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Virtual Reality-Enabled Resident Education of Lateral-Access Spine Surgery.
Zaki, Mark M; Joshi, Rushikesh S; Joseph, Jacob R; Saadeh, Yamaan S; Kashlan, Osama N; Godzik, Jakub; Uribe, Juan S; Park, Paul.
Afiliação
  • Zaki MM; Department of Neurosurgery, University of Michigan, Ann Arbor, Michigan, USA.
  • Joshi RS; Department of Neurosurgery, University of Michigan, Ann Arbor, Michigan, USA.
  • Joseph JR; Department of Neurosurgery, University of Michigan, Ann Arbor, Michigan, USA.
  • Saadeh YS; Department of Neurosurgery, University of Michigan, Ann Arbor, Michigan, USA.
  • Kashlan ON; Department of Neurosurgery, University of Michigan, Ann Arbor, Michigan, USA.
  • Godzik J; Department of Neurosurgery, University of Alabama at Birmingham, Birmingham, Alabama, USA.
  • Uribe JS; Department of Neurosurgery, Barrow Neurological Institute, Phoenix, Arizona, USA.
  • Park P; Department of Neurosurgery, Semmes-Murphey Neurologic and Spine Institute, University of Tennessee, Memphis, Tennessee, USA. Electronic address: ppark@semmes-murphey.com.
World Neurosurg ; 183: e401-e407, 2024 03.
Article em En | MEDLINE | ID: mdl-38143034
ABSTRACT

OBJECTIVE:

Lateral-access spine surgery has many benefits, but adoption has been limited by a steep learning curve. Virtual reality (VR) is gaining popularity and lends itself as a useful tool in enhancing neurosurgical resident education. We thus sought to assess whether VR-based simulation could enhance the training of neurosurgery residents in lateral spine surgery.

METHODS:

Neurosurgery residents completed a VR-based lateral spine module on lateral patient positioning and performing lateral lumbar interbody fusion using the PrecisionOS VR system on the Meta Quest 2 headset. Simulation occurred 1×/week every other week for a total of 3 simulations over 6 weeks. Pre- and postintervention surveys as well as intrasimulation performance metrics were assessed over time.

RESULTS:

The majority of resident participants showed improvement in performance scores, including an automated PrecisionOS precision score, number of radiographs used within the simulation, and time to completion. All participants showed improvement in comfort with anatomic landmarks for lateral access surgery, confidence performing lateral surgery without direct supervision, and assessing fluoroscopy in spine surgery for hardware placement and image interpretation. Participant perception on the utility of VR as an educational tool also improved.

CONCLUSIONS:

VR-based simulation enhanced neurosurgical residents' ability to understand lateral access surgery. Immersive surgical simulation resulted in improved resident confidence with surgical technique and workflow, perceived improvement in anatomical knowledge, and simulation performance scores. Trainee perceptions on virtual simulation and training as a curriculum supplement also improved following completion of VR training.
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Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Treinamento por Simulação / Realidade Virtual / Internato e Residência Limite: Humans Idioma: En Revista: World Neurosurg Assunto da revista: NEUROCIRURGIA Ano de publicação: 2024 Tipo de documento: Article País de afiliação: Estados Unidos

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Treinamento por Simulação / Realidade Virtual / Internato e Residência Limite: Humans Idioma: En Revista: World Neurosurg Assunto da revista: NEUROCIRURGIA Ano de publicação: 2024 Tipo de documento: Article País de afiliação: Estados Unidos