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J Nutr Educ Behav ; 52(11): 1058-1065, 2020 11.
Article in English | MEDLINE | ID: mdl-33168205

ABSTRACT

OBJECTIVE: This study aimed to evaluate the usability of the virtual cafeteria (VC) and determine its suitability for further studies in portion size education and rehabilitation of nutrition. METHODS: The study was conducted with 73 participants (aged 18-40 years). The VC, where the participants performed the task of assembling a meal, was created as a virtual reality simulation of a buffet-style cafeteria (94 food and 10 beverage items). The participants were asked to complete the System Usability Scale, which regards ≥70 points as acceptable, and to give comments about the VC. RESULTS: The mean System Usability Scale score was 79.4 ± 12.71 (range, 22.2-97.2). Approximately 68% of the participants described positive qualities for the VC. The participants with technical background reported the VC as more usable (96%) than the others (74%) (χ2 = 5,378; df = 1, P = 0.025). CONCLUSIONS AND IMPLICATIONS: Offered as a novel tool for education and rehabilitation of nutrition, the VC was confirmed to feature good usability.


Subject(s)
Health Promotion/methods , Portion Size , Virtual Reality , Adolescent , Adult , Diet, Healthy , Feeding Behavior , Female , Humans , Male , Young Adult
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