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1.
Front Psychol ; 13: 879408, 2022.
Artigo em Inglês | MEDLINE | ID: mdl-35783724

RESUMO

The COVID-19 pandemic has interrupted patterns and limited opportunities for social interaction, which increased already high loneliness rates among college students. Meaningful social interactions can mitigate negative mental health outcomes such as loneliness and bolster social support, which is in turn linked to better self-care practices. Social connection can aid in self-care through social support as well as be considered a self-care practice itself to counter the negative effects of loneliness. This study examined the social interaction patterns of 132 college students from a mid-sized United States university during the pandemic to understand which characteristics support meaningful interactions. Students completed an online survey from October through December 2020 to report details of their 2020 and 2019 social interactions, as well as their most recent interactions, including time spent, the mode (in-person versus virtual), their relationship to others in the interaction, the type of activity and privacy of the setting. Results found that students spent significantly less time interacting with non-roommates in-person in 2020, and more time in voice and video calls. No differences were found for texting and in-person roommate interactions. Meaningfulness was significantly higher for interactions with family or friends. Students reported the highest meaning for interactions that were planned and in-person, with lowest meaning for planned virtual interactions. No differences were observed for meaningfulness based on the type of interaction activity or privacy of the setting. Understanding the characteristics of the most meaningful interactions can help college students prioritize social interactions that may best promote self-care, mitigate loneliness, and bolster social support. High meaningfulness scores for planned in-person interactions suggests that these types of interactions may be most valuable for maintaining existing self-care patterns, engaging in self-care activities, and receiving support. Self-care activities for college students, including social interactions, were significantly impacted by the COVID-19 pandemic, which may have further exacerbated loneliness. College students should be encouraged to consciously engage in person with family and friends to practice self-care and maintain or improve mental health. Strategically selecting interactions that will optimize meaningfulness may therefore be critical to helping students to maintain positive mental health during and beyond the pandemic.

2.
Innov Aging ; 6(3): igac015, 2022.
Artigo em Inglês | MEDLINE | ID: mdl-35592668

RESUMO

Background and Objectives: Exposure to nature and nature-based imagery has been shown to improve mood states and stave off cognitive decline in older adults. Even "micro-doses" of natural scenery can provide beneficial effects in situations where more extensive interactions with nature are not feasible. In the current study, we evaluated the use of virtual reality (VR) for delivering interactive nature-based content with the goal of prompting active engagement and improving mood states in older adults. Research Design and Methods: The researchers developed a novel VR environment that combined 360-degree videos of natural areas and botanical gardens with interactive digital features that allowed users to engage with aspects of the environment. We recruited 50 older adults to try out this VR environment and measured changes in mood states and attitudes toward VR from before versus after the sessions. We controlled for variables such as age, education level, and exposure to nature in everyday life, and we looked for differences in responses to the VR among participants with cognitive impairments (CIs) versus without, and participants with physical disabilities versus without. Results: The findings indicated significant improvements in "good" mood and "calm" mood dimensions after exposure to the VR, as well as improvements in attitudes toward the technology. These positive outcomes were significantly greater for participants with physical disabilities compared to those without disabilities. No differences were found in the responses of participants with CIs versus those without. Exit interviews provided a variety of helpful suggestions about ways to improve the VR equipment design and content to meet the needs of an older adult population. Discussion and Implications: The study demonstrates that VR can provide a cost-effective, noninvasive, and nonpharmaceutical approach for improving the lives of older adults in both clinical and recreational settings, particularly when real-world access to nature is limited.

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