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Recent work on the visual guidance of locomotor interception of nonuniformly moving targets argued for an early reliance on first-order (velocity-based) changes in the target's bearing angle that was complemented approximately 1 second later with reliance on second-order (acceleration-based) changes. Here we provide further support for this hypothesis in a virtual driving task, in which 19 participants steered a vehicle to intercept targets moving along receding circular trajectories. Adopting a set of carefully designed target trajectories, we tested discriminating predictions with respect to the timing and direction of the first steering action. Analyses of temporal and directional characteristics of first steering events revealed a pattern of results that was fully compatible with our predictions. Moreover, application of the recently developed QuID method, focusing on the temporal co-evolution of steering behavior and the potential information sources driving it, confirmed the operative progression from early reliance on first-order changes to subsequent (after approximately 1 second) reliance on a combination of first- and second-order changes in the target's bearing angle over the course of action at the individual-trial level. The finding of an evolution over time toward higher-order informational variables, potentially captured by a fractional-order time derivative, may have consequences for other locomotor interception tasks such as running to catch a fly ball.
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Conducción de Automóvil , Percepción de Movimiento , Desempeño Psicomotor , AceleraciónRESUMEN
In a group-serve-reception task, how does serve-reception become effective? We addressed "who" receives/passes the ball, what task-related variables predict action mode selection and whether the action mode selected was associated with reception efficacy. In 182 serve-receptions we tracked the ball and the receivers' heads with two video-cameras to generate 3D world-coordinates reconstructions. We defined receivers' reception-areas based on Voronoi diagrams (VD). Our analyses of the data showed that this approach was accurate in describing "who" receives the serve in 95.05% of the times. To predict action mode selection, we used variables related to: serve kinematics, receiver's movement and on-court positioning, the relation between receiver and his closest partner, and interactions between receiver-ball and receiver-target. Serve's higher initial velocities together with higher maximum height, as well as smaller longitudinal distances between receiver and target increased the chances for the use of the overhand pass. Conversely, decreasing alignment of the receiver with the ball and the target increased the chances of using the underhand-lateral pass. Finally, the use of the underhand-lateral pass was associated with lower quality receptions. Behavioural variability's relevance for serve-reception training is discussed.
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Toma de Decisiones , Procesos de Grupo , Destreza Motora/fisiología , Voleibol/fisiología , Voleibol/psicología , Adulto , Fenómenos Biomecánicos , Humanos , Masculino , Movimiento , Análisis y Desempeño de Tareas , Adulto JovenRESUMEN
In this study, we aimed to characterize the affordance of interceptability for oneself using a manual lateral interception paradigm. We asked a two-fold research question: (1) What makes a virtual ball interceptable or not? (2) How reliably can individuals perceive this affordance for oneself? We hypothesized that a spatiotemporal boundary would determine the interceptability of a ball, and that individuals would be able to perceive this boundary and make accurate perceptual judgments regarding their own interceptability. To test our hypotheses, we administered a manual lateral interception task to 15 subjects. They were first trained on the task, which was followed by two experimental sessions: action and judging. In the former, participants were instructed to intercept as many virtual balls as possible using a hand-held slider to control an on-screen paddle. In the latter session, while making interceptions, participants were instructed to call "no" as soon as they perceived a ball to be uninterceptable. Using generalized linear modeling on the data, we found a handful of factors that best characterized the affordance of interceptability. As hypothesized, distance to be covered and ball flight time shaped the boundary between interceptable and uninterceptable balls. Surprisingly, the angle of approach of the ball also co-determined interceptability. Altogether, these variables characterized the actualized interceptability. Secondly, participants accurately perceived their own ability to intercept balls on over 75% of trials, thus supporting our hypothesis on perceived interceptability. Analyses revealed that participants considered this action boundary while making their perceptual judgments. Our results imply that the perceiving and actualizing of interceptability are characterized by a combination of the same set of variables.
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Previous research found that when participants across the lifespan could be the architect of their own stepping-stones landscapes, they create nonstandardized configurations with gap-width variation. Yet, architects often use standardized dimensions in their designs for playgrounds and outdoor fitness areas. To scrutinize why architects tend to seek for more standardized designs than the examined target users, we tested the hypothesis that the difference is caused by a different perspective during the making process. After all, landscape architects generally design on 2D maps, while the participants designed in situ. We asked 67 participants to design a stepping-stones landscape on a 2D map and 67 other participants to create the landscape in situ. Contrary to our expectations, we found no indications that designing on a 2D map leads to more standardized configurations. We end with discussing other characteristics of the design processes that could potentially explain the omnipresent standardization in design.
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Purpose: In many sports situations, two or more players need to coordinate their actions to make sure that one of them intercepts a ball or opponent. We considered how two soccer players head back a thrown ball. Two accounts for the joint decision making by both players were considered. These two accounts not only differ in their theoretical basis but also have vastly different implications for training practice. In a first account, players know their areas of responsibility for interception, and combine this with their prediction of the ball's landing location. In a second account, the coordination emerges from the unfolding dynamics of the system of informationally connected players and ball. According to this second account, especially for balls aimed in between the two players, both of the players may start moving and one player sees that the ball will be interceptable for the other player, and subsequently yields the interception. Methods: We instrumented soccer players and the ball with Kinexon sensors and had pairs of players head back the thrown ball. Results: In line with the second account, the results showed a fair number of instances where the player who intercepted the ball had to move the longest distance. Furthermore, considerable movement by both players was not an exception. Conclusion: The results can be taken as a first step towards an understanding of joint coordination as an emergent phenomenon.
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Fútbol , Deportes , Humanos , MovimientoRESUMEN
This study explored the informational variables guiding steering behaviour in a locomotor interception task with targets moving along circular trajectories. Using a new method of analysis focussing on the temporal co-evolution of steering behaviour and the potential information sources driving it, we set out to invalidate reliance on plausible informational candidates. Applied to individual trials rather than ensemble averages, this Qualitative Inconsistency Detection (QuID) method revealed that steering behaviour was not compatible with reliance on information grounded in any type of change in the agent-centred target-heading angle. First-order changes in the environment-centred target's bearing angle could also not adequately account for the variations in behaviour observed under the different experimental conditions. Capturing the observed timing of unfolding steering behaviour ultimately required a combination of (velocity-based) first-order and (acceleration-based) second-order changes in bearing angle. While this result may point to reliance on fractional-order based changes in bearing angle, the overall importance of the present findings resides in the demonstration of the necessity to break away from the existing practice of trying to fit behaviour into a priori postulated functional strategies based on categorical differences between operative heuristic rules or control laws.
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Conducción de Automóvil , Percepción de Movimiento , Desempeño Psicomotor , AceleraciónRESUMEN
The authors tested how fast the grasp component of prehension was able to adjust to a sudden change in object size. Participants grasped an object, the size of which could suddenly increase. Whereas previous researchers usually applied perturbations through a change in illumination at movement onset, the present perturbations involved a change in the object's physical size at 1 of 4 moments during the movement (125, 200, 275, and 350 ms after movement onset). The results showed that grasp adjustments came in many forms and could be as fast as 120 ms. The implications for the understanding of the coordination of reaching and grasping in prehension are discussed.
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Fuerza de la Mano/fisiología , Desempeño Psicomotor/fisiología , Tiempo de Reacción/fisiología , Percepción del Tamaño/fisiología , Adaptación Fisiológica , Adulto , Análisis de Varianza , Fenómenos Biomecánicos , Femenino , Humanos , Masculino , Valores de Referencia , Estadísticas no ParamétricasRESUMEN
Although most research on interpersonal coordination focuses on perceptual forms of interaction, many interpersonal actions also involve interactions of mechanical nature. We examined the effect of mechanical coupling in a rowing task from a coupled oscillator perspective: 16 pairs of rowers rowed on ergometers that were physically connected through slides (mechanical coupling condition) or on separate ergometers (no mechanical coupling condition). They rowed in two patterns (in- and antiphase) and at two movement frequencies (20 and 30 strokes per minute). Seven out of sixteen pairs showed one or more coordinative breakdowns, which only occurred in the antiphase condition. The occurrence of these breakdowns was not affected by mechanical coupling, nor by movement frequency. For the other nine pairs, variability of steady state coordination was substantially lower in the mechanical coupling condition. Together, these results show that the increase in coupling strength through mechanical coupling stabilizes coordination, even more so for antiphase coordination.
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Conducta Cooperativa , Deportes Acuáticos/fisiología , Adulto , Atletas/psicología , Fenómenos Biomecánicos , Ergometría/métodos , Femenino , Humanos , Masculino , Movimiento/fisiología , Desempeño Psicomotor , Adulto JovenRESUMEN
In this experimental study, we tested whether athletes' judgments of affordances and of environmental features vary with psychological momentum (PM). We recruited golf, hockey, and tennis players, who were assigned to a positive or negative momentum condition. We designed a golf course on which participants made practice putts, after which they were asked to place the ball at their maximum "puttable" distance and to judge the hole size. Next, participants played a golf match against an opponent, in which the first to take a lead of 5 points would win the match. Participants were told that they could win a point by making the putt or by being closest to the hole. They wore visual occlusion goggles to prevent them from seeing the actual result, and the experimenter manipulated the scoring pattern to induce positive or negative PM. Participants in the positive momentum condition came back from a four-point lag to a four-point lead, whereas those in the negative momentum condition underwent the opposite scenario. We then asked the participants again to indicate their maximum puttable distance from the hole and to judge the hole size. After the manipulation, participants judged the maximum puttable distance to be longer in the positive momentum condition and shorter in the negative momentum condition. For the hole-size judgments, there were no significant effects. These results provide first indications for the idea that athletes' affordances change when they experience positive PM compared to negative PM. This sheds a new light on the dynamics of perception-action processes and PM in sports.
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Rendimiento Atlético/psicología , Juicio , Percepción , Deportes/psicología , Adulto , Atletas , Femenino , Golf , Hockey , Humanos , Masculino , Tenis , Adulto JovenRESUMEN
How do outfielders control their locomotor behavior in running to catch fly balls? This question has been the topic of many empirical studies. It is interesting that a little addressed but highly relevant issue in this regard is that of the influence of perceived catchability on locomotor control. We examined what factors determine catchability and whether catchability can be reliably perceived. We had participants run to catch fly balls that could either be catchable or uncatchable. Participants performed two tasks. In the catching task, they were instructed to attempt to catch the ball and to keep running even when they felt that a ball was uncatchable. In the judging task, they were instructed to call "no" as soon as they perceived a ball to be uncatchable. Using Generalized Linear Mixed Effects Regression (GLMER) on data from the catching task, we modeled catchability, identifying five behaviorally relevant agent-environment variables that together explained 84.4% of the variance in catching performance. Next, we examined whether judgments of catchability were accurate. Using the GLMER-model, the catchability of every fly ball in the judging task was predicted and subsequently compared with participants' judgments. Participants were able to correctly judge the catchability of a fly ball on 85.4% of the trials. It is interesting that participants' judgments of fly balls to be uncatchable most often were given only after they had started running. Present findings provide a valuable step toward the formalization of an affordance-based control strategy for running to catch fly balls. (PsycINFO Database Record
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Rendimiento Atlético/fisiología , Actividad Motora/fisiología , Desempeño Psicomotor/fisiología , Adulto , Femenino , Humanos , Masculino , Adulto JovenRESUMEN
In many daily situations, our behavior is coordinated with that of others. This study investigated this coordination in a doubles-pong task. In this task, two participants each controlled a paddle that could move laterally near the bottom of a shared computer screen. With their paddles, the players needed to block balls that moved down under an angle. In doing so, they needed to make sure that their paddles did not collide. A successful interception led to the ball bouncing back upwards. Importantly, all communication other than through vision of the shared screen was excluded. In the experiment, the initial position of the paddle of the right player was varied across trials. This allowed testing hypotheses regarding the use of a tacitly understood boundary to divide interception space. This boundary could be halfway the screen, or in the middle between the initial positions of the two paddles. These two hypotheses did not hold. As an alternative to planned division of labor, the behavioral patterns might emerge from continuous visual couplings of paddles and ball. This was tested with an action-based decision model that considered the rates of change of each player's angle between the interception axis and the line connecting the ball and inner edge of the paddle. The model accounted for the observed patterns of behavior to a very large extent. This led to the conclusion that decisions of who would take the ball emerged from ongoing social coordination. Implications for social coordination in general are discussed.
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Conducta Cooperativa , Conducta Social , Adulto , Femenino , Humanos , Masculino , Percepción de Movimiento , Destreza Motora , Deportes , Juegos de Video , Adulto JovenRESUMEN
We studied how teams of two players of different skill level intercepted approaching balls in the doubles-pong task. In this task, the two players moved their on-screen paddles along a shared interception axis, so that the approaching ball was intercepted by one of the paddles and that the paddles did not collide. Earlier work revealed the presence of a fuzzy division of interception space, with a boundary between interception domains located in the space between the two initial paddle positions. In the present study, using the performance of the players in their individual training sessions, we formed teams of players of varying skill level. We considered two accounts of how this boundary should be understood. In a first account, the players have shared knowledge of this boundary. Based on the side of the boundary at which the approaching ball will cross the interception axis, the players would decide whose paddle is to make the interception. Under this account, we expected that a better-skilled player would take responsibility for a larger interception domain, leading to a boundary closer to the lesser-skilled player. However, our analyses did not reveal any systematic effect of skill difference on the location (or degree of fuzziness) of the boundary: location of boundaries and overlap of interception domains varied over teams but were not systematically related to skill differences between team members. We did find effects of ball speed and approach angle. In a second account, the boundary emerges from (information-driven) player-player-ball interactions. An action-based model consistent with this account was able to capture all the patterns in boundary positions and overlaps that we observed. We conclude that the interception patterns that players demonstrate in the doubles-pong task are best understood as emerging from the unfolding of the dynamics of the system of the two players and the ball, coupled through information.
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The optical acceleration cancelation (OAC) strategy, based on Chapman's (1968) analysis of the outfielder problem, has been the dominant account for the control of running to intercept fly balls approaching head on. According to the OAC strategy, outfielders will arrive at the interception location just in time to catch the ball when they keep optical acceleration zero. However, the affordance aspect of this task, that is, whether or not an approaching fly ball is catchable, is not part of this account. The present contribution examines whether the scope of the OAC strategy can be extended to also include the affordance aspect of running to catch a fly ball. This is done by considering a fielder's action boundaries (i.e., maximum running velocity and -acceleration) in the context of the OAC strategy. From this, only when running velocity is maximal and optical acceleration is non-zero, a fielder would use OAC to perceive a fly ball as uncatchable. The present contribution puts this hypothesis to the test. Participants were required to try to intercept fly balls projected along their sagittal plane. Some fly balls were catchable whereas others were not. Participants were required to catch as many fly balls as possible and to call 'no' when they perceived a fly ball to be uncatchable. Participants' running velocity and -acceleration at the moment of calling 'no' were examined. Results showed that participants' running velocity was submaximal before or while calling 'no'. Also running acceleration was often submaximal. These results cannot be explained by the use of OAC in judging catchability and ultimately call for a new strategy of locomotor control in running to catch a fly ball.
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Serve and serve-reception performance have predicted success in volleyball. Given the impact of serve-reception on the game, we aimed at understanding what it is in the serve and receiver's actions that determines the selection of the type of pass used in serve-reception and its efficacy. Four high-level volleyball players received jump-float serves from four servers in two reception zones-zone 1 and 5. The ball and the receiver's head were tracked with two video cameras, allowing 3D world-coordinates reconstruction. Logistic-regression models were used to predict the type of pass used (overhand or underhand) and serve-reception efficacy (error, out, or effective) from variables related with the serve kinematics and related with the receiver's on-court positioning and movement. Receivers' initial position was different when in zone 1 and 5. This influenced the serve-related variables as well as the type of pass used. Strong predictors of using an underhand rather than overhand pass were higher ball contact of the server, reception in zone 1, receiver's initial position more to the back of the court and backward receiver movement. Receiver's larger longitudinal displacements and an initial position more to the back of the court had a strong relationship with the decreasing of the serve-reception efficacy. Receivers' positioning and movement were the factors with the largest impact on the type of pass used and the efficacy of the reception. Reception zone affected the variance in the ball's kinematics (with the exception of the ball's lateral displacement), as well as in the receivers' positioning (distances from the net and from the target). Also the reception zone was associated with the type of pass used by the receiver but not with reception efficacy. Given volleyball's rotation rule, the receiver needs to master receiving in the different reception zones; he/she needs to adapt to the diverse constraints of each zone to maintain performance efficacy. Thus, being able to flexibly vary positioning and passing, given local (zone) constraints, can yield an advantage in high-level volleyball serve-reception. Further, research needs to consider other serve modes (e.g., power-jump serve) and a full-court context of performance to support the present study's findings.
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Previous work on locomotor interception of a target moving in the transverse plane has suggested that interception is achieved by maintaining the target's bearing angle (often inadvertently confused and/or confounded with the target heading angle) at a constant value. However, dynamics-based model simulations testing the veracity of the underlying control strategy of nulling the rate of change in the bearing angle have been restricted to limited conditions of target motion, and only a few alternatives have been considered. Exploring a wide range of target motion characteristics with straight and curving ball trajectories in a virtual reality setting, we examined how soccer goalkeepers moved along the goal line to intercept long-range shots on goal, a situation in which interception is naturally constrained to movement along a single dimension. Analyses of the movement patterns suggested reliance on combinations of optical position and velocity for straight trajectories and optical velocity and acceleration for curving trajectories. As an alternative to combining such standard integer-order derivatives, we demonstrate with a simple dynamical model that nulling a single informational variable of a self-tuned fractional (rather than integer) order efficiently captures the timing and patterning of the observed interception behaviors. This new perspective could fundamentally change the conception of what perceptual systems may actually provide, both in humans and in other animals. (PsycINFO Database Record
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Percepción de Movimiento , Movimiento , Desempeño Psicomotor , Visión Ocular , Aceleración , Adolescente , Adulto , Animales , Simulación por Computador , Humanos , Masculino , Adulto JovenRESUMEN
In this contribution we set out to study how a team of two players coordinated their actions so as to intercept an approaching ball. Adopting a doubles-pong task, six teams of two participants each intercepted balls moving downward across a screen toward an interception axis by laterally displacing participant-controlled on-screen paddles. With collisions between paddles resulting in unsuccessful interception, on each trial participants had to decide amongst them who would intercept the ball and who would not. In the absence of possibilities for overt communication, such team decisions were informed exclusively by the visual information provided on the screen. Results demonstrated that collisions were rare and that 91.3 ± 3.4% of all balls were intercepted. While all teams demonstrated a global division of interception space, boundaries between interception domains were fuzzy and could moreover be shifted away from the center of the screen. Balls arriving between the participants' initial paddle positions often gave rise to both participants initiating an interception movement, requiring one of the participants to abandon the interception attempt at some point so as to allow the other participant to intercept the ball. A simulation of on-the-fly decision making of who intercepted the ball based on a measure capturing the triangular relations between the two paddles and the ball allowed the qualitative aspects of the pattern of observed results to be reproduced, including the timing of abandoning. Overall, the results thus suggest that decisions regarding who intercepts the ball emerge from between-participant interactions.
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The speed of adult reaching movements is lawfully related to the distance of the reach and the size of the target. The authors had 7-, 9-, and 11-month-old infants reach for small and large targets to investigate a possible relation between the emergence of this speed-accuracy trade-off and the improvements in infants' ability to pick up tiny objects. By 7 months of age, infants slowed down their reaches for smaller objects. The authors concluded that it was not the ability to use a precision grip that facilitated the speed-accuracy trade-off but rather the other way around. The slowing down toward the end of the movement might set the conditions for the development of fine distal control of the hand.
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Desempeño Psicomotor/fisiología , Desarrollo Infantil , Femenino , Mano/fisiología , Humanos , Lactante , Masculino , Movimiento/fisiologíaRESUMEN
Earlier studies have revealed that the calibration of an action sometimes transfers in a functionally specific way-the calibration of one action transfers to other actions that serve the same goal, even when they are performed with different anatomical structures. In the present study, we tested whether attunement (the process by which perceivers learn to detect a more useful, specifying, informational pattern) follows such a functional organization. Participants were trained to perceive the length of rods by dynamic touch with one of their effectors. It was found that training the right hand resulted in an attunement to a specifying variable with both hands, but not with the feet. Training the other limbs did not result in attunement. However, substantial individual differences were found. The implications of the results are explored for theories on the organization of perceptual learning and discussions on individual differences in perception.
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Percepción del Tamaño/fisiología , Percepción del Tacto/fisiología , Tacto/fisiología , Adolescente , Adulto , Femenino , Pie/fisiología , Mano/fisiología , Humanos , Individualidad , Masculino , Persona de Mediana Edad , Transferencia de Experiencia en Psicología , Adulto JovenRESUMEN
In rowing, perfect synchronisation is important for optimal performance of a crew. Remarkably, a recent study on ergometers demonstrated that antiphase crew coordination might be mechanically more efficient by reducing the power lost to within-cycle velocity fluctuations of the boat. However, coupled oscillator dynamics predict the stability of the coordination to decrease with increasing stroke rate, which in case of antiphase may eventually yield breakdowns to in-phase. Therefore, this study examined the effects of increasing stroke rate on in- and antiphase crew coordination in rowing dyads. Eleven experienced dyads rowed on two mechanically coupled ergometers on slides, which allowed the ergometer system to move back and forth as one 'boat'. The dyads performed a ramp trial in both in- and antiphase pattern, in which stroke rates gradually increased from 30 strokes per minute (spm) to as fast as possible in steps of 2 spm. Kinematics of rowers, handles and ergometers were captured. Two dyads showed a breakdown of antiphase into in-phase coordination at the first stroke rate of the ramp trial. The other nine dyads reached between 34-42 spm in antiphase but achieved higher rates in in-phase. As expected, the coordinative accuracy in antiphase was worse than in in-phase crew coordination, while, somewhat surprisingly, the coordinative variability did not differ between the patterns. Whereas crew coordination did not substantially deteriorate with increasing stroke rate, stroke rate did affect the velocity fluctuations of the ergometers: fluctuations were clearly larger in the in-phase pattern than in the antiphase pattern, and this difference significantly increased with stroke rate. Together, these results suggest that although antiphase rowing is less stable (i.e., less resistant to perturbation), potential on-water benefits of antiphase over in-phase rowing may actually increase with stroke rate.
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Atletas , Deportes , Fenómenos Biomecánicos , Ergometría , Humanos , Masculino , Movimiento , Navíos , Adulto JovenRESUMEN
Visually guided action implies the existence of information as well as a control law relating that information to movement. For ball catching, the Chapman Strategy--keeping constant the rate of change of the tangent of the elevation angle (d(tan(alpha))/dt)--leads a catcher to the right location at the right time to intercept a fly ball. Previous studies showed the ability to detect the information and the consistency of running patterns with the use of the strategy. However, only direct manipulation of information can show its use. Participants were asked to intercept virtual balls in a Cave Automated Virtual Environment (CAVE) or to judge whether balls would pass behind or in front of them. Catchers in the CAVE successfully intercepted virtual balls with their forehead. Furthermore, the timing of judgments was related to the patterns of changing d(tan(alpha))/dt. The advantages and disadvantages of a CAVE as a tool for studying interceptive action are discussed.