RESUMO
To reveal the neurophysiological underpinnings of natural movement, neural recordings must be paired with accurate tracking of limbs and postures. Here, we evaluated the accuracy of DeepLabCut (DLC), a deep learning markerless motion capture approach, by comparing it with a 3D X-ray video radiography system that tracks markers placed under the skin (XROMM). We recorded behavioral data simultaneously with XROMM and RGB video as marmosets foraged and reconstructed 3D kinematics in a common coordinate system. We used the toolkit Anipose to filter and triangulate DLC trajectories of 11 markers on the forelimb and torso and found a low median error (0.228â cm) between the two modalities corresponding to 2.0% of the range of motion. For studies allowing this relatively small error, DLC and similar markerless pose estimation tools enable the study of increasingly naturalistic behaviors in many fields including non-human primate motor control.
Assuntos
Movimento , Animais , Fenômenos Biomecânicos/fisiologia , Movimento (Física) , Movimento/fisiologia , Radiografia , Raios XRESUMO
The primary motor (M1) and somatosensory (S1) cortices play critical roles in motor control but the signaling between these structures is poorly understood. To fill this gap, we recorded - in three participants in an ongoing human clinical trial (NCT01894802) for people with paralyzed hands - the responses evoked in the hand and arm representations of M1 during intracortical microstimulation (ICMS) in the hand representation of S1. We found that ICMS of S1 activated some M1 neurons at short, fixed latencies consistent with monosynaptic activation. Additionally, most of the ICMS-evoked responses in M1 were more variable in time, suggesting indirect effects of stimulation. The spatial pattern of M1 activation varied systematically: S1 electrodes that elicited percepts in a finger preferentially activated M1 neurons excited during that finger's movement. Moreover, the indirect effects of S1 ICMS on M1 were context dependent, such that the magnitude and even sign relative to baseline varied across tasks. We tested the implications of these effects for brain-control of a virtual hand, in which ICMS conveyed tactile feedback. While ICMS-evoked activation of M1 disrupted decoder performance, this disruption was minimized using biomimetic stimulation, which emphasizes contact transients at the onset and offset of grasp, and reduces sustained stimulation.
Assuntos
Córtex Motor , Córtex Somatossensorial , Humanos , Córtex Somatossensorial/fisiologia , Córtex Motor/fisiologia , Neurônios/fisiologia , Movimento/fisiologia , Mãos , Estimulação ElétricaRESUMO
How does the brain control an effector as complex and versatile as the hand? One possibility is that neural control is simplified by limiting the space of hand movements. Indeed, hand kinematics can be largely described within 8 to 10 dimensions. This oft replicated finding has been construed as evidence that hand postures are confined to this subspace. A prediction from this hypothesis is that dimensions outside of this subspace reflect noise. To address this question, we track the hand of human participants as they perform two tasks-grasping and signing in American Sign Language. We apply multiple dimension reduction techniques and replicate the finding that most postural variance falls within a reduced subspace. However, we show that dimensions outside of this subspace are highly structured and task dependent, suggesting they too are under volitional control. We propose that hand control occupies a higher dimensional space than previously considered.