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1.
Sci Rep ; 13(1): 19009, 2023 11 03.
Artigo em Inglês | MEDLINE | ID: mdl-37923922

RESUMO

Virtual Reality (VR) has vast potential for developing systematic, interdisciplinary studies to understand ephemeral behaviours in the archaeological record, such as the emergence and development of visual culture. Upper Palaeolithic cave art forms the most robust record for investigating this and the methods of its production, themes, and temporal and spatial changes have been researched extensively, but without consensus over its functions or meanings. More compelling arguments draw from visual psychology and posit that the immersive, dark conditions of caves elicited particular psychological responses, resulting in the perception-and depiction-of animals on suggestive features of cave walls. Our research developed and piloted a novel VR experiment that allowed participants to perceive 3D models of cave walls, with the Palaeolithic art digitally removed, from El Castillo cave (Cantabria, Spain). Results indicate that modern participants' visual attention corresponded to the same topographic features of cave walls utilised by Palaeolithic artists, and that they perceived such features as resembling animals. Although preliminary, our results support the hypothesis that pareidolia-a product of our cognitive evolution-was a key mechanism in Palaeolithic art making, and demonstrates the potential of interdisciplinary VR research for understanding the evolution of art, and demonstrate the potential efficacy of the methodology.


Assuntos
Arte , Cavernas , Animais , Humanos , Espanha , Estudos Interdisciplinares , Arqueologia
2.
Behav Brain Sci ; 46: e257, 2023 10 02.
Artigo em Inglês | MEDLINE | ID: mdl-37779274

RESUMO

Despite obvious advantages, no generalised ideographic codes have evolved through cultural evolution to rely on iconicity. Morin suggests that this is because of missing means of standardisation, which glottographic codes get from natural languages. Although we agree, we also point to the important role of the available media, which might support some forms of reference more effectively than others.


Assuntos
Evolução Cultural , Idioma , Humanos , Desenvolvimento da Linguagem
3.
PLoS One ; 17(4): e0266146, 2022.
Artigo em Inglês | MEDLINE | ID: mdl-35442964

RESUMO

Palaeolithic stone plaquettes are a type of mobiliary art featuring engravings and recovered primarily from Magdalenian sites, where they can number from single finds to several thousand examples. Where context is available, they demonstrate complex traces of use, including surface refreshing, heating, and fragmentation. However, for plaquettes with limited or no archaeological context, research tends to gravitate toward their engraved surfaces. This paper focuses on 50 limestone plaquettes excavated by Peccadeau de l'Isle from Montastruc, a Magdalenian rockshelter site in southern France with limited archaeological context; a feature common to many art bearing sites excavated across the 19th and early 20th Centuries. Plaquette use at Montastruc was explored via a programme of microscopy, 3D modelling, colour enhancement using DStretch©, virtual reality (VR) modelling, and experimental archaeology, the latter focusing on limestone heating related to different functional and non-functional uses. While the limited archaeological context available ensures the results remain only indicative, the data generated suggests plaquettes from Montastruc were likely positioned in proximity to hearths during low ambient light conditions. The interaction of engraved stone and roving fire light made engraved forms appear dynamic and alive, suggesting this may have been important in their use. Human neurology is particularly attuned to interpreting shifting light and shadow as movement and identifying visually familiar forms in such varying light conditions through mechanisms such as pareidolic experience. This interpretation encourages a consideration of the possible conceptual connections between art made and experienced in similar circumstances, such as parietal art in dark cave environments. The toolset used to investigate the Montastruc assemblage may have application to other collections of plaquettes, particularly those with limited associated context.


Assuntos
Arqueologia , Gravuras e Gravação , Arqueologia/métodos , Carbonato de Cálcio , Cavernas , França , Humanos
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