RESUMO
Regularity is a ubiquitous feature of the visual world. We demonstrate that regularity is an adaptable visual dimension: The perceived regularity of a pattern is reduced following adaptation to a pattern with a similar or greater degree of regularity. Stimuli consisted of 7×7 element arrays arranged on square grids presented in a circular aperture. The position of each element was randomly jittered from its baseline position by an amount that determined its degree of irregularity. The elements of the pattern consisted of dark Gaussian blobs (GBs), difference of Gaussians (DOGs), or random binary patterns (RBPs). Observers adapted for 60 s to either a single pattern or a pair of patterns with particular regularities, and the perceived regularities of subsequently presented test patterns were measured using a conventional staircase matching procedure. We found that the regularity aftereffect (RAE) was unidirectional: Adaptation only caused test patterns to appear less regular. We also found that RAEs transferred from GB adaptors to both DOG and RBP test patterns and from DOG and RBP adaptors to GB patterns. We suggest that regularity is coded by the peakedness in the distribution of spatial-frequency channel responses across scale, and that the RAE is a result of a flattening of this distribution by adaptation. Thus, the RAE may be a consequence of contrast normalization, and an example of norm-based coding where irregularity is the norm.
Assuntos
Pós-Efeito de Figura/fisiologia , Percepção de Movimento/fisiologia , Reconhecimento Visual de Modelos/fisiologia , Percepção Espacial/fisiologia , Adaptação Ocular/fisiologia , HumanosRESUMO
Three common symmetries exist in the natural visual world: (i) mirror symmetry, i.e., reflections around a vertical axis, (ii) radial symmetry, i.e., rotations around a point, and (iii) translational symmetry, i.e., shifted repetitions. Are these processed by a common class of visual mechanism? Using stimuli comprising arrays of Gaussian blobs we examined this question using a visual search protocol in which observers located a single symmetric target patch among varying numbers of random-blob distractor patches. The testing protocol used a blocked present/absent task and both search times and accuracy were recorded. Search times for mirror and radial symmetry increased significantly with the number of distractors, as did translational-symmetry patterns containing few repetitions. However translational-symmetry patterns with four repeating sectors produced search slopes close to zero. Fourier analysis revealed that, as with images of natural scenes, the structural information in both mirror- and radial-symmetric patterns is carried by the phase spectrum. However, for translational patterns with four repeating sectors, the amplitude spectrum appears to capture the structure, consistent with previous analyses of texture regularity. Modeling revealed that while the mirror and radial patterns produced an approximately Gaussian-shaped energy response profile as a function of spatial frequency, the translational pattern profiles contained a distinctive spike, the magnitude of which increased with the number of repeating sectors. We propose distinct mechanisms for the detection of different symmetry types: a mechanism that encodes local positional information to detect mirror- and radial-symmetric patterns and a mechanism that computes energy in narrowband filters for the detection of translational symmetry containing many sectors.
Assuntos
Reconhecimento Visual de Modelos , Humanos , Reconhecimento Visual de Modelos/fisiologiaRESUMO
Images that resist binocular fusion undergo alternating periods of dominance and suppression, similarly to ambiguous figures whose percepts alternate between two interpretations. It has been well documented that the perceptual interpretations of both rivalrous and ambiguous figures are influenced by their spatio-temporal context. Here we consider whether an identical spatial context similarly influences the interpretation of a similar rivalrous and ambiguous figure. We developed a binocularly rivalrous stimulus whose perceptual experience mirrors that of a Necker cube. We employed a paradigm similar to that of Ouhnana and Kingdom (2016) to correlate the magnitude of influence of context between the rivalrous and ambiguous target. Our results showed that the magnitude of contextual influence is significantly correlated within observers between both binocularly rivalrous and ambiguous target figures. This points to a similar contextual-influence mechanism operating on a common mechanism underlying the perceptual instability in both ambiguous and rivalrous figures.
Assuntos
Percepção de Forma , Percepção de Movimento , Ilusões Ópticas , Visão Binocular , Humanos , Estimulação Luminosa/métodos , Testes Psicológicos , Psicofísica , RotaçãoRESUMO
The motion trajectory of an object's cast shadow has been shown to alter the perceived trajectory of a casting object, an effect that holds even if the cast shadow appears unrealistic. This raises the question of whether a cast shadow per se is necessary for this influence, a question that has been studied only with stationary targets. We examined the relative influence of a shadow and a spherical object on the perceived motion trajectory of an identical spherical object, using a paradigm similar to Kersten, Mamassian, and Knill's ball-in-box animation. We recorded both depth and height estimates of the perceived end-point of the target trajectory as a function of various target and context trajectories. Both shadows and objects significantly influenced the perceived trajectory of the target, though the influence of the shadow was overall stronger. We conjecture that the influence of the object reveals the assumption that similar objects moving at the same speed and in similar directions are perceived to move within the same plane, a plane subject to a fronto-parallel bias.
RESUMO
Previous studies have shown that spatial context influences the perceptual interpretation of ambiguous figures such as the Necker cube; however, the properties that mediate the influences of an unambiguous spatial context have yet to be investigated. Here we consider the effect of the motion and position of an unambiguous rotating skeleton cube on the perceived motion direction of an ambiguous rotating Necker cube. We aimed to determine whether the motion of the two figures could be perceptually bound, and if it could, to determine the properties of the binding. We employed a novel procedure analogous to reverse correlation to establish the correlation between the rotation directions of the context and the perceived rotation directions of the target, across 32s trial presentations. Our results showed that changes in the rotation direction of the context triggered above-chance changes in the perceived rotation direction of the target. However, the relative speeds of rotation of the context and target had little effect on the correlations. Position on the other hand had a significant effect: correlations were higher when the context was below compared to when above the target. Our results reveal that change-synchrony not common fate is the factor mediating perceptual motion binding between the context and Necker cube. We also suggest that prior knowledge of friction forces could underlie the position dependency of the context and Necker-cube correlation.
Assuntos
Percepção de Forma/fisiologia , Percepção de Movimento/fisiologia , Percepção Espacial/fisiologia , Análise de Variância , Humanos , Estimulação Luminosa/métodos , RotaçãoRESUMO
An essential part of visual object recognition is the evaluation of the curvature of both an object's outline as well as the contours on its surface. We studied a striking illusion of visual curvature--the arc-size illusion (ASI)--to gain insight into the visual coding of curvature. In the ASI, short arcs are perceived as flatter (less curved) compared to longer arcs of the same radius. We investigated if and how the ASI depends on (i) the physical size of the stimulus and (ii) on the length of the arc. Our results show that perceived curvature monotonically increases with arc length up to an arc angle of about 60°, thereafter remaining constant and equal to the perceived curvature of a full circle. We investigated if the misjudgment of curvature in the ASI translates into predictable biases for three other perceptual tasks: (i) judging the position of the centre of circular arcs; (ii) judging if two circular arcs fall on the circumference of the same (invisible) circle and (iii) interpolating the position of a point on the circumference of a circle defined by two circular arcs. We found that the biases in all the above tasks were reliably predicted by the same bias mediating the ASI. We present a simple model, based on the central angle subtended by an arc, that captures the data for all tasks. Importantly, we argue that the ASI and related biases are a consequence of the fact that an object's curvature is perceived as constant with viewing distance, in other words is perceptually scale invariant.
Assuntos
Ilusões/fisiologia , Modelos Teóricos , Reconhecimento Visual de Modelos/fisiologia , Comportamento Espacial , Percepção de Forma/fisiologia , Humanos , Psicofísica , Visão Binocular/fisiologiaRESUMO
There is conflicting evidence about whether stimulus magnification is sufficient to equate the discriminability of point-light walkers across the visual field. We measured the accuracy with which observers could report the directions of point-light walkers moving +/-4 degrees from the line of sight, and the accuracy with which they could identify five different point-light walkers. In both cases accuracy was measured over a sevenfold range of sizes at eccentricities from 0 degrees to 16 degrees in the right visual field. In most cases observers (N=6) achieved 100% accuracy at the largest stimulus sizes (20 degrees height) at all eccentricities. In both tasks the psychometric functions at each eccentricity were shifted versions of each other on a log-size axis. Therefore, by dividing stimulus size at each eccentricity (E) by an appropriate F=1+E/E(2) (where E(2) represents the eccentricity at which stimulus size must double to achieve equivalent-to-foveal performance) all data could be fit with a single function. The average E(2) value was .91 (SEM=.19, N=6) in the walker-direction discrimination task and 1.34 (SEM=.21, N=6) in the walker identification task. We conclude that size scaling is sufficient to equate discrimination and identification of point-light walkers across the visual field.