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Feasibility of online self-administered cognitive training in moderate-severe brain injury.
Sharma, Bhanu; Tomaszczyk, Jennifer C; Dawson, Deirdre; Turner, Gary R; Colella, Brenda; Green, Robin E A.
Afiliação
  • Sharma B; a Rehabilitation Sciences Institute (Formerly Graduate Department of Rehabilitation Science) , University of Toronto , Toronto , Ontario , Canada.
  • Tomaszczyk JC; b Toronto Rehabilitation Institute , University Health Network , Toronto , Ontario , Canada.
  • Dawson D; b Toronto Rehabilitation Institute , University Health Network , Toronto , Ontario , Canada.
  • Turner GR; a Rehabilitation Sciences Institute (Formerly Graduate Department of Rehabilitation Science) , University of Toronto , Toronto , Ontario , Canada.
  • Colella B; b Toronto Rehabilitation Institute , University Health Network , Toronto , Ontario , Canada.
  • Green REA; c Rotman Research Institute, Baycrest , Toronto , Ontario , Canada.
Disabil Rehabil ; 39(14): 1380-1390, 2017 07.
Article em En | MEDLINE | ID: mdl-27414703
PURPOSE: Cognitive environmental enrichment (C-EE) offers promise for offsetting neural decline that is observed in chronic moderate-severe traumatic brain injury (TBI). Brain games are a delivery modality for C-EE that can be self-administered over the Internet without therapist oversight. To date, only one study has examined the feasibility of self-administered brain games in TBI, and the study focused predominantly on mild TBI. Therefore, the primary purpose of the current study was to examine the feasibility of self-administered brain games in moderate-severe TBI. A secondary and related purpose was to examine the feasibility of remote monitoring of any C-EE-induced adverse symptoms with a self-administered evaluation tool. METHOD: Ten patients with moderate-severe TBI were asked to complete 12 weeks (60 min/day, five days/week) of online brain games with bi-weekly self-evaluation, intended to measure any adverse consequences of cognitive training (e.g., fatigue, eye strain). RESULTS: There was modest weekly adherence (42.6% ± 4.4%, averaged across patients and weeks) and 70% patient retention; of the seven retained patients, six completed the self-evaluation questionnaire at least once/week for each week of the study. CONCLUSIONS: Even patients with moderate-severe TBI can complete a demanding, online C-EE intervention and a self-administered symptom evaluation tool with limited therapist oversight, though at daily rate closer to 30 than 60 min per day. Further self-administered C-EE research is underway in our lab, with more extensive environmental support. Implications for Rehabilitation Online brain games (which may serve as a rehabilitation paradigm that can help offset the neurodegeneration observed in chronic TBI) can be feasibly self-administered by moderate-to-severe TBI patients. Brain games are a promising therapy modality, as they can be accessed by all moderate-to-severe TBI patients irrespective of geographic location, clinic and/or therapist availability, or impairments that limit mobility and access to rehabilitation services. Future efficacy trials that examine the effect of brain games for offsetting neurodegeneration in moderate-to-severe TBI patients are warranted.
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Texto completo: 1 Base de dados: MEDLINE Assunto principal: Encéfalo / Cooperação do Paciente / Cognição / Jogos de Vídeo / Lesões Encefálicas Traumáticas Idioma: En Ano de publicação: 2017 Tipo de documento: Article

Texto completo: 1 Base de dados: MEDLINE Assunto principal: Encéfalo / Cooperação do Paciente / Cognição / Jogos de Vídeo / Lesões Encefálicas Traumáticas Idioma: En Ano de publicação: 2017 Tipo de documento: Article