RESUMEN
An efficient synthesis algorithm for wide-viewing full-color depthmap computer-generated holograms is proposed. We develop a precise computational algorithm integrating wave-optic geometry-mapping, color-matching, and noise-filtering to multiplex multiview elementary computer-generated holograms (CGHs) into a single high-definition CGH without three-dimensional perspective distortion or color dispersion. Computational parallelism is exploited to achieve significant computational efficiency improvement in the production throughput of full-color wide-viewing angle CGHs. The proposed algorithm is verified through the full-color binary hologram reconstruction experiments utilizing an off-axis R·G·B simultaneous illumination method, which suggests the feasibility of the full-color sub-wavelength binary spatial light modulator technology.
RESUMEN
Three-dimensional (3D) metrology has received a lot of attention from academic and industrial communities due to its broad applications, such as 3D contents, 3D printing, and autonomous driving. The all-optical depth coloring (AODC) camera has some benefits in computation load since it extracts depth information of an object fully optically. The AODC camera represents the depth of the object as a variation of wavelength, and spectroscopy is generally required to measure the wavelength. However, in the AODC camera, the color vector in RGB color space is convertible inversely into the wavelength after projection on the normalized rgb plane because the detected spectrum through the gating part has a narrow bandwidth as a result of the width of the slit in the projection part. In this paper, we propose an inverse conversion algorithm from RGB color to depth without spectroscopy. Experimental results are presented to confirm its feasibility. Also, some practical limitations are discussed, resulting from the nonlinearity of the response of the image sensor and the widths of the slits in the projection part and the gating part.
RESUMEN
In non-contacting depth extraction there are several issues, such as the accuracy and the measurement speed. In the issue of the measurement speed, the computation cost for image processing is significant. We present an all-optical depth extraction method by coloring objects according to their depth. Our system is operated fully optically and both encoding and decoding processes are optically performed. Therefore, all-optical depth coloring has a distinct advantage to extract the depth information in real time without any computation cost. We invent a directional gating method to extract the points from the object which are positioned at the same distance. Based on this method, the objects look painted by different colors according to the distance when the objects are observed through our system. In this paper, we demonstrate the all-optical depth coloring system and verify the feasibility of our method.
RESUMEN
We propose a liquid crystal (LC)-based 3D optical surface profilometer that can utilize multiple fringe patterns to extract an enhanced 3D surface depth profile. To avoid the optical phase ambiguity and enhance the 3D depth extraction, 16 interference patterns were generated by the LC-based dynamic fringe pattern generator (DFPG) using four-step phase shifting and four-step spatial frequency varying schemes. The DFPG had one common slit with an electrically controllable birefringence (ECB) LC mode and four switching slits with a twisted nematic LC mode. The spatial frequency of the projected fringe pattern could be controlled by selecting one of the switching slits. In addition, moving fringe patterns were obtainable by applying voltages to the ECB LC layer, which varied the phase difference between the common and the selected switching slits. Notably, the DFPG switching time required to project 16 fringe patterns was minimized by utilizing the dual-frequency modulation of the driving waveform to switch the LC layers. We calculated the phase modulation of the DFPG and reconstructed the depth profile of 3D objects using a discrete Fourier transform method and geometric optical parameters.
RESUMEN
Given the development of nano/microscale patterning techniques, efforts are being made to use them for fabricating metasurfaces. In particular, by using abrupt phase discontinuities, it is possible to generate holographic images from two-dimensional nanoscale-patterned metasurfaces. However, the fabrication of metasurface holograms is hindered by the high costs and long fabrication time involved, because the process requires expensive equipment such as that for electron-beam lithography. Therefore, it is difficult to realize metasurface holograms in a fast and repetitive manner. In this study, we propose a method for fabricating metasurface holograms based on the nanotransfer printing of the desired nanoscale patterns, which is assisted by Au nanoclusters, while controlling the bonding energy based on the shape of the deposited Au layer. Robust covalent bonds are formed between the Si of the adhesive used and the O of the SiO2 layer in order to transfer the deposited Au onto the transparent substrate quickly. It was found that the fabricated metasurface hologram coincides with the one designed by computer-generated holography. The proposed method should lead to a significant breakthrough in the fabrication of holograms based on different types of metasurfaces at a low cost in a fast, repetitive manner with various metals.