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1.
Eur J Appl Physiol ; 112(1): 113-23, 2012 Jan.
Artigo em Inglês | MEDLINE | ID: mdl-21503698

RESUMO

Altered neural mechanisms implying autonomic functioning have been described related to anxiety. Pre-competitive stress may be considered as an anxiety-state associated with disorders (i.e. somatic and cognitive alterations, and self-confidence worsening) that severely impair sport performance, conditioning short-lasting strength-related disciplines like BMX. From the psychological perspective, coaches use questionnaires like CSAI-2R to identify these alterations. However, with the emergence of psycho-physiological and non-linear approaches, recent studies suggest that HRV analysis provides a non-invasive tool to assess them. Hence, our purpose was to analyze how BMX competition affects subjective perception of anxiety, and if this emotional alteration is reflected in HR dynamics, analyzed both linear and nonlinearly, exploring the evolution of this relationship in a 2-day competition. Eleven male athletes from the BMX Spanish National Team were assessed from baseline HRV the morning of a training session (rT) and on two successive days of competition (rC1 and rC2), repeating HRV recording with CSAI-2R 20 min prior to training (aT) and competition (pre-competitive: aC1 and aC2). Repeated measures MANOVA showed significant vagal slow-down responses in aC1 and aC2 comparing not only with aT, but also comparing with rT, rC1 and rC2, coinciding with significant greater scores for the somatic and cognitive anxiety (SA and CA) in aC1 and aC2 versus aT. Pearson analysis showed a large and positive correlation between α1 and SA in C1, and close to it between SampEn and CA in aC2; both were confirmed by Bland-Altman chart analysis. Our results confirm that HRV analysis provide a complementary tool to assess competitive pressure.


Assuntos
Ansiedade/fisiopatologia , Ansiedade/psicologia , Ciclismo/psicologia , Comportamento Competitivo , Frequência Cardíaca , Estresse Psicológico/fisiopatologia , Estresse Psicológico/psicologia , Adulto , Ansiedade/complicações , Humanos , Masculino , Desempenho Psicomotor , Estresse Psicológico/complicações
2.
Heliyon ; 8(10): e11077, 2022 Oct.
Artigo em Inglês | MEDLINE | ID: mdl-36281391

RESUMO

The aim of this study was to examine the effects of a notational analysis-based intervention on coaches' verbal behaviour considering their physiological activation during competition and game actions. Verbal behaviour, physiological activation (heart rate), and game actions of 4 handball coaches were recorded for a total of 28 matches. Each coach was recorded in 7 matches, three pre-interventions, two post-intervention, and two retention. Verbal behaviour was assessed using the Coach Analysis and Intervention System (CAIS: Cushion et al., 2012), and game actions were coded as positive or negative depending on their outcome. In total, 15223 verbal behaviours and 3780 game actions were recorded. The intervention programme sought to help coaches to provide constructive information (corrective feedback and instructions) after negative events or actions, encourage players (especially when the team is losing or playing badly), reduce the protests to the referee, and reduce or eliminate punishment to players. Chi-square analysis suggested that the intervention stimulated the intended changes in coaches' behaviour, and that these changes were retained for subsequent games. Verbal behaviour changed depending on the physiological activation. This study suggests that a brief (two-session) notation-based intervention can elicit changes in coaches' verbal behaviour during competition.

3.
J Sports Sci Med ; 10(2): 301-5, 2011.
Artigo em Inglês | MEDLINE | ID: mdl-24149875

RESUMO

Omega-3 fatty acids (n-3) has shown to improve neuromotor function. This study examined the effects of docosahexaenoic acid (DHA) on complex reaction time, precision and efficiency, in female elite soccer players. 24 players from two Spanish female soccer Super League teams were randomly selected and assigned to two experimental groups, then administered, in a double-blind manner, 3.5 g·day(-1) of either DHA-rich fish oil (FO =12) or olive oil (OO = 12) over 4 weeks of training. Two measurements (pre- and post-treatment) of complex reaction time and precision were taken. Participants had to press different buttons and pedals with left and right hands and feet, or stop responding, according to visual and auditory stimuli. Multivariate analysis of variance displayed an interaction between supplement administration (pre/post) and experimental group (FO/OO) on complex reaction time (FO pre = 0.713 ± 0.142 ms, FO post = 0.623 ± 0.109 ms, OO pre = 0.682 ± 1.132 ms, OO post = 0.715 ± 0.159 ms; p = 0.004) and efficiency (FO pre = 40.88 ± 17.41, FO post = 57.12 ± 11.05, OO pre = 49.52 ± 14.63, OO post = 49. 50 ± 11.01; p = 0.003). It was concluded that after 4 weeks of supplementation with FO, there was a significant improvement in the neuromotor function of female elite soccer players. Key pointsThe results obtained from the study suggest that supplementation with DHA produced perceptual-motor benefits in female elite athletes.DHA could be a beneficial supplement in sports where decision making and reaction time efficiency are of importance.

4.
Front Physiol ; 12: 643649, 2021.
Artigo em Inglês | MEDLINE | ID: mdl-33868010

RESUMO

Vertical jumping power declines with advancing age, which is theoretically explicable by loss of muscle mass and increases in body fat. However, the results of previous cross-sectional studies remain inconsistent on these relationships. The present study included 256 masters athletes who competed at the 2018 track and field world championships in Málaga, Spain. We assessed body composition with bioelectrical impedance (Inbody S10) and vertical jumping power with a Leonardo ground reaction force platform. Relationships between age, jumping power, and body composition were analyzed by correlation and regression analyses. Hierarchical multiple regression analysis was used to evaluate effects of each factor on vertical jumping power. Age-related rates of decreases in maximal power and jump height were similar between male and female athletes. Percent fat-free mass and percent body fat were negatively and positively, respectively, associated with age in masters athletes and were comparable to those previously observed in the general population. Moreover, these effects in body composition can, to a great extent, explain the age-related decline in jumping power, an effect that seems at least partly independent of age. Finally, the multiple regression model to determine independent predictors of vertical jump performance yielded an overall R 2 value of 0.75 with the inclusion of (1) athletic specialization in power events, (2) percent fat-free mass, and (3) phase angle. However, partial regression yielded significant effects of age, but not gender, on peak power, even when adjusting for athletic specialization, percent fat-free mass, and phase angle. We concluded that loss of skeletal muscle mass and changes in bio-impedance phase angle are important contributors to the age-related reduction in anaerobic power, even in adults who maintain high levels of physical activity into old age. However, age per se remains a significant predictor of vertical jump performance, further demonstrating deteriorated muscle quality at old age (sarcosthenia).

5.
Games Health J ; 8(6): 371-379, 2019 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-31199694

RESUMO

Objective: The aim of this study was to analyze the acute effects of aerobic exercise (AE), active videogames (AVG), and AE+AVG on cognitive flexibility, choice reaction time (CRT), and postexercise rate of perceived exertion (RPE) in a sample composed of 49 older adults, 11 men and 38 women (age M = 67.7 ± 4.7 years). Materials and Methods: An incomplete intrasubject factorial design was followed. Participants were randomly divided into three experimental groups, and each one performed two of three different sessions (A, B, or C). In session A, participants rode on a cycle ergometer for 30 minutes (AE). In session B, they rode on a cycle ergometer for 30 minutes while playing an AVG (AE+AVG). In session C, they only played an AVG. Data were analyzed with a repeated-measures general linear model. Results: Intrasubject pre-post-analysis showed that the three sessions improved CRT, although motor reaction time did not improve significantly with AE. On the contrary, intrasubjects' postanalysis showed better results of AVG compared with AE (lower % of nonperseverative errors) and AE+AVG (less failures to maintain set, although the number of correct responses decreased). AE+AVG showed benefits in RPE compared with AE. Conclusions: The practice of AE and/or AVG acutely improves CRT in older adults, but only AVG improved some variables of cognitive flexibility. Moreover, postexercise RPE was higher after AE in comparison with other conditions (AVG, AE+AVG).


Assuntos
Cognição/fisiologia , Exercício Físico/fisiologia , Esforço Físico/fisiologia , Tempo de Reação/fisiologia , Jogos de Vídeo , Idoso , Feminino , Humanos , Masculino , Pessoa de Meia-Idade
6.
J Sports Med Phys Fitness ; 59(1): 50-56, 2019 Jan.
Artigo em Inglês | MEDLINE | ID: mdl-29111626

RESUMO

BACKGROUND: There is very little information in tennis relating performance to both the movement of the players and the effectiveness of their shots. This study aimed to identify differences between winners and losers in the volume and intensity of their movements, as well as in the effectiveness of their shots. METHODS: Matches (N.=8) at the 2011 ATP 500 tournament in Valencia (Spain) were recorded and analyzed using SAGIT, a computerized vision-tracking system. Data were split into points for movement analysis, and into games for stroke analysis. RESULTS: Players winning points used more offensive strategies and spent more time in the offensive zone than point losers. They also forced point losers to cover more distance at a higher speed. Game winners hit more winning shots, made fewer unforced errors, and were more effective than game losers. CONCLUSIONS: These results suggest that winner players controlled the game by playing more offensively and forcing losers to play in defensive positions, move greater distances at a faster speed, and make more errors.


Assuntos
Desempenho Atlético , Movimento , Instalações Esportivas e Recreacionais , Tênis/fisiologia , Adulto , Humanos , Masculino , Espanha , Adulto Jovem
7.
Percept Mot Skills ; 107(1): 159-64, 2008 Aug.
Artigo em Inglês | MEDLINE | ID: mdl-18986043

RESUMO

The goal was analysis of the perceptual-cognitive skills associated with sport performance in orienteering in a sample of 22 elite and 17 nonelite runners. Variables considered were memory, basic orienteering techniques, map reading, symbol knowledge, map-terrain-map identification, and spatial organisation. A computerised questionnaire was developed to measure the variables. The reliability of the test (agreement between experts) was 90%. Findings suggested that competence in performing basic orienteering techniques efficiently was a key variable differentiating between the elite and the nonelite athletes. The results are discussed in comparison with previous studies.


Assuntos
Desempenho Atlético/psicologia , Cognição , Orientação , Corrida/psicologia , Logro , Adulto , Comportamento de Escolha , Humanos , Masculino , Memória , Modelos Psicológicos , Resistência Física , Desempenho Psicomotor , Reconhecimento Psicológico , Percepção Espacial , Inquéritos e Questionários
8.
Psicothema ; 19(1): 65-71, 2007 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-17295985

RESUMO

This study examined dropout behavior, using the conceptual framework of achievement goal theory. We hypothesized that dropout could be predicted by a high ego-oriented goal disposition in combination with a low perception of personal skill and the perception that the coach and sport peers maintained ego-oriented sport success criteria. The participants were 134 adolescent athletes involved in high-level competitive sports participation. The results of structural equation modeling (SEM) supported these hypotheses. Furthermore, the variables that directly predicted sport dropout were the participant's ego orientation (positively) and perception of skill (negatively). These findings and the research prospects are discussed.


Assuntos
Logro , Objetivos , Teoria Psicológica , Esportes/estatística & dados numéricos , Adolescente , Adulto , Comportamento Competitivo , Humanos , Inquéritos e Questionários
9.
J Sports Med Phys Fitness ; 57(7-8): 993-1002, 2017.
Artigo em Inglês | MEDLINE | ID: mdl-28139112

RESUMO

BACKGROUND: Fibromyalgia (FM) is a disease with symptoms that significantly limit the life of affected patients. Earlier studies have shown that the application of self-myofascial release provides benefits in variables such as fatigue, range of motion (ROM) or perceived muscle pain in a healthy population. Despite this, the self-myofascial release technique has not yet been used in people with FM. This study aimed to find out the benefits of applying a self-myofascial release program on health-related quality of life in people with FM. METHODS: Sixty-six participants with FM were randomized into two groups, intervention (N.=33) and control (N.=33). The intervention group (IG) participated in the self-myofascial release program for twenty weeks. The study assessed the impact of a self-myofascial release program on cervical spine, shoulder and hip ROM and self-reported disease impact. Two measurements were performed, one at baseline (preintervention) and one postintervention. Two-way mixed-effect (between-within) ANOVA was used for the statistical analysis. RESULTS: Significant changes (P<0.05) were achieved between the two measurements and between groups for final Fibromyalgia Impact Questionnaire (FIQ-S) Score and for five of its seven subscales, including: days per week feeling good, pain intensity, fatigue, stiffness and depression/sadness, as well as all the ROM variables evaluated (neck flexion, neck extension, lateral neck flexion and rotation (bilateral), shoulder flexion and abduction and hip abduction) excluding hip flexion. CONCLUSIONS: The application of a self-myofascial release program can improve the health-related quality of life of people with FM, provided that regular, structured practice is carried out.


Assuntos
Fibromialgia/terapia , Massagem/métodos , Qualidade de Vida , Adulto , Análise de Variância , Terapia Diretamente Observada/métodos , Fadiga/terapia , Feminino , Fibromialgia/psicologia , Humanos , Massagem/psicologia , Manejo da Dor/métodos , Amplitude de Movimento Articular/fisiologia , Autocuidado/métodos , Autorrelato
10.
Eur J Sport Sci ; 16(8): 1197-203, 2016 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-27239681

RESUMO

The purpose of the present study was to examine the acute effects of resting, aerobic exercise practised alone, and aerobic exercise with active video games (AVG), on complex reaction time (CRT) and the post-exercise acute rate of perceived exertion (RPE) in young healthy adults. The experimental group was composed of 92 healthy young adults, 78 males and 13 females (age M = 21.9 ± 2.7 years) who completed two sessions, A and B. In session A, participants rode 30 min on an ergometer, while in session B they exercised for 30 min on an ergometer while playing an AVG on a Wii. The control group was composed of 30 young adults, 26 males and 4 females (age M = 21.4 ± 2.9 years) who rested for 30 min. In each session, a CRT task was performed before and after exercising or resting, and post-exercise global RPE was noted. Repeated measures general linear model (GLM) and Wilcoxon tests were performed. (1) Both aerobic exercise alone and aerobic exercise combined with AVG improved CRT, while resting did not; (2) aerobic exercise combined with AVG did not improve CRT more than aerobic exercise only; and (3) RPE was lower after aerobic exercise combined with AVG compared with aerobic exercise only. In young adults, exercise produces acute benefits on CRT, and practising exercise with AVG helps to decrease RPE.


Assuntos
Atenção/fisiologia , Exercício Físico/fisiologia , Tempo de Reação/fisiologia , Descanso/fisiologia , Jogos de Vídeo , Adolescente , Adulto , Fadiga , Feminino , Humanos , Masculino , Percepção , Análise e Desempenho de Tarefas , Adulto Jovem
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