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Introduction: Recent advances in sensor technology demonstrate the potential to enhance training regimes with sensor-based augmented visual feedback training systems for complex movement tasks in sports. Sensorimotor learning requires feedback that guides the learning process towards an optimal solution for the task to be learned, while considering relevant aspects of the individual control system-a process that can be summarized as learning or improving coordination. Sensorimotor learning can be fostered significantly by coaches or therapists providing additional external feedback, which can be incorporated very effectively into the sensorimotor learning process when chosen carefully and administered well. Sensor technology can complement existing measures and therefore improve the feedback provided by the coach or therapist. Ultimately, this sensor technology constitutes a means for autonomous training by giving augmented feedback based on physiological, kinetic, or kinematic data, both in real-time and after training. This requires that the key aspects of feedback administration that prevent excessive guidance can also be successfully automated and incorporated into such electronic devices. Methods: After setting the stage from a computational perspective on motor control and learning, we provided a scoping review of the findings on sensor-based augmented visual feedback in complex sensorimotor tasks occurring in sports-related settings. To increase homogeneity and comparability of the results, we excluded studies focusing on modalities other than visual feedback and employed strict inclusion criteria regarding movement task complexity and health status of participants. Results: We reviewed 26 studies that investigated visual feedback in training regimes involving healthy adults aged 18-65. We extracted relevant data regarding the chosen feedback and intervention designs, measured outcomes, and summarized recommendations from the literature. Discussion: Based on these findings and the theoretical background on motor learning, we compiled a set of considerations and recommendations for the development and evaluation of future sensor-based augmented feedback systems in the interim. However, high heterogeneity and high risk of bias prevent a meaningful statistical synthesis for an evidence-based feedback design guidance. Stronger study design and reporting guidelines are necessary for future research in the context of complex skill acquisition.
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Updating and complementing a previous review on eye-tracking technology and the dynamics of natural gaze behavior in sports, this short review focuses on the progress concerning researched sports tasks, applied methods of gaze data collection and analysis as well as derived gaze measures for the time interval of 2016-2022. To that end, a systematic review according to the PRISMA guidelines was conducted, searching Web of Science, PubMed Central, SPORTDiscus, and ScienceDirect for the keywords: eye tracking, gaze behavio*r, eye movement, and visual search. Thirty-one studies were identified for the review. On the one hand, a generally increased research interest and a wider area of researched sports with a particular increase in official's gaze behavior were diagnosed. On the other hand, a general lack of progress concerning sample sizes, amounts of trials, employed eye-tracking technology and gaze analysis procedures must be acknowledged. Nevertheless, first attempts to automated gaze-cue-allocations (GCA) in mobile eye-tracking studies were seen, potentially enhancing objectivity, and alleviating the burden of manual workload inherently associated with conventional gaze analyses. Reinforcing the claims of the previous review, this review concludes by describing four distinct technological approaches to automating GCA, some of which are specifically suited to tackle the validity and generalizability issues associated with the current limitations of mobile eye-tracking studies on natural gaze behavior in sports.
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In the current study, predictions of a theoretical account to the explanation of the Quiet Eye (QE) were investigated. To this end, by manipulating the learning environment, participants (n = 52) learned an underhand throwing task which required to explore task-solution spaces of low vs. high density over a 4-week training phase (640 training trials). Although throwing performance was improved, surprisingly, in posttest and retention test shorter QE durations were found. It is speculated that on a short-time learning scale this effect might be explained by more efficient information processing. Moreover, a trend was observed which suggests that-in line with the inhibition hypothesis-when exploring high-density task-solution spaces longer QE durations are required. However, the rather small effect sizes necessitate further research, which will allow to manipulate the response-effect mappings more directly as, for example, in virtual environments.
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Desempenho Atlético , Fixação Ocular , Desempenho Atlético/fisiologia , Cognição , Humanos , Inibição Psicológica , Desempenho Psicomotor/fisiologiaRESUMO
It is widely accepted that sleep better facilitates the consolidation of motor memories than does a corresponding wake interval (King et al., 2017). However, no in-depth analysis of the various motor tasks and their relative sleep gain has been conducted so far. Therefore, the present meta-analysis considered 48 studies with a total of 53 sleep (n = 829) and 53 wake (n = 825) groups. An overall comparison between all sleep and wake groups resulted in a small effect for the relative sleep gain in motor memory consolidation (g = 0.43). While no subgroup differences were identified for differing designs, a small effect for the finger tapping task (g = 0.47) and a medium effect for the mirror tracing task (g = 0.62) were found. In summary, the meta-analysis substantiates that sleep generally benefits the consolidation of motor memories. However, to further our understanding of the mechanisms underlying this effect, examining certain task dimensions and their relative sleep gain would be a promising direction for future research.
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Consolidação da Memória , Adulto , Humanos , Destreza Motora , SonoRESUMO
Detecting motion changes is a fundamental prerequisite for solving tasks in sports and in everyday life. It is known that peripheral vision is used to detect these changes and that saccades impair detection performance. However, comparatively little is known about the role of smooth-pursuit eye-movements (SPEMs) during these tasks. Therefore, we compared peripheral motion-change detection during SPEM and fixation at eccentricities up to 18°, simulating the perceptual demands of real-life situations. Based on expert gaze behavior in sports, we predicted that motion detection should be better during fixation than SPEM. In a series of three experiments, we consistently found that detection rates and response times were impaired during SPEM compared to fixation, particularly at 18° eccentricity. With an invisible pursuit object and targets moving ahead rather than behind the pursued object, performance differences in response times declined, whereas differences in detection rates interestingly remained unmoved. We argue that retinal image motion and attentional demands are reasons for SPEM impairments.
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The present study aims to reveal the effects of positioning on decision-making performance in top-level refereeing in association football. To this end, for all 64 matches of the FIFA World Cup 2014, potential foul-play situations were videometrically analysed in terms of the referee's position relative to the infringement. Contrary to earlier studies, viewing angles were analysed in addition to viewing distances and error rates were considered for not only falsely whistled but also falsely non-whistled events. Moreover, direct logistic regression analysis was applied to detect position-dependent differences. For the total of 1,527 potential foul play situations, an overall low error rate of 6.9% was found. The similar numbers of total whistle (n = 52) and non-whistle errors (n = 54) reflect referees' ability to balance both types of errors. Regarding the overall viewing-distance effect, referees were 2.58 times (95% CI 1.47-4.54) more likely to commit a whistle error at 10-15 m and 5.51 times (95% CI 1.35-22.47) more likely to commit a non-whistle error at 0-5 m, corresponding to the position ranges occurring with the highest (10-15 m: 30.3%) and lowest (0-5 m: 5.8%) frequencies. In contrast, no significant effects of viewing-angle on decision-making accuracy could be revealed.
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Tomada de Decisões , Julgamento , Futebol/psicologia , Percepção Visual , Adulto , Comunicação , Comportamento Competitivo , Consenso , Humanos , Masculino , Análise de Regressão , Estudos de Tempo e MovimentoRESUMO
An optimal coupling between perception and action is crucial for successful performance in sports. In basketball, for example, a stable fixation onto the basket helps to gain precise visual information of the target to successfully throw a basketball into the basket. In basketball-defense situations, however, opposing players cutting to the basket can be detected by using peripheral vision as less precise information are sufficient to mark this player. Those examples elucidate that to solve a given task foveal and peripheral vision can be used to acquire the necessary information. Following this reasoning, the current state of our framework will be presented that allows one to predict the functionality of one or the other or both depending on the current situation and task demands. In more detail, for tasks that require high motor precision like in far-aiming tasks, empirical evidence suggests that stable foveal fixations facilitate inhibitory processes of alternative action parameterization over movement planning and control. However, more complex situations (i.e., with more than one relevant information source), require peripheral vision to process relevant information by positioning gaze at a functional location which might actually be in free space between the relevant information sources. Based on these elaborations, we will discuss complementarities, the role of visual attention as well as practical implications.
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The quiet-eye (QE) phenomenon has been found to predict subsequent motor performance. However, it remains unclear whether this effect also holds for considerably extended QE durations. Therefore, in 2 ball-throwing studies, QE durations of 400-3,200 ms were experimentally induced. Inferior performance was found in short QE-duration conditions; however, there was no difference between the long QE-duration conditions. Extrapolations beyond the observed QE values showed performance gains up to 2,000 ms and a shallow interval of optimality at a QE duration of about 3,000 ms. These results, together with the fact that the intended absolute QE durations were not achieved, point toward an inhibition explanation of the QE. Thus, the initial performance gain is interpreted as shielding of the movement parameterization against suboptimal alternatives, whereas the performance loss due to very long QE durations is ascribed to mutually balancing the processes of shielding and environmental monitoring.
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Desempenho Atlético/psicologia , Fixação Ocular , Desempenho Psicomotor , Adulto , Feminino , Humanos , Masculino , Fatores de Tempo , Adulto JovemRESUMO
Reviewing 60 studies on natural gaze behavior in sports, it becomes clear that, over the last 40 years, the use of eye-tracking devices has considerably increased. Specifically, this review reveals the large variance of methods applied, analyses performed, and measures derived within the field. The results of sub-sample analyses suggest that sports-related eye-tracking research strives, on the one hand, for ecologically valid test settings (i.e., viewing conditions and response modes), while on the other, for experimental control along with high measurement accuracy (i.e., controlled test conditions with high-frequency eye-trackers linked to algorithmic analyses). To meet both demands, some promising compromises of methodological solutions have been proposed-in particular, the integration of robust mobile eye-trackers in motion-capture systems. However, as the fundamental trade-off between laboratory and field research cannot be solved by technological means, researchers need to carefully weigh the arguments for one or the other approach by accounting for the respective consequences. Nevertheless, for future research on dynamic gaze behavior in sports, further development of the current mobile eye-tracking methodology seems highly advisable to allow for the acquisition and algorithmic analyses of larger amounts of gaze-data and further, to increase the explanatory power of the derived results.
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Previous studies of multiple-object tracking have shown that gaze behavior is affected by target collisions and target-distractor crowding. Therefore, in order to experimentally disentangle this collision-crowding confound, we examined events of target collisions with the bordering frame and crowding with distractors. We hypothesized that collisions are particularly demanding for covert attentional processing, whereas crowding particularly challenges peripheral vision. Results show that gaze is located closer to targets when they are crowded, as would be expected to reduce negative crowding effects by utilizing the higher spatial acuity of foveal vision. However, saccades, which interrupt visual information processing, were instead initiated as a function of target collisions with the bordering frame. Consequently, in a dual-task condition that required the detection of target changes, participants more frequently missed changes if they occurred in time intervals around a collision. Based on these results, superior performance should be expected if foveal gaze is optimally anchored among crowded targets and if potential target changes are monitored with peripheral vision. In addition to the implications for further laboratory research of multiple-object tracking, these findings are relevant to a multitude tasks that require the monitoring of several targets and the simultaneous detection of certain events in the visual periphery, as it is commonly the case, for instance, in sports.
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Atenção/fisiologia , Aglomeração , Fixação Ocular/fisiologia , Movimentos Sacádicos/fisiologia , Análise e Desempenho de Tarefas , Percepção Visual/fisiologia , Feminino , Humanos , Masculino , Campos Visuais/fisiologia , Adulto JovemRESUMO
In the current study, dual-task performance is examined with multiple-object tracking as a primary task and target-change detection as a secondary task. The to-be-detected target changes in conditions of either change type (form vs. motion; Experiment 1) or change salience (stop vs. slowdown; Experiment 2), with changes occurring at either near (5°-10°) or far (15°-20°) eccentricities (Experiments 1 and 2). The aim of the study was to test whether changes can be detected solely with peripheral vision. By controlling for saccades and computing gaze distances, we could show that participants used peripheral vision to monitor the targets and, additionally, to perceive changes at both near and far eccentricities. Noticeably, gaze behavior was not affected by the actual target change. Detection rates as well as response times generally varied as a function of change condition and eccentricity, with faster detections for motion changes and near changes. However, in contrast to the effects found for motion changes, sharp declines in detection rates and increased response times were observed for form changes as a function of the eccentricities. This result can be ascribed to properties of the visual system, namely to the limited spatial acuity in the periphery and the comparably receptive motion sensitivity of peripheral vision. These findings show that peripheral vision is functional for simultaneous target monitoring and target-change detection as saccadic information suppression can be avoided and covert attention can be optimally distributed to all targets. (PsycINFO Database Record
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Atenção/fisiologia , Movimentos Oculares/fisiologia , Percepção Espacial/fisiologia , Campos Visuais/fisiologia , Percepção Visual/fisiologia , Adulto , Medições dos Movimentos Oculares , Feminino , Humanos , Masculino , Adulto JovemRESUMO
In the present study, we investigated whether peripheral vision can be used to monitor multiple moving objects and to detect single-target changes. For this purpose, in Experiment 1, a modified multiple object tracking (MOT) setup with a large projection screen and a constant-position centroid phase had to be checked first. Classical findings regarding the use of a virtual centroid to track multiple objects and the dependency of tracking accuracy on target speed could be successfully replicated. Thereafter, the main experimental variations regarding the manipulation of to-be-detected target changes could be introduced in Experiment 2. In addition to a button press used for the detection task, gaze behavior was assessed using an integrated eyetracking system. The analysis of saccadic reaction times in relation to the motor response showed that peripheral vision is naturally used to detect motion and form changes in MOT, because saccades to the target often occurred after target-change offset. Furthermore, for changes of comparable task difficulties, motion changes are detected better by peripheral vision than are form changes. These findings indicate that the capabilities of the visual system (e.g., visual acuity) affect change detection rates and that covert-attention processes may be affected by vision-related aspects such as spatial uncertainty. Moreover, we argue that a centroid-MOT strategy might reduce saccade-related costs and that eyetracking seems to be generally valuable to test the predictions derived from theories of MOT. Finally, we propose implications for testing covert attention in applied settings.
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Atenção/fisiologia , Percepção de Movimento/fisiologia , Movimentos Sacádicos/fisiologia , Campos Visuais/fisiologia , Feminino , Humanos , Masculino , Estimulação Luminosa/métodos , Tempo de Reação , Adulto JovemRESUMO
For perceptual-cognitive skill training, a variety of intervention methods has been proposed, including the so-called "color-cueing method" which aims on superior gaze-path learning by applying visual markers. However, recent findings challenge this method, especially, with regards to its actual effects on gaze behavior. Consequently, after a preparatory study on the identification of appropriate visual cues for life-size displays, a perceptual-training experiment on decision-making in beach volleyball was conducted, contrasting two cueing interventions (functional vs. dysfunctional gaze path) with a conservative control condition (anticipation-related instructions). Gaze analyses revealed learning effects for the dysfunctional group only. Regarding decision-making, all groups showed enhanced performance with largest improvements for the control group followed by the functional and the dysfunctional group. Hence, the results confirm cueing effects on gaze behavior, but they also question its benefit for enhancing decision-making. However, before completely denying the method's value, optimisations should be checked regarding, for instance, cueing-pattern characteristics and gaze-related feedback.
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Motor-performance-enhancing effects of long final fixations before movement initiation-a phenomenon called quiet eye (QE)-have repeatedly been demonstrated. Drawing on the information-processing framework, it is assumed that the QE supports information processing revealed by the close link between QE duration and task demands concerning, in particular, response selection and movement parameterization. However, the question remains whether the suggested mechanism also holds for processes referring to stimulus identification. Thus, in a series of 2 experiments, performance in a targeting task was tested as a function of experimentally manipulated visual processing demands as well as experimentally manipulated QE durations. The results support the suggested link because a performance-enhancing QE effect was found under increased visual processing demands only: Whereas QE duration did not affect performance as long as positional information was preserved (Experiment 1), in the full versus no target visibility comparison, QE efficiency turned out to depend on information processing time as soon as the interval falls below a certain threshold (Experiment 2). Thus, the results rather contradict alternative, for example, posture-based explanations of QE effects and support the assumption that the crucial mechanism behind the QE phenomenon is rooted in the cognitive domain.
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Atenção , Fixação Ocular , Desempenho Psicomotor , Percepção Visual , Percepção de Profundidade , Feminino , Humanos , Masculino , Orientação , Postura , Interface Usuário-Computador , Adulto JovemRESUMO
To date, despite a large body of evidence in favor of the advantage of an effect-related focus of attention compared with a movement-related focus of attention in motor control and learning, the role of vision in this context remains unclear. Therefore, in a golf-putting study, the relation between attentional focus and gaze behavior (in particular, quiet eye, or QE) was investigated. First, the advantage of an effect-related focus, as well as of a long QE duration, could be replicated. Furthermore, in the online-demanding task of golf putting, high performance was associated with later QE offsets. Most decisively, an interaction between attentional focus and gaze behavior was revealed in such a way that the efficiency of the QE selectively manifested under movement-related focus instructions. As these findings suggest neither additive effects nor a causal chain, an alternative hypothesis is introduced explaining positive QE effects by the inhibition of not-to-be parameterized movement variants.
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Desempenho Atlético/fisiologia , Atenção/fisiologia , Fixação Ocular/fisiologia , Golfe/fisiologia , Desempenho Psicomotor/fisiologia , Adulto , Análise de Variância , Feminino , Humanos , MasculinoRESUMO
Evidence suggests that superior motor performance coincides with a longer duration of the last fixation before movement initiation, an observation called "quiet eye" (QE). Although the empirical findings over the last two decades underline the robustness of the phenomenon, little is known about its functional role in motor performance. Therefore, a novel paradigm is introduced, testing QE duration as an independent variable by experimentally manipulating the onset of the last fixation before movement unfolding. Furthermore, this paradigm is employed to investigate the functional mechanisms behind the QE phenomenon by manipulating the predictability of the target position and thereby the amount of information to be processed over the QE period. The results further support the assumption that QE affects motor performance, with experimentally prolonged QE durations increasing accuracy in a throwing task. However, it is only under a high information-processing load that a longer QE duration is beneficial for throwing performance. Therefore, the optimization of information processing, particularly in motor execution, turns out to be a promising candidate for explaining QE benefits on a functional level.