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Game not over: Explaining older adults' use and intention to continue using a gamified eHealth service.
Hurmuz, Marian Zm; Jansen-Kosterink, Stephanie M; Hermens, Hermie J; van Velsen, Lex.
Afiliación
  • Hurmuz MZ; eHealth Department, Roessingh Research and Development, Enschede, The Netherlands.
  • Jansen-Kosterink SM; eHealth Department, Roessingh Research and Development, Enschede, The Netherlands.
  • Hermens HJ; Biomedical Signal and Systems Group, 3230University of Twente, Enschede, The Netherlands.
  • van Velsen L; Biomedical Signal and Systems Group, 3230University of Twente, Enschede, The Netherlands.
Health Informatics J ; 28(2): 14604582221106008, 2022.
Article en En | MEDLINE | ID: mdl-35653268

Texto completo: 1 Banco de datos: MEDLINE Asunto principal: Telemedicina / Intención Tipo de estudio: Prognostic_studies Límite: Aged / Humans Idioma: En Revista: Health Informatics J Año: 2022 Tipo del documento: Article País de afiliación: Países Bajos

Texto completo: 1 Banco de datos: MEDLINE Asunto principal: Telemedicina / Intención Tipo de estudio: Prognostic_studies Límite: Aged / Humans Idioma: En Revista: Health Informatics J Año: 2022 Tipo del documento: Article País de afiliación: Países Bajos