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Designing responsive visualizations for various screen types can be tedious as authors must manage multiple chart versions across design iterations. Automated approaches for responsive visualization must take into account the user's need for agency in exploring possible design ideas and applying customizations based on their own goals. We design and implement Dupo, a mixedinitiative approach to creating responsive visualizations that combines the agency afforded by a manual interface with automation provided by a recommender system. Given an initial design, users can browse automated design suggestions for a different screen type and make edits to a chosen design, thereby supporting quick prototyping and customizability. Dupo employs a two-step recommender pipeline that first suggests significant design changes (Exploration) followed by more subtle changes (Alteration). We evaluated Dupo with six expert responsive visualization authors. While creating responsive versions of a source design in Dupo, participants could reason about different design suggestions without having to manually prototype them, and thus avoid prematurely fixating on a particular design. This process led participants to create designs that they were satisfied with but which they had previously overlooked.
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Visual data stories can effectively convey insights from data, yet their creation often necessitates intricate data exploration, insight discovery, narrative organization, and customization to meet the communication objectives of the storyteller. Existing automated data storytelling techniques, however, tend to overlook the importance of user customization during the data story authoring process, limiting the system's ability to create tailored narratives that reflect the user's intentions. We present a novel data story generation workflow that leverages adaptive machine-guided elicitation of user feedback to customize the story. Our approach employs an adaptive plug-in module for existing story generation systems, which incorporates user feedback through interactive questioning based on the conversation history and dataset. This adaptability refines the system's understanding of the user's intentions, ensuring the final narrative aligns with their goals. We demonstrate the feasibility of our approach through the implementation of an interactive prototype: Socrates. Through a quantitative user study with 18 participants that compares our method to a state-of-the-art data story generation algorithm, we show that Socrates produces more relevant stories with a larger overlap of insights compared to human-generated stories. We also demonstrate the usability of Socrates via interviews with three data analysts and highlight areas of future work.
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The language for expressing comparisons is often complex and nuanced, making supporting natural language-based visual comparison a non-trivial task. To better understand how people reason about comparisons in natural language, we explore a design space of utterances for comparing data entities. We identified different parameters of comparison utterances that indicate what is being compared (i.e., data variables and attributes) as well as how these parameters are specified (i.e., explicitly or implicitly). We conducted a user study with sixteen data visualization experts and non-experts to investigate how they designed visualizations for comparisons in our design space. Based on the rich set of visualization techniques observed, we extracted key design features from the visualizations and synthesized them into a subset of sixteen representative visualization designs. We then conducted a follow-up study to validate user preferences for the sixteen representative visualizations corresponding to utterances in our design space. Findings from these studies suggest guidelines and future directions for designing natural language interfaces and recommendation tools to better support natural language comparisons in visual analytics.
Assuntos
Gráficos por Computador , Interface Usuário-Computador , Humanos , Seguimentos , IdiomaRESUMO
Most real-world datasets contain missing values yet most exploratory data analysis (EDA) systems only support visualising data points with complete cases. This omission may potentially lead the user to biased analyses and insights. Imputation techniques can help estimate the value of a missing data point, but introduces additional uncertainty. In this work, we investigate the effects of visualising imputed values in charts using different ways of representing data imputations and imputation uncertainty-no imputation, mean, 95% confidence intervals, probability density plots, gradient intervals, and hypothetical outcome plots. We focus on scatterplots, which is a commonly used chart type, and conduct a crowdsourced study with 202 participants. We measure users' bias and precision in performing two tasks-estimating average and detecting trend-and their self-reported confidence in performing these tasks. Our results suggest that, when estimating averages, uncertainty representations may reduce bias but at the cost of decreasing precision. When estimating trend, only hypothetical outcome plots may lead to a small probability of reducing bias while increasing precision. Participants in every uncertainty representation were less certain about their response when compared to the baseline. The findings point towards potential trade-offs in using uncertainty encodings for datasets with a large number of missing values. This paper and the associated analysis materials are available at: https://osf.io/q4y5r/.
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Although we have seen a proliferation of algorithms for recommending visualizations, these algorithms are rarely compared with one another, making it difficult to ascertain which algorithm is best for a given visual analysis scenario. Though several formal frameworks have been proposed in response, we believe this issue persists because visualization recommendation algorithms are inadequately specified from an evaluation perspective. In this paper, we propose an evaluation-focused framework to contextualize and compare a broad range of visualization recommendation algorithms. We present the structure of our framework, where algorithms are specified using three components: (1) a graph representing the full space of possible visualization designs, (2) the method used to traverse the graph for potential candidates for recommendation, and (3) an oracle used to rank candidate designs. To demonstrate how our framework guides the formal comparison of algorithmic performance, we not only theoretically compare five existing representative recommendation algorithms, but also empirically compare four new algorithms generated based on our findings from the theoretical comparison. Our results show that these algorithms behave similarly in terms of user performance, highlighting the need for more rigorous formal comparisons of recommendation algorithms to further clarify their benefits in various analysis scenarios.
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Patient-generated data can allow patients and providers to collaboratively develop accurate diagnoses and actionable treatment plans. Unfortunately, patients and providers often lack effective support to make use of such data. We examine patient-provider collaboration to interpret patient-generated data. We focus on irritable bowel syndrome (IBS), a chronic illness in which particular foods can exacerbate symptoms. IBS management often requires patient-provider collaboration using a patient's food and symptom journal to identify the patient's triggers. We contribute interactive visualizations to support exploration of such journals, as well as an examination of patient-provider collaboration in interpreting the journals. Drawing upon individual and collaborative interviews with patients and providers, we find that collaborative review helps improve data comprehension and build mutual trust. We also find a desire to use tools like our interactive visualizations within and beyond clinic appointments. We discuss these findings and present guidance for the design of future tools.
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We present Reactive Vega, a system architecture that provides the first robust and comprehensive treatment of declarative visual and interaction design for data visualization. Starting from a single declarative specification, Reactive Vega constructs a dataflow graph in which input data, scene graph elements, and interaction events are all treated as first-class streaming data sources. To support expressive interactive visualizations that may involve time-varying scalar, relational, or hierarchical data, Reactive Vega's dataflow graph can dynamically re-write itself at runtime by extending or pruning branches in a data-driven fashion. We discuss both compile- and run-time optimizations applied within Reactive Vega, and share the results of benchmark studies that indicate superior interactive performance to both D3 and the original, non-reactive Vega system.