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1.
J Otolaryngol Head Neck Surg ; 52(1): 18, 2023 Feb 22.
Artigo em Inglês | MEDLINE | ID: mdl-36814330

RESUMO

BACKGROUND: Otolaryngology-head and neck surgical (OHNS) trainees' operating exposure is supplemented by a combination of didactic teaching, textbook reading, and cadaveric dissections. Conventional teaching, however, may not adequately equip trainees with an understanding of complex visuospatial relationships of the middle ear. Both face and content validation were assessed of a novel three-dimensional (3D) photorealistic virtual ear simulation tool underwent face and content validation as an educational tool for OHNS trainees. METHODS: A three-dimensional mesh reconstruction of open access imaging was generated using geometric modeling, which underwent global illumination, subsurface scattering, and texturing to create photorealistic virtual reality (VR) ear models were created from open access imaging and comiled into a educational platform. This was compiled into an educational VR platform which was explored to validate the face and content validity questionnaires in a prospective manner. OHNS post-graduate trainees were recruited from University of Toronto and University of Calgary OHNS programs. Participation was on a voluntary basis. RESULTS: Total of 23 OHNS post-graduate trainees from the two universities were included in this study. The mean comfort level of otologic anatomy was rated 4.8 (± 2.2) out of 10. Senior residents possessed more otologic surgical experience (P < 0.001) and higher average comfort when compared to junior residents [6.7 (± 0.7) vs. 3.6 (± 1.9); P = 0.001]. Face and content validities were achieved in all respective domains with no significant difference between the two groups. Overall, respondents believed OtoVIS was a useful tool to learn otologic anatomy with a median score of 10.0 (8.3-10.0) and strongly agreed that OtoVIS should be added to OHNS training with a score of 10.0 (9.3-10.0). CONCLUSIONS: OtoVIS achieved both face and content validity as a photorealistic VR otologic simulator for teaching otologic anatomy in the postgraduate setting. As an immersive learning tool, it may supplement trainees' understanding and residents endorsed its use.


Assuntos
Otolaringologia , Procedimentos Cirúrgicos Otológicos , Realidade Virtual , Humanos , Estudos Prospectivos , Simulação por Computador , Otolaringologia/educação , Competência Clínica
2.
J Otolaryngol Head Neck Surg ; 49(1): 20, 2020 04 22.
Artigo em Inglês | MEDLINE | ID: mdl-32321592

RESUMO

Following publication of the original article [1], the authors identified incorrect ordering and incorrect files being used for Figs. 1, 2 and 3.

3.
J Otolaryngol Head Neck Surg ; 49(1): 17, 2020 Apr 07.
Artigo em Inglês | MEDLINE | ID: mdl-32264952

RESUMO

BACKGROUND: Trainees in Otolaryngology-Head and Neck Surgery must gain proficiency in a variety of challenging temporal bone surgical techniques. Traditional teaching has relied on the use of cadavers; however, this method is resource-intensive and does not allow for repeated practice. Virtual reality surgical training is a growing field that is increasingly being adopted in Otolaryngology. CardinalSim is a virtual reality temporal bone surgical simulator that offers a high-quality, inexpensive adjunct to traditional teaching methods. The objective of this study was to establish the face and content validity of CardinalSim through a national study. METHODS: Otolaryngologists and resident trainees from across Canada were recruited to evaluate CardinalSim. Ethics approval and informed consent was obtained. A face and content validity questionnaire with questions categorized into 13 domains was distributed to participants following simulator use. Descriptive statistics were used to describe questionnaire results, and either Chi-square or Fishers exact tests were used to compare responses between junior residents, senior residents, and practising surgeons. RESULTS: Sixty-two participants from thirteen different Otolaryngology-Head and Neck Surgery programs were included in the study (32 practicing surgeons; 30 resident trainees). Face validity was achieved for 5 out of 7 domains, while content validity was achieved for 5 out of 6 domains. Significant differences between groups (p-value of < 0.05) were found for one face validity domain (realistic ergonomics, p = 0.002) and two content validity domains (teaching drilling technique, p = 0.011 and overall teaching utility, p = 0.006). The assessment scores, global rating scores, and overall attitudes towards CardinalSim, were universally positive. Open-ended questions identified limitations of the simulator. CONCLUSION: CardinalSim met acceptable criteria for face and content validity. This temporal bone virtual reality surgical simulation platform may enhance surgical training and be suitable for patient-specific surgical rehearsal for practicing Otolaryngologists.


Assuntos
Atitude do Pessoal de Saúde , Internato e Residência , Otolaringologia/educação , Procedimentos Cirúrgicos Otorrinolaringológicos/educação , Osso Temporal/cirurgia , Realidade Virtual , Canadá , Competência Clínica , Ergonomia , Humanos , Corpo Clínico Hospitalar/educação , Reprodutibilidade dos Testes
4.
J Ultrasound Med ; 39(6): 1195-1201, 2020 Jun.
Artigo em Inglês | MEDLINE | ID: mdl-31876319

RESUMO

OBJECTIVES: Brain injury in preterm neonates may cause clinical deterioration and requires timeous bedside diagnosis. Teaching cranial ultrasound (US) skills using fragile preterm neonates is challenging. The purpose of this study was to test the effectiveness and feasibility of using task-trainer computer-based simulators and US-suitable cranial phantoms in combination with teaching sessions in teaching novices to perform focused cranial US evaluations for identifying substantial intraventricular hemorrhage. METHODS: This was a prospective interventional educational study targeting participants with no prior skills in neonatal cranial US. Participants attended a 2-day training workshop, with didactic and hands-on interactive sessions using computer-based and 3-dimensional printed phantom simulators. Participants then performed a cranial US scan on a healthy neonate to assess the diagnostic quality of the images acquired. Individual precourse and postcourse knowledge tests were compared. To test recall, participants also submitted US images acquired on neonates within 3 and 6 months of attending the course. RESULTS: Forty-five participants completed the training modules. Mean knowledge scores increased significantly (in brain anatomy, brain physiology, intracranial disorders, and US physics domains). Thirty-eight cranial US scans were acquired during the course, 22 within 3 months after completion, and 34 within 6 months after completion. Thirty-two (84%) of the initial 38 case images, 17 (77%) of 22 images submitted within 3 months, and 32 (94%) of 34 images submitted within 6 months after course completion were of diagnostic quality. CONCLUSIONS: A structured training module with didactic and hand-on training sessions using simulators and phantoms is feasible and supports training of clinicians to perform focused cranial US examinations.


Assuntos
Lesões Encefálicas/diagnóstico por imagem , Simulação por Computador , Ecoencefalografia/métodos , Imagens de Fantasmas , Ultrassom/educação , Competência Clínica , Humanos , Recém-Nascido , Nascimento Prematuro , Estudos Prospectivos
5.
Int Forum Allergy Rhinol ; 9(8): 910-917, 2019 08.
Artigo em Inglês | MEDLINE | ID: mdl-31012526

RESUMO

BACKGROUND: We recently introduced a patient-specific rhinologic virtual surgical environment (VSE) that has shown potential for surgical rehearsal of various skull base lesions. Our aim in this study was to validate the usefulness of the rhinology VSE in performing the Draf 3 procedure. METHODS: An outside-in Draf 3 procedure was performed on 4 cadaver heads. Computed tomography (CT) scans were obtained before and after cadaver dissection (CD). Pre-dissection CT scans were used to construct a cadaver-specific VSE. A virtual Draf 3 dissection (VD) was performed using the same technique. Validation was conducted by comparing the final common frontal outflow tract. A subjective comparison of the post-dissection endoscopic findings (CD vs VD) and an objective measurement using the post-dissection CT scan for the CD and the reconstructed CT scan obtained from the data after the VD was performed. RESULTS: Subjective overall resemblance of the 2 dissections (CD vs VD) assessed by the 4-point Likert scale (0-3) was 2.5 (median interquartile range [IQR], 0.25) for the 4 cadavers. The median difference for the anteroposterior dimension of the frontal neo-ostium (CD vs VD) assessed in the midsagittal view was 0.11 mm, whereas the median difference for the lateral dimension assessed in the coronal view was 2.71 mm. Thus, no statistical difference was observed. CONCLUSION: VD showed nearly matching results with the actual cadaver dissection. With further validation, our rhinologic VSE may be used for presurgical planning and rehearsal before the actual Draf 3 procedure is performed in the operating room.


Assuntos
Endoscopia/métodos , Seio Frontal/cirurgia , Procedimentos Cirúrgicos Nasais/métodos , Cadáver , Seio Frontal/diagnóstico por imagem , Humanos , Reprodutibilidade dos Testes , Tomografia Computadorizada por Raios X
6.
Int Forum Allergy Rhinol ; 8(1): 54-63, 2018 01.
Artigo em Inglês | MEDLINE | ID: mdl-29105367

RESUMO

BACKGROUND: With the help of contemporary computer technology it is possible to create a virtual surgical environment (VSE) for training. This article describes a patient-specific virtual rhinologic surgical simulation platform that supports rehearsal of endoscopic skull-base surgery. We also share our early experience with select cases. METHODS: A rhinologic VSE was developed, featuring a highly efficient direct 3-dimensional (3D) volume renderer with simultaneous stereoscopic feedback during surgical manipulation of the virtual anatomy, as well as high-fidelity haptic feedback. We conducted a retrospective analysis on 10 patients who underwent various forms of sinus and ventral skull-base surgery to assess the ability of the rhinologic VSE to replicate actual intraoperative findings. RESULTS: In all 10 cases, the simulation experience was realistic enough to perform dissections in a similar manner as in the actual surgery. Excellent correlation was found in terms of surgical exposure, anatomical features, and the locations of pathology. CONCLUSION: The current rhinologic VSE shows sufficient realism to allow patient-specific surgical rehearsal of the sinus and ventral skull base. Further validation studies are needed to assess the benefits of performing patient-specific rehearsal.


Assuntos
Endoscopia/métodos , Modelagem Computacional Específica para o Paciente , Base do Crânio/cirurgia , Realidade Virtual , Adolescente , Adulto , Simulação por Computador , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Base do Crânio/diagnóstico por imagem , Tomografia Computadorizada por Raios X , Adulto Jovem
7.
World Neurosurg ; 106: 870-877.e1, 2017 Oct.
Artigo em Inglês | MEDLINE | ID: mdl-28712902

RESUMO

BACKGROUND: Simulation-based education has made its entry into surgical residency training, particularly as an adjunct to hands-on clinical experience. However, one of the ongoing challenges to wide adoption is the capacity of simulators to incorporate educational features required for effective learning. The aim of this study was to identify strengths and limitations of spine simulators to characterize design elements that are essential in enhancing resident education. METHODS: We performed a mixed qualitative and quantitative cohort study with a focused survey and interviews of stakeholders in spine surgery pertaining to their experiences on 3 spine simulators. Ten participants were recruited spanning all levels of training and expertise until qualitative analysis reached saturation of themes. Participants were asked to perform lumbar pedicle screw insertion on 3 simulators. Afterward, a 10-item survey was administrated and a focused interview was conducted to explore topics pertaining to the design features of the simulators. RESULTS: Overall impressions of the simulators were positive with regards to their educational benefit, but our qualitative analysis revealed differing strengths and limitations. Main design strengths of the computer-based simulators were incorporation of procedural guidance and provision of performance feedback. The synthetic model excelled in achieving more realistic haptic feedback and incorporating use of actual surgical tools. DISCUSSION: Stakeholders from trainees to experts acknowledge the growing role of simulation-based education in spine surgery. However, different simulation modalities have varying design elements that augment learning in distinct ways. Characterization of these design characteristics will allow for standardization of simulation curricula in spinal surgery, optimizing educational benefit.


Assuntos
Competência Clínica/normas , Simulação por Computador/normas , Internato e Residência/normas , Procedimentos Neurocirúrgicos/educação , Procedimentos Neurocirúrgicos/normas , Coluna Vertebral/cirurgia , Estudos de Coortes , Desenho de Equipamento/métodos , Desenho de Equipamento/normas , Humanos , Internato e Residência/métodos , Procedimentos Neurocirúrgicos/métodos
8.
J Surg Educ ; 74(6): 1028-1038, 2017.
Artigo em Inglês | MEDLINE | ID: mdl-28600218

RESUMO

OBJECTIVE: Simulation-based education has been shown to be an effective tool to teach foundational technical skills in various surgical specialties. However, most of the current simulations are limited to generic scenarios and do not allow continuation of the learning curve beyond basic technical skills to prepare for more advanced expertise, such as patient-specific surgical planning. The objective of this study was to evaluate the current medical literature with respect to the utilization and educational value of patient-specific simulations for surgical training. METHODS: We performed a systematic review of the literature using Pubmed, Embase, and Scopus focusing on themes of simulation, patient-specific, surgical procedure, and education. The study included randomized controlled trials, cohort studies, and case-control studies published between 2005 and 2016. Two independent reviewers (W.H.R. and N.D) conducted the study appraisal, data abstraction, and quality assessment of the studies. RESULTS: The search identified 13 studies that met the inclusion criteria; 7 studies employed computer simulations and 6 studies used 3-dimensional (3D) synthetic models. A number of surgical specialties evaluated patient-specific simulation, including neurosurgery, vascular surgery, orthopedic surgery, and interventional radiology. However, most studies were small in size and primarily aimed at feasibility assessments and early validation. CONCLUSIONS: Early evidence has shown feasibility and utility of patient-specific simulation for surgical education. With further development of this technology, simulation-based education may be able to support training of higher-level competencies outside the clinical settingto aid learners in their development of surgical skills.


Assuntos
Competência Clínica , Tecnologia Educacional/tendências , Cirurgia Geral/educação , Modelagem Computacional Específica para o Paciente/tendências , Treinamento por Simulação/métodos , Estudos de Casos e Controles , Estudos de Coortes , Educação de Pós-Graduação em Medicina/métodos , Feminino , Previsões , Humanos , Internato e Residência/métodos , Masculino , Ensaios Clínicos Controlados Aleatórios como Assunto
9.
Otolaryngol Head Neck Surg ; 156(6): 1142-1149, 2017 06.
Artigo em Inglês | MEDLINE | ID: mdl-28322125

RESUMO

Objective To evaluate the effect of anatomy-specific virtual reality (VR) surgical rehearsal on surgeon confidence and temporal bone dissection performance. Study Design Prospective pre- and poststudy of a novel virtual surgical rehearsal platform. Setting Academic otolaryngology-head and neck surgery residency training programs. Subjects and Methods Sixteen otolaryngology-head and neck surgery residents from 2 North American training institutions were recruited. Surveys were administered to assess subjects' baseline confidence in performing 12 subtasks of cortical mastoidectomy with facial recess. A cadaver temporal bone was randomly assigned to each subject. Cadaver specimens were scanned with a clinical computed tomography protocol, allowing the creation of anatomy-specific models for use in a VR surgical rehearsal platform. Subjects then rehearsed a virtual mastoidectomy on data sets derived from their specimens. Surgical confidence surveys were administered again. Subjects then dissected assigned cadaver specimens, which were blindly graded with a modified Welling scale. A final survey assessed the perceived utility of rehearsal on dissection performance. Results Of 16 subjects, 14 (87.5%) reported a significant increase in overall confidence after conducting an anatomy-specific VR rehearsal. A significant correlation existed between perceived utility of rehearsal and confidence improvement. The effect of rehearsal on confidence was dependent on trainee experience and the inherent difficulty of the surgical subtask. Postrehearsal confidence correlated strongly with graded dissection performance. Subjects rated anatomy-specific rehearsal as having a moderate to high contribution to their dissection performance. Conclusion Anatomy-specific virtual rehearsal improves surgeon confidence in performing mastoid dissection, dependent on surgeon experience and task difficulty. The subjective confidence gained through rehearsal correlates positively with subsequent objective dissection performance.


Assuntos
Competência Clínica , Dissecação/educação , Otolaringologia/educação , Treinamento por Simulação/métodos , Osso Temporal/cirurgia , Adulto , Cadáver , Simulação por Computador , Educação Médica Continuada , Feminino , Humanos , Masculino , Estudos Prospectivos , Tomografia Computadorizada por Raios X , Interface Usuário-Computador
10.
Int J Comput Assist Radiol Surg ; 12(12): 2039-2045, 2017 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-28233165

RESUMO

PURPOSE: A haptic algorithm to simulate the interaction between a surgical drill and bone using a constraint-based algorithm has been previously demonstrated. However, there has been no blinded study to determine whether this algorithm is preferred by professionals who commonly use this type of system METHODS: Fourteen otologic surgeons were presented with a spring-damper model and a constraint-based model of drill-bone interaction rendered on a low-cost haptic device with only linear feedback. The participants were blinded as to what algorithm they were using. They then answered survey questions about their opinions of the models. RESULTS: The surgeons overwhelmingly preferred the constraint-based model. They generally preferred the constraint-based model in the individual questions as well. CONCLUSIONS: Follow-up work can be done to fine-tune the parameters in the model, but this study shows that a sophisticated algorithm can make a significant difference even on a low-fidelity haptic device.


Assuntos
Algoritmos , Osso e Ossos/cirurgia , Simulação por Computador , Procedimentos Cirúrgicos Otológicos/instrumentação , Instrumentos Cirúrgicos , Interface Usuário-Computador , Retroalimentação , Humanos , Processamento de Sinais Assistido por Computador
11.
Can J Neurol Sci ; 44(2): 177-183, 2017 Mar.
Artigo em Inglês | MEDLINE | ID: mdl-27817764

RESUMO

BACKGROUND: The proposed implementation of work hour restrictions has presented a significant challenge of maintaining the quality of resident education and ensuring adequate hands-on experience that is essential for novice surgeons. To maintain the level of resident surgical competency, revision of the apprentice model of surgical education to include supplementary educational methods, such as laboratory and virtual reality (VR) simulations, have become frequent topics of discussion. We aimed to better understand the role of supplementary educational methods in Canadian neurosurgery residency training. METHODS: An online survey was sent to program directors of all 14 Canadian neurosurgical residency programs and active resident members of the Canadian Neurosurgical Society (N=85). We asked 16 questions focusing on topics of surgeon perception, current implementation and barriers to supplementary educational models. RESULTS: Of the 99 surveys sent, 8 out of 14 (57%) program directors and 37 out of 85 (44%) residents completed the survey. Of the 14 neurosurgery residency programs across Canada, 7 reported utilizing laboratory-based teaching within their educational plan, while only 3 programs reported using VR simulation as a supplementary teaching method. The biggest barriers to implementing supplementary educational methods were resident availability, lack of resources, and cost. CONCLUSIONS: Work-hour restrictions threaten to compromise the traditional apprentice model of surgical training. The potential value of supplementary educational methods for surgical education is evident, as reported by both program directors and residents across Canada. However, availability and utilization of laboratory and VR simulations are limited by numerous factors such as time constrains and lack of resources.


Assuntos
Currículo , Internato e Residência/normas , Neurocirurgia/educação , Carga de Trabalho/legislação & jurisprudência , Canadá , Humanos
12.
Comput Assist Surg (Abingdon) ; 21(1): 85-101, 2016 12.
Artigo em Inglês | MEDLINE | ID: mdl-27973948

RESUMO

Medical imaging techniques provide a wealth of information for surgical preparation, but it is still often the case that surgeons are examining three-dimensional pre-operative image data as a series of two-dimensional images. With recent advances in visual computing and interactive technologies, there is much opportunity to provide surgeons an ability to actively manipulate and interpret digital image data in a surgically meaningful way. This article describes the design and initial evaluation of a virtual surgical environment that supports patient-specific simulation of temporal bone surgery using pre-operative medical image data. Computational methods are presented that enable six degree-of-freedom haptic feedback during manipulation, and that simulate virtual dissection according to the mechanical principles of orthogonal cutting and abrasive wear. A highly efficient direct volume renderer simultaneously provides high-fidelity visual feedback during surgical manipulation of the virtual anatomy. The resulting virtual surgical environment was assessed by evaluating its ability to replicate findings in the operating room, using pre-operative imaging of the same patient. Correspondences between surgical exposure, anatomical features, and the locations of pathology were readily observed when comparing intra-operative video with the simulation, indicating the predictive ability of the virtual surgical environment.


Assuntos
Dissecação , Procedimentos Cirúrgicos Otológicos , Simulação de Paciente , Modelagem Computacional Específica para o Paciente , Osso Temporal/cirurgia , Retroalimentação , Humanos , Imageamento Tridimensional , Osso Temporal/diagnóstico por imagem , Tomografia Computadorizada por Raios X , Interface Usuário-Computador
13.
Comput Biol Med ; 78: 9-17, 2016 11 01.
Artigo em Inglês | MEDLINE | ID: mdl-27643462

RESUMO

Surgical training is evolving from an observership model towards a new paradigm that includes virtual-reality (VR) simulation. In otolaryngology, temporal bone dissection has become intimately linked with VR simulation as the complexity of anatomy demands a high level of surgeon aptitude and confidence. While an adequate 3D visualization of the surgical site is available in current simulators, the force feedback rendered during haptic interaction does not convey vibrations. This lack of vibration rendering limits the simulation fidelity of a surgical drill such as that used in temporal bone dissection. In order to develop an immersive simulation platform capable of haptic force and vibration feedback, the efficacy of hand controllers for rendering vibration in different drilling circumstances needs to be investigated. In this study, the vibration rendering ability of four different haptic hand controllers were analyzed and compared to find the best commercial haptic hand controller. A test-rig was developed to record vibrations encountered during temporal bone dissection and a software was written to render the recorded signals without adding hardware to the system. An accelerometer mounted on the end-effector of each device recorded the rendered vibration signals. The newly recorded vibration signal was compared with the input signal in both time and frequency domains by coherence and cross correlation analyses to quantitatively measure the fidelity of these devices in terms of rendering vibrotactile drilling feedback in different drilling conditions. This method can be used to assess the vibration rendering ability in VR simulation systems and selection of ideal haptic devices.


Assuntos
Simulação por Computador , Processamento de Sinais Assistido por Computador , Osso Temporal/cirurgia , Interface Usuário-Computador , Acelerometria , Retroalimentação , Humanos , Procedimentos Cirúrgicos Operatórios/educação , Vibração
14.
Stud Health Technol Inform ; 220: 130-3, 2016.
Artigo em Inglês | MEDLINE | ID: mdl-27046565

RESUMO

Surgeons are increasingly relying on 3D medical image data for planning interventions. Virtual 3D models of intricate anatomy, such as that found within the temporal bone, have proven useful for surgical education, planning, and rehearsal, but such applications require segmentation of surgically relevant structures in the image data. Four publicly available software packages, ITK-SNAP, MITK, 3D Slicer, and Seg3D, were evaluated for their efficacy in segmenting temporal bone anatomy from CT and MR images to support patient-specific surgery simulation. No single application provided efficient means to segment every structure, but a combination of the tools evaluated enables creation of a complete virtual temporal bone model from raw image data with reasonably minimal effort.


Assuntos
Imageamento Tridimensional/métodos , Imageamento por Ressonância Magnética/métodos , Software , Osso Temporal/anatomia & histologia , Osso Temporal/diagnóstico por imagem , Tomografia Computadorizada por Raios X/métodos , Algoritmos , Gráficos por Computador , Humanos , Cuidados Pré-Operatórios/métodos , Reprodutibilidade dos Testes , Sensibilidade e Especificidade
15.
Stud Health Technol Inform ; 184: 129-35, 2013.
Artigo em Inglês | MEDLINE | ID: mdl-23400144

RESUMO

Force and touch feedback, or haptics, can play a significant role in the realism of virtual reality surgical simulation. While it is accepted that simulators providing haptic feedback often outperform those that do not, little is known about the degree of haptic fidelity required to achieve simulation objectives. This article evaluates the effect that employing haptic rendering with different degrees of freedom (DOF) has on task performance in a virtual environment. Results show that 6-DOF haptic rendering significantly improves task performance over 3-DOF haptic rendering, even if computed torques are not displayed to the user. No significant difference could be observed between under-actuated (force only) and fully-actuated 6-DOF feedback in two surgically-motivated tasks.


Assuntos
Biorretroalimentação Psicológica/fisiologia , Movimento/fisiologia , Estimulação Física/métodos , Desempenho Psicomotor/fisiologia , Cirurgia Assistida por Computador/métodos , Tato/fisiologia , Interface Usuário-Computador , Biorretroalimentação Psicológica/métodos , Feminino , Humanos , Masculino , Adulto Jovem
16.
Neurosurgery ; 72 Suppl 1: 154-64, 2013 Jan.
Artigo em Inglês | MEDLINE | ID: mdl-23254804

RESUMO

Neurosurgeons are faced with the challenge of learning, planning, and performing increasingly complex surgical procedures in which there is little room for error. With improvements in computational power and advances in visual and haptic display technologies, virtual surgical environments can now offer potential benefits for surgical training, planning, and rehearsal in a safe, simulated setting. This article introduces the various classes of surgical simulators and their respective purposes through a brief survey of representative simulation systems in the context of neurosurgery. Many technical challenges currently limit the application of virtual surgical environments. Although we cannot yet expect a digital patient to be indistinguishable from reality, new developments in computational methods and related technology bring us closer every day. We recognize that the design and implementation of an immersive virtual reality surgical simulator require expert knowledge from many disciplines. This article highlights a selection of recent developments in research areas related to virtual reality simulation, including anatomic modeling, computer graphics and visualization, haptics, and physics simulation, and discusses their implication for the simulation of neurosurgery.


Assuntos
Simulação por Computador , Educação de Pós-Graduação em Medicina/métodos , Educação de Pós-Graduação em Medicina/tendências , Neurocirurgia/educação , Procedimentos Neurocirúrgicos/educação , Robótica/educação , Instrução por Computador/métodos , Instrução por Computador/tendências , Retroalimentação , Humanos , Modelos Anatômicos , Destreza Motora , Neurocirurgia/métodos , Procedimentos Neurocirúrgicos/métodos , Robótica/métodos , Tato , Interface Usuário-Computador
17.
Stud Health Technol Inform ; 163: 112-8, 2011.
Artigo em Inglês | MEDLINE | ID: mdl-21335772

RESUMO

This article presents a virtual surgical environment whose purpose is to assist the surgeon in preparation for individual cases. The system constructs interactive anatomical models from patient-specific, multi-modal preoperative image data, and incorporates new methods for visually and haptically rendering the volumetric data. Evaluation of the system's ability to replicate temporal bone dissections for tympanomastoidectomy, using intraoperative video of the same patients as guides, showed strong correlations between virtual and intraoperative anatomy. The result is a portable and cost-effective tool that may prove highly beneficial for the purposes of surgical planning and rehearsal.


Assuntos
Colesteatoma da Orelha Média/cirurgia , Processo Mastoide/cirurgia , Modelos Biológicos , Cirurgia Assistida por Computador/métodos , Timpanoplastia/métodos , Interface Usuário-Computador , Simulação por Computador , Humanos , Modelos Anatômicos , Software
18.
Hear Res ; 263(1-2): 198-203, 2010 May.
Artigo em Inglês | MEDLINE | ID: mdl-20100558

RESUMO

BACKGROUND: Middle-ear anatomy is integrally linked to both its normal function and its response to disease processes. Micro-CT imaging provides an opportunity to capture high-resolution anatomical data in a relatively quick and non-destructive manner. However, to optimally extract functionally relevant details, an intuitive means of reconstructing and interacting with these data is needed. MATERIALS AND METHODS: A micro-CT scanner was used to obtain high-resolution scans of freshly explanted human temporal bones. An advanced volume renderer was adapted to enable real-time reconstruction, display, and manipulation of these volumetric datasets. A custom-designed user interface provided for semi-automated threshold segmentation. A 6-degrees-of-freedom navigation device was designed and fabricated to enable exploration of the 3D space in a manner intuitive to those comfortable with the use of a surgical microscope. Standard haptic devices were also incorporated to assist in navigation and exploration. RESULTS: Our visualization workstation could be adapted to allow for the effective exploration of middle-ear micro-CT datasets. Functionally significant anatomical details could be recognized and objective data could be extracted. CONCLUSIONS: We have developed an intuitive, rapid, and effective means of exploring otological micro-CT datasets. This system may provide a foundation for additional work based on middle-ear anatomical data.


Assuntos
Orelha Média/anatomia & histologia , Orelha Média/diagnóstico por imagem , Modelos Anatômicos , Cadáver , Bases de Dados Factuais , Orelha Média/fisiologia , Humanos , Processamento de Imagem Assistida por Computador , Técnicas In Vitro , Software , Osso Temporal/anatomia & histologia , Osso Temporal/diagnóstico por imagem , Interface Usuário-Computador , Microtomografia por Raio-X
19.
Am J Rhinol Allergy ; 23(4): 442-7, 2009.
Artigo em Inglês | MEDLINE | ID: mdl-19671264

RESUMO

BACKGROUND: The advent of both high-resolution computed tomographic (CT) imaging and minimally invasive endoscopic techniques has led to revolutionary advances in sinus surgery. However, the rhinologist is left to make the conceptual jump between static cross-sectional images and the anatomy encountered intraoperatively. A three-dimensional (3D) visuo-haptic representation of the patient's anatomy may allow for enhanced preoperative planning and rehearsal, with the goal of improving outcomes, decreasing complications, and enhancing technical skills. METHODS: We developed a novel method of automatically constructing 3D visuo-haptic models of patients' anatomy from preoperative CT scans for placement in a virtual surgical environment (VSE). State-of-the-art techniques were used to create a high-fidelity representation of salient bone and soft tissue anatomy and to enable manipulation of the virtual patient in a surgically meaningful manner. A modified haptic interface device drives a virtual endoscope that mimics the surgical configuration. RESULTS: The creation and manipulation of sinus anatomy from CT data appeared to provide a relevant means of exploring patient-specific anatomy. Unlike more traditional methods of interacting with multiplanar imaging data, our VSE provides the potential for a more intuitive experience that can replicate the views and access expected at surgery. The inclusion of tactile (haptic) feedback provides an additional dimension of realism. CONCLUSION: The incorporation of patient-specific clinical CT data into a virtual surgical environment holds the potential to offer the surgeon a novel means to prepare for rhinologic procedures and offer training to residents. An automated pathway for segmentation, reconstruction, and an intuitive interface for manipulation may enable rehearsal of planned procedures.


Assuntos
Endoscopia/métodos , Imageamento Tridimensional/métodos , Monitorização Intraoperatória/instrumentação , Procedimentos Cirúrgicos Otorrinolaringológicos/métodos , Doenças dos Seios Paranasais/diagnóstico por imagem , Tomografia Computadorizada por Raios X/métodos , Interface Usuário-Computador , Simulação por Computador , Seio Frontal/diagnóstico por imagem , Seio Frontal/cirurgia , Humanos , Seio Maxilar/diagnóstico por imagem , Seio Maxilar/cirurgia , Doenças dos Seios Paranasais/cirurgia , Reprodutibilidade dos Testes
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