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Scholars' open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal.
Aarseth, Espen; Bean, Anthony M; Boonen, Huub; Colder Carras, Michelle; Coulson, Mark; Das, Dimitri; Deleuze, Jory; Dunkels, Elza; Edman, Johan; Ferguson, Christopher J; Haagsma, Maria C; Helmersson Bergmark, Karin; Hussain, Zaheer; Jansz, Jeroen; Kardefelt-Winther, Daniel; Kutner, Lawrence; Markey, Patrick; Nielsen, Rune Kristian Lundedal; Prause, Nicole; Przybylski, Andrew; Quandt, Thorsten; Schimmenti, Adriano; Starcevic, Vladan; Stutman, Gabrielle; Van Looy, Jan; Van Rooij, Antonius J.
Afiliação
  • Aarseth E; 1 Center for Computer Games Research, IT University of Copenhagen , Copenhagen, Denmark.
  • Bean AM; 2 Department of Psychology, Framingham State University , Framingham, MA, USA.
  • Boonen H; 3 UC-Leuven-Limburg, CAD Limburg , Hasselt, Belgium.
  • Colder Carras M; 4 Department of Mental Health, Johns Hopkins Bloomberg School of Public Health , Baltimore, MD, USA.
  • Coulson M; 5 Department of Psychology, Middlesex University , Hendon, London, UK.
  • Das D; 6 CAD Limburg , Hasselt, Belgium.
  • Deleuze J; 7 Psychology Department, Université Catholique de Louvain (UCL) , Louvain-la-Neuve, Belgium.
  • Dunkels E; 8 Department of Applied Educational Science, Umeå University , Umeå, Sweden.
  • Edman J; 9 Centre for Social Research on Alcohol and Drugs (SoRAD) & Department of Sociology, Stockholm University , Stockholm, Sweden.
  • Ferguson CJ; 10 Department of Psychology, Stetson University , DeLand, FL, USA.
  • Haagsma MC; 11 GGZ Momentum , Veldhoven, The Netherlands.
  • Helmersson Bergmark K; 12 Department of Sociology, Stockholm University , Sweden.
  • Hussain Z; 13 Department of Life Sciences, University of Derby , UK.
  • Jansz J; 14 Department of Media & Communication, ERMeCC, Erasmus University Rotterdam , Rotterdam, The Netherlands.
  • Kardefelt-Winther D; 15 Department of Clinical Neuroscience, Karolinska Institutet , Stockholm, Sweden.
  • Kutner L; 16 Independent Researcher, USA.
  • Markey P; 17 Department of Psychology, Villanova University , Villanova, PA, USA.
  • Nielsen RKL; 1 Center for Computer Games Research, IT University of Copenhagen , Copenhagen, Denmark.
  • Prause N; 18 Liberos , Los Angeles, USA.
  • Przybylski A; 19 Oxford Internet Institute, University of Oxford , Oxford, UK.
  • Quandt T; 20 Department of Communication, University of Münster , Münster, Germany.
  • Schimmenti A; 21 Psychological Sciences and Technology, UKE, Kore University of Enna , Enna, Italy.
  • Starcevic V; 22 Discipline of Psychiatry, The University of Sydney , Sydney, Australia.
  • Stutman G; 23 Clinical Psychologist/Neuropsychologist, USA.
  • Van Looy J; 24 Department of Communication Sciences, imec-MICT-Ghent University , Ghent, Belgium.
  • Van Rooij AJ; 24 Department of Communication Sciences, imec-MICT-Ghent University , Ghent, Belgium.
J Behav Addict ; 6(3): 267-270, 2017 Sep 01.
Article em En | MEDLINE | ID: mdl-28033714
ABSTRACT
Concerns about problematic gaming behaviors deserve our full attention. However, we claim that it is far from clear that these problems can or should be attributed to a new disorder. The empirical basis for a Gaming Disorder proposal, such as in the new ICD-11, suffers from fundamental issues. Our main concerns are the low quality of the research base, the fact that the current operationalization leans too heavily on substance use and gambling criteria, and the lack of consensus on symptomatology and assessment of problematic gaming. The act of formalizing this disorder, even as a proposal, has negative medical, scientific, public-health, societal, and human rights fallout that should be considered. Of particular concern are moral panics around the harm of video gaming. They might result in premature application of diagnosis in the medical community and the treatment of abundant false-positive cases, especially for children and adolescents. Second, research will be locked into a confirmatory approach, rather than an exploration of the boundaries of normal versus pathological. Third, the healthy majority of gamers will be affected negatively. We expect that the premature inclusion of Gaming Disorder as a diagnosis in ICD-11 will cause significant stigma to the millions of children who play video games as a part of a normal, healthy life. At this point, suggesting formal diagnoses and categories is premature the ICD-11 proposal for Gaming Disorder should be removed to avoid a waste of public health resources as well as to avoid causing harm to healthy video gamers around the world.
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Texto completo: 1 Base de dados: MEDLINE Assunto principal: Comportamento Aditivo / Jogos de Vídeo Idioma: En Ano de publicação: 2017 Tipo de documento: Article

Texto completo: 1 Base de dados: MEDLINE Assunto principal: Comportamento Aditivo / Jogos de Vídeo Idioma: En Ano de publicação: 2017 Tipo de documento: Article