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1.
Res Q Exerc Sport ; : 1-10, 2024 Jul 09.
Artículo en Inglés | MEDLINE | ID: mdl-38980761

RESUMEN

Handball is a body-contact Olympic ball sport that is characterized by fast-paced defensive and offensive actions. Players must coordinate explosive movements (e.g. changing of direction) and handball-specific skills (e.g. passing). Maximizing performance requires a systematic approach to training that includes physical, psychological, technical, and tactical preparation. Purpose: The aim of this study is to determine the effects of movement-based (MOV; unspecific sport stimulus) or game-based (GAM; sport-specific stimulus) flywheel resistance training intervention in highly trained youth handball players. Method:Twenty-five highly trained youth male handball players completed two sessions per week of flywheel resistance training (MOV, n = 12; GAM, n = 13) over the 7-week intervention period. Change-of-direction tests (180º change-of-direction speed test of both legs and test) and handball-throwing test were conducted before and after the intervention. Results: Both groups significantly improved V-cut, and 180º Change-of-direction speed test performance (p < .05; d = 0.79-2.05). Notwithstanding, the GAM group demonstrated greater improvements in V-cut and COD180ASY compared with the MOV group (p < .05) with small effect. Handball throwing speed performance remained unchanged independently of training condition (p > .05). Conclusions: These findings provide further support for the training principle of "specificity" and highlight the importance of including a game-based training stimulus during resistance training. This is a key consideration for coaches wanting to enhance physical performance in youth handball players.

2.
J Hum Kinet ; 79: 41-53, 2021 Jul.
Artículo en Inglés | MEDLINE | ID: mdl-34400985

RESUMEN

In this study, we aimed to analyze the magnitude and direction of inter-limb asymmetries in ankle dorsiflexion range of motion (ROM), power (using iso-inertial devices), and a neuromuscular skill (change of direction). Secondarily, we aimed to determine the relationship between inter-limb asymmetry scores for each test and also between these scores and the scores for the different performance tests. Sixteen semiprofessional male soccer players (age: 25.38 ± 6.08 years; body height: 1.78 ± 0.64 m; body mass: 79.5 ± 14.9 kg) participated in this study. We calculated inter-limb asymmetries using five tests: ankle dorsiflexion ROM, change of direction (COD 180º), and iso-inertial resistance tasks in the open (leg extension strength (LE), leg curl strength (LC)) and closed (crossover step (CRO)) kinetic chain. Our results showed that asymmetry magnitudes differed between all tests with highest inter-limb asymmetries displayed during iso-inertial overloading. In addition, we observed that the direction of asymmetries varied depending on the test-specificity, and that the CRO asymmetries had a negative association with LE and CRO performance. These findings highlight the independent nature of asymmetries and that CRO could be an appropriate test to detect asymmetries related with the performance of soccer-specific actions (such as changes of direction). Practitioners are encouraged to use multiple tests to detect existing inter-limb differences according to the specific characteristics of each sport.

3.
J Hum Kinet ; 79: 155-164, 2021 Jul.
Artículo en Inglés | MEDLINE | ID: mdl-34400995

RESUMEN

Practitioners usually include change of direction (COD) and linear speed measurements in the testing batteries of soccer players; however, despite being a commonly occurring action, curve sprint (CS) ability is rarely assessed in soccer. The aims of this study were to analyze the association between linear sprint, CS, and COD speed performances, and compare the association and direction of asymmetries between these skills. Thirty-three male soccer players performed linear sprint (17 m), CS (17 m), and COD-90⍛ speed tests (COD [8.5 + 8.5 m]). Our main findings were (a) a large relationship between linear and multidirectional tasks (COD-90⍛ and CS tests) (r = from 0.6 to 0.64, p < 0.05), (b) a moderate relationship between CS and COD-90⍛ tests (r = from 0.33 to 0.41, p < 0.05), with a certain opposite tendency (higher relationships between opposing directions [CurveLEFT - CODRIGHT; r = 0.41] than between equal directions [CurveLEFT - CODLEFT; r = 0.33]), and (c) no relationship (p > 0.05) between COD and CS asymmetries, with opposing directional dominance in ~70% of players (e.g., curve left and COD right dominance). These results indicate that performance in linear sprints is strongly related to performance in multidirectional trajectories, whereas CS and COD-90⍛ seem to be more independent actions. Additionally, the direction of asymmetry or dominance is generally opposite between the non-linear tasks measured.

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