Detalhe da pesquisa
1.
Feasibility of, Adherence to, and Satisfaction With Video Game Versus Traditional Self-Training of the Upper Extremity in People With Chronic Stroke: A Pilot Randomized Controlled Trial.
Am J Occup Ther
; 73(1): 7301205080p1-7301205080p14, 2019.
Artigo
em Inglês
| MEDLINE | ID: mdl-30839263
2.
Video-games used in a group setting is feasible and effective to improve indicators of physical activity in individuals with chronic stroke: a randomized controlled trial.
Clin Rehabil
; 30(4): 383-92, 2016 Apr.
Artigo
em Inglês
| MEDLINE | ID: mdl-25952586
3.
Self-Care Self-Efficacy Correlates with Independence in Basic Activities of Daily Living in Individuals with Chronic Stroke.
J Stroke Cerebrovasc Dis
; 24(7): 1649-55, 2015 Jul.
Artigo
em Inglês
| MEDLINE | ID: mdl-25997978
4.
Functional and environmental factors affecting work status in individuals with longstanding poliomyelitis.
J Spinal Cord Med
; 35(1): 22-7, 2012 Jan.
Artigo
em Inglês
| MEDLINE | ID: mdl-22330187
5.
Safety and tolerance of the ReWalk™ exoskeleton suit for ambulation by people with complete spinal cord injury: a pilot study.
J Spinal Cord Med
; 35(2): 96-101, 2012 Mar.
Artigo
em Inglês
| MEDLINE | ID: mdl-22333043
6.
Game analysis and clinical use of the Xbox-Kinect for stroke rehabilitation.
Int J Rehabil Res
; 41(4): 323-330, 2018 Dec.
Artigo
em Inglês
| MEDLINE | ID: mdl-29994922
7.
Executive functioning and daily living of individuals with chronic stroke: measurement and implications.
Int J Rehabil Res
; 41(2): 122-127, 2018 Jun.
Artigo
em Inglês
| MEDLINE | ID: mdl-29438112
8.
Differential effect of supraspinal modulation on the nociceptive withdrawal reflex and pain sensation.
Clin Neurophysiol
; 118(2): 427-37, 2007 Feb.
Artigo
em Inglês
| MEDLINE | ID: mdl-17166764
9.
Self-training to improve UE function at the chronic stage post-stroke: a pilot randomized controlled trial.
Disabil Rehabil
; 39(15): 1541-1548, 2017 07.
Artigo
em Inglês
| MEDLINE | ID: mdl-27793071
10.
Improving executive function deficits by playing interactive video-games: secondary analysis of a randomized controlled trial for individuals with chronic stroke.
Eur J Phys Rehabil Med
; 52(4): 508-15, 2016 Aug.
Artigo
em Inglês
| MEDLINE | ID: mdl-26761562
11.
Effectiveness of multi-disciplinary rehabilitation for patients with Neuromyelitis Optica.
J Spinal Cord Med
; 39(3): 311-6, 2016 05.
Artigo
em Inglês
| MEDLINE | ID: mdl-26446695
12.
Eliciting upper extremity purposeful movements using video games: a comparison with traditional therapy for stroke rehabilitation.
Neurorehabil Neural Repair
; 28(8): 733-9, 2014 Oct.
Artigo
em Inglês
| MEDLINE | ID: mdl-24515927
13.
Hemiplegic shoulder pain: evidence of a neuropathic origin.
Pain
; 154(2): 263-271, 2013 Feb.
Artigo
em Inglês
| MEDLINE | ID: mdl-23218522
14.
Virtual reality versus conventional treatment of reaching ability in chronic stroke: clinical feasibility study.
Neurol Ther
; 1(1): 3, 2012 Dec.
Artigo
em Inglês
| MEDLINE | ID: mdl-26000209
15.
Terror and rehabilitation of two family members with spinal cord injury.
Isr Med Assoc J
; 4(7): 563, 2002 Jul.
Artigo
em Inglês
| MEDLINE | ID: mdl-12120474
16.
Evidence of a neuropathic origin in hemiplegic shoulder pain.
Pain
; 154(6): 959-960, 2013 Jun.
Artigo
em Inglês
| MEDLINE | ID: mdl-23623155
17.
Heterotopic ossification in Guillain-Barré syndrome: incidence and effects on functional outcome with long-term follow-up.
Arch Phys Med Rehabil
; 87(1): 92-5, 2006 Jan.
Artigo
em Inglês
| MEDLINE | ID: mdl-16401445
18.
Video-capture virtual reality system for patients with paraplegic spinal cord injury.
J Rehabil Res Dev
; 42(5): 595-608, 2005.
Artigo
em Inglês
| MEDLINE | ID: mdl-16586185