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Exploring Bipedal Hopping through Computational Evolution.
Moore, Jared M; Shine, Catherine L; McGowan, Craig P; McKinley, Philip K.
Afiliação
  • Moore JM; Grand Valley State University, School of Computing and Information Systems. moorejar@gvsu.edu.
  • Shine CL; Hartpury College, Department of Animal Science.
  • McGowan CP; University of Idaho, Department of Biological Sciences.
  • McKinley PK; Michigan State University, Department of Computer Science and Engineering.
Artif Life ; 25(3): 236-249, 2019.
Article em En | MEDLINE | ID: mdl-31397600
ABSTRACT
Bipedal hopping is an efficient form of locomotion, yet it remains relatively rare in the natural world. Previous research has suggested that the tail balances the angular momentum of the legs to produce steady state bipedal hopping. In this study, we employ a 3D physics simulation engine to optimize gaits for an animat whose control and morphological characteristics are subject to computational evolution, which emulates properties of natural evolution. Results indicate that the order of gene fixation during the evolutionary process influences whether a bipedal hopping or quadrupedal bounding gait emerges. Furthermore, we found that in the most effective bipedal hoppers the tail balances the angular momentum of the torso, rather than the legs as previously thought. Finally, there appears to be a specific range of tail masses, as a proportion of total body mass, wherein the most effective bipedal hoppers evolve.
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Texto completo: 1 Base de dados: MEDLINE Assunto principal: Simulação por Computador / Dipodomys / Marcha / Locomoção Idioma: En Ano de publicação: 2019 Tipo de documento: Article

Texto completo: 1 Base de dados: MEDLINE Assunto principal: Simulação por Computador / Dipodomys / Marcha / Locomoção Idioma: En Ano de publicação: 2019 Tipo de documento: Article