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Using virtual reality to increase charitable donations.
Kristofferson, Kirk; Daniels, Michelle E; Morales, Andrea C.
Afiliação
  • Kristofferson K; Ivey Business School, Western University, London, ON N6G 0N1 Canada.
  • Daniels ME; Culverhouse College of Business, University of Alabama, Tuscaloosa, AL 35487 USA.
  • Morales AC; W. P. Carey School of Business, Arizona State University, Tempe, AZ 85287 USA.
Mark Lett ; 33(1): 75-87, 2022.
Article em En | MEDLINE | ID: mdl-35075330
Marketer interest in using virtual reality (VR) as a persuasion tactic continues to rise. Notably, one sector at the forefront of utilizing this tactic for persuasive means is nonprofit marketing. Many charities have devoted considerable resources to creating VR appeals under the assumption that this medium will increase donations over and above present tactics. However, research has not yet examined the persuasive consequences VR may provide over more traditional channels. This research seeks to understand the opportunities and limitations this emerging tactic can offer marketers. Specifically, we examine the donation effectiveness of three real VR charitable appeals by assessing actual donation behaviors, and find that VR appeals increase donations compared to a two-dimensional (2D) format. This work addresses a timely and relevant issue for practitioners and opens doors to future research investigating VR's applications to marketing. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1007/s11002-021-09601-8.
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Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Idioma: En Revista: Mark Lett Ano de publicação: 2022 Tipo de documento: Article

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Idioma: En Revista: Mark Lett Ano de publicação: 2022 Tipo de documento: Article