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1.
Sensors (Basel) ; 20(3)2020 Jan 31.
Artículo en Inglés | MEDLINE | ID: mdl-32023954

RESUMEN

An automatic "museum audio guide" is presented as a new type of audio guide for museums. The device consists of a headset equipped with a camera that captures exhibit pictures and the eyes of things computer vision device (EoT). The EoT board is capable of recognizing artworks using features from accelerated segment test (FAST) keypoints and a random forest classifier, and is able to be used for an entire day without the need to recharge the batteries. In addition, an application logic has been implemented, which allows for a special highly-efficient behavior upon recognition of the painting. Two different use case scenarios have been implemented. The main testing was performed with a piloting phase in a real world museum. Results show that the system keeps its promises regarding its main benefit, which is simplicity of use and the user's preference of the proposed system over traditional audioguides.

2.
Sensors (Basel) ; 17(5)2017 May 21.
Artículo en Inglés | MEDLINE | ID: mdl-28531141

RESUMEN

Embedded systems control and monitor a great deal of our reality. While some "classic" features are intrinsically necessary, such as low power consumption, rugged operating ranges, fast response and low cost, these systems have evolved in the last few years to emphasize connectivity functions, thus contributing to the Internet of Things paradigm. A myriad of sensing/computing devices are being attached to everyday objects, each able to send and receive data and to act as a unique node in the Internet. Apart from the obvious necessity to process at least some data at the edge (to increase security and reduce power consumption and latency), a major breakthrough will arguably come when such devices are endowed with some level of autonomous "intelligence". Intelligent computing aims to solve problems for which no efficient exact algorithm can exist or for which we cannot conceive an exact algorithm. Central to such intelligence is Computer Vision (CV), i.e., extracting meaning from images and video. While not everything needs CV, visual information is the richest source of information about the real world: people, places and things. The possibilities of embedded CV are endless if we consider new applications and technologies, such as deep learning, drones, home robotics, intelligent surveillance, intelligent toys, wearable cameras, etc. This paper describes the Eyes of Things (EoT) platform, a versatile computer vision platform tackling those challenges and opportunities.

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