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Gamifying Sexual Education for Adolescents in a Low-Tech Setting: Quasi-Experimental Design Study.
Haruna, Hussein; Okoye, Kingsley; Zainuddin, Zamzami; Hu, Xiao; Chu, Samuel; Hosseini, Samira.
Afiliação
  • Haruna H; Writing Lab, Institute for the Future of Education, Tecnologico de Monterrey, Monterrey, Mexico.
  • Okoye K; Faculty of Education, The University of Hong Kong, Hong Kong, Hong Kong.
  • Zainuddin Z; Writing Lab, Institute for the Future of Education, Tecnologico de Monterrey, Monterrey, Mexico.
  • Hu X; Faculty of Education, The University of Hong Kong, Hong Kong, Hong Kong.
  • Chu S; Faculty of Education, The University of Hong Kong, Hong Kong, Hong Kong.
  • Hosseini S; Faculty of Education, The University of Hong Kong, Hong Kong, Hong Kong.
JMIR Serious Games ; 9(4): e19614, 2021 Oct 12.
Article em En | MEDLINE | ID: mdl-34636739

Texto completo: 1 Base de dados: MEDLINE Idioma: En Ano de publicação: 2021 Tipo de documento: Article

Texto completo: 1 Base de dados: MEDLINE Idioma: En Ano de publicação: 2021 Tipo de documento: Article