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1.
Aggress Behav ; 49(2): 127-140, 2023 03.
Artigo em Inglês | MEDLINE | ID: mdl-36408948

RESUMO

Using both correlational and experimental designs across four studies (N = 1251 working individuals), the current project aimed to contribute to the understanding of workplace ostracism by studying two research questions. First, we tested whether the subjective experience of targets reflects the current theorizing of ostracism. Second, drawing from the transactional theory of stress and coping, we investigated whether this subjective experience impacts targets' coping responses. Findings based on exploratory and confirmatory factor analyses supported the current theorizing of workplace ostracism such that perceived intensity, intent, and ambiguity were reflected in how targets appraised being ostracized at work. The appraisals were also related to coping responses. Perceived intensity predicted more approach-oriented (e.g., confrontation) and less avoidance-oriented coping responses (e.g., minimization). While attributions of intent also predicted some coping responses (e.g., instrumental support seeking), the explanatory power of perceived ambiguity was lower than the other two appraisals. Although these researcher-defined dimensions may be reflective of targets' experience, we propose that predictions made based on these dimensions need further refinement. The theoretical and practical significance of these findings are discussed in relation to how workplace ostracism is typically studied in the literature.


Assuntos
Ostracismo , Local de Trabalho , Humanos , Adaptação Psicológica , Intenção , Percepção Social
2.
Psychol Sci ; 33(3): 433-449, 2022 03.
Artigo em Inglês | MEDLINE | ID: mdl-35213257

RESUMO

Moral framing and reframing strategies persuade people holding moralized attitudes (i.e., attitudes having a moral basis). However, these strategies may have unintended side effects: They have the potential to moralize people's attitudes further and as a consequence lower their willingness to compromise on issues. Across three experimental studies with adult U.S. participants (Study 1: N = 2,151, Study 2: N = 1,590, Study 3: N = 1,015), we used persuasion messages (moral, nonmoral, and control) that opposed new big-data technologies (crime-surveillance technologies and hiring algorithms). We consistently found that moral frames were persuasive and moralized people's attitudes, whereas nonmoral frames were persuasive and de-moralized people's attitudes. Moral frames also lowered people's willingness to compromise and reduced behavioral indicators of compromise. Exploratory analyses suggest that feelings of anger and disgust may drive moralization, whereas perceiving the technologies to be financially costly may drive de-moralization. The findings imply that use of moral frames can increase and entrench moral divides rather than bridge them.


Assuntos
Princípios Morais , Comunicação Persuasiva , Adulto , Ira , Atitude , Emoções , Humanos
3.
Behav Res Methods ; 54(3): 1078-1091, 2022 06.
Artigo em Inglês | MEDLINE | ID: mdl-35075619

RESUMO

In this paper, we present the Online Coalition Game (OCG): an open-source tool written for the open-access research platform oTree that enables high-powered interactive coalition formation experiments. Besides containing a tutorial on conducting and configuring studies using the OCG, we discuss two previous implementations. With these examples, we demonstrate that online use of the OCG provides the benefits of large sample sizes and fast data collection, while leading to convergent and robust findings. Moreover, we show that small changes in the experimental setup offer interesting opportunities to expand coalition formation theory by including insights from, amongst others, literature on bargaining, ostracism, and communication, and vice versa.


Assuntos
Negociação , Coleta de Dados , Humanos
4.
Perception ; 47(6): 608-625, 2018 Jun.
Artigo em Inglês | MEDLINE | ID: mdl-29580151

RESUMO

People make trait inferences based on facial appearance, and these inferences guide social approach and avoidance. Here, we investigate the effects of textural features on trait impressions from faces. In contrast to previous work, which exclusively manipulated skin smoothness, we manipulated smoothness and the presence of skin blemishes independently (Study 1) and orthogonally (Study 2). We hypothesized that people are particularly sensitive to skin blemishes because blemishes potentially indicate poor health and the presence of an infectious disease. We therefore predicted that the negative effect of blemished skin is stronger than the positive effect of smoothed skin. The results of both studies are in line with this reasoning. Across ratings of trustworthiness, competence, maturity, attractiveness, and health, the negative influence of skin blemishes was stronger and more consistent than the positive influence of skin smoothness (Study 1). Moreover, the presence of skin blemishes diminished the positive effect of skin smoothness on attractiveness ratings (Study 2). In sum, both facial skin blemishes and facial skin smoothness influence trait impression, but the negative effect of blemished skin is larger and more salient than the positive effect of smooth skin.


Assuntos
Beleza , Reconhecimento Facial/fisiologia , Personalidade/fisiologia , Pele , Percepção Social , Adulto , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Pele/patologia , Adulto Jovem
5.
Aggress Behav ; 43(6): 553-557, 2017 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-28547777

RESUMO

Theoretical reflections suggest that avengers and targets of revenge have self-serving perception biases when judging the severity of revenge acts and preceding offenses. Empirical research investigating such biases has so far focused on either the offense or the revenge act and may have confounded a perception bias with a situational selection bias (i.e., avengers and targets selecting different events in self-serving ways, so that there may be actual, as opposed to perceptual, differences in severity). The current research circumvents this shortcoming by empirically investigating this perception bias by assessing avengers' and targets' severity scores of both the offense and the revenge act, and comparing these scores with severity scores of independent raters. Results show that although there is a situational selection bias, there is also a perception bias for both avengers and targets: Both avengers and targets believe that the other person's act is worse than their own act. This perception bias may explain the existence of perpetuating revenge cycles.


Assuntos
Agressão/psicologia , Autoimagem , Adolescente , Adulto , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Inquéritos e Questionários , Adulto Jovem
6.
Cogn Emot ; 31(8): 1581-1594, 2017 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-27785966

RESUMO

Humiliation lacks an empirically derived definition, sometimes simply being equated with shame. We approached the conceptualisation of humiliation from a prototype perspective, identifying 61 features of humiliation, some of which are more central to humiliation (e.g. losing self-esteem) than others (e.g. shyness). Prototypical humiliation involved feeling powerless, small, and inferior in a situation in which one was brought down and in which an audience was present, leading the person to appraise the situation as unfair and resulting in a mix of emotions, most notably disappointment, anger, and shame. Some of the features overlapped with those of shame (e.g. looking like a fool, losing self-esteem, presence of an audience) whereas other features overlapped with those of anger (e.g. being brought down, unfairness). Which specific features are present may determine whether the humiliation experience becomes more shame- or anger-like (or a combination thereof).


Assuntos
Ira , Formação de Conceito , Vergonha , Feminino , Humanos , Masculino , Adulto Jovem
7.
Cogn Emot ; 29(7): 1239-55, 2015.
Artigo em Inglês | MEDLINE | ID: mdl-25379742

RESUMO

Prior definitions and empirical research do not distinguish responses to transgressions driven by feelings of revenge from responses to transgressions driven by feelings of anger. We used autobiographical recalls to examine differences between vengeful and anger-driven responses. Our findings revealed that vengeful responses are not the same as anger-driven responses. Compared to anger-driven responses, vengeful responses resulted more from offences that induce a self-threat, which elicited more intense negative self-conscious emotions and more rumination. Moreover, compared to anger-driven responses, vengeful responses consisted more of behaviours that induced a self-threat to the other person, were motivated more by intrapersonal goals, were more delayed, elicited more positive emotions and resulted in less relationship restoration. Together, these findings suggest that more so than anger-driven responses, vengeance is self-focused.


Assuntos
Agressão/psicologia , Ira , Controle Interno-Externo , Satisfação Pessoal , Autoimagem , Adulto , Feminino , Humanos , Intenção , Relações Interpessoais , Masculino , Pessoa de Meia-Idade , Motivação , Negociação , Poder Psicológico , Distribuição Aleatória , Inquéritos e Questionários , Fatores de Tempo
8.
Pers Soc Psychol Bull ; 49(7): 1028-1042, 2023 07.
Artigo em Inglês | MEDLINE | ID: mdl-35481439

RESUMO

Existing research has documented the social benefits (i.e., higher popularity and liking) of extraversion and agreeableness. Do these positive reputational consequences extend to social dilemma situations that require trust? We found that people do not trust extraverts more than introverts. Instead, people's trust decisions are guided by their partner's level of agreeableness. In a trust game (Studies 1 and 2), individuals were more likely to trust a partner who was described as agreeable (vs. disagreeable); and, in a laboratory study of work groups, participants trusted more (vs. less) agreeable group members (Study 3). Individuals anticipated others' preferences for agreeable partners and tried to come across as more agreeable, but not more extraverted, in social dilemmas (Study 4). These findings suggest that the social benefits of agreeableness (but not extraversion) extend to social interactions involving trust and highlight the importance of target personality traits in shaping trust decisions.


Assuntos
Personalidade , Confiança , Humanos , Emoções , Interação Social , Extroversão Psicológica
9.
Acta Psychol (Amst) ; 237: 103956, 2023 Jul.
Artigo em Inglês | MEDLINE | ID: mdl-37295274

RESUMO

Ostracism triggers negative emotions such as sadness, anger, and hurt feelings. Do targets of ostracism truthfully share their emotions with the sources of ostracism? Drawing on past research on social-functional accounts of emotions and interpersonal emotion regulation, we investigated the possibility that targets may misrepresent their emotions (i.e., gaming emotions). We conducted three experiments (N = 1058; two pre-registered) using an online ball-tossing game, in which participants were randomly assigned to be included or ostracized. Consistent with the literature, we found that ostracized individuals were more hurt, sad, and angry than included individuals. However, we found little and inconsistent evidence that ostracized (vs included) individuals misrepresented their emotional reactions to the sources. Further, Bayesian analyses offered more support against misrepresentation of emotions. These findings suggest that targets of ostracism truthfully communicated their social pain to the sources.


Assuntos
Ostracismo , Isolamento Social , Humanos , Isolamento Social/psicologia , Teorema de Bayes , Emoções , Ira , Relações Interpessoais
10.
Emotion ; 23(4): 997-1010, 2023 Jun.
Artigo em Inglês | MEDLINE | ID: mdl-36048032

RESUMO

Social exclusion triggers aversive reactions (e.g., increased negative affect), but being excluded may bring substantial benefits by reducing pathogen exposure associated with social interactions. Is exclusion less aversive when cues of infectious diseases are salient in the environment? We conducted two preregistered experiments with a 2 (belonging status: included vs. excluded) × 2 (disease salience: low vs. high) design, using scenarios (Study 1, N = 347) and a well-validated exclusion paradigm, Cyberball (Study 2, N = 519). Positive affect and negative affect were measured as the key outcomes. Across the 2 studies, we found little evidence that disease salience moderated the effect of exclusion (vs. inclusion) on positive affect. At the same time, we observed consistent evidence that disease salience moderated the effect of exclusion (vs. inclusion) on the other affective component: negative affect. Concretely, disease salience increased participants' negative affect in inclusion conditions; in exclusion conditions, the effect of disease salience on negative affect was negligible or nearly zero. Using a novel and robust approach of mediation analysis (interventional indirect effects), we further showed that the motive of disease avoidance rivals the motive of affiliation in shaping people's experiences of social interactions. These findings suggest that cues of disease salience alter people's affective experience with inclusion but not exclusion. The current research represents an important step toward understanding people's affective responses to social exclusion and inclusion in complex social situations involving multiple, and potentially conflicting motives. (PsycInfo Database Record (c) 2023 APA, all rights reserved).


Assuntos
Doenças Transmissíveis , Sinais (Psicologia) , Humanos , Isolamento Social/psicologia , Afeto
11.
Pers Soc Psychol Bull ; 48(2): 283-296, 2022 02.
Artigo em Inglês | MEDLINE | ID: mdl-33848446

RESUMO

A key observation in coalition formation is that bargainers with most resources are often excluded from coalitions: the Strength-is-Weakness effect. Previous studies have suffered from low sample sizes and lack of (appropriate) incentives and have rarely focused on underlying processes. To address these issues, we conducted a cross-platform replication using the Online Coalition Game. We replicated the Strength-is-Weakness effect in a psychology laboratory, on Amazon Mechanical Turk, and on Prolific. Moreover, our results showed that the equity norm shapes the Strength-is-Weakness effect in two ways. First, strong bargainers claim a higher larger of the payoffs than weak bargainers do, making them less attractive coalition partners. Second, weak bargainers expect strong bargainers to make these larger claims, directing weak bargainers to each other from the outset. Finally, the studies suggest that the Online Coalition Game is a viable tool for conducting high-powered coalition formation research.

12.
Pers Soc Psychol Bull ; 47(3): 426-440, 2021 03.
Artigo em Inglês | MEDLINE | ID: mdl-32515281

RESUMO

Individuals may respond to ostracism by either behaving prosocially or antisocially. A recent paper provides evidence for a third response: solitude seeking, suggesting that ostracized individuals may ironically engage in self-perpetuating behaviors which exacerbate social isolation. To examine this counterintuitive response to ostracism, we conceptually replicated the original paper in three studies (N = 1,118). Ostracism experiences were associated with preference for solitude across four samples (Study 1), and being ostracized increased participants' desires for solitude (Studies 2 and 3). Extending beyond the original paper, we demonstrated that only the experience of being ostracized, but not ostracizing others or the feeling of conspicuousness, triggered the desire for solitude. Diverging from the original paper, trait extraversion did not moderate the effect of ostracism on solitude desires. Taken together, the current research provides additional and stronger empirical evidence that solitude seeking is a common response to ostracism.


Assuntos
Relações Interpessoais , Isolamento Social , Emoções , Extroversão Psicológica , Feminino , Humanos , Masculino , Adulto Jovem
13.
Br J Soc Psychol ; 60(2): 548-569, 2021 Apr.
Artigo em Inglês | MEDLINE | ID: mdl-32652578

RESUMO

Cultural practices and anecdotal accounts suggest that people expect suffering to lead to fortuitous rewards. To shed light on this illusory 'suffering-reward' association, we tested why and when this effect manifests. Across three vignette studies in which we manipulated the degree of suffering experienced by the protagonist, we tested a 'just-world maintenance' explanation (suffering deserves to be compensated) and a 'virtuous suffering' explanation (suffering indicates virtues, which will be rewarded). Our findings revealed that the illusory 'suffering-reward' association (1) could serve as a way for people to cope with just-world threats posed by the suffering of innocent victims, and (2) manifested when the suffering was not caused by the victim's own behaviour and not readily attributable to bad luck. Taken together, these findings not only provide evidence for the existence of the illusory 'suffering-reward' association but also elucidate its psychological underpinnings.


Assuntos
Recompensa , Percepção Social , Ansiedade , Humanos
14.
J Soc Psychol ; 160(1): 105-116, 2020.
Artigo em Inglês | MEDLINE | ID: mdl-31035863

RESUMO

Social outcomes can result both from people's own behavior (claim process) and from the behavior of others (grant process). Prior research compared the effect of these two processes on people's experience of inclusion and outperformance, using two virtual ball-toss games: claimball and cyberball. We extend this work by using the same games to assess reactions to a third social outcome, overinclusion. Participants obtained the majority of the ball-tosses (overinclusion) or almost no ball-tosses (ostracism) in claimball or cyberball. Results showed that (1) overinclusion was more satisfying than ostracism, (2) especially when granted by others and less so when claimed for oneself. These results advance knowledge about people's experience of social outcomes, depending on the processes leading to them.


Assuntos
Jogos Experimentais , Relações Interpessoais , Distância Psicológica , Isolamento Social , Adulto , Feminino , Humanos , Masculino
15.
J Soc Psychol ; 160(3): 390-399, 2020 May 03.
Artigo em Inglês | MEDLINE | ID: mdl-31658905

RESUMO

The current article examined the characteristics of real-life revenge acts. A demographically diverse sample of avengers described autobiographical revenge acts and the preceding offense. They rated the severity of both acts, the time before taking revenge, and motives for the timing. Independent raters also rated the severity of both acts and coded the domains. Results revealed that real-life revenge is (1) by and large equally common as revealed by lab-based studies on revenge, but (2) is usually a delayed response, and (3) although similar to offenses in severity (according to independent parties), it is dissimilar in the domain. These characteristics contradict manifestations of revenge as studied in lab research (e.g., as a response that must take place immediately and in the same domain). These discrepancies suggest that not all real-life instances of revenge are optimally suited to serve a deterrence function and that other motives may underlie more destructive revenge acts.


Assuntos
Motivação , Normas Sociais , Violência/psicologia , Adulto , Humanos
16.
Scand J Pain ; 19(2): 397-406, 2019 04 24.
Artigo em Inglês | MEDLINE | ID: mdl-30530911

RESUMO

Background and aims Prior research indicates that swearing increases pain tolerance and decreases pain perception in a cold pressor task. In two experiments, we extend this research by testing whether taboo hand gesticulations have a similar effect. Methods Study 1 focused on males and females who, across two trials, submerged an extended middle finger (taboo) and an extended index finger (control) in ice water until discomfort necessitated removal. Study 2 focused exclusively on pain perception in males who, across three trials, submerged their hand, flat, with extended middle finger and with extended index finger, for 45 s each. Results In study 1 taboo gesticulation did not increase pain tolerance or reduce pain perception compared with the index finger control condition, as a main effect or as part of an interaction with condition order. While there was a gesture×gender interaction for pain tolerance, this was driven by an increased pain tolerance for the index finger gesture for women but not men. The results of study 2 again showed that taboo gesticulation did not lower pain perception, although it did increase positive affect compared with both non-taboo gesture conditions. Conclusions Taken together these results provide only limited evidence that taboo gesticulation alters the experience of pain. These largely null findings further our understanding of swearing as a response to pain, suggesting that the activation of taboo schemas is not sufficient for hypoalgesia to occur.


Assuntos
Gestos , Percepção da Dor , Tabu , Adulto , Feminino , Humanos , Masculino , Países Baixos , Limiar da Dor , Adulto Jovem
17.
Biol Psychol ; 145: 76-83, 2019 07.
Artigo em Inglês | MEDLINE | ID: mdl-30965093

RESUMO

It has long been supposed that the confirmation bias plays a role in the prevalence and maintenance of misconceptions. However, this has been supported more by argument than by empirical evidence. In the present paper, we show how different types of belief-feedback evoke physiological responses consistent with the presence of a confirmation bias. Participants were presented with misconceptions and indicated whether they believed each misconception to be true or false, as well as how committed they were to the misconception. Each response was followed by feedback that was either clear (i.e., "correct" or "incorrect") or ambiguous (i.e., "partly correct" or "partly incorrect"). Pupillary response to each feedback condition was assessed. The results show an interaction between feedback accuracy and feedback clarity on pupil size. The largest pupil size was found in response to clear disconfirmatory feedback. The smallest pupil size was found in response to both clear and ambiguous confirmatory feedback. Crucially, the pupil responded to ambiguous confirmatory feedback as though it were wholly confirmatory. Moreover, pupil size in response to ambiguous disconfirmatory feedback was significantly smaller than response to clear disconfirmatory feedback, showing an overall trend towards confirmatory processing in the absence of clear disconfirmation. Additionally, we show a moderation by commitment towards the misconception. The greater the commitment, the larger the effect of belief-violating feedback on pupil size. These findings support recent theorizing in the field of misconceptions and, more generally, the field of inconsistency-compensation.


Assuntos
Retroalimentação Psicológica/fisiologia , Teoria Psicológica , Pupila/fisiologia , Adulto , Viés , Feminino , Humanos , Masculino , Adulto Jovem
18.
J Exp Psychol Gen ; 148(6): 1008-1021, 2019 Jun.
Artigo em Inglês | MEDLINE | ID: mdl-31070393

RESUMO

Impressions of trustworthiness based on facial cues influence many consequential decisions, in spite of their (generally) poor accuracy. Here, we test whether reliance on facial cues can be better explained by (a) the belief that facial cues are more valid than other cues or by (b) the quick and primary processing of faces, which makes relying on facial cues relatively effortless. Six studies (N = 2,732 with 73,182 trust decisions) test the two accounts by comparing the effects of facial cues and economic payoffs on trust decisions. People believe that facial cues are less valid than economic payoffs (Study 1) but relying on facial cues takes less time than relying on economic payoffs (Study 2). Critically, introducing facial cues causes people to discount payoff information, but introducing payoff information does not reduce the effect of facial cues (Studies 3a-c). Finally, when making intuitive (vs. reflective) trust decisions, people rely less on payoff information, but they do not rely less on facial cues (Study 4). Together, these findings suggest that persistent reliance on facial trustworthiness is better explained by the intuitive accessibility of facial cues, rather than beliefs that facial cues are particularly valid. (PsycINFO Database Record (c) 2019 APA, all rights reserved).


Assuntos
Sinais (Psicologia) , Tomada de Decisões/fisiologia , Expressão Facial , Comportamento Social , Adulto , Teoria Ética , Feminino , Humanos , Julgamento/fisiologia , Masculino , Países Baixos , Estudantes/psicologia , Estudantes/estatística & dados numéricos , Confiança/psicologia , Adulto Jovem
19.
J Pers Soc Psychol ; 94(4): 600-14, 2008 Apr.
Artigo em Inglês | MEDLINE | ID: mdl-18361674

RESUMO

Previous research on the communication of emotions has suggested that bargainers obtain higher outcomes if they communicate anger than if they communicate happiness because anger signals higher limits, which in turn leads opponents to give in. Building on a social functional account of communicated emotions, the authors demonstrate that the behavioral consequences of communicated anger strongly depend on structural characteristics of the bargaining situation. The results of 3 experimental studies on ultimatum bargaining corroborate the notion that communicated anger signals higher limits and that emotion effects are contingent on bargainers' expectation that low offers will be rejected. The data also indicate, however, that communicating anger in bargaining may backfire. The findings suggest that bargainers who communicate anger may obtain lower outcomes (a) when their opponent has a possibility to deceive them during bargaining and (b) when the consequences of rejecting their opponent's offer are low. Taken together, the current article reveals the boundary conditions of successful communication of anger in bargaining.


Assuntos
Ira , Comunicação , Emoções , Relações Interpessoais , Negociação , Adulto , Enganação , Dominação-Subordinação , Medo , Feminino , Objetivos , Humanos , Masculino , Motivação , Poder Psicológico , Rejeição em Psicologia
20.
Pers Soc Psychol Bull ; 34(9): 1214-25, 2008 Sep.
Artigo em Inglês | MEDLINE | ID: mdl-18587058

RESUMO

In three experiments, the authors studied the role of initial ownership of property in bargaining behavior. For this purpose, they created three new variations of the Ultimatum Bargaining Game (UBG): giving, splitting, and taking UBGs. On the basis of insights of loss aversion and the do-no-harm principle, the authors predicted and found that allocations to the recipient were highest in the taking UBG and lowest in the giving UBG. Additional measures to study the underlying mechanism of this effect indicate that the game type effect was mediated by perceptions of entitlement, which allocators did not want to infringe on. Moreover, the effect was not affected by strategic options as provided by deception or power.


Assuntos
Cultura , Mecanismos de Defesa , Relações Interpessoais , Negociação , Propriedade , Adaptação Psicológica , Adolescente , Afeto , Altruísmo , Conflito Psicológico , Tomada de Decisões , Feminino , Jogos Experimentais , Humanos , Controle Interno-Externo , Masculino , Motivação , Comportamento Social , Adulto Jovem
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