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A systematic review: Virtual-reality-based techniques for human exercises and health improvement.
Ali, Saba Ghazanfar; Wang, Xiangning; Li, Ping; Jung, Younhyun; Bi, Lei; Kim, Jinman; Chen, Yuting; Feng, David Dagan; Magnenat Thalmann, Nadia; Wang, Jihong; Sheng, Bin.
Afiliación
  • Ali SG; Department of Computer Science and Engineering, Shanghai Jiao Tong University, Shanghai, China.
  • Wang X; Department of Ophthalmology, Shanghai Sixth People's Hospital Affiliated to Shanghai Jiao Tong University School of Medicine, Shanghai, China.
  • Li P; Department of Computing, The Hong Kong Polytechnic University, Kowloon, Hong Kong SAR, China.
  • Jung Y; School of Design, The Hong Kong Polytechnic University, Kowloon, Hong Kong SAR, China.
  • Bi L; School of Computing, Gachon University, Seongnam, Republic of Korea.
  • Kim J; Biomedical and Multimedia Information Technology Research Group, School of Computer Science, The University of Sydney, Sydney, NSW, Australia.
  • Chen Y; Biomedical and Multimedia Information Technology Research Group, School of Computer Science, The University of Sydney, Sydney, NSW, Australia.
  • Feng DD; Department of Computer Science and Engineering, Shanghai Jiao Tong University, Shanghai, China.
  • Magnenat Thalmann N; Biomedical and Multimedia Information Technology Research Group, School of Computer Science, The University of Sydney, Sydney, NSW, Australia.
  • Wang J; MIRALab, University of Geneva, Geneva, Switzerland.
  • Sheng B; Shanghai University of Sport, Shanghai, China.
Front Public Health ; 11: 1143947, 2023.
Article en En | MEDLINE | ID: mdl-37033028
Virtual Reality (VR) has emerged as a new safe and efficient tool for the rehabilitation of many childhood and adulthood illnesses. VR-based therapies have the potential to improve both motor and functional skills in a wide range of age groups through cortical reorganization and the activation of various neuronal connections. Recently, the potential for using serious VR-based games that combine perceptual learning and dichoptic stimulation has been explored for the rehabilitation of ophthalmological and neurological disorders. In ophthalmology, several clinical studies have demonstrated the ability to use VR training to enhance stereopsis, contrast sensitivity, and visual acuity. The use of VR technology provides a significant advantage in training each eye individually without requiring occlusion or penalty. In neurological disorders, the majority of patients undergo recurrent episodes (relapses) of neurological impairment, however, in a few cases (60-80%), the illness progresses over time and becomes chronic, consequential in cumulated motor disability and cognitive deficits. Current research on memory restoration has been spurred by theories about brain plasticity and findings concerning the nervous system's capacity to reconstruct cellular synapses as a result of interaction with enriched environments. Therefore, the use of VR training can play an important role in the improvement of cognitive function and motor disability. Although there are several reviews in the community employing relevant Artificial Intelligence in healthcare, VR has not yet been thoroughly examined in this regard. In this systematic review, we examine the key ideas of VR-based training for prevention and control measurements in ocular diseases such as Myopia, Amblyopia, Presbyopia, and Age-related Macular Degeneration (AMD), and neurological disorders such as Alzheimer, Multiple Sclerosis (MS) Epilepsy and Autism spectrum disorder. This review highlights the fundamentals of VR technologies regarding their clinical research in healthcare. Moreover, these findings will raise community awareness of using VR training and help researchers to learn new techniques to prevent and cure different diseases. We further discuss the current challenges of using VR devices, as well as the future prospects of human training.
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Texto completo: 1 Bases de datos: MEDLINE Asunto principal: Personas con Discapacidad / Trastornos Motores / Trastorno del Espectro Autista / Realidad Virtual / Enfermedades del Sistema Nervioso Tipo de estudio: Systematic_reviews Límite: Child / Humans Idioma: En Revista: Front Public Health Año: 2023 Tipo del documento: Article País de afiliación: China

Texto completo: 1 Bases de datos: MEDLINE Asunto principal: Personas con Discapacidad / Trastornos Motores / Trastorno del Espectro Autista / Realidad Virtual / Enfermedades del Sistema Nervioso Tipo de estudio: Systematic_reviews Límite: Child / Humans Idioma: En Revista: Front Public Health Año: 2023 Tipo del documento: Article País de afiliación: China