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1.
PLoS One ; 16(5): e0251371, 2021.
Artículo en Inglés | MEDLINE | ID: mdl-34043647

RESUMEN

The analysis of visually guided tracking movements is important to the understanding of imitation exercises and movements carried out using the human visuomotor control system. In this study, we analyzed the characteristics of visuomotor control in the intermittent performance of circular tracking movements by applying a system that can differentiate between the conditions of invisible and visible orbits and visible and invisible target phases implemented in a 3D VR space. By applying visuomotor control based on velocity control, our study participants were able to track objects with visible orbits with a precision of approximately 1.25 times greater than they could track objects with invisible orbits. We confirmed that position information is an important parameter related to intermittent motion at low speeds (below 0.5 Hz) and that tracked target velocity information could be obtained more precisely than position information at speeds above 0.5 Hz. Our results revealed that the feedforward (FF) control corresponding to velocity was delayed under the visible-orbit condition at speeds over 0.5 Hz, suggesting that, in carrying out imitation exercises and movements, the use of visually presented 3D guides can interfere with exercise learning and, therefore, that the effects of their use should be carefully considered.


Asunto(s)
Movimientos Oculares/fisiología , Órbita/fisiología , Desempeño Psicomotor/fisiología , Adulto , Femenino , Humanos , Masculino , Realidad Virtual , Adulto Joven
2.
Sci Rep ; 8(1): 13439, 2018 09 07.
Artículo en Inglés | MEDLINE | ID: mdl-30194427

RESUMEN

The process of learning a human's movement and motor control mechanisms by watching and mimicking human motions was based on visuo-motor control in three dimensional space. However, previous studies regarding the visuo-motor control in three dimensional space have focused on analyzing the tracking tasks along one-dimensional lines or two-dimensional planes using single or multi-joint movements. Therefore, in this study, we developed a new system to quantitatively evaluate visuo-motor control in three-dimensional space based on virtual reality (VR) environment. Our proposed system is designed to analyze circular tracking movements on frontal and sagittal planes in VR space with millimeter level accuracy. In particular, we compared the circular tracking movements under monocular and binocular vision conditions. The results showed that the accuracy of circular tracking movements drops approximately 4.5 times in monocular vision than that in binocular vision on both frontal and sagittal planes. We also found that significant difference can be observed between frontal and sagittal planes for only the accuracy of X-axis in both monocular and binocular visions.


Asunto(s)
Desempeño Psicomotor , Realidad Virtual , Mano/fisiología , Humanos , Masculino , Movimiento , Pruebas Neuropsicológicas , Entrenamiento Simulado/métodos , Navegación Espacial , Adulto Joven
3.
J Biosci Bioeng ; 103(3): 270-7, 2007 Mar.
Artículo en Inglés | MEDLINE | ID: mdl-17434431

RESUMEN

The selection of effective antisense target sites on a given mRNA molecule is a major problem in the detection of target mRNA in oligonucleotide arrays. In general, antisense oligodeoxynucleotides (asODNs) of about 10-20 nucleotides (nt) in length are used. However, the demand for predicting the sequence of potent asODNs much longer than those mentioned above has been increasing. Here, we prepared 40-nt asODNs directed against fluorescence-labeled green fluorescent protein (GFP) mRNA and quantified their hybridization efficiencies by fluorescence microscopy. We found that the hybridization efficiency depended on the TC content or the minimum free energy of the asODNs. On the basis of these findings, a semiempirical parameter called accessibility score was introduced to predict the potency of asODNs. The results of this study aided in the development of an effective two-step procedure for determining mRNA accessibility, namely, the computer-aided selection of asODN binding sites using an accessibility score followed by an experimental procedure for measuring the hybridization efficiencies between the selected asODNs and the target mRNA by fluorescence microscopy.


Asunto(s)
Oligodesoxirribonucleótidos Antisentido/análisis , Oligodesoxirribonucleótidos Antisentido/genética , Secuencia de Bases , Sitios de Unión/genética , Biotecnología , Genes fos , Proteínas Fluorescentes Verdes/genética , Técnicas In Vitro , Microscopía Fluorescente , Conformación de Ácido Nucleico , Hibridación de Ácido Nucleico , ARN Mensajero/química , ARN Mensajero/genética , Proteínas Recombinantes/genética , Análisis de Secuencia de ADN/métodos , Termodinámica
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