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Previous work shows that in adults, illusory embodiment of a virtual avatar can be induced using congruent visuomotor cues. Furthermore, embodying different-sized avatars influences adults' perception of their environment's size. This study (N = 92) investigated whether children are also susceptible to such embodiment and size illusions. Adults and 5-year-old children viewed a first-person perspective of different-sized avatars moving either congruently or incongruently with their own body. Participants rated their feelings of embodiment over the avatar and also estimated the sizes of their body and objects in the environment. Unlike adults, children embodied the avatar regardless of visuomotor congruency. Both adults and children freely embodied different-sized avatars, and this affected their size perception in the surrounding virtual environment; they felt that objects were larger in a small body and vice versa in a large body. In addition, children felt that their body had grown in the large body condition. These findings have important implications for both our theoretical understanding of own-body representation, and our knowledge of perception in virtual environments.
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Ilusiones , Realidad Virtual , Adulto , Imagen Corporal , Tamaño Corporal , Preescolar , Humanos , Percepción del TamañoRESUMEN
Adults' body representation is constrained by multisensory information and knowledge of the body such as its possible postures. This study (N = 180) tested for similar constraints in children. Using the rubber hand illusion with adults and 6- to 7-year olds, we measured proprioceptive drift (an index of hand localization) and ratings of felt hand ownership. The fake hand was either congruent or incongruent with the participant's own. Across ages, congruency of posture and visual-tactile congruency yielded greater drift toward the fake hand. Ownership ratings were higher with congruent visual-tactile information, but unaffected by posture. Posture constrains body representation similarly in children and adults, suggesting that children have sensitive, robust mechanisms for maintaining a sense of bodily self.
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Imagen Corporal/psicología , Desarrollo Infantil/fisiología , Ilusiones Ópticas/fisiología , Estimulación Luminosa/métodos , Postura/fisiología , Adulto , Niño , Emociones/fisiología , Femenino , Humanos , Masculino , Propiocepción/fisiología , Tacto/fisiología , Percepción del Tacto/fisiología , Adulto JovenRESUMEN
BACKGROUND: Deep brain stimulation (DBS) of the pedunculopontine nucleus (PPN) has been investigated for the treatment of levodopa-refractory gait dysfunction in parkinsonian disorders, with equivocal results so far. OBJECTIVES: To summarize the clinical outcomes of PPN-DBS-treated patients at our centre and elicit any patterns that may guide future research. MATERIALS AND METHODS: Pre- and post-operative objective overall motor and gait subsection scores as well as patient-reported outcomes were recorded for 6 PPN-DBS-treated patients, 3 with Parkinson's disease (PD), and 3 with progressive supranuclear palsy (PSP). Electrodes were implanted unilaterally in the first 3 patients and bilaterally in the latter 3, using an MRI-guided MRI-verified technique. Stimulation was initiated at 20-30 Hz and optimized in an iterative manner. RESULTS: Unilaterally treated patients did not demonstrate significant improvements in gait questionnaires, UPDRS-III or PSPRS scores or their respective gait subsections. This contrasted with at least an initial response in bilaterally treated patients. Diurnal cycling of stimulation in a PD patient with habituation to the initial benefit reproduced substantial improvements in freezing of gait (FOG) 3 years post-operatively. Among the PSP patients, 1 with a parkinsonian subtype had a sustained improvement in FOG while another with Richardson syndrome (PSP-RS) did not benefit. CONCLUSIONS: PPN-DBS remains an investigational treatment for levodopa-refractory FOG. This series corroborates some previously reported findings: bilateral stimulation may be more effective than unilateral stimulation; the response in PSP patients may depend on the disease subtype; and diurnal cycling of stimulation to overcome habituation merits further investigation.
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Estimulación Encefálica Profunda , Trastornos Neurológicos de la Marcha , Enfermedad de Parkinson , Núcleo Tegmental Pedunculopontino , Trastornos Neurológicos de la Marcha/etiología , Trastornos Neurológicos de la Marcha/terapia , Humanos , Levodopa , Enfermedad de Parkinson/terapiaRESUMEN
In everyday contexts, children must respond to both self-related constraints (their own skills and abilities) and environmental constraints (external obstacles and goals). How do young children simultaneously accommodate these to support skilled and flexible behaviour? We used walking in a complex environment as a testbed for two hypotheses. Hypothesis 1: children will accommodate the self-related constraint of high foot placement variability via dynamic scaling. Hypothesis 2: children will plan ahead, even in complex environments. In our task, 3- to 5-year-olds and adults walked over obstacle sequences of varying complexity. We measured foot placement around the first obstacle in the sequence. Hypothesis 1 was partially supported. In simple, single obstacle environments, children engaged in dynamic scaling like adults. Those with more variable foot placement left greater margins of error between the feet and the obstacle. However, in complex, multiple obstacle settings, children employed large, un-tailored margins of error. This parallels other multisensory tasks in which children do not rely on the relative variability of sensory inputs. Hypothesis 2 was supported. Like adults, children planned ahead for environmental constraints. Children adjusted foot placement around the first obstacle depending on the upcoming obstacle sequence. In doing so, they demonstrate surprisingly sophisticated planning. We, therefore, show that in the motor domain, even very young children simultaneously control both self-related and environmental constraints. This allows flexible, safe and efficient behaviour.
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Desarrollo Infantil/fisiología , Pie/fisiología , Aprendizaje/fisiología , Desempeño Psicomotor/fisiología , Navegación Espacial/fisiología , Caminata/fisiología , Adolescente , Adulto , Preescolar , Femenino , Humanos , Masculino , Adulto JovenRESUMEN
Evidence from the Full Body Illusion (FBI) has shown that adults can embody full bodies which are not their own when they move synchronously with their own body or are viewed from a first-person perspective. However, there is currently no consensus regarding the time course of the illusion. Here, for the first time, we examined the effect of visuomotor synchrony (synchronous/asynchronous/no movement) on the FBI over time. Surprisingly, we found evidence of embodiment over a virtual body after five seconds in all conditions. Embodiment decreased with increased exposure to asynchronous movement, but remained high in synchronous and no movement conditions. We suggest that embodiment of a body seen from a first-person perspective is felt by default, and that embodiment can then be lost in the face of contradictory cues. These results have significant implications for our understanding of how multisensory cues contribute to embodiment.
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Ilusiones/fisiología , Propiocepción/fisiología , Desempeño Psicomotor/fisiología , Adolescente , Adulto , Señales (Psicología) , Femenino , Humanos , Masculino , Gafas Inteligentes , Factores de Tiempo , Realidad Virtual , Adulto JovenRESUMEN
Adults use vision during stepping and walking to fine-tune foot placement. However, the developmental profile of visually guided stepping is unclear. We asked (1) whether children use online vision to fine-tune precise steps and (2) whether precision stepping develops as part of broader visuomotor development, alongside other fundamental motor skills like reaching. With 6-(N = 11), 7-(N = 11), 8-(N = 11)-year-olds and adults (N = 15), we manipulated visual input during steps and reaches. Using motion capture, we measured step and reach error, and postural stability. We expected (1) both steps and reaches would be visually guided (2) with similar developmental profiles (3) foot placement biases that promote stability, and (4) correlations between postural stability and step error. Children used vision to fine-tune both steps and reaches. At all ages, foot placement was biased (albeit not in the predicted directions). Contrary to our predictions, step error was not correlated with postural stability. By 8 years, children's step and reach error were adult-like. Despite similar visual control mechanisms, stepping and reaching had different developmental profiles: step error reduced with age whilst reach error was lower and stable with age. We argue that the development of both visually guided and non-visually guided action is limb-specific.
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Desarrollo Infantil/fisiología , Actividad Motora/fisiología , Equilibrio Postural/fisiología , Desempeño Psicomotor/fisiología , Percepción Visual/fisiología , Adulto , Niño , Femenino , Pie , Humanos , Masculino , Adulto JovenRESUMEN
The present work investigates the development of bodily self-consciousness and its relation to multisensory bodily information, by measuring for the first time the development of responses to the full body illusion in childhood. We tested three age groups of children: 6- to 7-year-olds (n = 28); 8- to 9-year-olds (n = 21); 10- to 11-year-olds (n = 19), and a group of adults (n = 31). Each participant wore a head-mounted display (HMD) which displayed a view from a video camera positioned 2 metres behind their own back. Thus, they could view a virtual body from behind. We manipulated visuo-tactile synchrony by showing the participants a view of their virtual back being stroked with a stick at the same time and same place as their real back (synchronous condition), or at different times and places (asynchronous condition). After each period of stroking, we measured three aspects of bodily self-consciousness: drift in perceived self-location, self-identification with the virtual body, and touch referral to the virtual body. Results show that self-identification with the virtual body was significantly stronger in the synchronous condition than in the asynchronous condition even in the youngest group tested; however, the size of this effect increased with age. Touch referral to the virtual body was greater in the synchronous condition than in the asynchronous condition only for 10- to 11-year-olds and adults. Drift in perceived self-location was greater in the synchronous condition than in the asynchronous condition only for adults. Thus, the youngest age tested can self-identify with a virtual body, but the links between multisensory signals and bodily self-consciousness develop significantly across childhood. This suggests a long period of development of the bodily self and exciting potential for the use of virtual reality technologies with children.
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Estado de Conciencia/fisiología , Autoimagen , Percepción del Tacto/fisiología , Adulto , Niño , Emociones , Femenino , Humanos , Ilusiones/psicología , Masculino , Tacto/fisiología , Adulto JovenRESUMEN
Studies show that touch in adults is referenced to a representation of the body that is structured topologically according to body parts; the perceived distance between two stimuli crossing over a body part boundary is elongated relative to the perceived distance between two stimuli presented within one body part category. Here we investigate this influence of body parts on tactile space perception in children of 5, 6 and 7 years of age. We presented children with pairs of tactile stimuli on the left hand/arm, either within the hand, within the forearm, or over the wrist. With their eyes closed children were asked to adjust the distance between the thumb and forefinger of their right hand to represent the felt distance between the two tactile stimuli. Like adults, the children perceived the distance between two stimuli that cross the body part boundary to be further apart than those that were presented within the hand or arm. They also perceive tactile distance to be greater on the hand than the arm which is the first observation of Weber's illusion in young children. We propose that a topological mode of body representation is particularly advantageous during early life given that body part categories remain constant while the metric proportions of the body change substantially as the child grows.
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Desarrollo Infantil/fisiología , Percepción de Distancia/fisiología , Percepción del Tacto/fisiología , Tacto/fisiología , Extremidad Superior/inervación , Factores de Edad , Niño , Preescolar , Discriminación en Psicología , Femenino , Lateralidad Funcional , Humanos , Masculino , Estimulación FísicaRESUMEN
In executing purposeful actions, adults select sufficient and necessary limbs. But infants often move goal-irrelevant limbs, suggesting a developmental process of motor specialization. Two experiments with 9- and 12-month-olds revealed gradual decreases in extraneous movements in non-acting limbs during unimanual actions. In Experiment 1, 9-month-olds produced more extraneous movements in the non-acting hand/arm and feet/legs than 12-month-olds. In Experiment 2, analysis of the spatiotemporal dynamics of infants' movements revealed developmental declines in the spatiotemporal coupling of movements between acting and non-acting arms. We also showed that the degree of specialization in infants' unimanual actions is associated with individual differences in motor experience and visual attention, indicating the experience-dependent and broad functional nature of these developmental changes. Our study provides important new insights into motor development: as in cognitive domains, motor behaviours are initially broadly tuned to their goal, becoming progressively specialized during the first year of life.
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Desarrollo Infantil/fisiología , Actividad Motora/fisiología , Extremidades/fisiología , Humanos , Lactante , Aprendizaje/fisiología , Movimiento/fisiología , Desempeño PsicomotorRESUMEN
Recent research using the "rubber hand illusion" shows that the multisensory processes underlying body representations are markedly different in children of 4 to 9years and adults. In representing the position of their own hand in external space, children of this age rely more on the sight of the hand, and less on its proprioceptively felt position, than adults do. The current study investigated when during later childhood the balance between visual and proprioceptive inputs reaches an adult-like weighting. After inducing the rubber hand illusion in 10- to 13-year-olds, we asked participants to point, with eyes closed, to the perceived position of their hand. We found that pointing responses reached adult levels at 10 to 11years, showing that at this age children perceive hand location using an adult-like balance of sensory cues. We conclude that the multisensory foundations of the bodily self undergo a protracted period of development through early and mid-childhood, reaching an adult state by 10 to 11years.
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Imagen Corporal , Desarrollo Infantil/fisiología , Mano , Ilusiones/fisiología , Propiocepción/fisiología , Percepción Espacial/fisiología , Percepción Visual/fisiología , Concienciación , Niño , HumanosRESUMEN
Adults show a deficit in their ability to localize tactile stimuli to their hands when their arms are in the less familiar, crossed posture. It is thought that this 'crossed-hands deficit' arises due to a conflict between the anatomical and external spatial frames of reference within which touches can be encoded. The ability to localize a single tactile stimulus applied to one of the two hands across uncrossed-hands and crossed-hands postures was investigated in typically developing children (aged 4 to 6 years). The effect of posture was also compared across conditions in which children did, or did not, have visual information about current hand posture. All children, including the 4-year-olds, demonstrated the crossed-hands deficit when they did not have sight of hand posture, suggesting that touch is located in an external reference frame by this age. In this youngest age group, when visual information about current hand posture was available, tactile localization performance was impaired specifically when the children's hands were uncrossed. We propose that this may be due to an early difficulty with integrating visual representations of the hand within the body schema.
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Mano , Postura/fisiología , Percepción del Tacto/fisiología , Tacto/fisiología , Factores de Edad , Análisis de Varianza , Niño , Preescolar , Femenino , Humanos , Masculino , Percepción Espacial/fisiologíaRESUMEN
The present study explored the effects of visuomotor synchrony in virtual reality during the embodiment of a full human avatar in children (aged 5-6 years) and adults. Participants viewed their virtual bodies from a first-person perspective while they moved the body during self-generated and structured movement. Embodiment was measured via questions and psychophysiological responses (skin conductance) to a virtual body-threat and during both movement conditions. Both children and adults had increased feelings of ownership and agency over a virtual body during synchronous visuomotor feedback (compared to asynchronous visuomotor feedback). Children had greater ownership compared to adults during synchronous movement but did not differ from adults on agency. There were no differences in SCRs (frequency or magnitude) between children and adults, between conditions (i.e., baseline or movement conditions) or visuomotor feedback. Collectively, the study highlights the importance of visuomotor synchrony for children's ratings of embodiment for a virtual avatar from at least 5 years old, and suggests adults and children are comparable in terms of psychophysiological arousal when moving (or receiving a threat to) a virtual body. This has important implications for our understanding of the development of embodied cognition and highlights the considerable promise of exploring visuomotor VR experiences in children.
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The advancement of motor augmentation and the broader domain of human-machine interaction rely on a seamless integration with users' physical and cognitive capabilities. These considerations may markedly fluctuate among individuals on the basis of their age, form, and abilities. There is a need to develop a standard for considering these diversity needs and preferences to guide technological development, and large-scale testing can provide us with evidence for such considerations. Public engagement events provide an important opportunity to build a bidirectional discourse with potential users for the codevelopment of inclusive and accessible technologies. We exhibited the Third Thumb, a hand augmentation device, at a public engagement event and tested participants from the general public, who are often not involved in such early technological development of wearable robotic technology. We focused on wearability (fit and control), ability to successfully operate the device, and ability levels across diversity factors relevant for physical technologies (gender, handedness, and age). Our inclusive design was successful in 99.3% of our diverse sample of 596 individuals tested (age range from 3 to 96 years). Ninety-eight percent of participants were further able to successfully manipulate objects using the extra thumb during the first minute of use, with no significant influences of gender, handedness, or affinity for hobbies involving the hands. Performance was generally poorer among younger children (aged ≤11 years). Although older and younger adults performed the task comparably, we identified age costs with the older adults. Our findings offer tangible demonstration of the initial usability of the Third Thumb for a broad demographic.
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Mano , Robótica , Humanos , Femenino , Masculino , Adulto , Anciano , Adolescente , Persona de Mediana Edad , Adulto Joven , Niño , Mano/fisiología , Anciano de 80 o más Años , Preescolar , Robótica/instrumentación , Diseño de Equipo , Sistemas Hombre-Máquina , Dispositivos Electrónicos Vestibles , PulgarRESUMEN
Previous research on body appreciation across the lifespan has produced conflicting results that it increases with age, decreases with age, or is generally stable with an increase in women over 50-years-old. Furthermore, most of the research has been conducted in White, Western populations. Cross-cultural research suggests that both Chinese and African women experience similar sociocultural pressures as White Western women, and that appearance ideals are shifting to resemble a more Western ideal. We cross-sectionally and cross-culturally examined body appreciation across the lifespan, recruiting White Western women (UK, USA, Canada, and Australia), Black Nigerian women, and Chinese women. 1186 women aged 18-80 completed measures of body appreciation, internalisation of thin and athletic ideals, and perceived sociocultural pressure. Body appreciation did not vary with age in women from any country. Nigerian women reported the highest body appreciation, and Western women the lowest. Higher thin/athletic ideal internalisation, and higher perceived sociocultural pressure were significantly associated with lower body appreciation in all countries and age-groups. Overall, our findings indicate that although levels of body appreciation differ drastically between ethnicities and cultures, it is generally stable across age, and shows cross-culturally robust relationships between sociocultural internalisation and pressure.
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Imagen Corporal , Comparación Transcultural , Humanos , Femenino , Persona de Mediana Edad , Adulto , Anciano , Adolescente , Canadá , Adulto Joven , Imagen Corporal/psicología , Anciano de 80 o más Años , Estudios Transversales , Nigeria , Estados Unidos , Australia , Factores de Edad , Reino Unido , Población Blanca/psicologíaRESUMEN
The bodily self is constructed from multisensory information. However, little is known of the relation between multisensory development and the emerging sense of self. We investigated this question by measuring the strength of the rubber-hand illusion in young children (4 to 9 years old) and adults. Intermanual pointing showed that children were as sensitive as adults to visual-tactile synchrony cues for hand position, which indicates that a visual-tactile pathway to the bodily self matures by at least 4 years of age. However, regardless of synchrony cues, children's perceived hand position was closer to the rubber hand than adults' perceived hand position was. This indicates a second, later-maturing process based on visual-proprioceptive information. Furthermore, explicit feelings of embodiment were related only to the visual-tactile process. These findings demonstrate two dissociable processes underlying body representation in early life, and they call into question current models of body representation and ownership in adulthood.
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Imagen Corporal/psicología , Ilusiones/psicología , Percepción del Tacto/fisiología , Percepción Visual/fisiología , Adulto , Factores de Edad , Niño , Preescolar , Señales (Psicología) , Femenino , Mano , Humanos , Masculino , Estimulación Luminosa/métodos , Estimulación Física/métodos , Adulto JovenRESUMEN
'Embodied cognition' suggests that our bodily experiences broadly shape our cognitive capabilities. We study how embodied experience affects the abstract physical problem-solving styles people use in a virtual task where embodiment does not affect action capabilities. We compare how groups with different embodied experience - 25 children and 35 adults with congenital limb differences versus 45 children and 40 adults born with two hands - perform this task, and find that while there is no difference in overall competence, the groups use different cognitive styles to find solutions. People born with limb differences think more before acting but take fewer attempts to reach solutions. Conversely, development affects the particular actions children use, as well as their persistence with their current strategy. Our findings suggest that while development alters action choices and persistence, differences in embodied experience drive changes in the acquisition of cognitive styles for balancing acting with thinking.
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Freezing of gait in Parkinson's disease can be difficult to study in the laboratory. Here we investigate the use of a variable-width doorway to provoke freeze behavior together with new objective methods to measure it. With this approach we compare the effects of anti-parkinsonian treatments (medications and deep-brain stimulation of the subthalamic nucleus) on freezing and other gait impairments. Ten "freezers" and 10 control participants were studied. Whole-body kinematics were measured while participants walked at preferred speed in each of 4 doorway conditions (no door present, door width at 100%, 125%, and 150% of shoulder width) and in 4 treatment states (offmeds/offstim, offmeds/onstim, onmeds/offstim, onmeds/onstim). With no doorway, the Parkinson's group showed characteristic gait disturbances including slow speed, short steps, and variable step timing. Treatments improved these disturbances. The Parkinson's group slowed further at doorways by an amount inversely proportional to door width, suggesting a visuomotor dysfunction. This was not improved by either treatment alone. Finally, freeze-like events were successfully provoked near the doorway and their prevalence significantly increased in narrower doorways. These were defined clinically and by 2 objective criteria that correlated well with clinical ratings. The risk of freeze-like events was reduced by medication but not by deep-brain stimulation. Freeze behavior can be provoked in a replicable experimental setting using the variable-width doorway paradigm, and measured objectively using 2 definitions introduced here. The differential effects of medication and deep-brain stimulation on the gait disturbances highlight the complexity of Parkinsonian gait disorders and their management.
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Reacción Cataléptica de Congelación/fisiología , Trastornos Neurológicos de la Marcha/etiología , Enfermedad de Parkinson/complicaciones , Percepción del Tamaño/fisiología , Percepción Espacial/fisiología , Anciano , Análisis de Varianza , Fenómenos Biomecánicos , Femenino , Humanos , Masculino , Persona de Mediana Edad , Índice de Severidad de la Enfermedad , Caminata/fisiologíaRESUMEN
Individuals with Williams syndrome (WS) have impairments in visuospatial tasks and in manual visuomotor control, consistent with parietal and cerebellar abnormalities. Here we examined whether individuals with WS also have difficulties in visually controlling whole-body movements. We investigated visual control of stepping down at a change of level in children with WS (5-16-year-olds), who descended a single step while their movement was kinematically recorded. On each trial step height was set unpredictably, so that visual information was necessary to perceive the step depth and position the legs appropriately before landing. Kinematic measures established that children with WS did not use visual information to slow the leg at an appropriate point during the step. This pattern contrasts with that observed in typically developing 3- and 4-year-old children, implying severe impairment in whole-body visuomotor control in WS. For children with WS, performance was not significantly predicted by low-level visual or balance problems, but improved significantly with verbal age. The results suggest some plasticity and development in WS whole-body control. These data clearly show that visuospatial and visuomotor deficits in WS extend to the locomotor domain. Taken together with evidence for parietal and cerebellar abnormalities in WS, these results also provide new evidence for the role of these circuits in the visual control of whole-body movement.
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Síndrome de Williams/fisiopatología , Adolescente , Análisis de Varianza , Fenómenos Biomecánicos , Niño , Preescolar , Femenino , Humanos , Hibridación Fluorescente in Situ , Masculino , Movimiento , Equilibrio Postural , Desempeño Psicomotor , Percepción Espacial , Encuestas y Cuestionarios , Percepción Visual , Síndrome de Williams/genéticaRESUMEN
Knowledge of one's own body size is a crucial facet of body representation, both for acting on the environment and perhaps also for constraining body ownership. However, representations of body size may be somewhat plastic, particularly to allow for physical growth in childhood. Here we report a developmental investigation into the role of hand size in body representation (the sense of body ownership, perception of hand position, and perception of own-hand size). Using the rubber hand illusion paradigm, this study used different fake hand sizes (60%, 80%, 100%, 120% or 140% of typical size) in three age groups (6- to 7-year-olds, 12- to 13-year-olds, and adults; N = 229). We found no evidence that hand size constrains ownership or position: participants embodied hands which were both larger and smaller than their own, and indeed judged their own hands to have changed size following the illusion. Children and adolescents embodied the fake hands more than adults, with a greater tendency to feel their own hand had changed size. Adolescents were particularly sensitive to multisensory information. In sum, we found substantial plasticity in the representation of own-body size, with partial support for the hypothesis that children have looser representations than adults.
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Ilusiones , Percepción del Tacto , Adulto , Niño , Adolescente , Humanos , Imagen Corporal , Propiocepción , Percepción Visual , ManoRESUMEN
There are vast potential applications for children's entertainment and education with modern virtual reality (VR) experiences, yet we know very little about how the movement or form of such a virtual body can influence children's feelings of control (agency) or the sensation that they own the virtual body (ownership). In two experiments, we gave a total of 197 children aged 4-14 years a virtual hand which moved synchronously or asynchronously with their own movements and had them interact with a VR environment. We found that movement synchrony influenced feelings of control and ownership at all ages. In Experiment 1 only, participants additionally felt haptic feedback either congruently, delayed or not at all - this did not influence feelings of control or ownership. In Experiment 2 only, participants used either a virtual hand or non-human virtual block. Participants embodied both forms to some degree, provided visuomotor signals were synchronous (as indicated by ownership, agency, and location ratings). Yet, only the hand in the synchronous movement condition was described as feeling like part of the body, rather than like a tool (e.g., a mouse or controller). Collectively, these findings highlight the overall dominance of visuomotor synchrony for children's own-body representation; that children can embody non-human forms to some degree; and that embodiment is also somewhat constrained by prior expectations of body form.