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1.
J Cogn Neurosci ; 36(7): 1374-1394, 2024 Jun 01.
Artigo em Inglês | MEDLINE | ID: mdl-38683726

RESUMO

The ability to prioritize among contents in working memory (WM) is critical for successful control of thought and behavior. Recent work has demonstrated that prioritization in WM can be implemented by representing different states of priority in different representational formats. Here, we explored the mechanisms underlying WM prioritization by simulating the double serial retrocuing task with recurrent neural networks. Visualization of stimulus representational dynamics using principal component analysis revealed that the network represented trial context (order of presentation) and priority via different mechanisms. Ordinal context, a stable property lasting the duration of the trial, was accomplished by segregating representations into orthogonal subspaces. Priority, which changed multiple times during a trial, was accomplished by separating representations into different strata within each subspace. We assessed the generality of these mechanisms by applying dimensionality reduction and multiclass decoding to fMRI and EEG data sets and found that priority and context are represented differently along the dorsal visual stream and that behavioral performance is sensitive to trial-by-trial variability of priority coding, but not context coding.


Assuntos
Eletroencefalografia , Imageamento por Ressonância Magnética , Memória de Curto Prazo , Memória de Curto Prazo/fisiologia , Humanos , Encéfalo/fisiologia , Encéfalo/diagnóstico por imagem , Análise de Componente Principal , Redes Neurais de Computação , Masculino , Feminino , Mapeamento Encefálico , Adulto , Modelos Neurológicos , Simulação por Computador
2.
J Neuroeng Rehabil ; 19(1): 1, 2022 01 07.
Artigo em Inglês | MEDLINE | ID: mdl-34996473

RESUMO

BACKGROUND: Motor impairment is widely acknowledged as a core feature in children with autism spectrum disorder (ASD), which can affect adaptive behavior and increase severity of symptoms. Low-cost motion capture and virtual reality (VR) game technologies hold a great deal of promise for providing personalized approaches to motor intervention in ASD. The present study explored the feasibility, acceptability and potential efficacy of a custom-designed VR game-based intervention (GaitWayXR™) for improving gross motor skills in youth with ASD. METHODS: Ten children and adolescents (10-17 years) completed six, 20-min VR-based motor training sessions over 2 weeks while whole-body movement was tracked with a low-cost motion capture system. We developed a methodology for using motion tracking data to quantify whole-body movement in terms of efficiency, synchrony and symmetry. We then studied the relationships of the above quantities with standardized measures of motor skill and cognitive flexibility. RESULTS: Our results supported our presumption that the VR intervention is safe, with no adverse events and very few minor to moderate side-effects, while a large proportion of parents said they would use the VR game at home, the most prohibitive reasons for adopting the system for home therapy were cost and space. Although there was little evidence of any benefits of the GaitWayXR™ intervention in improving gross motor skills, we showed several positive correlations between the standardized measures of gross motor skills in ASD and our measures of efficiency, symmetry and synchrony from low-cost motion capture. CONCLUSIONS: These findings, though preliminary and limited by small sample size, suggest that low-cost motion capture of children with ASD is feasible with movement exercises in a VR-based game environment. Based on these preliminary findings, we recommend conducting larger-scale studies with methods for improving adherence to VR gaming interventions over longer periods.


Assuntos
Transtorno do Espectro Autista , Realidade Virtual , Adolescente , Criança , Terapia por Exercício , Estudos de Viabilidade , Humanos , Destreza Motora
4.
bioRxiv ; 2024 Mar 22.
Artigo em Inglês | MEDLINE | ID: mdl-38352540

RESUMO

Cognition is remarkably flexible; we are able to rapidly learn and perform many different tasks1. Theoretical modeling has shown artificial neural networks trained to perform multiple tasks will re-use representations2 and computational components3 across tasks. By composing tasks from these sub-components, an agent can flexibly switch between tasks and rapidly learn new tasks4. Yet, whether such compositionality is found in the brain is unknown. Here, we show the same subspaces of neural activity represent task-relevant information across multiple tasks, with each task compositionally combining these subspaces in a task-specific manner. We trained monkeys to switch between three compositionally related tasks. Neural recordings found task-relevant information about stimulus features and motor actions were represented in subspaces of neural activity that were shared across tasks. When monkeys performed a task, neural representations in the relevant shared sensory subspace were transformed to the relevant shared motor subspace. Subspaces were flexibly engaged as monkeys discovered the task in effect; their internal belief about the current task predicted the strength of representations in task-relevant subspaces. In sum, our findings suggest that the brain can flexibly perform multiple tasks by compositionally combining task-relevant neural representations across tasks.

5.
J Neurosci Methods ; 372: 109532, 2022 04 15.
Artigo em Inglês | MEDLINE | ID: mdl-35182602

RESUMO

BACKGROUND: Spike trains are series of interspike intervals in a specific order that can be characterized by their probability distributions and order in time which refer to the concepts of rate and spike timing features. Periodic structure in the spike train can be reflected in oscillatory activities. Thus, there is a direct link between oscillator activities and the spike train. The proposed methods are to investigate the dependency of emerging oscillatory activities to the rate and the spike timing features. METHOD: First, the circular statistics methods were compared to Fast Fourier Transform for best estimation of spectra. Second, two statistical tests were introduced to help make decisions regarding the dependency of spectrum, or individual frequencies, onto rate and spike timing. Third, the methodology is applied to in-vivo recordings of basal ganglia neurons in mouse, primate, and human. Finally, this novel framework is shown to allow the investigation of subsets of spikes contributing to individual oscillators. RESULTS: Use of circular statistical methods, in comparison to FFT, minimizes spectral leakage. Using virtual spike trains, the Rate versus Timing Dependency Spectrum Test (or RTDs-Test) permits identifying spectral spike trains solely dependent on the rate feature from those that are also dependent on the spike timing feature. Similarly, the Rate versus Timing Dependency Frequency Test (or RTDf-Test), allows to identify individual oscillators with partial dependency on spike timing. Dependency on spike timing was found for all in-vivo recordings but only in few frequencies. The mapping in frequency and time of dependencies showed a dynamical process that may be organizing the basal ganglia function. CONCLUSIONS: The methodology may improve our understanding of the emergence of oscillatory activities and, possibly, the relation between oscillatory activities and circuitry functions.


Assuntos
Gânglios da Base , Neurônios , Potenciais de Ação/fisiologia , Animais , Camundongos , Modelos Neurológicos , Neurônios/fisiologia , Probabilidade
6.
Orphanet J Rare Dis ; 16(1): 263, 2021 06 09.
Artigo em Inglês | MEDLINE | ID: mdl-34107995

RESUMO

Diagnosis and management of children with rare neurodevelopmental disorders (RNDDs) are complex. The COVID-19 pandemic has forced us to rethink the research activities critical to improve our understanding and treatment of RNDDs, such as creating large international registries and developing natural history studies. In this communication, we reflect on our latest effort in conducting research remotely while providing support, education and feedback to families affected by a specific RNDD. Specifically, we advocate for a deliberate paradigm shift towards virtual family meetings as ecological platforms to enroll and assess individuals with rare disorders. Herein, we demonstrate that such a shift is crucial to substantially increasing geographical and age range coverage, which are essential for capturing the phenotypic variations in RNDDs. Finally, we call on the community to invest in building integrated technological platforms necessary for effective remote research activities, through standardization, collaboration and training.


Assuntos
COVID-19 , Transtornos do Neurodesenvolvimento , Criança , Ribonucleoproteínas Nucleares Heterogêneas , Humanos , Transtornos do Neurodesenvolvimento/diagnóstico , Pandemias , SARS-CoV-2
7.
Health Informatics J ; 27(4): 14604582211055650, 2021.
Artigo em Inglês | MEDLINE | ID: mdl-34989252

RESUMO

Gait tasks are commonly administered during motor assessments of children with neurodevelopmental disorders (NDDs). Gait analyses are often conducted in laboratory settings using costly and cumbersome experiments. In this paper, we propose a computational pipeline using computer vision techniques as an ecological and precise method to quantify gait in children with NDDs with challenging behaviors. We analyzed videos of 15 probands (PB) and 12 typically developing (TD) siblings, engaged in a preferred-pace walking task, using pose estimation software to track points of interest on their bodies over time. Analyzing the extracted information revealed that PB children had significantly less whole-body gait synchrony and poorer balance compared to their TD siblings. Our work offers a cost-effective method while preserving the validity of its results. This remote approach increases access to more diverse and distant cohorts and thus lowers barriers to research participation, further enriching our understanding of motor outcomes in NDDs.


Assuntos
Marcha , Transtornos do Neurodesenvolvimento , Criança , Computadores , Humanos , Projetos de Pesquisa
8.
Sci Rep ; 9(1): 20094, 2019 12 27.
Artigo em Inglês | MEDLINE | ID: mdl-31882934

RESUMO

Individuals with autism spectrum disorder struggle with motor difficulties throughout the life span, and these motor difficulties may affect independent living skills and quality of life. Yet, we know little about how whole-body movement may distinguish individuals with autism spectrum disorder from individuals with typical development. In this study, kinematic and postural sway data were collected during multiple sessions of videogame play in 39 youth with autism spectrum disorder and 23 age-matched youth with typical development (ages 7-17 years). The youth on the autism spectrum exhibited more variability and more entropy in their movements. Machine learning analysis of the youths' motor patterns distinguished between the autism spectrum and typically developing groups with high aggregate accuracy (up to 89%), with no single region of the body seeming to drive group differences. Moreover, the machine learning results corresponded to individual differences in performance on standardized motor tasks and measures of autism symptom severity. The machine learning algorithm was also sensitive to age, suggesting that motor challenges in autism may be best characterized as a developmental motor delay rather than an autism-distinct motor profile. Overall, these results reveal that whole-body movement is a distinguishing feature in autism spectrum disorder and that movement atypicalities in autism are present across the body.


Assuntos
Transtorno Autístico/fisiopatologia , Movimento , Jogos de Vídeo , Adolescente , Estudos de Casos e Controles , Criança , Feminino , Humanos , Masculino
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