RESUMO
Graph or network data are widely studied in both data mining and visualization communities to review the relationship among different entities and groups. The data facts derived from graph visual analysis are important to help understand the social structures of complex data, especially for data journalism. However, it is challenging for data journalists to discover graph data facts and manually organize correlated facts around a meaningful topic due to the complexity of graph data and the difficulty to interpret graph narratives. Therefore, we present an automatic graph facts generation system, Calliope-Net, which consists of a fact discovery module, a fact organization module, and a visualization module. It creates annotated node-link diagrams with facts automatically discovered and organized from network data. A novel layout algorithm is designed to present meaningful and visually appealing annotated graphs. We evaluate the proposed system with two case studies and an in-lab user study. The results show that Calliope-Net can benefit users in discovering and understanding graph data facts with visually pleasing annotated visualizations.
RESUMO
Visual data stories can effectively convey insights from data, yet their creation often necessitates intricate data exploration, insight discovery, narrative organization, and customization to meet the communication objectives of the storyteller. Existing automated data storytelling techniques, however, tend to overlook the importance of user customization during the data story authoring process, limiting the system's ability to create tailored narratives that reflect the user's intentions. We present a novel data story generation workflow that leverages adaptive machine-guided elicitation of user feedback to customize the story. Our approach employs an adaptive plug-in module for existing story generation systems, which incorporates user feedback through interactive questioning based on the conversation history and dataset. This adaptability refines the system's understanding of the user's intentions, ensuring the final narrative aligns with their goals. We demonstrate the feasibility of our approach through the implementation of an interactive prototype: Socrates. Through a quantitative user study with 18 participants that compares our method to a state-of-the-art data story generation algorithm, we show that Socrates produces more relevant stories with a larger overlap of insights compared to human-generated stories. We also demonstrate the usability of Socrates via interviews with three data analysts and highlight areas of future work.
RESUMO
The concept of augmented reality (AR) assistants has captured the human imagination for decades, becoming a staple of modern science fiction. To pursue this goal, it is necessary to develop artificial intelligence (AI)-based methods that simultaneously perceive the 3D environment, reason about physical tasks, and model the performer, all in real-time. Within this framework, a wide variety of sensors are needed to generate data across different modalities, such as audio, video, depth, speech, and time-of-flight. The required sensors are typically part of the AR headset, providing performer sensing and interaction through visual, audio, and haptic feedback. AI assistants not only record the performer as they perform activities, but also require machine learning (ML) models to understand and assist the performer as they interact with the physical world. Therefore, developing such assistants is a challenging task. We propose ARGUS, a visual analytics system to support the development of intelligent AR assistants. Our system was designed as part of a multi-year-long collaboration between visualization researchers and ML and AR experts. This co-design process has led to advances in the visualization of ML in AR. Our system allows for online visualization of object, action, and step detection as well as offline analysis of previously recorded AR sessions. It visualizes not only the multimodal sensor data streams but also the output of the ML models. This allows developers to gain insights into the performer activities as well as the ML models, helping them troubleshoot, improve, and fine-tune the components of the AR assistant.