematic transportation maps by merging two different navigational spaces.


Asunto(s)
Gráficos por Computador , Imagenología Tridimensional/métodos , Mapas como Asunto , Modelos Teóricos , Interfaz Usuario-Computador , Simulación por Computador
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