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1.
Dev Neurorehabil ; 12(1): 44-52, 2009 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-19283533

RESUMO

OBJECTIVE: Rehabilitation of upper-limb sensorimotor function in children with motor dysfunctions is primarily based on movement training. This study developed a virtual-reality based, paediatric interactive therapy system (PITS) that allows children to practice specific movements of the upper limbs with immediate feedback about their motor performance. METHODS: The system was tested on five children with motor dysfunctions over 3 weeks of training. Pre- and post-assessment was conducted before and after the training period. RESULTS: Results of the pilot study show improvements of hand function in the test scores (except one patient). Patient motivation was high and maintained over the course of the therapy sessions. CONCLUSION: PITS is an applicable VR-system which can be feasibly applied during the rehabilitation of children with upper limb motor dysfunctions. Further investigation is necessary to determine if the system provides significantly improved results compared to conventional therapies, both in terms of motor function outcomes and patient motivation.


Assuntos
Encefalopatias/reabilitação , Modalidades de Fisioterapia/instrumentação , Interface Usuário-Computador , Adolescente , Encefalopatias/diagnóstico , Lesões Encefálicas/diagnóstico , Lesões Encefálicas/reabilitação , Criança , Retroalimentação , Feminino , Humanos , Masculino , Destreza Motora , Projetos Piloto , Prognóstico , Desempenho Psicomotor/fisiologia , Recuperação de Função Fisiológica , Estudos de Amostragem , Análise e Desempenho de Tarefas , Terapia Assistida por Computador , Resultado do Tratamento , Extremidade Superior/fisiopatologia
2.
Med Biol Eng Comput ; 45(9): 901-7, 2007 Sep.
Artigo em Inglês | MEDLINE | ID: mdl-17687578

RESUMO

We present a virtual reality (VR)-based motor neurorehabilitation system for stroke patients with upper limb paresis. It is based on two hypotheses: (1) observed actions correlated with self-generated or intended actions engage cortical motor observation, planning and execution areas ("mirror neurons"); (2) activation in damaged parts of motor cortex can be enhanced by viewing mirrored movements of non-paretic limbs. We postulate that our approach, applied during the acute post-stroke phase, facilitates motor re-learning and improves functional recovery. The patient controls a first-person view of virtual arms in tasks varying from simple (hitting objects) to complex (grasping and moving objects). The therapist adjusts weighting factors in the non-paretic limb to move the paretic virtual limb, thereby stimulating the mirror neuron system and optimizing patient motivation through graded task success. We present the system's neuroscientific background, technical details and preliminary results.


Assuntos
Modalidades de Fisioterapia , Reabilitação do Acidente Vascular Cerebral , Adolescente , Adulto , Criança , Humanos , Destreza Motora , Projetos Piloto , Recuperação de Função Fisiológica , Extremidade Superior , Interface Usuário-Computador , Jogos de Vídeo , Percepção Visual
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