RESUMO
Emotional intelligence is essential to maintaining human relationships in communities, organizations, and societies [...].
Assuntos
Inteligência Emocional , Emoções , HumanosRESUMO
Emotional intelligence (EI) is a critical social intelligence skill that refers to an individual's ability to assess their own emotions and those of others. While EI has been shown to predict an individual's productivity, personal success, and ability to maintain positive relationships, its assessment has primarily relied on subjective reports, which are vulnerable to response distortion and limit the validity of the assessment. To address this limitation, we propose a novel method for assessing EI based on physiological responses-specifically heart rate variability (HRV) and dynamics. We conducted four experiments to develop this method. First, we designed, analyzed, and selected photos to evaluate the ability to recognize emotions. Second, we produced and selected facial expression stimuli (i.e., avatars) that were standardized based on a two-dimensional model. Third, we obtained physiological response data (HRV and dynamics) from participants as they viewed the photos and avatars. Finally, we analyzed HRV measures to produce an evaluation criterion for assessing EI. Results showed that participants' low and high EI could be discriminated based on the number of HRV indices that were statistically different between the two groups. Specifically, 14 HRV indices, including HF (high-frequency power), lnHF (the natural logarithm of HF), and RSA (respiratory sinus arrhythmia), were significant markers for discerning between low and high EI groups. Our method has implications for improving the validity of EI assessment by providing objective and quantifiable measures that are less vulnerable to response distortion.
Assuntos
Inteligência Emocional , Emoções , Humanos , Frequência Cardíaca/fisiologia , Emoções/fisiologiaRESUMO
In the era of user-generated content (UGC) and virtual interactions within the metaverse, empathic digital content has become increasingly important. This study aimed to quantify human empathy levels when exposed to digital media. To assess empathy, we analyzed brain wave activity and eye movements in response to emotional videos. Forty-seven participants watched eight emotional videos, and we collected their brain activity and eye movement data during the viewing. After each video session, participants provided subjective evaluations. Our analysis focused on the relationship between brain activity and eye movement in recognizing empathy. The findings revealed the following: (1) Participants were more inclined to empathize with videos depicting pleasant-arousal and unpleasant-relaxed emotions. (2) Saccades and fixation, key components of eye movement, occurred simultaneously with specific channels in the prefrontal and temporal lobes. (3) Eigenvalues of brain activity and pupil changes showed synchronization between the right pupil and certain channels in the prefrontal, parietal, and temporal lobes during empathic responses. These results suggest that eye movement characteristics can serve as an indicator of the cognitive empathic process when engaging with digital content. Furthermore, the observed changes in pupil size result from a combination of emotional and cognitive empathy elicited by the videos.
Assuntos
Empatia , Movimentos Oculares , Humanos , Internet , Emoções/fisiologia , Lobo Temporal , Encéfalo/fisiologiaRESUMO
Simultaneous activation of brain regions (i.e., brain connection features) is an essential mechanism of brain activity in emotion recognition of visual content. The occipital cortex of the brain is involved in visual processing, but the frontal lobe processes cranial nerve signals to control higher emotions. However, recognition of emotion in visual content merits the analysis of eye movement features, because the pupils, iris, and other eye structures are connected to the nerves of the brain. We hypothesized that when viewing video content, the activation features of brain connections are significantly related to eye movement characteristics. We investigated the relationship between brain connectivity (strength and directionality) and eye movement features (left and right pupils, saccades, and fixations) when 47 participants viewed an emotion-eliciting video on a two-dimensional emotion model (valence and arousal). We found that the connectivity eigenvalues of the long-distance prefrontal lobe, temporal lobe, parietal lobe, and center are related to cognitive activity involving high valance. In addition, saccade movement was correlated with long-distance occipital-frontal connectivity. Finally, short-distance connectivity results showed emotional fluctuations caused by unconscious stimulation.
Assuntos
Movimentos Oculares , Imageamento por Ressonância Magnética , Encéfalo , Mapeamento Encefálico , Emoções/fisiologia , Humanos , Imageamento por Ressonância Magnética/métodos , Lobo Parietal/fisiologiaRESUMO
The success of digital content depends largely on whether viewers empathize with stories and narratives. Researchers have investigated the elements that may elicit empathy from viewers. Empathic response involves affective and cognitive processes and is expressed through multiple verbal and nonverbal modalities. Specifically, eye movements communicate emotions and intentions and may reflect an empathic status. This study explores feature changes in eye movements when a viewer empathizes with the video's content. Seven feature variables of eye movements (change of pupil diameter, peak pupil dilation, very short, mid, over long fixation duration, saccadic amplitude, and saccadic count) were extracted from 47 participants who viewed eight videos (four empathic videos and four non-empathic videos) distributed in a two-dimensional emotion axis (arousal and valence). The results showed that viewers' saccadic amplitude and peak pupil dilation in the eigenvalues of eye movements increased in the empathic condition. The fixation time and pupil size change showed limited significance, and whether there were asymmetric pupil responses between the left and right pupils remained inconclusive. Our investigation suggests that saccadic amplitude and peak pupil dilation are reliable measures for recognizing whether viewers empathize with content. The findings provide physiological evidence based on eye movements that both affective and cognitive processes accompany empathy during media consumption.
Assuntos
Empatia , Movimentos Sacádicos , Emoções , Movimentos Oculares , Humanos , Pupila/fisiologiaRESUMO
Tracking consumer empathy is one of the biggest challenges for advertisers. Although numerous studies have shown that consumers' empathy affects purchasing, there are few quantitative and unobtrusive methods for assessing whether the viewer is sharing congruent emotions with the advertisement. This study suggested a non-contact method for measuring empathy by evaluating the synchronization of micro-movements between consumers and people within the media. Thirty participants viewed 24 advertisements classified as either empathy or non-empathy advertisements. For each viewing, we recorded the facial data and subjective empathy scores. We recorded the facial micro-movements, which reflect the ballistocardiography (BCG) motion, through the carotid artery remotely using a camera without any sensory attachment to the participant. Synchronization in cardiovascular measures (e.g., heart rate) is known to indicate higher levels of empathy. We found that through cross-entropy analysis, the more similar the micro-movements between the participant and the person in the advertisement, the higher the participant's empathy scores for the advertisement. The study suggests that non-contact BCG methods can be utilized in cases where sensor attachment is ineffective (e.g., measuring empathy between the viewer and the media content) and can be a complementary method to subjective empathy scales.
Assuntos
Balistocardiografia , Empatia , Emoções , Frequência Cardíaca , Humanos , MovimentoRESUMO
People tend to display fake expressions to conceal their true feelings. False expressions are observable by facial micromovements that occur for less than a second. Systems designed to recognize facial expressions (e.g., social robots, recognition systems for the blind, monitoring systems for drivers) may better understand the user's intent by identifying the authenticity of the expression. The present study investigated the characteristics of real and fake facial expressions of representative emotions (happiness, contentment, anger, and sadness) in a two-dimensional emotion model. Participants viewed a series of visual stimuli designed to induce real or fake emotions and were signaled to produce a facial expression at a set time. From the participant's expression data, feature variables (i.e., the degree and variance of movement, and vibration level) involving the facial micromovements at the onset of the expression were analyzed. The results indicated significant differences in the feature variables between the real and fake expression conditions. The differences varied according to facial regions as a function of emotions. This study provides appraisal criteria for identifying the authenticity of facial expressions that are applicable to future research and the design of emotion recognition systems.
Assuntos
Emoções , Expressão Facial , Ira , Felicidade , Humanos , Reconhecimento PsicológicoRESUMO
With the prevalence of virtual avatars and the recent emergence of metaverse technology, there has been an increase in users who express their identity through an avatar. The research community focused on improving the realistic expressions and non-verbal communication channels of virtual characters to create a more customized experience. However, there is a lack in the understanding of how avatars can embody a user's signature expressions (i.e., user's habitual facial expressions and facial appearance) that would provide an individualized experience. Our study focused on identifying elements that may affect the user's social perception (similarity, familiarity, attraction, liking, and involvement) of customized virtual avatars engineered considering the user's facial characteristics. We evaluated the participant's subjective appraisal of avatars that embodied the participant's habitual facial expressions or facial appearance. Results indicated that participants felt that the avatar that embodied their habitual expressions was more similar to them than the avatar that did not. Furthermore, participants felt that the avatar that embodied their appearance was more familiar than the avatar that did not. Designers should be mindful about how people perceive individuated virtual avatars in order to accurately represent the user's identity and help users relate to their avatar.
Assuntos
Expressão Facial , Interface Usuário-Computador , Emoções , Humanos , Percepção SocialRESUMO
Watching videos online has become part of a relaxed lifestyle. The music in videos has a sensitive influence on human emotions, perception, and imaginations, which can make people feel relaxed or sad, and so on. Therefore, it is particularly important for people who make advertising videos to understand the relationship between the physical elements of music and empathy characteristics. The purpose of this paper is to analyze the music features in an advertising video and extract the music features that make people empathize. This paper combines both methods of the power spectrum of MFCC and image RGB analysis to find the audio feature vector. In spectral analysis, the eigenvectors obtained in the analysis process range from blue (low range) to green (medium range) to red (high range). The machine learning random forest classifier is used to classify the data obtained by machine learning, and the trained model is used to monitor the development of an advertisement empathy system in real time. The result is that the optimal model is obtained with the training accuracy result of 99.173% and a test accuracy of 86.171%, which can be deemed as correct by comparing the three models of audio feature value analysis. The contribution of this study can be summarized as follows: (1) the low-frequency and high-amplitude audio in the video is more likely to resonate than the high-frequency and high-amplitude audio; (2) it is found that frequency and audio amplitude are important attributes for describing waveforms by observing the characteristics of the machine learning classifier; (3) a new audio extraction method is proposed to induce human empathy. That is, the feature value extracted by the method of spectrogram image features of audio has the most ability to arouse human empathy.
Assuntos
Empatia , Música , Emoções , Humanos , Processamento de Imagem Assistida por Computador , Aprendizado de MáquinaRESUMO
Remote sensing of vital signs has been developed to improve the measurement environment by using a camera without a skin-contact sensor. The camera-based method is based on two concepts, namely color and motion. The color-based method, remote photoplethysmography (RPPG), measures the color variation of the face generated by reflectance of blood, whereas the motion-based method, remote ballistocardiography (RBCG), measures the subtle motion of the head generated by heartbeat. The main challenge of remote sensing is overcoming the noise of illumination variance and motion artifacts. The studies on remote sensing have focused on the blind source separation (BSS) method for RGB colors or motions of multiple facial points to overcome the noise. However, they have still been limited in their real-world applications. This study hypothesized that BSS-based combining of colors and the motions can improve the accuracy and feasibility of remote sensing in daily life. Thus, this study proposed a fusion method to estimate heart rate based on RPPG and RBCG by the BSS methods such as ensemble averaging (EA), principal component analysis (PCA), and independent component analysis (ICA). The proposed method was verified by comparing it with previous RPPG and RBCG from three datasets according to illumination variance and motion artifacts. The three main contributions of this study are as follows: (1) the proposed method based on RPPG and RBCG improved the remote sensing with the benefits of each measurement; (2) the proposed method was demonstrated by comparing it with previous methods; and (3) the proposed method was tested in various measurement conditions for more practical applications.
Assuntos
Balistocardiografia , Fotopletismografia , Algoritmos , Artefatos , Frequência Cardíaca , Processamento de Sinais Assistido por ComputadorRESUMO
Empathy can bring different benefits depending on what kind of emotions people empathize with. For example, empathy with negative emotions can raise donations to charity while empathy with positive emotions can increase participation during remote education. However, few studies have focused on the physiological differences depending on what kind of emotions people empathize with. Furthermore, co-viewer can influence the elicitation of different levels of empathy, but this has been less discussed. Therefore, this study investigated vagal response differences according to each empathy factor level elicited by different emotions and co-viewer. Fifty-nine participants were asked to watch 4 videos and to evaluate subjective valence, arousal scores, and undertake an empathy questionnaire, which included cognitive, affective and identification empathy. Half of the participants watched the videos alone and the other half watched the videos with a co-viewer. Valence and arousal scores were categorized into three levels to figure out what kind of emotions they empathized with. Empathy level (high vs. low) was determined based on the self-report scores. Two-way MANOVA revealed an interaction effect of empathy level and emotions. High affective empathy level is associated with higher vagal response regardless of what kind of emotions they empathized with. However, vagal response differences in other empathy factor level showed a different pattern depending on what kind of emotions that participant empathized with. A high cognitive empathy level showed lower vagal responses when participants felt negative or positive valence. High identification level also showed increased cognitive burden when participants empathized with negative and neutral valence. The results implied that emotions and types of empathy should be considered when measuring empathic responses using vagal tone. Two-way MANOVA revealed empathic response differences between co-viewer condition and emotion. Participants with a co-viewer felt higher vagal responses and self-reporting empathy scores only when participants empathized with arousal. This implied that the effect of a co-viewer may impact on empathic responses only when participants felt higher emotional intensity.
Assuntos
Emoções , Empatia , Nervo Vago/fisiologia , Nível de Alerta , Humanos , AutorrelatoRESUMO
The increasing interest in the effects of emotion on cognitive, social, and neural processes creates a constant need for efficient and reliable techniques for emotion elicitation. Emotions are important in many areas, especially in advertising design and video production. The impact of emotions on the audience plays an important role. This paper analyzes the physical elements in a two-dimensional emotion map by extracting the physical elements of a video (color, light intensity, sound, etc.). We used k-nearest neighbors (K-NN), support vector machine (SVM), and multilayer perceptron (MLP) classifiers in the machine learning method to accurately predict the four dimensions that express emotions, as well as summarize the relationship between the two-dimensional emotion space and physical elements when designing and producing video.
Assuntos
Emoções , Aprendizado de Máquina , Máquina de Vetores de Suporte/legislação & jurisprudência , Gravação de Videodisco , Cor , Humanos , Filmes Cinematográficos , Redes Neurais de ComputaçãoRESUMO
This study was carried out to evaluate a method used to measure three-dimensional (3D) cognitive fatigue based on the pupillary response. This technique was designed to overcome measurement burdens by using non-contact methods. The pupillary response is related to cognitive function by a neural pathway and may be an indicator of 3D cognitive fatigue. Twenty-six undergraduate students (including 14 women) watched both 2D and 3D versions of a video for 70 min. The participants experienced visual fatigue after viewing the 3D content. Measures such as subjective rating, response time, event-related potential latency, heartbeat-evoked potential (HEP) alpha power, and task-evoked pupillary response (TEPR) latency were significantly different. Multitrait-multimethod matrix analysis indicated that HEP and TEPR latency measures had stronger reliability and higher correlations with 3D cognitive fatigue than other measures. TEPR latency may be useful for quantitatively determining 3D visual fatigue, as it can be easily used to evaluate 3D visual fatigue using a non-contact method without measuring burden.
Assuntos
Astenopia/diagnóstico , Imageamento Tridimensional/métodos , Raios Infravermelhos , Fotografação/instrumentação , Pupila/fisiologia , Adulto , Astenopia/fisiopatologia , Cognição , Eletrocardiografia , Potenciais Evocados/fisiologia , Feminino , Frequência Cardíaca/fisiologia , Humanos , Masculino , Adulto JovemRESUMO
Heart rate has been measured comfortably using a camera without the skin-contact by the development of vision-based measurement. Despite the potential of the vision-based measurement, it has still presented limited ability due to the noise of illumination variance and motion artifacts. Remote ballistocardiography (BCG) was used to estimate heart rate from the ballistocardiographic head movements generated by the flow of blood through the carotid arteries. It was robust to illumination variance but still limited in the motion artifacts such as facial expressions and voluntary head motions. Recent studies on remote BCG focus on the improvement of signal extraction by minimizing the motion artifacts. They simply estimated the heart rate from the cardiac signal using peak detection and fast fourier transform (FFT). However, the heart rate estimation based on peak detection and FFT depend on the robust signal estimation. Thus, if the cardiac signal is contaminated with some noise, the heart rate cannot be estimated accurately. This study aimed to develop a novel method to improve heart rate estimation from ballistocardiographic head movements using the unsupervised clustering. First, the ballistocardiographic head movements were measured from facial video by detecting facial points using the good-feature-to-track (GFTT) algorithm and by tracking using the Kanade-Lucas-Tomasi (KLT) tracker. Second, the cardiac signal was extracted from the ballistocardiographic head movements by bandpass filter and principal component analysis (PCA). The relative power density (RPD) was extracted from its power spectrum between 0.75 Hz and 2.5 Hz. Third, the unsupervised clustering was performed to construct a model to estimate the heart rate from the RPD using the dataset consisting of the RPD and the heart rate measured from electrocardiogram (ECG). Finally, the heart rate was estimated from the RPD using the model. The proposed method was verified by comparing it with previous methods using the peak detection and the FFT. As a result, the proposed method estimated a more accurate heart rate than previous methods in three experiments by levels of the motion artifacts consisting of facial expressions and voluntary head motions. The four main contributions are as follows: (1) the unsupervised clustering improved the heart rate estimation by overcoming the motion artifacts (i.e., facial expressions and voluntary head motions); (2) the proposed method was verified by comparing with the previous methods using the peak detection and the FFT; (3) the proposed method can be combined with existing vision-based measurement and can improve their performance; (4) the proposed method was tested by three experiments considering the realistic environment including the motion artifacts, thus, it increases the possibility of the non-contact measurement in daily life.
Assuntos
Balistocardiografia , Movimentos da Cabeça/fisiologia , Frequência Cardíaca/fisiologia , Movimento/fisiologia , Eletrocardiografia , Humanos , Processamento de Sinais Assistido por ComputadorRESUMO
Embodied emotion is associated with interaction among a person's physiological responses, behavioral patterns, and environmental factors. However, most methods for determining embodied emotion has been considered on only fragmentary independent variables and not their inter-connectivity. This study suggests a method for determining the embodied emotion considering interactions among three factors: the physiological response, behavioral patterns, and an environmental factor based on life-logging. The physiological response was analyzed as heart rate variability (HRV) variables. The behavioral pattern was calculated from features of Global Positioning System (GPS) locations that indicate spatiotemporal property. The environmental factor was analyzed as the ambient noise, which is an external stimulus. These data were mapped with the emotion of that time. The emotion was evaluated on a seven-point scale for arousal level and valence level according to Russell's model of emotion. These data were collected from 79 participants in daily life for two weeks. Their relationships among data were analyzed by the multiple regression analysis, after pre-processing the respective data. As a result, significant differences between the arousal level and valence level of emotion were observed based on their relations. The contributions of this study can be summarized as follows: (1) The emotion was recognized in real-life for a more practical application; (2) distinguishing the interactions that determine the levels of arousal and positive emotion by analyzing relationships of individuals' life-log data. Through this, it was verified that emotion can be changed according to the interaction among the three factors, which was overlooked in previous emotion recognition.
Assuntos
Emoções/fisiologia , Feminino , Sistemas de Informação Geográfica , Humanos , Masculino , FotopletismografiaRESUMO
Cardiac activity has been monitored continuously in daily life by virtue of advanced medical instruments with microelectromechanical system (MEMS) technology. Seismocardiography (SCG) has been considered to be free from the burden of measurement for cardiac activity, but it has been limited in its application in daily life. The most important issues regarding SCG are to overcome the limitations of motion artifacts due to the sensitivity of motion sensor. Although novel adaptive filters for noise cancellation have been developed, they depend on the researcher’s subjective decision. Convolutional neural networks (CNNs) can extract significant features from data automatically without a researcher’s subjective decision, so that signal processing has been recently replaced as CNNs. Thus, this study aimed to develop a novel method to enhance heart rate estimation from thoracic movement by CNNs. Thoracic movement was measured by six-axis accelerometer and gyroscope signals using a wearable sensor that can be worn by simply clipping on clothes. The dataset was collected from 30 participants (15 males, 15 females) using 12 measurement conditions according to two physical conditions (i.e., relaxed and aroused conditions), three body postures (i.e., sitting, standing, and supine), and six movement speeds (i.e., 3.2, 4.5, 5.8, 6.4, 8.5, and 10.3 km/h). The motion data (i.e., six-axis accelerometer and gyroscope) and heart rate (i.e., electrocardiogram (ECG)) were determined as the input data and labels in the dataset, respectively. The CNN model was developed based on VGG Net and optimized by testing according to network depth and data augmentation. The ensemble network of the VGG-16 without data augmentation and the VGG-19 with data augmentation was determined as optimal architecture for generalization. As a result, the proposed method showed higher accuracy than the previous SCG method using signal processing in most measurement conditions. The three main contributions are as follows: (1) the CNN model enhanced heart rate estimation with the benefits of automatic feature extraction from the data; (2) the proposed method was compared with the previous SCG method using signal processing; (3) the method was tested in 12 measurement conditions related to daily motion for a more practical application.
Assuntos
Frequência Cardíaca , Redes Neurais de Computação , Artefatos , Eletrocardiografia , Feminino , Humanos , Masculino , Processamento de Sinais Assistido por ComputadorRESUMO
Continuous cardiac monitoring has been developed to evaluate cardiac activity outside of clinical environments due to the advancement of novel instruments. Seismocardiography (SCG) is one of the vital components that could develop such a monitoring system. Although SCG has been presented with a lower accuracy, this novel cardiac indicator has been steadily proposed over traditional methods such as electrocardiography (ECG). Thus, it is necessary to develop an enhanced method by combining the significant cardiac indicators. In this study, the six-axis signals of accelerometer and gyroscope were measured and integrated by the L2 normalization and multi-dimensional kineticardiography (MKCG) approaches, respectively. The waveforms of accelerometer and gyroscope were standardized and combined via ensemble averaging, and the heart rate was calculated from the dominant frequency. Thirty participants (15 females) were asked to stand or sit in relaxed and aroused conditions. Their SCG was measured during the task. As a result, proposed method showed higher accuracy than traditional SCG methods in all measurement conditions. The three main contributions are as follows: (1) the ensemble averaging enhanced heart rate estimation with the benefits of the six-axis signals; (2) the proposed method was compared with the previous SCG method that employs fewer-axis; and (3) the method was tested in various measurement conditions for a more practical application.
Assuntos
Frequência Cardíaca , Eletrocardiografia , Feminino , Coração , Humanos , Masculino , Monitorização Fisiológica , MovimentoRESUMO
"Out of the body" tactile illusion refers to the phenomenon in which one can perceive tactility as if emanating from a location external to the body without any stimulator present there. Taking advantage of such a tactile illusion is one way to provide and realize richer interaction feedback without employing and placing actuators directly at all stimulation target points. However, to further explore its potential, it is important to better understand the underlying physiological and neural mechanism. As such, we measured the brain wave patterns during such tactile illusion and mapped out the corresponding brain activation areas. Participants were given stimulations at different levels with the intention to create veridical (i.e., non-illusory) and phantom sensations at different locations along an external hand-held virtual ruler. The experimental data and analysis indicate that both veridical and illusory sensations involve, among others, the parietal lobe, one of the most important components in the tactile information pathway. In addition, we found that as for the illusory sensation, there is an additional processing resulting in the delay for the ERP (event-related potential) and involvement by the limbic lobe. These point to regarding illusion as a memory and recognition task as a possible explanation. The present study demonstrated some basic understanding; how humans process "virtual" objects and the way associated tactile illusion is generated will be valuable for HCI (Human-Computer Interaction).
Assuntos
Encéfalo/fisiologia , Potenciais Evocados/fisiologia , Humanos , Lobo Límbico/fisiologia , Percepção/fisiologiaRESUMO
Speller UI systems tend to be less accurate because of individual variation and the noise of EEG signals. Therefore, we propose a new method to combine the EEG signals and gaze-tracking. This research is novel in the following four aspects. First, two wearable devices are combined to simultaneously measure both the EEG signal and the gaze position. Second, the speller UI system usually has a 6 × 6 matrix of alphanumeric characters, which has disadvantage in that the number of characters is limited to 36. Thus, a 12 × 12 matrix that includes 144 characters is used. Third, in order to reduce the highlighting time of each of the 12 × 12 rows and columns, only the three rows and three columns (which are determined on the basis of the 3 × 3 area centered on the user's gaze position) are highlighted. Fourth, by analyzing the P300 EEG signal that is obtained only when each of the 3 × 3 rows and columns is highlighted, the accuracy of selecting the correct character is enhanced. The experimental results showed that the accuracy of proposed method was higher than the other methods.
Assuntos
Interfaces Cérebro-Computador , Encéfalo/diagnóstico por imagem , Eletroencefalografia/métodos , Processamento de Sinais Assistido por Computador , Eletrodos , Eletroencefalografia/instrumentação , Potenciais Evocados P300 , Humanos , Percepção , RadiografiaRESUMO
Previous research has indicated that viewing 3D displays may induce greater visual fatigue than viewing 2D displays. Whether viewing 3D displays can evoke measureable emotional responses, however, is uncertain. In the present study, we examined autonomic nervous system responses in subjects viewing 2D or 3D displays. Autonomic responses were quantified in each subject by heart rate, galvanic skin response, and skin temperature. Viewers of both 2D and 3D displays showed strong positive correlations with heart rate, which indicated little differences between groups. In contrast, galvanic skin response and skin temperature showed weak positive correlations with average difference between viewing 2D and 3D. We suggest that galvanic skin response and skin temperature can be used to measure and compare autonomic nervous responses in subjects viewing 2D and 3D displays.