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1.
J Phys Act Health ; 12(2): 171-7, 2015 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-24905451

RESUMO

BACKGROUND: Although promoted for weight loss, especially in young adults, it has yet to be determined if the physical activity energy expenditure (PAEE) and intensity of the newest active video games (AVGs) qualifies as moderate-to-vigorous physical activity (MVPA; > 3.0 METs). This study compared the PAEE and intensity of AVGs to traditional seated video games (SVGs). METHODS: Fifty-three young adults (18-35 y; 27 females) volunteered to play 6 video games (4 AVGs, 2 SVGs). Anthropometrics and resting metabolism were measured before testing. While playing the games (6-10 min) in random order against a playmate, the participants wore a portable metabolic analyzer for measuring PAEE (kcal/min) and intensity (METs). A repeated-measures ANOVA compared the PAEE and intensity across games with sex, BMI, and PA status as main effects. RESULTS: The intensity of AVGs (6.1 ± 0.2 METs) was significantly greater than SVGs (1.8 ± 0.1 METs). AVGs elicited greater PAEE than SVGs in all participants (5.3 ± 0.2 vs 0.8 ± 0.0 kcal/min); PAEE during the AVGs was greater in males and overweight participants compared with females and healthy weight participants (p's < .05). CONCLUSIONS: The newest AVGs do qualify as MVPA and can contribute to the recommended dose of MVPA for weight management in young adults.


Assuntos
Metabolismo Energético/fisiologia , Exercício Físico/fisiologia , Monitorização Ambulatorial , Sobrepeso/prevenção & controle , Jogos de Vídeo , Redução de Peso , Adulto , Índice de Massa Corporal , Peso Corporal , Ingestão de Energia , Feminino , Humanos , Masculino , Adulto Jovem
2.
J Strength Cond Res ; 27(11): 3060-7, 2013 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-23442280

RESUMO

The purpose of this investigation was to quantify the effects that a practical bout of static stretching (SS) and dynamic stretching (DS) has on maximal countermovement jump (CMJ) height across a time spectrum of 25 minutes in National Collegiate Athletic Association Division I varsity volleyball players. Eleven female varsity volleyball players (mean ± SD; age 20.00 ± 1.55 years; height 1.78 ± 0.08 m; mass 74.55 ± 12.18 kg) volunteered for this investigation. Three days of randomized experimental testing (SS, DS, control) were completed. The SS protocol consisted of stretching 7 muscle groups. The DS protocol consisted of the volleyball team's actual DS routine of equal duration (30 seconds) to SS. Poststretch performance measures of CMJ were determined at 1, 5, 15, and 25 minutes poststretch. Countermovement jump had an acute significant trial-by-time interaction, indicating that DS was found to produce significantly higher scores than the SS and control session at 1 and 5 minutes poststretch, but not at 15 and 25 minutes poststretch. Additionally, there was a timing interaction within trials where SS scores were significantly lower at 1 minute poststretch compared with 5 and 25 minutes poststretch, and DS scores were significantly higher at 1 and 5 minutes poststretch compared with 15 and 25 minutes poststretch. Athletes engaging in competitive power sports should continue to utilize their DS routine but may need to do so within 5 minutes before activity.


Assuntos
Movimento/fisiologia , Exercícios de Alongamento Muscular/métodos , Voleibol/fisiologia , Adolescente , Adulto , Exercício Físico/fisiologia , Teste de Esforço , Feminino , Humanos , Músculo Esquelético/fisiologia , Análise e Desempenho de Tarefas , Fatores de Tempo , Adulto Jovem
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