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1.
Psychiatry Clin Neurosci ; 74(2): 124-131, 2020 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-31657508

RESUMO

AIM: Public speaking seems to be one of the most anxiety-provoking situations for individuals with autism spectrum disorder (ASD). However, there are few evidence-based interventions. We developed Autism-Focused Public Speech Training using Simple Virtual Audiences (APSV), which differs from a general virtual audience in terms of its simple facial expressions and emphasis on the importance of the eyes. The present study aimed to evaluate the feasibility of APSV as an educational method for individuals with ASD. METHODS: Fifteen male individuals with ASD were randomly assigned to two groups: one group received APSV (n = 8), and the other group (n = 7) received independent study (IS). From Days 2 to 6, participants in the APSV and IS groups were encouraged to read and answer questions often asked in actual public speaking events. Participants in the APSV study group performed this activity in front of the APSV system, while those in the IS group performed in an empty room. Before and after the intervention (Days 1 and 7), the participants in the two groups had a mock public speaking experience in front of 10 people for approximately 10 min. RESULTS: After the training sessions, the participants' self-confidence had improved and salivary cortisol levels were significantly decreased in the APSV group as compared to those in the IS group. APSV improved self-confidence and decreased public speaking stress in individuals with ASD. CONCLUSION: APSV appears to be useful in improving self-confidence and decreasing public speaking stress in individuals with ASD.


Assuntos
Transtorno do Espectro Autista/reabilitação , Expressão Facial , Reabilitação Psiquiátrica/métodos , Comportamento Social , Estresse Psicológico/prevenção & controle , Comportamento Verbal , Realidade Virtual , Adolescente , Adulto , Estudos de Viabilidade , Humanos , Hidrocortisona/metabolismo , Masculino , Avaliação de Processos e Resultados em Cuidados de Saúde , Saliva/metabolismo , Autoimagem , Estresse Psicológico/metabolismo , Comportamento Verbal/fisiologia , Adulto Jovem
2.
iScience ; 26(11): 108063, 2023 Nov 17.
Artigo em Inglês | MEDLINE | ID: mdl-37915597

RESUMO

The difficulties associated with solving Humanity's major global challenges have increasingly led world leaders and everyday citizens to publicly adopt strong emotional responses, with either mixed or unknown impacts on others' actions. Here, we present two experiments showing that non-verbal emotional expressions in group interactions play a critical role in determining how individuals behave when contributing to public goods entailing future and uncertain returns. Participants' investments were not only shaped by emotional expressions but also enhanced by anger when compared with joy. Our results suggest that global coordination may benefit from interaction in which emotion expressions can be paramount.

3.
Sci Rep ; 11(1): 9146, 2021 04 28.
Artigo em Inglês | MEDLINE | ID: mdl-33911104

RESUMO

Studies of the use of artificial agents and robots to solicit donations from people have suggested that the design of the agents must consider facial expressions. However, there has not been sufficient evidence to generalize the finding that the emotions conveyed by agents' facial expressions can induce donations. In the present study, we conducted an experiment with an animated character that has intermediate realism and a different appearance from those in previous studies to replicate the finding that facial expressions represented by changes in the shapes of the eyes and mouth cause people to become more prosocial and to test whether we can extend this finding to the emotional expressions presented by changes in the dynamic properties of eyes. In the experiment, participants ([Formula: see text]) played a hypothetical dictator game with an avatar that expressed its emotions by changing the shapes of its eyes, eyebrows and mouth and by changing the frequency of eye blinking. The results showed that the emotions expressed by changes in the shape of the facial parts contributed to eliciting a higher donation amount, consistent with previous studies. However, we could not find an additive effect of the emotional expression shown by eye blinking. The results suggest that, regardless of appearance, emotional expression is useful in the design of a virtual agent's face, but it might not be necessary to consider the dynamic properties of the eyes.


Assuntos
Piscadela/fisiologia , Expressão Facial , Comportamento de Ajuda , Adulto , Emoções , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Interface Usuário-Computador
4.
iScience ; 24(3): 102141, 2021 Mar 19.
Artigo em Inglês | MEDLINE | ID: mdl-33665560

RESUMO

The emergence of pro-social behaviors remains a key open challenge across disciplines. In this context, there is growing evidence that expressing emotions may foster human cooperation. However, it remains unclear how emotions shape individual choices and interact with other cooperation mechanisms. Here, we provide a comprehensive experimental analysis of the interplay of emotion expressions with two important mechanisms: direct and indirect reciprocity. We show that cooperation in an iterated prisoner's dilemma emerges from the combination of the opponent's initial reputation, past behaviors, and emotion expressions. Moreover, all factors influenced the social norm adopted when assessing the action of others - i.e., how their counterparts' reputations are updated - thus, reflecting longer-term consequences. We expose a new class of emotion-based social norms, where emotions are used to forgive those that defect but also punish those that cooperate. These findings emphasize the importance of emotion expressions in fostering, directly and indirectly, cooperation in society.

5.
Sci Rep ; 10(1): 14959, 2020 09 11.
Artigo em Inglês | MEDLINE | ID: mdl-32917943

RESUMO

The iterated prisoner's dilemma has been used to study human cooperation for decades. The recent discovery of extortion and generous strategies renewed interest on the role of strategy in shaping behavior in this dilemma. But what if players could perceive each other's emotional expressions? Despite increasing evidence that emotion signals influence decision making, the effects of emotion in this dilemma have been mostly neglected. Here we show that emotion expressions moderate the effect of generous strategies, increasing or reducing cooperation according to the intention communicated by the signal; in contrast, expressions by extortionists had no effect on participants' behavior, revealing a limitation of highly competitive strategies. We provide evidence that these effects are mediated mostly by inferences about other's intentions made from strategy and emotion. These findings provide insight into the value, as well as the limits, of behavioral strategies and emotion signals for cooperation.


Assuntos
Comportamento Cooperativo , Tomada de Decisões/fisiologia , Emoções/fisiologia , Dilema do Prisioneiro , Adolescente , Adulto , Feminino , Humanos , Masculino , Pessoa de Meia-Idade
6.
Sci Rep ; 10(1): 17380, 2020 10 15.
Artigo em Inglês | MEDLINE | ID: mdl-33060720

RESUMO

Children with autistic spectrum disorders (ASD) experience persistent disrupted coordination in interpersonal synchronisation that is thought to be associated with deficits in neural connectivity. Robotic interventions have been explored for use with ASD children worldwide revealing that robots encourage one-to-one social and emotional interactions. However, associations between interpersonal synchronisation and emotional empathy have not yet been directly explored in French and Japanese ASD children when they interact with a human or a robot under analogous experimental conditions. Using the paradigm of actor-perceiver, where the child was the actor and the robot or the human the perceiver, we recorded the autonomic heart rate activation and reported emotional feelings of ASD children in both countries. Japanese and French ASD children showed different interpersonal synchronisation when they interacted with the human perceiver, even though the human was the same in both countries. However, they exhibited similar interpersonal synchronisation when the perceiver was the robot. The findings suggest that the mechanism combining interpersonal synchronisation and emotional empathy might be weakened but not absent in ASD children and that both French and Japanese ASD children do spontaneously and unconsciously discern non verbal actions of non human partners through a direct matching process that occurs via automatic mapping.


Assuntos
Transtorno do Espectro Autista/fisiopatologia , Relações Interpessoais , Robótica , Criança , Pré-Escolar , Feminino , Frequência Cardíaca , Humanos , Masculino
7.
PLoS One ; 14(11): e0224758, 2019.
Artigo em Inglês | MEDLINE | ID: mdl-31710610

RESUMO

As machines that act autonomously on behalf of others-e.g., robots-become integral to society, it is critical we understand the impact on human decision-making. Here we show that people readily engage in social categorization distinguishing humans ("us") from machines ("them"), which leads to reduced cooperation with machines. However, we show that a simple cultural cue-the ethnicity of the machine's virtual face-mitigated this bias for participants from two distinct cultures (Japan and United States). We further show that situational cues of affiliative intent-namely, expressions of emotion-overrode expectations of coalition alliances from social categories: When machines were from a different culture, participants showed the usual bias when competitive emotion was shown (e.g., joy following exploitation); in contrast, participants cooperated just as much with humans as machines that expressed cooperative emotion (e.g., joy following cooperation). These findings reveal a path for increasing cooperation in society through autonomous machines.


Assuntos
Inteligência Artificial , Cultura , Tomada de Decisões , Emoções , Julgamento , Adolescente , Adulto , Idoso , Feminino , Humanos , Japão , Masculino , Pessoa de Meia-Idade , Estados Unidos , Adulto Jovem
8.
Front Psychol ; 9: 1852, 2018.
Artigo em Inglês | MEDLINE | ID: mdl-30459664

RESUMO

Simulating emotional experience, emotional empathy is the fundamental ingredient of interpersonal communication. In the speaker-listener scenario, the speaker is always a child, the listener is a human or a toy robot. Two groups of neurotypical children aged 6 years on average composed the population: one Japanese (n = 20) and one French (n = 20). Revealing potential similarities in communicative exchanges in both groups when in contact with a human or a toy robot, the results might signify that emotional empathy requires the implication of an automatic identification. In this sense, emotional empathy might be considered a broad idiosyncrasy, a kind of synchronisation, offering the mind a peculiar form of communication. Our findings seem to be consistent with the assumption that children's brains would be constructed to simulate the feelings of others in order to ensure interpersonal synchronisation.

9.
Front Psychol ; 8: 724, 2017.
Artigo em Inglês | MEDLINE | ID: mdl-28588520

RESUMO

In the present study, we investigated whether expressing emotional states using a simple line drawing to represent a robot's face can serve to elicit altruistic behavior from humans. An experimental investigation was conducted in which human participants interacted with a humanoid robot whose facial expression was shown on an LCD monitor that was mounted as its head (Study 1). Participants were asked to play the ultimatum game, which is usually used to measure human altruistic behavior. All participants were assigned to be the proposer and were instructed to decide their offer within 1 min by controlling a slider bar. The corners of the robot's mouth, as indicated by the line drawing, simply moved upward, or downward depending on the position of the slider bar. The results suggest that the change in the facial expression depicted by a simple line drawing of a face significantly affected the participant's final offer in the ultimatum game. The offers were increased by 13% when subjects were shown contingent changes of facial expression. The results were compared with an experiment in a teleoperation setting in which participants interacted with another person through a computer display showing the same line drawings used in Study 1 (Study 2). The results showed that offers were 15% higher if participants were shown a contingent facial expression change. Together, Studies 1 and 2 indicate that emotional expression in simple line drawings of a robot's face elicits the same higher offer from humans as a human telepresence does.

10.
Front Psychol ; 8: 1071, 2017.
Artigo em Inglês | MEDLINE | ID: mdl-28736536

RESUMO

Humans use two distinct cognitive strategies separately to understand and predict other humans' behavior. One is mind-reading, in which an internal state such as an intention or an emotional state is assumed to be a source of a variety of behaviors. The other is behavior-reading, in which an actor's behavior is modeled based on stimulus-response associations without assuming internal states behind the behavior. We hypothesize that anthropomorphic features are key for an observer switching between these two cognitive strategies in a competitive situation. We provide support for this hypothesis through two studies using four agents with different appearances. We show that only a human agent was thought to possess both the ability to generate a variety of behaviors and internal mental states, such as minds and emotions (Study 1). We also show that humans used mixed (opposing) strategies against a human agent and exploitative strategies against the agents with mechanical appearances when they played a repeated zero-sum game (Study 2). Our findings show that humans understand that human behavior is varied; that humans have internal states, such as minds and emotions; that the behavior of machines is governed by a limited number of fixed rules; and that machines do not possess internal mental states. Our findings also suggest that the function of mind-reading is to trigger a strategy for use against agents with variable behavior and that humans exploit others who lack behavioral variability based on behavior-reading in a competitive situation.

11.
Cortex ; 58: 289-300, 2014 Sep.
Artigo em Inglês | MEDLINE | ID: mdl-24880954

RESUMO

Internal (neuronal) representations in the brain are modified by our experiences, and this phenomenon is not unique to sensory and motor systems. Here, we show that different impressions obtained through social interaction with a variety of agents uniquely modulate activity of dorsal and ventral pathways of the brain network that mediates human social behavior. We scanned brain activity with functional magnetic resonance imaging (fMRI) in 16 healthy volunteers when they performed a simple matching-pennies game with a human, human-like android, mechanical robot, interactive robot, and a computer. Before playing this game in the scanner, participants experienced social interactions with each opponent separately and scored their initial impressions using two questionnaires. We found that the participants perceived opponents in two mental dimensions: one represented "mind-holderness" in which participants attributed anthropomorphic impressions to some of the opponents that had mental functions, while the other dimension represented "mind-readerness" in which participants characterized opponents as intelligent. Interestingly, this "mind-readerness" dimension correlated to participants frequently changing their game tactic to prevent opponents from envisioning their strategy, and this was corroborated by increased entropy during the game. We also found that the two factors separately modulated activity in distinct social brain regions. Specifically, mind-holderness modulated activity in the dorsal aspect of the temporoparietal junction (TPJ) and medial prefrontal and posterior paracingulate cortices, while mind-readerness modulated activity in the ventral aspect of TPJ and the temporal pole. These results clearly demonstrate that activity in social brain networks is modulated through pre-scanning experiences of social interaction with a variety of agents. Furthermore, our findings elucidated the existence of two distinct functional networks in the social human brain. Social interaction with anthropomorphic or intelligent-looking agents may distinctly shape the internal representation of our social brain, which may in turn determine how we behave for various agents that we encounter in our society.


Assuntos
Encéfalo/fisiologia , Relações Interpessoais , Comportamento Social , Teoria da Mente/fisiologia , Adolescente , Adulto , Feminino , Humanos , Imageamento por Ressonância Magnética , Masculino , Vias Neurais/fisiologia , Adulto Jovem
12.
Artigo em Inglês | MEDLINE | ID: mdl-24110640

RESUMO

We perceive animacy even on a simple dot traveling across a screen based on its movements. Research studies have pointed out several features of movement that are assumed to induce the perception of animacy; however, validations and discussions about these features are still insufficient. Meanwhile, other studies indicate that the perception of the intentionality is a prerequisite for the perception of animacy but these perceptions have not been differentiated clearly in the literature. In this study, we conduct an experiment with human participants to clarify the differences between animacy and intentionality in terms of the predictability of behavior. First, we model the behavior of goldfish using an autoregressive process and create several types of movies of a white dot moving on a black background where we change the fluctuation levels of its velocity and its rotation. The movies are presented to human participants and they are asked to chase the white dot using a pen tablet so that the predictability of the behavior can be quantified. The participants are also asked to rate the animacy and the intentionality of the moving dot. Our results reveal a negative correlation between the perception of animacy and intentionality.


Assuntos
Comportamento Animal , Modelos Teóricos , Movimento/fisiologia , Percepção , Animais , Feminino , Carpa Dourada/fisiologia , Humanos , Masculino , Estimulação Luminosa , Gravação em Vídeo
13.
Plant Cell Physiol ; 48(12): 1809-14, 2007 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-17956858

RESUMO

In Arabidopsis, three genes (AHK2, AHK3 and AHK4/CRE1) encode histidine kinases (His-kinases), which serve as cytokinin receptors. To understand how the external cytokinin signal activates the His-kinase across the cell membrane, we exploited the power of microbial genetics to isolate several AHK4 mutants that function independently of cytokinin in both prokaryotic and eukaryotic assay systems. In each mutant, a single amino acid substitution within the second membrane-spanning segment, or within the region around the phosphorylation His site, renders the His-kinase constitutively active. These mutant receptors appear to have a 'locked-on' conformation, even in the absence of stimulus. We discuss the implications of these data for the structure and function of the cytokinin receptor His-kinases in plants.


Assuntos
Substituição de Aminoácidos , Proteínas de Arabidopsis/metabolismo , Arabidopsis/enzimologia , Citocininas/metabolismo , Proteínas Quinases/metabolismo , Receptores de Superfície Celular/metabolismo , Sequência de Aminoácidos , Proteínas de Arabidopsis/química , Proteínas de Arabidopsis/genética , Dados de Sequência Molecular , Fosforilação , Proteínas Quinases/química , Proteínas Quinases/genética , Receptores de Superfície Celular/química , Receptores de Superfície Celular/genética , Homologia de Sequência de Aminoácidos
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