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Development of a flickering action video based steady state visual evoked potential triggered brain computer interface-functional electrical stimulation for a rehabilitative action observation game.
Son, Ji Eun; Choi, Hyoseon; Lim, Hyunmi; Ku, Jeonghun.
Afiliação
  • Son JE; Department of Bioscience, College of Natural Science, Keimyung University, Daegu, Korea.
  • Choi H; Department of Bioscience, College of Natural Science, Keimyung University, Daegu, Korea.
  • Lim H; Department of Rehabilitation Medicine, Eulji Hospital, Eulji University School of Medicine, Seoul, Korea.
  • Ku J; Department of Bioscience, College of Natural Science, Keimyung University, Daegu, Korea.
Technol Health Care ; 28(S1): 509-519, 2020.
Article em En | MEDLINE | ID: mdl-32364183
ABSTRACT

BACKGROUND:

This study focused on developing an upper limb rehabilitation program. In this regard, a steady state visual evoked potential (SSVEP) triggered brain computer interface (BCI)-functional electrical stimulation (FES) based action observation game featuring a flickering action video was designed.

OBJECTIVE:

In particular, the synergetic effect of the game was investigated by combining the action observation paradigm with BCI based FES.

METHODS:

The BCI-FES system was contrasted under two conditions with flickering action video and flickering noise video. In this regard, 11 right-handed subjects aged between 22-27 years were recruited. The differences in brain activation in response to the two conditions were examined.

RESULTS:

The results indicate that T3 and P3 channels exhibited greater Mu suppression in 8-13 Hz for the action video than the noise video. Furthermore, T4, C4, and P4 channels indicated augmented high beta (21-30 Hz) for the action in contrast to the noise video. Finally, T4 indicated suppressed low beta (14-20 Hz) for the action video in contrast to the noise video.

CONCLUSION:

The flickering action video based BCI-FES system induced a more synergetic effect on cortical activation than the flickering noise based system.
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Texto completo: 1 Base de dados: MEDLINE Assunto principal: Reabilitação / Terapia por Estimulação Elétrica / Jogos de Vídeo / Potenciais Evocados Visuais / Interfaces Cérebro-Computador Idioma: En Ano de publicação: 2020 Tipo de documento: Article

Texto completo: 1 Base de dados: MEDLINE Assunto principal: Reabilitação / Terapia por Estimulação Elétrica / Jogos de Vídeo / Potenciais Evocados Visuais / Interfaces Cérebro-Computador Idioma: En Ano de publicação: 2020 Tipo de documento: Article